Patch Notes

Global/SEA

Since returning players are likely interested in this I've decided to list general changes first.  This is not an exhaustive list but rather a simplified list of things you probably care about or will want to know about as you return to the game.

General Changes since Ep. 3

Character Boost to T3


System Changes



Other Changes

Character Growth Changes 






Group Content Changes


Official Patch Notes

Khalitzburg (June 19, 2024)

========Hero Class: Khalitzburg======

New Hero Class [Khalitzburg]


Limited-time!「Whisper of Rose」Event Series!


========Holy Ground War S12 Season========

Holy Ground War 12th [Season] starts.


Holy Ground War 12th [Season] [Tournament] begins!


========Fantasy Generator - Card========

[Fantasy Generator - Card] card pool refreshed!


========Class Balance Adjustments========


========Content Update========


========Issue Fixes========


Small Patch (May 21, 2024)

========First-time Recharge Double Reset========

After the maintenance, the first time an account purchases the following products, double Big Cat Coins will be awarded:

Participating products:

12 Big Cat Coins

30 Big Cat Coins

60 Big Cat Coins

120 Big Cat Coins

298 Big Cat Coins

598 Big Cat Coins

*Purchases made through the official website recharge page are also included in the event. When purchasing the same product on different platforms, double Big Cat Coins will only be effective once.

*Double Big Cat Coin rewards do not stack with additional bonus Big Cat Coins. Orders with double Big Cat Coins will not receive extra bonus Big Cat Coins.

For example: On your first purchase of 598 Big Cat Coins, you will receive 598 x 2, totaling 1196 Big Cat Coins. On your second and subsequent purchases of 598 Big Cat Coins, you will receive 598 + 150, totaling 748 Big Cat Coins.


========Holy Ground War S12 Season========

Holy Ground War begins its 12th season

* 【Arena】-【Holy Ground War】opens its season mode. Players level 100 and above can form a 12-member team. Once the team leader finishes matchmaking, the system will randomly assign other players to form a full 12-member team if there are not enough members in the team.

* Holy Ground War's 12th season will start on June 3rd. Players can engage in season mode matchmaking every Saturday from 8:00 pm to 12:00 am, lasting for three weeks. The season will run from June 3rd to June 23rd.

Holy Ground War begins its 12th season with a【tournament】

1. Tournament dates

The tournament will be held from June 24th to June 30th.

2. Participation rules

A new【Tournament Mode】tab will be added to the【Arena】-【Holy Ground War】page.

Adventurers can create or join a tournament team from Monday 5:00 am to Friday 11:59 pm. The team must have 12 players, and all members must confirm their participation. Then, the team leader can register the team for the tournament.

Registration will be open from Friday 5:00 am to Friday 11:59 pm. Registered teams will be ranked based on the total points of their 12 Adventurers from the 6v6 Team Competition in the season. The top 32 teams can participate in the official competition.

After the registration period ends, the participating teams will be matched based on their 6v6 points and the bracket will be confirmed. The matching rules are as follows:

* Rankings based on 6v6 points; the top 1/4 teams will be seeded (for example, 8 out of 32 teams)

* In the seeded teams, the top 4 and bottom 4 will be randomly placed on different sides of the bracket

* Remaining teams will be randomly assigned

* Final Battle round (8 teams) will be randomly matched

3. Tournament rules

The first round of the tournament will begin at 8:00 pm on Saturday. Before the match (from 7:45 pm to 8:00 pm), the team leader must click【Start Matchmaking】to confirm participation; otherwise, the team will be considered forfeiting the match.

Matchmaking will be impossible if the team has a non-registered member, an offline member, or less than 7 members.

The tournament format is single-elimination. With 32 teams, 5 rounds are needed to determine the champion. The team who loses in the final round will take second place, while the losing teams in one round prior will share the third place.

Detailed rules can be read within the game.

4. Tournament rewards

Tournament ranking rewards:

* Champion: 1【Ultimate Ancient Relic Shard】

* Second Place: 500【Ancient Dust】

* Third-Fourth Place: 200【Ancient Dust】

* Fifth-Eighth Place: 100【Ancient Dust】

* Ninth-Sixteenth Place: 50【Ancient Dust】

* Seventeenth-Thirty-second Place: 5,000【Honor Proof】

* 【Ancient Dust】can be exchanged for blue relic shards. Accumulating a certain amount can be converted to【Ultimate Ancient Relic Shards】.

The top 16 teams will receive the exclusive back headwear,【Sakura's Longing】, and the “Sohee” chat box.

* When Adventurers use a specific chat box transformation item, they can activate the corresponding chat box transformation feature.

* Adventurers can click their character's profile picture to access the transformation interface for profile pictures, background boards, and other elements. Within this interface, they can select the chat box transformation tab and choose the desired style to change the chat box's appearance.


========Battle of Cake Optimization========

1. Dungeon difficulties optimized into three levels: Novice, Adventure, and Brave

2. A total of 15 waves of monsters under each difficulty, which can be cleared after defeating all of them (Defense Tower gameplay is removed)

3. Clearing a specific difficulty will unlock the Raid feature for that difficulty within the week

4. Rewards:

Novice: 1 White Snow Marshmallow

Adventure: 1 White Snow Marshmallow and 1 Star Strawberry

Brave: 1 White Snow Marshmallow and 3 Star Strawberries

5. Adventurers are advised to challenge the Battle of Cake after the maintenance on May 21st to avoid missing weekly rewards in this week


========Oracle Dungeon 15th Floor========

1. After the maintenance on May 21st, the Brave and Elite 15th floor difficulties of the Oracle Dungeon will be opened.

2. Adventurers are advised to challenge the Oracle Dungeon after the maintenance on May 21st to avoid missing weekly rewards this week.


========Introducing the All-New PVP Mode "3v3v3"========

Experience a whole new gameplay with multi-faction synchronous PVP, and explore a variety of strategic mechanisms in the complex and ever-changing battlefield!

1. Rules of the Game

Number of Participants:

(1) This mode features a total of 9 players, forming three competing factions, for a three-way battle.

(2) Each faction must sequentially confirm one participating member. Please choose a suitable profession and equipment according to your teammates and opponents.

Winning Requirements:

(1) After the match begins, participants will spawn at their faction's base and must cooperate with teammates to kill members of the opposing factions. Each kill of an enemy faction member earns your faction 1 point. The first faction to reach 10 points ends the match and claims the victory.

(2) Each match lasts 5 minutes. If no faction reaches 10 points at the end, the faction with the highest points wins. If multiple factions have the same points, the one that reached this score first wins.

Battlefield Mechanics:

(1) If a participant is killed, the cosmic force within the Meteor Martial Arts Field will revive them at their faction's base after 5 seconds.

(2) The Star's Eye can monitor the battlefield and mark teammate and enemy positions on the map with different colored dots.

(3) Be aware that entering the Star's Grass on the battlefield will hide your tracks, and only teammates or enemies in the same Star's Grass can see you. Participants can fully utilize the map and grass to plan their battle tactics.

2. Map Mechanics

In the current "3v3v3" Meteor Martial Arts Field, there are a certain number of Hiding Grasses in the center of the battlefield that can make adventurers invisible. Utilizing these terrain advantages can make the battlefield experience even more thrilling.

3. Diverse Gameplay

While there are fewer map mechanics, it doesn't mean that the battlefield strategy will be diminished.

During the matching phase, professions will be chosen in order, allowing you to choose a suitable profession based on your opponents, resulting in more effective cooperation and countermeasures.

As the lineup turns into a three-way battle, participants need to consider how to get higher scores. Will it be an individual struggle and conflict or cooperation to prevent a stronger side? Adventurers must adapt according to the battle situation and make timely decisions.

4. Update Plans

The initial launch of "3v3v3" will introduce Casual Mode, allowing adventurers to fully enjoy the experience and provide feedback while experimenting with different combinations and match-ups.

After the introduction of Casual Mode, we will continually make adjustments based on feedback and data, and after some time, we will open up the Season Mode to bring a better gaming experience to our adventurers.


========PVP Gameplay Optimization========

1. Competition panel revamp: The competition panel has been optimized according to PVP gameplay modes.

2. Holy Ground War season quest optimization: Added new quest objectives, lowered completion requirements for some quests, and increased rewards for some quests.

