This web page is for the class creative writing.
This page is a collection of assignments,
resources, instructions, and links
used by the class.
https://littlebirdtales.com/home/default/
Program for School Play
Need examples? Go here and scroll to the bottom. Click on the pdfs
Requirements for program
Synopsis:
Prince John has decreed that the citizens of Nottingham pay weekly taxes or face the penalty of death. His decrees are enforced by the evil Sheriff of Nottingham. The citizens think that all hope is lost until they hear word of a noble hero, Robin Hood of Locksley. Robin Hood, with the help of his merry men (which are mostly girls) rob from the rich, give to the poor, and save the fair Maid Marian. This comic retelling of the story includes thumb wars, missed cues, and a slow motion fight.
End of Robin Hood information
24 sentences that can be added to pretty much any paragraph:
Literary Devices
Minimized Shakespeare (Super-short summaries)
Describe Hero: Hero's home, talents, values, things he/she cares about, limitations and inabilities, and what "normal" things are for hero.
Resources
Tools
Docu-Drama (Historical Fiction)
An historical event is told through the point of view of one fictional character. Events that historically took a long time, over multiple locations, involving many people are condensed in a docu-drama into happening in a short time, in one or few locations, involving one or few people. In other words, a complicated historical event is compressed in order to make it easier to understand. The actions of several people are combined into one person, or one person is given credit for doing things that others did. The purpose is to make the event manageable.
All of your story is told from the perspective of a 12 year old. All verbs are used in the past tense.
You must pick something that DOES have a wikipedia page on that topic.
Criteria
Word Count:
Events: Each event must be in its own paragraph, and each event must be put in bold type the first time it is mentioned
Disclaimer: A disclaimer is a statement that reveals the truth of something said earlier. The disclaimer goes at the end of your story. It explains what factually happened in each event.
Total possible points: 28
Suggestions:
Short Story: Writer’s Checklist
The ten rules for writing a short story:
Can your story fill in the details to this sentence?
My fully developed characters will interact in these ways in order to achieve this resolution--so that the reader will get this message.
How to Begin a Story
Pre-write
Determine Your Theme/Message
What value is there for someone to read your story? What will they learn? What message will you send?
Outline the Plot
Once you have a clear message, decide what conflict your characters will face (to illustrate the message) You will not state the message; rather, your characters and the plot will reveal the message. Start here:
Develop Characters
All characters in your story should have answers to these questions:
Critically evaluate your ideas:
Establish Setting: Consider how the setting feels, smells, and sounds, not just how it looks.
The Three-Act Play: The structure of a 3-Act play, or what happens in each act?
Your play must have exactly 5 characters and NO narrator.
Act 1 (200 words +/-50 words)
The hero and his ordinary world are introduced to the audience. The audience is shown what "normal" is for the hero. All characters in the story are typically introduced in Act 1. The central conflict of the play is introduced midway through the first act. The audience should easily be able to describe in a few words what the story is about before the end of Act 1: fairy tale creature needs to destroy a magical ring, small boy learns karate to stand up to bullies, soldier must decide to help friendly (blue) alien species or to help rigid military commander, etc.
Act 2 (200 words +/-50 words)
Things become complicated for our hero. Hero encounters obstacles in his quest to solve the conflict. Hero enters the lowest part of his struggle--the point where he is most likely to fail or give up out of desperation. All seems hopeless. Hero does gain insight (a clue) about the problem he must overcome.
Act 3 (200 words +/-50 words)
Yeah! Hero solves problem. Hero uses past events in the play to determine the correct way to solve the problem. Audience is shown immediate consequences of the solution--what happens to villain moments later, to hero moments later. Audience is then shown either directly or through implication the long-term consequences--how life returns to normal or will return to normal. Time passes. Story ends with Hero back in exactly the same location as the hero was in when the story began; however, Hero is different for the experience and has something new (an item or knowledge) that makes the world a better place.
