Neutral Large Plant (ooze)
FREQUENCY: Rare
NO. APPEARING: 1
SURPRISE: 33% — Others automatic
SENSES ooze senses
ARMOR CLASS: 7
MOVE: 3"
HIT DICE: 7 - 10 (7 HD, hp 31)
% IN LAIR: nil
TREASURE TYPE: nil
THAC0: 13
MELEE: pseudopod (3d4)
SPECIAL ATTACKS: glue - Hits As: +2
SPECIAL DEFENSES: camouflage
WEAKNESS: shuns sunlight
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi- to Average (2-10)
MORALE: +35%
SAVES: Poison 10, Petrify 11, Wand 12, Breath 12, Spell 13
LANGUAGES: (HD 7-8 only) Common, Mimic, others based on habitat
LEVEL: VI (XP 1,000 + 10 per hp)
8 HD: hp 36; THAC0: 12; Hits As: +2; MORALE: +40%; SAVES: Poison 10, Petrify 11, Wand 12, Breath 12, Spell 13; LEVEL: VI
Killer Mimic, 9 HD: hp 40; THAC0: 12; Hits As: +3; MORALE: +45%; SAVES: Poison 8, Petrify 9, Wand 10, Breath 9, Spell 11; LANGUAGES: none; LEVEL: VII
Killer Mimic, 10 HD: hp 45; THAC0: 10; Hits As: +3; MORALE: +50%; SAVES: Poison 8, Petrify 9, Wand 10, Breath 9, Spell 11; LANGUAGES: none; LEVEL: VII
There are two varieties of this creature, the large (9-10 dice), semi-intelligent carnivorous "killer mimic" and the slightly smaller, intelligent sort. While the former will attack anything which is nearby, the latter are generally friendly if offered food.
The killer mimics do not speak, but the other breeds have their own language and can usually speak several other tongues such as Common, Orcish, etc. For consideration, they will usually tell a party about what they have seen nearby.
They are able to perfectly mimic stone or wood. Mimics pose as stonework, door, chests, or any other substance or items they can imitate.
When a creature touches the mimic, the latter lashes out with a pseudopod, delivering 3-12 points of damage per hit.
Meanwhile, the mimic excretes a glue which holds fast whatever member the creature touched the mimic with.
Mimics are subterranean creatures which cannot stand the light of the sun. All mimics move about constantly in their search of prey.