Chaotic Evil Large Monster (7-ft)
FREQUENCY: Rare
NO. APPEARING: 1-8 (V. 1d3)
SURPRISE: 17%
SENSES: infravision, exceptional hearing, scent
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 6 + 3 (hp 30)
% IN LAIR: 20%
TREASURE TYPE: C
THAC0: 13
MELEE: By weapon and bite (1d4) or head butt (2d4)
SPECIAL ATTACKS: none - Hits As: +2
SPECIAL DEFENSES: immune to maze spells
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low (5-7)
MORALE: +33%
SAVES: Poison 10, Petrify 11, Wand 12, Breath 12, Spell 13
LANGUAGES: Minotaur, Common 25%
LEVEL: V (400 + 8 per hp)
Minotaurs are typically found only in labyrinthine places in the wilderness or underground. They are cruel, man-eaters, and although not particularly intelligent, they are cunning and have excellent senses.
They are able to track prey by scent with 50% accuracy, and they will always pursue if it is in sight.
They attack anything without fear, unless it is obviously beyond their ability to defeat.
In combat the minotaur can butt an opponent of 6-ft or more in height, or bite a shorter one, the former attack doing 2-8, the latter 1-4, points of damage.
The creature also uses some form of weapon — usually a huge axe (treat as a halberd) or a flail (+2 on damage).
Minotaurs have their own language and are 25% likely to speak Common as well.