Types of Stories
Melodrama
A melodrama is a type of romantic comedy set in an exotic location that uses two-dimensional characters. Melodramas feature an obvious villain, a squeaky-clean hero, and a maiden in distress. Melodramas are more concerned with creating strong emotional reactions for the audience rather than on creating a strong plot (story) for the audience. Always the hero wins the girl and the bad guy receives just punishment.
Conventions
Characters in Melodrama
Events in Melodrama
Use these twelve events. Put each into its own paragraph. Type the underlined words into your story.
Where to start?
Start by making an outline of your story. Divide these items into smaller parts that you can write about:
Farce (farce is a type of comedy)
Characters in Farce: Stereotypes are the main characters of a farce: such as, soldier and ballerina meet cowboy and doctor
Events in Farce
Comedia Del Arte
Theater of the Absurd
Characters
Events in Theater of the Absurd
The Western
Characters
Hero
Victims
Villain
Events in a Western
Checklist
The Epic (Assignment)
Characters
Protagonists:
Antagonists
Conventions in an Epic
An epic takes a hero and companions on a long, complicated journey that tests their values, intelligence, skill, morals, and strength as they seek to obtain something that is worth having (such as an end to war, peace between kingdoms, the salvation of mankind, a return to home, the safety of an innocent people). Most epics contain most of the following conventions:
THE STAGES OF THE HERO’S JOURNEY: The Sequence of Events that the Hero Does, from Start to Finish. This assignment / task / activity is about teamwork, creativity, and efficiency.
Hero Quest
Letters A-F all take place at location #1 on your map
Exposition:
A Here is home: The hero is introduced in his/her ordinary world. Most stories ultimately take us to a special world, a world that is new and alien to its hero. If you’re going to tell a story about a fish out of his customary element, you first have to create a contrast by showing him in his mundane, ordinary world. In WITNESS you see both the Amish boy and the policeman in their ordinary worlds before they are thrust into alien worlds – the farm boy into the city, and the city cop into the unfamiliar countryside. In STAR WARS you see Luke Skywalker being bored to death as a farm boy before he tackles the universe. The call to adventure:
Inciting Action:
B Something important, rewarding, and dangerous must be done. The hero is presented with a problem, challenge or adventure. Maybe the land is dying, as in the King Arthur stories about the search for the Grail. In STAR WARS, it’s Princess Leia’s holographic message to Obi Wan Kenobi, who then asks Luke to join the quest. In detective stories, it’s the hero being offered a new case. In romantic comedies it could be the first sight of that special but annoying someone the hero or heroine will be pursuing/sparring with.
C Refusal by hero to go on adventure: The hero is reluctant at first. Often at this point the hero balks at the threshold of adventure. After all, he or she is facing the greatest of all fears – fear of the unknown. At this point Luke refuses Obi Wan’s call to adventure, and returns to his aunt and uncle’s farmhouse, only to find they have been barbecued by the Emperor’s stormtroopers. Suddenly Luke is no longer reluctant, and is eager to undertake the adventure. He is motivated.
D Mentor helps hero: The hero is encouraged by the Wise Old Man or Woman. By this time many stories will have introduced a Merlin-like character who is the hero’s mentor. In JAWS it’s the crusty Robert Shaw character who knows all about sharks; in the mythology of the Mary Tyler Moore Show, it’s Lou Grant. The mentor gives advice and sometimes magical weapons. This is Obi Wan giving Luke his father’s light saber. The mentor can only go so far with the hero. Eventually the hero must face the unknown by himself. Sometimes the Wise Old Man/Woman is required to give the hero a swift kick in the pants to get the adventure going.
E Hero leaves home, enters new world: The hero passes the first threshold. The hero fully enters the special world of the story for the first time. This is the moment at which the story takes off and the adventure gets going. The balloon goes up, the romance begins, the spaceship blasts off, the wagon train gets rolling. Dorothy sets out on the Yellow Brick Road. The hero is now committed to his/her journey and there’s no turning back.
