Neutral Large Monster (20-ft wing span)
FREQUENCY: Uncommon
NO. APPEARING: 1 or 1-4 (VII or VIII 1)
SURPRISE: 33% — Others +34%
SENSES: infravision
ARMOR CLASS: 6
SPEED: 1" — fly 9" (Class E)
HIT DICE: 10 (hp 45)
% IN LAIR: 50%
TREASURE TYPE: C, Y
ATTACK AC 0: 10
MELEE: envelop (no damage) plus constrict
SPECIAL ATTACKS: constrict (1d6) - Hits As: +3
SPECIAL DEFENSES: none
WEAKNESS: non-intelligent
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
MORALE: fanatical
SAVES: Poison 11, Petrify 12, Wand 13, Breath 13, Spell 14
LEVEL: VII (XP 1,500 + 14 per hp)
This terrible beast somewhat resembles a large manta ray. Its greyish belly is so textured as to appear to be stone, and the lurker' typically attaches itself to a ceiling where it is almost impossible to detect (90%) unless actually prodded.
The lurker above is a carnivorous creature found only in subterranean places. If the chamber or cave is large there might be as many as 4 of them, but normally only 1 is encountered. Unintelligent, the lurker will fight until dead.
They surprise prey on a 1-4 (on a 6-sided die).
A lurker' can creep along surfaces but slowly (1") or by using a gas which it generates and excretes into sacs about its body. This gives the lurker above a neutral bouyancy, and it then flaps its wing-like appendages and flies about.
When disturbed, the lurker' drops from the ceiling, smothering all creatures beneath in the tough folds of its "wings."
This constriction causes 1-6 points of damage per round, and the victims will smother in 2-5 rounds in any event unless they kill the lurker' and thus break free.
Prey caught in its grip cannot fight unless the weapons used are both short and in hand at the time the creature falls upon them.