3. Holy Ground War introduces a Custom Room Creation mode. In this mode, there will be no limit on the number of players, no longer restricted to 12vs12. It will support a minimum of 1vs1 and up to 100vs100.

4. PVP Fire on Full Power mode optimization:

Entering PVP dungeon in Fire on Full Power mode will automatically activate the following effects:

(1) Adventure handbook attributes, Aesir Monument, Goddess Blessings, and Goddess Prayers all maxed out

(2) All equipment refined to +15, Phantom equipment refined to +15 and fully progressed

(3) Full enchantment effect values for all equipment; if there are enchantment traits, activate their maximum values

(4) Already activated skill rune effect values are set to default maximum and all lines are effective; attribute runes and arcane runes have the maximum effect values

(5) Activated offensive extracts, defensive extracts, and ancient relics have no effect on the character

(6) In the [Skills] - [Fire on Full Power Talent] interface, you can choose to activate offensive extracts, defensive extracts, and ancient relics effects that only apply in Fire on Full Power mode

Currently supported Fire on Full Power mode competitions:

(1) Team Competition - Casual Mode;

(2) Holy Ground War - Casual Mode and Season Mode;

(3) Meteor Martial Arts Field - Casual Mode;

(4) Team Competition, Holy Ground War, Desert Wolf Custom Room Modes can choose whether to enable or not.


========Fantasy Generator - Card========

[Fantasy Generator - Card] card pool is refreshed!

1. Draw rules:

Single draw price: 15 Big Cat Coins;

Special offer draw price: 8 Big Cat Coins;

You can draw 3 times at the special offer price every day, and when using the special offer price, you will receive 50 Nolan Cards for each draw. The special offer times reset at 5:00 am daily;

2. The rarity and corresponding probability of the cards obtained in each draw are as follows:

[Rate Up Cards]: 0.5%;

[Preferred Cards]: 2.0%;

[Featured Cards]: 50.0%;

[Common Cards]: 47.5%;

3. Rate Up Card rules:

Multiple rare cards are included in [Rate Up Cards];

When there are rate up cards in [Rate Up Cards], there is an 80.0% chance of obtaining one of the rate-up cards if a [Rate Up Card] is drawn;

The first half Rate Up Cards include [Alien Valkyrie Rathgricy Card ], [Valkyrie Rathgricy Card], and [Detarderous Card], with the rate up period from June 1st 5:00 am to June 20th 5:00 am.

The second half Rate Up Cards include [Zanubia Card], [Arc Angeling Card], and [Deviling Card], with the rate up period from June 20th 5:00 am to July 1st 5:00 am.

4. Cumulative draw rules:

If you have not drawn a [Preferred Card] for 55 consecutive times, the guarantee system will be triggered, and the probability of obtaining a [Preferred Card] will be increased until a [Preferred Card] is drawn;

If you have not drawn a [Rate Up Card] for 330 consecutive times, the guarantee system will be triggered, and the probability of obtaining a [Rate Up Card] will be increased until a [Rate Up Card] is drawn;

The guarantee effect will not reset with the change of the card pool, and will continue until obtaining the guarantee and starting the next one.

5. From June 1st 5:00 am to July 1st 5:00 am, the Card Gashapon Wish event will be available for a limited time.

This Wish event is divided into two phases. The first phase is from June 1st 5:00 am to June 20th 5:00 am, and the second phase is from June 20th 5:00 am to July 1st 5:00 am. The Wish Power accumulated between the two phases will not be inherited.

During the event, after making a wish for any one of the Rate Up cards in the card Gashapon machine, you will gain +1 Wish Power when using Big Cat Coins to draw a non-wished Rate Up card.

During the event, once the Wish Power count reaches the limit, the next Rate Up card drawn using Big Cat Coins in the card Gashapon machine will be the wished card.

During the event, when the wished card is drawn using Big Cat Coins in the card Gashapon machine, the Wish Power count will be cleared.

During the event, if you need to cancel or change the wished card, the accumulated Wish Power count will be cleared.

After the event ends, the accumulated Wish Power count will be cleared.


========Content Update========

1. Optimized Ancient Relics, which can now be placed in the quick item bar.

2. Optimized auto-battle to automatically interrupt skill backswing during auto-battle.

3. Optimized the Amistr skill "Golden Hoof" release AI for Genetic's homunculus.

4. Raised the Shadow Progress cap of all equipment to 50%.(will be online after june patch)

New difficulty levels added to Secret Realm of Phantom: Normal Difficulty III and Elite Difficulty III. Help Dillen find his Guardian Sanctuary to obtain high-level magic ores to unlock new shadow abilities.

New difficulty achievements added for dungeons, giving players Base HP and attribute rewards upon completion.

Optimized skill effects for some elite monsters in Secret Realm of Phantom.

5. Optimized the model for Guild's Tier 4 Artifact.

6. New map chests added to certain maps, granting material and ZENY rewards upon opening:

Glast Heim Outskirt, Glast Heim, Glast Heim Culvert, Glast Heim Churchyard

Sograt Desert, Toy Factory 1F

Clock Tower 1F, Clock Tower 2F, Clock Tower B1

7. Removed skill guide quest from Prontera West Gate main questline.

8. Simplified the battle mechanics for Oceanic Totem in Lost Isle exploration.

9. Added Valkyrie Rathgricy Card drop to Epic Spirit Difficulty of Thanatos Tower.

10. Enhanced Equipment Upgrade page functionality:

Integrated part enhancement, refine, upgrade, socketing, enchantment features into one interface, accessible through the "Enhance" button on the equipment details interface, and removed unnecessary tabs from the backpack.

Homeland upgrade-related refinement and enchantment price discounts now apply in-game; removed the Homeland Workshop access feature.

Added "Refine Transfer" and "Bulk Refinement" functionalities to the "Refinement" tab, along with a shortcut to the Enchantment and Refinement store.

Added "Enchantment Attribute Upgrade", "Third Enchantment Attribute Reset", and "Enchantment Transfer" functionalities to the "Enchantment" tab, along with a shortcut to the Enchantment and Refinement store.

In Equipment Upgrade interface, you can now change the selected equipment.

Refinement and equipment enhancement features will now be unlocked at Base Level 10.

11. Added Archbishop★Card and Royal Guard★Card synthesis to Card Customization.

12. Optimized the model and special effects of the Sirius mount.


========Bug Fixes========

1. Fixed the issue where Mage skill [White Barrier] was affected by some damage-over-time effects

2. Fixed the issue where Mage skill [White Barrier] did not correctly receive psychic damage

3. Fixed the issue where Hunter class was unable to use Flying Drake Scale

4. Fixed the issue where Rogue 4th-job skills [Night Shadow, Silence Vow] created illusions that would not disappear, regardless of how many times they were damaged

5. Fixed the issue with the Bard Dancer skill [Illusion Puppet] having incorrect skill descriptions

6. Fixed the issue where Ancient Relics have a chance of being abnormally replaced during Cooldown

7. Fixed the inconsistency between the guild Sacred Blessing filled points and the actual percentage shown in the attribute panel

8. Fixed the issue where Disguising Scroll could not be used

9. Fixed the issue where exchange items and consumables could not be used properly in Cloudsea Archipelago Manor

10. Fixed the issue where the question mark icon on the daily gift feature was not clickable

11. Fixed the display error on the refine window, where the left side showed consumption as a whiteboard and the right side showed actual consumption as a +8 Hammer

12. Fixed the abnormal material consumption when bulk crafting gear with a full inventory

13. Fixed the issue with the Tears of the Tyrant quest having an abnormal description

14. Fixed the issue with some monsters in Echoing Corridor receiving abnormal damage

15. Fixed the issue where some adventurers could not automatically enter the next level in Endless Tower

16. Fixed the issue where level-up notifications would close the currently open function window

17. Fixed the issue where some monsters on certain maps could not be defeated

18. Fixed the issue where the gift in the Lost Memories main quest could not proceed normally

19. Fixed the issue where the Luk Poring coin exchange shop interface displayed as blank during non-event periods

20. Fixed the issue where Gift Vouchers failed to work

21. Fixed the issue where the Mist of Turtle Island quest could not proceed normally

22. Fixed the issue with incorrect mount name display in the Adventure Difficulty books

23. Fixed the issue where the Pure White Knight title reward could not be obtained for maxing out the ancient city reputation