Rising Action:
F Tests, friends, and enemies: The hero encounters tests and helpers. The hero is forced to make allies and enemies in the special world, and to pass certain tests and challenges that are part of his/her training. In STAR WARS the cantina is the setting for the forging of an important alliance with Han Solo and the start of an important enmity with Jabba the Hutt. In CASABLANCA Rick’s Café is the setting for the “alliances and enmities” phase and in many Westerns it’s the saloon where these relationships are tested.
Crisis:
G The most dangerous place: The hero reaches the innermost cave. The hero comes at last to a dangerous place, often deep underground, where the object of the quest is hidden. In the Arthurian stories the Chapel Perilous is the dangerous chamber where the seeker finds the Grail. In many myths the hero has to descend into hell to retrieve a loved one, or into a cave to fight a dragon and gain a treasure. It’s Theseus going to the Labyrinth to face the Minotaur. In STAR WARS it’s Luke and company being sucked into the Death Star where they will rescue Princess Leia. Sometimes it’s just the hero going into his/her own dream world to confront fears and overcome them. Takes place on your map at location #11
H Hopelessness in facing the most dangerous thing in the most dangerous place: The hero endures the supreme ordeal. This is the moment at which the hero touches bottom. He/she faces the possibility of death, brought to the brink in a fight with a mythical beast. For us, the audience standing outside the cave waiting for the victor to emerge, it’s a black moment. In STAR WARS, it’s the harrowing moment in the bowels of the Death Star, where Luke, Leia and company are trapped in the giant trash-masher. Luke is pulled under by the tentacled monster that lives in the sewage and is held down so long that the audience begins to wonder if he’s dead. IN E.T., THE EXTRATERRESTRIAL, E. T. momentarily appears to die on the operating table. This is a critical moment in any story, an ordeal in which the hero appears to die and be born again. It’s a major source of the magic of the hero myth. What happens is that the audience has been led to identify with the hero. We are encouraged to experience the brink-of-death feeling with the hero. We are temporarily depressed, and then we are revived by the hero’s return from death. This is the magic of any well-designed amusement park thrill ride. Space Mountain or the Great Whiteknuckler make the passengers feel like they’re going to die, and there’s a great thrill that comes with surviving a moment like that. This is also the trick of rites of passage and rites of initiation into fraternities and secret societies. The initiate is forced to taste death and experience resurrection. You’re never more alive than when you think you’re going to die. Takes place on your map at location #12
I Grab the sword, treasure, reward: The hero seizes victory. Having survived death, beaten the dragon, slain the Minotaur, her hero now takes possession of the treasure he’s come seeking. Sometimes it’s a special weapon like a magic sword or it may be a token like the Grail or some elixir which can heal the wounded land. The hero may settle a conflict with his father or with his shadowy nemesis. In RETURN OF THE JEDI, Luke is reconciled with both, as he discovers that the dying Darth Vader is his father, and not such a bad guy after all. The hero may also be reconciled with a woman. Often she is the treasure he’s come to win or rescue, and there is often a love scene or sacred marriage at this point. Women in these stories (or men if the hero is female) tend to be shape-shifters. They appear to change in form or age, reflecting the confusing and constantly changing aspects of the opposite sex as seen from the hero’s point of view. The hero’s supreme ordeal may grant him a better understanding of women, leading to a reconciliation with the opposite sex. Takes place on your map at location #13
Resolution:
J The road back: Hero returns home, with some minor trouble. The hero’s not out of the woods yet. Some of the best chase scenes come at this point, as the hero is pursued by the vengeful forces from whom he has stolen the elixir or the treasure.. This is the chase as Luke and friends are escaping from the Death Star, with Princess Leia and the plans that will bring down Darth Vader. If the hero has not yet managed to reconcile with his father or the gods, they may come raging after him at this point. This is the moonlight bicycle flight of Elliott and E. T. as they escape from “Keys” (Peter Coyote), a force representing governmental authority. By the end of the movie Keys and Elliott have been reconciled and it even looks like Keys will end up as Elliott’s step-father. Takes place on your map at location #14
