Neutral Man-sized Monster (6-ft diameter)
FREQUENCY: Uncommon
NO. APPEARING: 1 or 2 (VI. 1)
SURPRISE: 0%
SENSES: infravision, all-around sight
ARMOR CLASS: 3
MOVE: 6"
HIT DICE: 6 * (hp 27)
% IN LAIR: nil
TREASURE TYPE: nil
THAC0: 13
MELEE: 2 tentacles (1d8 each) and bite (1d4+1) plus disease
SPECIAL ATTACKS: disease - Hits As: +1
SPECIAL DEFENSES: none
WEAKNESS: shuns bright light
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low to Average (5-10)
MORALE: +30%
SAVES: Poison 11, Petrify 12, Wand 13, Breath 13, Spell 14
LANGUAGES: Otyugh, semi-telepathic (100-ft, can communicate crudely with other intelligent creatures)
LEVEL: VI (XP 700 + 8 per hp)
* Hit dice range 6-8 and size M to L
These weird monsters are omnivorous scavengers, not at all hesitant about adding a bit of fresh meat to their diet of dung, offal, and carrion. Usually (90%) only a single individual is encountered, for otyugh typically live in partnership with other subterranean monsters. The otyugh will dwell in a truce state with other powerful monsters in order to scavenge droppings and other leavings. In most cases otyugh live in piles of dung and rubbish, and thrive there.
They hate direct sunlight or bright light, so they are found underground in most cases.
The otyugh has a sensory organ stalk and two tentacle arms which protrude from its hideous body. The eyes are always thrust above the offal the creature lairs under, and this prevents surprise.
Its tentacles have sharp ridges and are used to deliver smashing blows to prey.
The creature's mouth is sucker-like and filled with many teeth. If it bites any victim it is 90% likely to be infected by disease (typhus).
These monsters have no interest whatsoever in treasure as humans know it, but their partners may, occasionally making the guarding of treasure they value a condition of allowing otyugh to dwell in semi-symbiosis with them.
Otyugh speak their own language and are semi-telepathic, thus often able to communicate with other life forms when the otyugh so desire.
(See also NEO-OTYUGH.)
Neutral Large Monster (8-ft. diameter)
FREQUENCY: Rare
NO. APPEARING: 1 (VII. 1, VIII. 1)
SURPRISE: 0%
SENSES: infravision, all-around sight
ARMOR CLASS: 0
MOVE: 6"
HIT DICE: 9* (hp 40)
% IN LAIR: nil
TREASURE TYPE: nil (see description)
THAC0: 12
MELEE: 2 tentacles (2d6 each) and bite (1d8) plus disease
SPECIAL ATTACKS: disease - Hits As: +3
SPECIAL DEFENSES: none
WEAKNESS: shuns bright light
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average to Very (8-12)
MORALE: +45%
SAVES: Poison 8, Petrify 9, Wand 10, Breath 9, Spell 11
LANGUAGES: Otyugh, telepathy (100 ft.)
LEVEL: VI (XP 1,500 + 15 per hp)
* Hit dice range 9-12
Neo-otyugh are a larger, more intelligent species of otyugh (qv). They conform to the general characteristics of otyugh, and are even more aggressive in their hunting of prey.
Also, the neo-otyugh are slightly better at telepathic communication.
Some specimens of these creatures reach 8-ft diameter and a height of 3-ft or more. The hide of a neo-otyugh is even tougher than that of an otyugh, although the appearance is similar.