24. Fixed the issue with Exchange item listings shrinking in size

25. Fixed the issue with incorrect quest description for Master of Home Decoration·VI

26. Fixed the issue with incorrect help content display under the skill Rune interface

27. Fixed the issue with incorrect bottom counter display after upgrading the attributes of Ancient Equipment

28. Fixed the issue where the pre-order quantity limit in Exchange for Dewdrops condensed on flowers was too low

29. Fixed the issue with abnormal text descriptions for the hero package sale gift set

30. Fixed the issue with abnormal display of price fluctuations for certain items in the Exchange

31. Fixed the issue where skill points could not be clicked occasionally in the skill point allocation interface

32. Fixed the issue of certain classes being unable to open the Preferred Rune gift package

33. Fixed the issue in 12V12 where opponents could enter their respawn points, cast skills, and become invulnerable

34. Fixed the issue of abnormal invisibility display when using the Doram race gear-linked costume and skills

35. Fixed the issue with only attribute synergy being displayed when opening the help in the skill Rune interface

36. Fixed the issue of temporarily being unable to list【Hill Wind ★ Card】, 【Arc Angeling ★ Card】, 【Dreamy Cait Sidhe ★ Card】, and 【Garm ★ Card】in the Exchange. 

Fenrir (April 24, 2024)

======== Hero Class - Fenrir ========

1. New Hero Class [Fenrir]

Unlock method

(1) Characters with T3 Ranger class can use Echo of Fate Vouchers to unlock Fenrir in the [Class] - [Fenrir] interface

(2) Fenrir trial is available in both the [Class] - [Fenrir] interface and [Recharge] - [Hero] interface

Growth approach

(1) Traits: Traits are the core skills exclusive to the hero class; default level 1 when unlocking heroes, maximum level 7 - activating runes with trait lines can increase trait levels, with powerful additional skill effects unlocked at levels 4 and 7

(2) Skills: Earn skill points by increasing Fenrir's Job level - the maximum Job level for Fenrir is 85

(3) Runes:New Fenrir-exclusive S-tier skill runes & S-star skill runes, 3 each - Fenrir exclusive runes are obtainable with a probability through rune identification, other rune smelting methods also support operations on hero runes

(4) Aeisr Monument: New Fenrir-exclusive Aeisr Monument, unlocked and fully open at the start, please activate by adventurers

Hero Fetters

(1) In the [Class]- [Fenrir]- [Growth Quest]interface, complete a series of growth quests for rewards.

2. Limited-time "Legend of the Moon Wolf" event series is now live!

From April 24 to May 24, level up Fenrir hero traits and claim rewarding gifts like Divine Enchantment Gift Boxes for Weapons! Also, adventurers can purchase Super Value Rune Gift Boxes in the event interface to quickly increase hero traits!

Job Lucky Bag, Rapid Growth Pack, and Hero Promotion Pack are now available in the B Coin Store, with additional discounts for purchasing multiple packs!

3. Weapon Self-Select Gift Box and Selective Weapon Supply Box now includes Fenrir exclusive weapon "The Bow of the Wilderness [1]".

4. King Poring Advanced Customization adds Moon Wolf Card crafting.


========Tears of the Tyrant========

Dear Knights:

War has taken a great toll on us, including the loss of two Knight Leaders. But even in the darkest moments, we still believe in the light, and two retired Knight Leaders may bring us a turning point.

Those who have completed the Tears of the Tyrant main quest "Distressed Herald" should proceed to the Throne Room, where the Commander-in-Chief Heinrich awaits your arrival.

Please remember, at this moment we stand at a historical crossroad; each of your choices will shape the future.

——White Knight Order of Glast Heim

1. For those who have completed the Tears of the Tyrant main quest "Distressed Herald," please proceed to the Throne Room where Commander-in-Chief Heinrich awaits your arrival.

2. Unveil the secret garden and Yoperays Ruins areas of the Tears of the Tyrant map, along with corresponding regional quests.

* A total of 24 mysterious events await adventurers to explore!

3. Expand the reputation of Tears of the Tyrant's White Knight Order to level 25.

4. New Khalitzburg "Goodbye" series of Knight quests added. Completion of the main quest "The Opened Gate" will unlock these quests.

5. Introducing new elegant seating areas in the Lost Flower Field, Resting Place, Rekenber Camp, Ruins Gate, Verus Mine, and Alice's Cradle regions.

6. New World MVP added to the Tears of the Tyrant: Ancient Baphomet Illusion.

* The completion condition for the Tears of the Tyrant quest "Source of Cholera" has been adjusted to: "Help the Knights eliminate the threat in the ancient city (Defeat any one of the following monsters: Corruption Root, Amdarais, Ancient Mutant Dragon, Ancient God Killer, or Ancient Baphomet Illusion)."


========Class Balance Adjustments========

1. Knight skill [Dragon Breath]and [Dragon Breath Water]skill Cooldown and delay adjusted from 2 seconds to 1 second.

2. Knight skill [Magic Dragon Breath]skill Cooldown and delay adjusted from 5 seconds to 1 second.

3. Knight skill [Hundred Spears]skill Cooldown and skill delay adjusted from 5 seconds to 1 second.

4. Assassin skill [Cross Impact]inherits [Sonic Blow]multiplier adjusted from 3x to 2x.

5. Assassin skill [Soul Breaker]skill delay adjusted from a maximum of 3 seconds to 2 seconds.

6. Bard and Dancer skill [Performance Class]added effect: For each level increase, [Arrow Vulcan]damage increases by 10%.

7. Blacksmith skill [Mammonite]skill multiplier adjusted from 150%/200%/…800% to 200%/270%/…1530%.

8. Blacksmith skill [Improper Means]increases [Mammonite]multiplier from 30%/60%/…300% to 60%/120%/…600%.

9. Blacksmith skill [Arm Cannon]skill delay adjusted from 5 seconds to 1 second.

10. Blacksmith skill [Photon Cannon]inherits [Arm Cannon]ratio increased from 100% to 120%.

11. Under [Overload Increase]status, [Photon Cannon]damage increases by 50%.

12. Blacksmith Rune skill [Armor Change]modified to have the effect not be clear-able. At the same time, increase selected elemental damage reduction by 50%.

13. Blacksmith Rune [Mechanical Regeneration Rune]added entry: When [The Pioneer]is active, Revive probability doubles (Spawn probability: 100%, existing Runes directly activate this effect).

14. Sage skill [Sharpen Weapon]additionally increases self-attack power by 100/200/…1000 points.

15. Sage skill [Magic Fist]number of attacks adjusted from 1/2/…5 times to 1/2/…10 times.

16. Sage Zodiac [Auto Spell-Mastery]effect Auto Attack triggering [Auto Spell]effect probability adjusted from 0.5%/1/…2.5% to 2%/4%/…10%.

17. Crusader skill [Overbrand]skill multiplier adjusted from 600%/680%/…1320% to 600%/740%/…1860%.

18. Gear [Sailfish Spear]and [Deep Sea Terror]added effect: For each refine+1, [Overbrand]damage+2%.

19. Monk Zodiac [Finger Offensive-Refresh]effect changed from "Upon using [Finger Offensive]to kill a target, there is a chance" to "Upon using [Finger Offensive], there is a chance".

20. Nidhogg skill [Force of Life]effect restores equal cure within 5 seconds, changed to 3 seconds of equal cure restoration.

21. Nidhogg skill [Force of Life]Cooldown time adjusted from 5 seconds to 3 seconds.

22. Nidhogg skill [Twilight of the Gods]effect radius adjusted from 15 meters around the user to the entire map. Duration increased from 6 seconds to 8 seconds.

23. Gunslinger skill [The Rage of Tyrant]Cooldown time adjusted from 60 seconds to 30 seconds.

24. Gunslinger skill [Platinum Era]Cooldown time adjusted from 48/46/…30 seconds to 42/39/…15 seconds.

25. Gunslinger skill [Debilitating Shot]added effect: Reduces enemy abnormal status resistance by 5%.

26. Gunslinger skill [Carnage Capoeira]inherits [Desperado]ratio increased from 40% to 80%.

27. Gunslinger skill [Execution]casting range changes to increase with Auto Attack range.

28. Gunslinger Rune [Fire on Full Power Rune]added entry: During [Fire on Full Power], all attacks on enemies launch a [Homing Missile](Spawn probability: 100%, existing Runes directly activate this effect).