K Resurrection: Hero is new, different for the experience. The hero emerges from the special world, transformed by his/her experience. There is often a replay here of the mock death-and-rebirth of Stage 8, as the hero once again faces death and survives. The Star Wars movies play with this theme constantly – all three of the films to date feature a final battle scene in which Luke is almost killed, appears to be dead for a moment, and then miraculously survives. He is transformed into a new being by his experience. Takes place on your map at location #15
L Return with hope: hero brings back an item that can help humanity. The hero comes back to the ordinary world, but the adventure would be meaningless unless he/she brought back the elixir, treasure, or some lesson from the special world. Sometimes it’s just knowledge or experience, but unless he comes back with the elixir or some boon to mankind, he’s doomed to repeat the adventure until he does. Many comedies use this ending, as a foolish character refuses to learn his lesson and embarks on the same folly that got him in trouble in the first place. Sometimes the boon is treasure won on the quest, or love, or just the knowledge that the special world exists and can be survived. Sometimes it’s just coming home with a good story to tell. Takes place on your map at location #15
Items 1-12 above are from the works:
http://www.ehow.com/how_2051067_write-personal-essay.html?ref=fuel&utm_source=yahoo&utm_medium=ssp&utm_campaign=yssp_art
Tragedy
A Tragic Hero is (1) a good person (2) is better than others (3) can solve most any problem. You must show, give examples of, how you are a tragic hero. Do not write, “I am a good person.” You must let the reader decide for herself that you are a good person. Describe things you did that show and prove that you are “a good person” and “better than others” and can “solve most any problem. Also, if you are good, these descriptions or stories will also come back into the story later on, near the end.
Tragic Flaw is your weakness. Describe it. Let the reader share in your emotions for it, both the good and the bad (ice cream: think of all the ways you could describe your love for ice cream, all the different flavors, toppings, types, colors, malts, Sundays, bars, twist cones, blizzards, etc. AND think of all the ways that some people—maybe not you, but some people—might feel bad about eating ice: guilt for eating all of it (think whole box), guilt for eating someone else’s, guilt for knowing you “pigged-out,” etc.
Problem/conflict—describe in detail. Describe how you did not create the problem. Describe how you were stuck with it. Describe how you tried to ignore it or avoid it or refuse it but it stayed around anyway and only seemed to get worse or more annoying.
Choice—describe the two choices you had. Describe what you thought would be the result of each choice. Describe how you knowingly went with the bad choice. Yes—you did not or may not have known the full range of negative consequences that your bad choice could lead to, but you did know that it was a “bad” choice.
Reversal of Fortune—Instantly, things began to go bad, but you didn’t know it. What little things started to go bad. This gave you a clue that maybe you might get caught. Describe those things.
Recognition—Ultimately you realized that your choice lead to catastrophe (bad things in your life, punishment, trouble, getting caught, facing your choice). Put in writing that you acknowledged (realized) that you, yourself, were the reason that the bad thing happened to you. In other words, at the end of your essay, you tell the reader, “I was to blame!” In doing this, you become a round character—one who changes, one who has grown up, one who is older, one who is wiser.
Romanticism and Naturalism Go here
Romantic Stories: One person defying fate, defying nature, defying society, even defying him or herself to achieve the impossible and to do so without need for recognition.
The rest of what is Romanticism follows from the imperatives of drama. It is more engaging to watch a strong conflict as against when values are easily achieved through influencing events. It is more engaging to watch a conflict escalate to a final do-or-die battle—e.g. in sports, if the biggest battle took place earlier, how many in the audience would sit through the undercard afterward? The story must have a central issue at stake, which is to be resolved by the final battle, otherwise there is no point in the telling; we can watch average life without going to the movies. Naturalism, on the other hand, focusses on making art uninspiring.
The idea is to show the run-of-the-mill life, the average rather than ‘as it could be at its best’; such a story would have most of these eight characteristics:
Criteria
a. Play ends with unresolved conflict Having conflicts unresolved at the end, thus subliminally implying that resolution is not likely in real life;
b. Fate is determined by accidental events Having accidental events determine the fate of the key characters as if accidental events are the key to outcomes;
c. Victory is the result of chance Letting coincidences occur to assist a protagonist’s victory as if one must rely on coincidences to secure victory;
d. Everybody is flawed Letting all major characters be equally flawed without the flaws being corrected as if moral ambiguity is intrinsic to human nature and self-improvement impossible;
e. Triumph is uncelebrated Trivializing great achievement by character caricature and stereotyping, implying that great achievers (e.g. inventors) are necessarily eccentric, socially inept, or unhappy;
f. Showing places without context Portraying the "as-is life in a specific location" without a context for a universal truth about humankind to be gleaned from its happenings;
g. No definition of right or wrong The deliberate absence of a clear moral right and wrong (a world full of moral grey); and
h. Where we going with this? A meandering storyline that shows ‘a slice of real life’; the art of navel-gazing without a unifying purpose.
Types of Poems
Styles of Sonnet
Spencerian Shakespearian Italian
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Lymerick
English 9 Requirements:
Bob shouted, "Where are you going!"
"No where," Jill responded.
"Then what are you doing?" asked Bob.
Links:
Can you find the 15 ninjas hiding in this photo?
Use highlighter to reveal answer:
[ Of course not, they're NINJAS! ]
Poetry
Examples of iamb, troch, anapest, and dactyl are here.
Trochaic
Song of Hiawatha
Should you | ask me, | whence these | stories?
Whence these | legends | and tra | ditions,
With the | odors | of the | forest,
With the | dew and | damp of | meadows,
With the | curling | smoke of | wigwams,
With the | rushing | of great | rivers,
With their | frequent| repe | titions,
And their | wild re | verber| ations,
As of | thunder | in the | mountains?
Earth, receive an honoured guest;
William Yeats is laid to rest:
Let this Irish vessel lie
Emptied of its poetry.
Tiger, Tiger burning bright
The Raven
Gilligan’s Island
Just sit right back and you'll hear a tale,
A tale of a fateful trip
That started from this tropic port
Aboard this tiny ship.
The mate was a mighty sailing man,
The skipper brave and sure.
Five passengers set sail that day
For a three hour tour, a three hour tour.
The weather started getting rough,
The tiny ship was tossed,
If not for the courage of a fearless crew
The minnow would be lost, the minnow would be lost.
source: http://www.lyricsondemand.com/tvthemes/gilligansislandlyrics.html
Brady Bunch
Here's the story of a lovely lady
Who was bringing up three very lovely girls.
All of them had hair of gold, like their mother,
The youngest one in curls.
Here's the story, of a man named Brady,
Who was busy with three boys of his own,
They were four men, living all together,
Yet they were all alone.
Till the one day when the lady met this fellow
And they knew it was much more than a hunch,
That this group must somehow form a family.
That's the way we all became the Brady Bunch.
source: http://www.lyricsondemand.com/tvthemes/thebradybunchlyrics.html
Teddy Bear, Teddy Bear, Turn around.
Teddy Bear, Teddy Bear, Touch the ground.
Teddy Bear, Teddy Bear, Touch your shoe.
Teddy Bear, Teddy Bear, That will do.
Teddy Bear, Teddy Bear, Go upstairs.
Teddy Bear, Teddy Bear, Say your prayers.
Teddy Bear, Teddy Bear, Turn out the light.
Teddy Bear, Teddy Bear, Say good night!
Film Projects