29. Taekwon skill [Peace of Sun and Moon]Cooldown time no longer fixed. Removed fixed cast time of 5 seconds.

30. Taekwon skill [Flash Kick]added effect: Reduces enemy's hit rate and Critical by 50% for 5 seconds.

31. Taekwon skill added effect: After using [Sun Explosion], gain physical immunity for 4 seconds. After using [Fullmoon Kick], gain magic immunity for 4 seconds.

32. Taekwon Rune skill [Everlasting Truth]added effect: If Time Disk is on the Sun Disk, temporarily consider all enemies as Hatred of the Sun targets; if Time Disk is on the Moon Disk, temporarily consider all enemies as Hatred of the Moon targets.

33. Taekwon Rune skill [Everlasting Truth]Cooldown time adjusted from 45 seconds to 30 seconds.

34. Taekwon skill [Run]effect changed from "Active Attack cancels Run status" to "Attacking makes [Run]effect invalid for 2 seconds".

35. Taekwon Rune [Short Sprinter Rune]effect changed from "After attacking, [Run]effect can still be maintained for 3~10 seconds" to "When [Run]effect ends, effect can still be maintained for 3~10 seconds".

36. Heinrich skill Unyielding duration adjusted from 30 seconds to 60 seconds.

37. Heinrich skill [White Star Snow]effect changed from "Add one stack of Gather Momentum to yourself" to "Add three stacks of Gather Momentum to yourself".

38. Hela skill [Black Party]usage condition adjusted from "Converting attributes over 80 points" to "Converting attributes over 40 points".

39. Hollgrehenn Rune [Total Concentration Rune]added effect of additional physical damage reduction.

40. Hollgrehenn skill [Lucky Cart]additional 20% movement speed added.

41. Damage reduction in all PVP/GVG Maps increased by 20%.


========Team Competition Adjustment========

1. Four new team competition talents have been added:

[Elemental Barrier]

Lv.1: Shield generation +15%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 6%

Lv.2: Shield generation +30%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 12%

Lv.3: Shield generation +45%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 18%, immune to wind, earth, water, fire, and holy attribute damage for 3 seconds when taking damage (maximum effect once every 8 seconds)

Lv.4: Shield generation +60%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 24%, immune to wind, earth, water, fire, and holy attribute damage for 3 seconds when taking damage (maximum effect once every 8 seconds)

[Earth Mergence]

Lv.1: Recover 2% max mana with each use of an area of effect (AOE) ground skill, with an 8% chance to create an additional identical skill effect beneath oneself

Lv.2: Recover 4% max mana with each use of an AOE ground skill, with a 16% chance to create an additional identical skill effect beneath oneself

Lv.3: Recover 6% max mana with each use of an AOE ground skill, with a 24% chance to create an additional identical skill effect beneath oneself, AOE ground skills cast by self cannot be cleared or changed within the first 3 seconds

Lv.4: Recover 8% max mana with each use of an AOE ground skill, with a 32% chance to create an additional identical skill effect beneath oneself, AOE ground skills cast by self cannot be cleared or changed within the first 3 seconds

[Ball Vanguard]

Lv.1: While holding the ball, movement speed cap increases by 8%, movement speed within allied Pawn range increases by 8%. Damage taken while moving with the ball or in allied Pawn range is reduced by 7%

Lv.2: While holding the ball, movement speed cap increases by 16%, movement speed within allied Pawn range increases by 16%. Damage taken while moving with the ball or in allied Pawn range is reduced by 14%

Lv.3: While holding the ball, movement speed cap increases by 24%, movement speed within allied Pawn range increases by 24%. Damage taken while moving with the ball or in allied Pawn range is reduced by 21%. Max HP +30% while holding the ball or in allied Pawn range

Lv.4: While holding the ball, movement speed cap increases by 32%, movement speed within allied Pawn range increases by 32%. Damage taken while moving with the ball or in allied Pawn range is reduced by 28%. Max HP +30% while holding the ball or in allied Pawn range

[Harvester]

Lv.1: Convert all damage dealt to Life Drain, negative effects are added without considering if damage is dealt, lasts for 8 seconds, cooldown time is fixed and cannot be reduced (cooldown time: 48 seconds)

2. [Resurrector]cooldown time adjusted from 120 seconds to 80 seconds

3. [Berserker]cooldown time adjusted from 120 seconds to 60 seconds

4. [Defensive Counter Attack]effect: "Recover 2% max HP per second while holding the ball, recover 1% max HP per second within Pawn range when occupying a Pawn" is changed to "Reflect 10% of damage taken"

5. Swap the skill tree order of [Steel Body]and [Battle Instincts]

6. [Steel Body]effect: "Recover 2% max SP per second" is changed to "Recover 3% max HP per second"

7. [Combat Proficient]effect: "Recover 2% max HP when using skills" is changed to "Reduce skill damage taken by 15% to self, lasting 2 seconds when using skills"

8. [Light Armor]effect: "Gain a damage absorption shield every 10 seconds" is changed to "Gain a damage absorption shield every 5 seconds"

9. [Will to Survive]effect: "Reduce self skill damage taken by +3%/6%/...12%" is changed to "Reduce self skill and basic attack damage taken by +3%/6%/...12%"


========Team Competition========

The 16th season of Team Competition will begin on April 29th and last for 4 weeks, from April 29th to May 26th.

Team Competition season match-making rule adjustments:

1. Season match-making times are adjusted to every Saturday from 20:00 to 23:00.

2. Cross-server match-making is enabled in season mode.

For servers that already have cross-server functionality enabled, Team Competition season mode will support cross-server match-making;

Season point ranking and tournament calculation will still be based on the home server, and the tournament will still be held on the home server.

3. In season mode, a team can have a maximum of two players with the same class. If there are three or more players with the same class in the team, match-making cannot be initiated.

4. Players will not be able to change their class during season and tournament match-making. If you need to change your class, please cancel the match-making process first.

5. The match-making process cannot be terminated during the tournament. To change your class, please temporarily leave the team, complete the class change, then rejoin the team. It's recommended that adventurers leave the team one by one to change their class and rejoin the team. Please ensure there are always at least 3 members in the team to avoid match-making failure.

6. To facilitate match-making, the requirement for teammates to confirm team leader's season match-making request has been removed.

Following the end of the season, the Team Competition tournament phase will begin.

1. Tournament dates: May 27, 2024, to June 2, 2024;

After the tournament ends, rewards will be distributed based on tournament ranking and season points, and the season point calculation will be adjusted after the tournament ends.

2. Tournament participation rules:

The "Arena" - "Competitive" tab now includes the "Tournament Mode";

From 5 a.m. on Monday to midnight on Friday, adventurers can create/join a tournament team. Once the team has 6 members, and all members have confirmed their participation, the team leader can register the team for the tournament;

Registration time is from 5 a.m. on Friday to midnight on Friday. Registered teams will be ranked based on the total points of the 6 adventurers in the current season of Team Competition. The top 32 teams will be eligible to participate in the official competition;

After the registration period ends, match-making will confirm the match-up based on the participating teams' Team Competition points, following these rules:

a) Teams are ranked by points, with the top quarter being considered seeded teams (e.g., 16 out of 64 teams).

b) Among seeded teams, the top 8 and bottom 8 will be randomly assigned to different groups on either side of the bracket.

c) Remaining teams will be randomly allocated.

d) All final round matches (8 teams) will be randomly matched.

3. Tournament Schedule Rules

The first round of matches starts at 20:00 on Saturday. Team captains must click "Start Matchmaking" to confirm participation in the match 15 minutes before the match (19:45-20:00). Teams that do not click "Start Matchmaking" within the specified 15 minutes will be considered as forfeiting the match;

When there are non-registered members, offline members or less than three people in the team, matchmaking cannot be performed;

The tournament format is a mixed elimination round. The first 4 rounds are single elimination, i.e., 32 teams will compete in 3 rounds to decide the top 4 teams. From the top 4 rounds onwards, the matches will be in a best-of-3 format to determine the winners and losers, with the order of dungeons fixed as "Magic Prison - Black and White Chess - Temple of Reincarnation". If the same team wins the first two rounds, the third round will not be necessary. The second place is the runner-up, and the third place is tied for the last second round loser.

4. Tournament Rewards

Champion: Eru Vivinne - Grey Night Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, exclusive title "Conqueror of Honor", Glittering Rune Stone *40;

Runner-up: Eru Vivinne - Grey Night Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, exclusive title "Inquisitor of Honor", Glittering Rune Stone *25;

3-8th place: Eru Vivinne - Grey Night Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, Glittering Rune Stone *15;

9-16th place: Eru Vivinne - Star Monster Egg, Lv2 Avatar Frame, Lv2 Background Frame, Glittering Rune Stone *10;

17-32nd place and top 200 in season points: Eru Vivinne - Abyss Monster Egg, Lv1 Avatar Frame, Lv1 Background Frame, Glittering Rune Stone *10;

Tournament rewards will be sent via email at 0:00 on the next Wednesday after the end of the competition.


========GVG Season 5========

1. GVG Season 5 will officially begin on May 2nd at 9:00 PM.

* The season will last 6 weeks, from May 2nd to June 6th, with the highest sum of points from 3 matches determining the rankings.

* At the start of the new season:

--All cities will be reset to a neutral state for ownership;

--GVG summit groups will be reset;

--The progress of Great Guild Stew challenge will be reset;

--GVG seasonal gear will be collected;

2. New season rewards:

* Members of the top N+1 guilds (N represents the number of battlelines in the server) in the server leaderboard will receive the season mount reward.

* Only characters who joined the guild one week before the last regular GVG match of the season can claim the season rewards.

* Members of the champion guild will also receive extra season trophy rewards.


======== Fantasy Generator - Card ========

The Fantasy Generator - Card card pool has been updated!

1. Draw Rules:

Single Draw Price: 15 Big Cat Coins;

Special Draw Price: 8 Big Cat Coins;

You can draw at the special price 3 times per day. When drawing at the special price, you will receive 50 Nolan Cards per draw. The special draw count resets daily at 5:00 AM;

2. The rarity and corresponding probability of each card drawn are as follows:

Rate Up Cards: 0.5%;

Preferred Cards: 2.0%;

Featured Cards: 50.0%;

Common Cards: 47.5%;

3. Rate Up Card Rules:

The Rate Up Cards include several Rare Cards;

When there's a Rate-Up card in the Rate Up Cards pool, there will be an 80.0% chance of obtaining a Rate-Up card when a Rate-Up card is drawn;

The first half of the Rate Up Cards include Ancient Baphomet Illusion Card, Baphomet Card, and Stormy Knight Card, available from May 1st, 5:00 AM to May 20th, 5:00 AM.

The second half of the Rate Up Cards include Otherworldly Mentalist Card, Mentalist Card, and Dracula Card, available from May 20th, 5:00 AM to June 1st, 5:00 AM.

4. Cumulative Draw Rules:

If you haven't drawn a Preferred Card in 55 consecutive draws, the guarantee system is triggered. The probability of obtaining a Preferred Card will increase with each draw until a Preferred Card is drawn;

If you haven't drawn a Rate Up Card in 330 consecutive draws, the guarantee system is triggered. The probability of obtaining a Rate Up Card will increase with each draw until a Rate Up Card is drawn;

The guarantee effect will not reset when the card pool updates and will continue until the guarantee is obtained on this draw, then the next guarantee will start.

5. From May 1st, 5:00 AM to June 1st, 5:00 AM, the Wish Power event on Card Gashapon is available for a limited time:

The Wish event is divided into two periods, the first period is from May 1st, 5:00 AM to May 20th, 5:00 AM, and the second period is from May 20th, 5:00 AM to June 1st, 5:00 AM. The Wish Power accumulated during the two periods will not be inherited.

During the event, if you make a Wish for one of the Rate Up Cards in the Card Gashapon pool, you will gain +1 Wish Power when using Big Cat Coins to draw a non-wished Rate Up Card.

During the event, when your Wish Power reaches the limit, the next Rate Up Card you draw in the Card Gashapon pool with Big Cat Coins will be the one you wished for.

During the event, when you draw the card you wished for in the Card Gashapon pool with Big Cat Coins, your Wish Power will be reset.

During the event, if you wish to cancel or change the card you've wished for, the accumulated Wish Power will be reset.

After the event ends, your accumulated Wish Power will be reset.


========Content Update========

1. Optimized the calculation logic of the personal artifact Spiritual Blade's life loss reduction effect: modified to reduce the final value by half after accounting for life loss increase/decrease.

2. Optimized the skill performance and sound effects for some T1 and T2 classes.

3. Adventurers joining a guild on the same day can participate in guild donations and Valhalla Ruins challenge.

4. Added Alien Runemaster Thanatos Card and Mentalist Card drops in the Epic Spirit difficulty Thanatos Tower dungeon!

5. The original Premium privileges of free replacement/dismantling of cards have been adjusted to be free for all adventurers.

6. Goddess Blessings interface now supports one-click multiple prayers.

7. Added an exit button to the dungeon mini-map; click to leave the dungeon.

8. Some maps now contain Map Chests that can be opened for materials and ZENY rewards.

*Prontera South Gate, Prontera West Gate, Underwater Cave, Mjolnir Mountains, Morroc, Pyramid 1F, Payon South, Payon Forest, Orc Village, Kordt Forest

9. Optimized the "Skills" interface dragging operation.

10. Steward equipment recommendation system optimization.

* Recommend equipment and cards based on real data from adventurers of each class

* Randomly recommend the actual gear of 5 mystery adventurers for reference by adventurers

* Recommended equipment will be updated every Monday at 5:00

11. Characters with Base level 20 automatically start the Steward Daily quest, guiding the completion of daily tasks.

12. Optimized Base/Job level-up performance.

13. Optimized performance during equipment restoration.


========Bug Fixes========

1. Fixed the issue where the Thunder God's Holy Resonance skill would not move at a probability.

2. Fixed the issue where the Ancient Artifact User would experience stuttering or inability to move after using the Super Long Star Wave skill.

3. Fixed the issue where the Light Camouflage skill would not be effective due to an abnormality.

4. Fixed the issue where equipping the Knight's Dark Dragon Flame Star Rune would cause an increase in the cooldown and delay of the Magic Dragon Breath skill.

5. Fixed the issue where the Knight's Auto Attack could not deal damage normally.

6. Fixed the issue with incorrect description for the Alchemist skill, Symbiosis, and added "Effective on up to 3 Hell Plants."

7. Fixed the issue where the Monk skill Call Spirits would continuously cast when placed in auto-battle at level 1.

8. Fixed the issue with the Monk skill Dragon Wave's description stating that it cannot be used for attacks but can be used for auto attacks.

9. Fixed the issue where certain card-equipped main weapons were not effective on Heinrich.

10. Fixed the issue where damage numbers would display incorrectly in dungeons after attaching cards to Heinrich's off-hand.

11. Fixed the issue where Kyrie Eleison could still trigger Undershirt's healing ability, and block was treated as evasion.

12. Fixed the issue with incorrect set effect text for the Stardust Dragon Rod and Grey Elf’s Manteau.

13. Fixed the issue where certain toys could not be sold.

14. Fixed the issue with abnormal display of the Ouroboros Axe weapon appearance.

15. Fixed the issue with abnormal display of the Staff of Destruction when equipped.

16. Fixed the issue where certain photo spots on Izlude Island could not be unlocked.

17. Fixed the issue where the blank Rangers’ Armor could not be automatically sold.

18. Fixed the issue with the abnormal probability display of the Turtle General Card in the Destiny Synthesis card pool.

19. Fixed the issue where the properties of monsters were abnormally high in the 3rd layer of the Oracle Dungeon.

20. Fixed the issue where certain cards without output would display in the [Daily] Exchange screen.

21. Fixed the issue where quick-buying Emperium for Guild Donation would automatically open the black market channel if available materials were insufficient.

22. Fixed the issue where Guild Territory Alchemy Synthesis of Enhancing Essence III would not automatically add materials when the material was sufficient.

23. Fixed the issue where, under certain conditions, teams without other characters could not open or enter a dungeon.

24. Fixed the issue where the home wooden stake set as Boss had incorrect defense properties.

25. Fixed the inconsistency issue between the refresh map and the notification map of the World Boss.

26. Fixed the incorrect acquisition method of headwear obtained from the Premium reward.

27. Fixed the abnormal issue with the Intention Fusion Body boss on the third floor of the Thanatos Tower dungeon.

28. Fixed the error showing "Praise" in the Thief skill point recommendation.

29. Fixed the issue where directly clicking on the class button to switch classes (non-save) would not automatically switch cards or extract equipment.

30. Fixed the issue with abnormal task description display in the quest bar.

31. Fixed the issue where some incomplete content would display in the Adventure Handbook Achievements.

32. Fixed the issue where using the Disguising Scroll and equipping gear would stack high-value attributes.


========Known Issues========

In some quests, dialogue options may be merged or unclickable. Please switch the game language to [Simplified Chinese] and try again. 

Small Patch (March 19, 2024)

======== Kafra Adventure Log ========

1. Event duration: From March 19th maintenance until July 23rd at 5 AM

2. Adventurers can gain EXP by completing daily/weekly quests in the Adventure Log, leveling up the Adventure Log and gradually unlocking rewards

3. The Adventure Log is divided into regular rewards, advanced rewards, and collection rewards. You can upgrade your Adventure Log within its features or through the reward interface.


========GVG Season 5========

1. GVG Season 5 will officially start on May 2nd at 21:00

* The season lasts for 6 weeks, from May 2nd to June 6th, and rankings will be based on the sum of the highest 3 point values

* At the beginning of the new season:

--All cities will be reset to a neutral owner status;

--GVG summit groups will be reset;

--Great Guild Stew progress will be reset;

--GVG season gear will be reclaimed;

2. New season rewards

* All members of the top N+1 guilds in the server leaderboard (N being the number of battle lines in the server) will receive the season mount 【Buja Cactus】reward

* Players who join a guild within one week before the end of the last GVG regular match of the season can claim the season reward

* Champion guild members will receive additional season trophy rewards


======== Fantasy Generator - Card ========

The [Fantasy Generator - Card] card pool has been refreshed!

1. Drawing Rules:

Single draw price: 15 Big Cat Coins;

Special offer draw price: 8 Big Cat Coins;

You can draw 3 times per day at the special offer price. Each time you draw at the special offer price, you will receive 50 [Nolan Card]s. The special offer draw count resets daily at 5 AM;

2. The rarity of the card obtained with each draw and the corresponding probabilities are as follows:

[Rate up Cards]: 0.5%;

[Preferred Cards]: 2.0%;

[Featured Cards]: 50.0%;

[Common Cards]: 47.5%;

3. Rate up Card rules:

Multiple rare cards are included in [Rate up Cards];

If there are probability-increased cards in the [Rate up Cards], there is an 80.0% chance of getting one of those cards when drawing a [Rate up Card];

The first half Rate up Card selection includes the [Alien Runemaster Thanatos Card], [Runemaster Thanatos Card], and [Phreeoni Card]. The UP period is from 5 AM on April 1st to 5 AM on April 20th;

The second half Rate up Card selection includes the [Turtle General Card], [Spashire Card], and [Randgris Card]. The UP period is from 5 AM on April 20th to 5 AM on May 1st;

4. Cumulative draw rules:

If you do not draw a [Preferred Card] after 55 consecutive draws, the guarantee system will be triggered, and the probability of obtaining a [Preferred Card] will increase until you draw a [Preferred Card];

If you do not draw a [Rate up Card] after 330 consecutive draws, the guarantee system will be triggered, and the probability of obtaining a [Rate up Card] will increase until you draw a [Rate up Card];

The guarantee effect will not be reset with the change of card pools; instead, it will open the next guarantee after obtaining this one;

5. From 5 AM on April 1st to 5 AM on May 1st, the Card Gashapon Wish Event is available for a limited time:

There are two phases for this event. The first phase runs from 5 AM on April 1st to 5 AM on April 20th, and the second phase runs from 5 AM on April 20th to 5 AM on May 1st. The [Wish Power] accumulated from the first phase will not carry over to the second phase;

During the event, after making a wish on any of the 1 Rate up Card in this period's Card Gashapon machine, when you use Big Cat Coins to draw a non-wished Rate up Card, you will receive [Wish Power] +1;

During the event, once the [Wish Power] count reaches the limit, the next Rate up Card you draw using Big Cat Coins in this period's Card Gashapon machine will be the card you wished for;

During the event, when you draw the wished card using Big Cat Coins in this period's Card Gashapon machine, the [Wish Power] count will reset;

During the event, if you want to cancel or change the wished card, the accumulated [Wish Power] count will be cleared;

After the event ends, the accumulated [Wish Power] count will be cleared.


========Content Update========

1. Chaotic Invasion·7-Star adds new MVPs: Biochemistry Baphomet, Dark - Seyren, Dark - Magaleta, Dark Snake Lord.

2. MVP Contention Battle adds new MVPs & Mini.

3. Guild Prayer adds One-Click Prayer feature.

4. The single-use limit for the item [Nibelungen Shard] has been adjusted to 99.

5. Add [Ancient Phantom Dragon Card] drops in Epic Spirit difficulty of Ponape Secret Realm.

6. Add [Alien Tesseract Card] drops in Epic Spirit difficulty of Thanatos Tower.

7. Adventurers no longer need to consume Zeny when using Kafra Teleport & Storage services.

* [Kafra Teleport Ticket] and [Kafra Storage Ticket] will no longer be produced

* Existing ones can be converted to Zeny * 1600 and Zeny * 100, respectively

8. New Premium Privilege: Free replace/remove cards during Premium duration

9. Add 2nd Job Advancement and 3rd Job Change rewards

10. Remove guild level restrictions when purchasing items with Zeny in the [Black Cat Cafe] guild building.

11. Adjust the monster attributes and normal monster refresh levels in Valhalla Ruins.

12. Optimize the operation flow of quick equipment crafting, adding a checkbox option for black market sources when quickly buying items.

13. Add "Epic Spirit Equipment Upgrade" feature in Prontera, visit NPC Sol - Thor to view.

14. New Smile Assistance areas in Payon, Glast Heim, Al De Baran, Yuno, and Niflheim offer accessory blueprints and weapon appearances, including the following

* Accessory blueprints dropped by regional monsters, Creste's Royal Medal, Tattered Time Pointer, Ancient Relic Coin, Scary Pumpkin, exclusive weapon appearances exchanged with Ancient Scroll and Gold Snake Iris can now be exchanged with [Eden Coin] at the Smile Assistance in each region

* Remove the NPC shop entrances for items [Creste's Royal Medal], [Tattered Time Pointer], [Ancient Relic Coin], [Scary Pumpkin], [Ancient Scroll], [Gold Snake Iris]

* Remove the above-mentioned items held by players, and return [Creste's Royal Medal], [Tattered Time Pointer], [Ancient Relic Coin], [Scary Pumpkin] at a ratio of 100:1 in [Eden Coin], and [Ancient Scroll], [Gold Snake Iris] at a ratio of 1:500 in [Eden Coin]

* Add a new monster kill tier under the [Add Targets] tab in the Adventure Handbook's monster page, which unlocks the corresponding Smile Assistance's accessory blueprint purchase permission upon completion

15. Adjust the quality, attributes, and crafting recipes of some headwear

* Lace Butterfly Hairband[1], Hairpin Headwear[1], Corsair[1], Coif[1], Rudolph's Horn[1], Pipe, Dragon Scale Stripe


========Issue Fixes========

1. Fixed the issue of abnormal health recovery when wearing certain equipment with the Rathgricy class.

2. Fixed the issue where the Machine Revolution skill of Blacksmith with Golden Spirit Boat equipped would still be dodged when facing a character without BUFF.

3. Fixed the issue where the Thunder God skill [Lightning Cling] could trigger the Team Competition talent [Battle Instincts] level 3 effect even without dealing damage.

4. Fixed the issue where switching same-type weapons after equipping an artifact would unequip the artifact and prompt that no same-type weapon is equipped.

5. Fixed the issue where all monsters in some dungeons were displayed as level 1.

6. Fixed the issue where Nidhogg's class unlock potion package could not be used.

7. Fixed the issue where the quest for the Lucre Bat's Tooth in the Ancient City could not proceed normally.

8. Fixed the issue where abnormal damage and red text damage could not be triggered when having a shield.

9. Fixed the issue of abnormal duration of Assassin T2 skill [Fullblack Claw] effect.

10. Fixed the issue where Heinrich's skill [Fire strike] would not trigger the damage increase effect of Skeleton Bracer.

11. Fixed the issue where Oracle dungeon sometimes could not end, getting stuck at the final stage with a green circle on the ground.

12. Fixed the issue where GVG trophies could be stacked.

13. Fixed the issue where the Guild Goddess' Blessing display was abnormal.

14. Fixed the issue where Genovia's card could not be searched in the Exchange.

15. Fixed the issue where the display was abnormal when leaving a guild during the cooldown period.

16. Fixed the navigation issue of Smile Assistance on the Luoyang map.

17. Fixed the issue where abnormal items appeared on the Shell exchange page.

18. Fixed the issue where Butler's Honor Medal could not be used to select a left-side Butler.

19. Fixed the issue where Sky Scale displayed incorrectly in the exchange records. 

Thor (February 22, 2024)

========Limited Hero Class [Thor]========

1. Unlock Method

Limited-time Unlock: Available after the maintenance on February 22nd until 5:00 AM on March 22nd

Adventurers can obtain the [Hero Class - Thor the God of Thunder Unlock Coupon] by purchasing the [Thor Unlocking Gift]. Adventurers with the unlock coupon can unlock [Thor] at any time. After the event ends, adventurers without the unlock coupon will not be able to unlock [Thor] through other means.

Both the [Class] - [Thor] and [Recharge] - [Hero] interfaces will have a Thor trial feature available.

[Thor] cannot participate in the Team Competition S15 tournament.

2. Growth Path

Traits

Traits are the core skills exclusive to hero classes. When unlocking a hero, traits start at level 1 and can be raised to level 7.

Activating traits through Runes will increase their level, and unlocking powerful additional skill effects when reaching levels 4 and 7.

Skills

Gain skill points by raising Thor's Job level.

Thor's Job level cap is 86.

Runes

Three new Thor-exclusive S-rank skill Runes and S-star skill Runes will be added.

Obtain Thor-exclusive Runes through Rune identification. In addition, other Rune fusion methods will also support hero Rune operation.

Aeisr Monument: A Thor-exclusive Aeisr Monument will be added, all unlocked upon activation. Adventurers should go activate them.

3. Hero Fetters

Complete a series of Growth Quests in the [Class] - [Thor] - [Growth Quest] interface to receive rewards.

4. "Thor's Arrival" Limited-Time Events!

After the maintenance on February 22nd, [King Poring - Advanced Customization] will add a new "Thor" card for synthesis.

From the maintenance on February 22nd to 5:00 AM on March 22nd, the "Thor Unlocking Gift, Rapid Growth Pack, Hero Promotion Pack" will be available for a limited time. Bundling multiple gift packs for purchase will grant additional discounts!

From the maintenance on February 22nd to 5:00 AM on March 22nd, the Thor exclusive weapon supply "Dark Finale Supply Box" will be available to help adventurers rapidly obtain +15 exclusive weapons.

From the maintenance on February 22nd to 5:00 AM on March 22nd, the "Path of Thunder" event will be open.

Raise Thor's hero trait level to receive Super Value rewards like "Divine Enchantment Gift Box - Weapon"!

Adventurers can purchase the "Super Value Rune Gift Box" in the event interface to quickly increase hero traits.

From the maintenance on February 22nd to 5:00 AM on February 29th, the "Thunder Wind Driver Giftbox" will be available for a limited time, featuring the lightning-themed two-person mount "Wind Driver."

From 5:00 AM on February 29th to 5:00 AM on March 7th, the "Thor Spinner" event will be open.

Obtain the Thor-exclusive mount "Exterminator," powerful headwear card "Walter Card," and more through the event.

Mage weapon card "Incantation Samurai Card" will be available at a limited-time 20% discount.

During the event, adventurers can receive three free spinner chances per day, with a total of up to 21 free chances.

5."Weapon Self-Select Giftbox" and "Premium Weapon Supply Box" will now include Thor's exclusive weapon "Dark Finale [1]."


=======Holy Ground War Season 11=======

1. Holy Ground War kicks off its 11th season

[Arena]-[Holy Ground War] opens the season mode, where players level 100 or higher can form a 12-member team. The team leader can initiate matchmaking, and if the team is short on members, the system will randomly match other players to create a full 12-member team.

The 11th season of Holy Ground War will begin on March 4th, with season mode matchmaking available every Saturday from 8 PM to midnight.

The season runs from March 4th to March 24th.

2. Holy Ground War kicks off its 11th season [tournament]

Tournament Dates: The tournament will run from January 1st to January 7th.

Participation Rules:

(1) [Arena]-[Holy Ground War] tab adds a new [Tournament Mode];

(2) From Monday 5 AM to Friday midnight is the team formation period. Adventurers need to create/join a tournament team, fill it with 12 members, and have everyone click to confirm. Then, the team leader can register the team;

(3) Registration is open from Friday 5 AM to Friday at midnight. Registered teams will be ranked based on the total points earned by the 12 Adventurers in season 6v6 Team Competition. The top 32 teams can participate in the official competition;

(4) Following the registration period, the 66 point-based teams will be matched to confirm their opponents in the tournament bracket. The matching rules are as follows:

1. Teams are ordered by 66 points, with the top 1/4 qualifying as seeded teams (e.g., in a 32-team competition, 8 teams are chosen);

2. Within seeded teams, the top 4 and bottom 4 will be randomly divided into different groups in the left and right sides of the bracket;

3. Remaining teams will be randomly assigned;

4. The Final Battle round (8 teams) will be entirely random.

Tournament Rules:

(1) The first round of the tournament begins at 8 PM on Saturday. Team leaders must click [Start Matchmaking] between 7:45 PM and 8 PM to confirm participation. Teams that fail to click [Start Matchmaking] within the required 15 minutes are considered to have forfeited the match;

(2) Matchmaking cannot be started if a team has members that didn't register initially, members who are offline, or fewer than 7 team members;

(3) The tournament follows a single-elimination format. Among the 32 participating teams, 5 rounds of competition will determine the final champion, the runner-up, and two shared third-place teams;

(4) Detailed rules can be found in-game.

Tournament Rewards:

Champion: [Ultimate Ancient Relic Shards]*1

Runner-up: [Ancient Dust]*500

3-4th place: [Ancient Dust]*200

5-8th place: [Ancient Dust]*100

9-16th place: [Ancient Dust]*50

17-32nd place: [Honor Proof]*5000

[Ancient Dust]: Can be exchanged for Blue Relic Shards, which can be accumulated to exchange for [Ultimate Ancient Relic Shards].

The top 16 teams will also receive all-new back item [King's Wings] and a [Goblin] exclusive chat box.

(1) After Adventurers use a specific chat box transformation item, the corresponding chat box appearance will be activated.

(2) Adventurers can click on their character's avatar to access the transformation interface for personal avatar, background boards, and more. They can then navigate to the chat box transformation tab and choose a particular style to change their chat box's appearance.


========Fantasy Generator - Card========

[Fantasy Generator - Card] card pool updated!

1. Drawing rules:

Single draw price: 15 Big Cat Coins;

Special offer draw price: 8 Big Cat Coins;

You can draw at the Special offer price 3 times daily. When using the Special offer price, each draw gives you [Nolan Card]*50. Special offer count resets daily at 5 AM;

2. Card rarity and corresponding probabilities for each draw:

[Rate up Cards]: 0.5%;

[Preferred Cards]: 2.0%;

[Featured Cards]: 50.0%;

[Common Cards]: 47.5%;

3. Rate up Cards rules:

[Rate up Cards] include multiple Rare Cards;

When there's a probability-boosted card in [Rate up Cards], drawing from [Rate up Cards] has an 80.0% chance of obtaining one of the boosted cards;

The first half of the Rate up Cards UP includes [Ancient Phantom Dragon Card][Devil Squid Card][Mentalist Card], from March 1st 5 AM to March 20th 5 AM;

The second half of the Rate up Cards UP includes [Otherworldly Tesseract Card][Tesseract Card][Hill Wind Card], from March 20th 5 AM to April 1st 5 AM;

4. Cumulative drawing rules:

If you don't get a [Preferred Card] in 55 consecutive draws, you'll trigger the guarantee system, increasing the probability of obtaining a [Preferred Card] with every draw until you get one;

If you don't get a [Rate up Card] in 330 consecutive draws, you'll trigger the guarantee system, increasing the probability of obtaining a [Rate up Card] with every draw until you get one;

The guarantee effect doesn't reset with the card pool updates, but continues until you get the guaranteed card, then starts again.

5. Limited-time Card Gashapon wishing event from March 1st 5 AM to April 1st 5 AM:

This wishing event has two phases: the first is from March 1st 5 AM to March 20th 5 AM, while the second phase is from March 20th 5 AM to April 1st 5 AM. [Wish Power] is not carried over between the two phases;

During the event, choose any 1 high-priority UP card from the current Card Gashapon machine for your wish. If you draw a non-wished Rate up Card using Big Cat Coins, you'll get +1 [Wish Power];

When you reach the maximum [Wish Power] limit during the event, the next Rate up Card you draw using Big Cat Coins from the current Card Gashapon machine will be the card you wished for;

If you draw the card you wished for with Big Cat Coins from the current Card Gashapon machine, your [Wish Power] counter will be reset;

If you wish to cancel or change your wished card, your accumulated [Wish Power] will reset;

After the event ends, all accumulated [Wish Power] will be cleared.


========Content Update========

1. Homestead wooden stakes can simulate the strength of some dungeon MVPs. See how much damage you can deal!

2. The cooldown for changing your birthday in your personal information has been adjusted to 3 days.

3. Added a "Super Value Bundle" entrance in the B Coin Store's hero sales interface. "Class Unlock Bundle, Rapid Growth Pack, Hero Promotion Pack" will be permanently sold. Bundling multiple packs together can give you extra discounts!

4. Ymir's Notebook now supports saving shortcuts for items.

5. The Ferris wheel now supports inviting friends from different maps while staying on the same line.

6. Optimized [Ancient Artifact User]'s skill performance at medium and low graphics settings.

7. Improved the acquisition route entrance in Adventure Handbook for pets, mounts, cards, and furniture interfaces.

8. Removed the red dot prompt when corresponding development in Adventure and side quests reach their limits.

9. Team Competition season mode matching now supports cross-server play; ranking will still only show players from the same server.

10. Improved Origin Book and Rune Stone's permanent display in the Team Competition Store.


========Issue Fixes========

1. Fixed an issue where continuous use of attack skills would not trigger [Emerald Heart] when the [Enchanted Weapon] effect disappears.

2. Fixed an issue where the Knight skill [Abyss' Arrival] would become ineffective when switching Map selections.

3. Fixed an issue where Adventure Topic Secret Helald could not be completed after clearing Echoing Corridor 61~70.

4. Fixed a display issue with the furniture [King Triton's Tear of the Ocean].

5. Fixed an issue where Eye Scarrefine could not be stacked after use.

6. Fixed an issue where purchasing a limited class in Hero class interface would result in a sharing screen without the limited class.

7. Fixed an issue where Hunter Trap could not deal effective damage to the "Heart" on the third floor of Lost Isle.

8. Fixed an issue where the NPC values in Tears of the Tyrant duel quest were too strong, causing some support classes to be unable to complete the quest.

9. Fixed an issue where the Wasteland exchange's EXP Conjury Power Potion did not prompt when exceeding the usage limit.

10. Fixed a description issue with Refine +10 Shoes Voucher.

11. Fixed an issue where items in the warehouse could still be selected with the Stone of All Things when crafting gear.

12. Fixed an issue where temporary GVG mounts were not properly removed after expiration.

13. Fixed an issue where Crusader and Angel class could not gear Shattered Earth.

14. Fixed an issue where Ancient Artifact User skill [Elf's Armor] would recover multiple times when taking damage from multiple elements at once.

15. Fixed an issue where multiple Ancient Artifact Users attacking a single enemy would not all trigger magic damage.

16. Fixed an issue where the 5th level Guardian Armor's healing effect would only work upon first entering combat, but not after leaving and re-entering combat.

17. Fixed an issue where clicking on Assistant's Medal of Honor currency would not redirect to the Butler interface.

18. Fixed an issue where Heinrich's shadow sub-hand Infused Equipment would not directly gear when switching classes.

19. Fixed an issue where Rathgricy's [Divine Verdict] could not pass through obstacles in PVP Maps.

20. Fixed an issue where Museum Island BOSS Camorra White Barrier skill had no effect.

21. Fixed an issue with the probability display of Museum Island Novice Difficulty Boss.

22. Fixed an issue where the Wasteland Divine Tree could not be properly displayed.

23. Fixed an issue in Whitestar Airship dungeon where firing cannons could deal damage to monsters other than Fire Elves.

24. Fixed an issue where Angel class wearing Undershirt would trigger abnormal healing (Invulnerability counted as Flee resulted in continuous healing).

25. Fixed an issue where Blacksmith's Mechanical Revolution would still Flee against characters with no BUFFs while wearing Golden Spirit Boat gear.

26. Fixed an issue where abnormal and critical damage could not be triggered when having a personal shield active. 

Tears of the Tyrant (January 23, 2024)

======== Tears of the Tyrant ========

1. Opening of the Tears of the Tyrant White Knight Order region map and area quests:

* Knights who have completed the main campaign "Start the Guardian Altar" should head to the Throne Room, where Commander Heinrich has issued new orders.

* New "Migration, Negotiation" series of daily tasks have been added; completing knight quests from the same series will unlock these tasks.

* New knight quests in the "Migration, Negotiation" series. Unlock tasks by activating new abilities for the "Kingdom Sword."

* Expanding the White Knight Order's reputation in the Tears of the Tyrant to level 20.

* Additional upgrade effects for the Kingdom Sword.

* The Tears of the Tyrant new areas have been graced with 18 Sylph the Elves; venture forth and discover them!

* The Tears of the Tyrant map has three new explorable areas: Whitestar Plaza, Dawn Stud Farm, and Obelisk of Vow.

* Elegant sitting poses have been added to the Whitestar Plaza, Dawn Stud Farm, and Obelisk of Vow.

2. A new world MVP, the Ancient God Killer, has been added to Tears of the Tyrant, with a chance to drop exclusive cards, headwear, etc., after being defeated:

* Adding completion criteria for the Tears of the Tyrant daily task "Source of Cholera" to participate in defeating the Ancient God Killer.

* To ensure all adventurers can successfully complete the "Source of Cholera" daily task, the world MVPs in Tears of the Tyrant (Corruption Root, Amdarais, Ancient Mutant Dragon, Ancient God Killer) will have increased HP shielding.

3. New Tears of the Tyrant · Knight Duel series of tasks:

* After completing a whole series of knight tasks, you can then undertake the corresponding series of knight duel tasks.

* Defeat the respective Knight Order leaders to obtain exclusive accessories.

4. [Map Icons for Sylph Tasks in the Ancient City] Sylph hidden task icons have been added to the Tears of the Tyrant map.

* When a hidden task is completed, the respective location on the map will display a Sylph icon.

5. Adjusting the effective range of the Kingdom Sword.

6. Support for offline AFK mode on the Tears of the Tyrant map.


========Job Balance Adjustments========

1. Rathgricy's skill [Divine Verdict] effect "Disabling enemy's ability to attack for 1 second" is modified to "Disabling enemy's ability to attack for 1 second (can be applied only once to the same target within 5 seconds)"

2. Rathgricy's skill [Flames of Pride] will now only cause life drain if it deals damage

3. Rathgricy's skill [Blade of Order] now has an additional 2-second variable casting time

4. Jörmungandr's skill [World Serpent] cooldown is adjusted from 40 seconds to 45 seconds

5. Jörmungandr's skill [Serpent Domain] will no longer be changed by another Jörmungandr's skill [World Serpent]

6. Jörmungandr's skill [Ouroboros] now has an additional effect: each [Serpent Echo] increases 10% damage against monsters

7. Doram's skill [Meow] cooldown is adjusted from 40 seconds to 30 seconds

8. Doram's skill [Fresh Shrimp] is changed to increase effect by 4 times in PVP or GVG

9. Doram's skill [Life Concentric] triggering probability is adjusted from 3%/6%/...30% to 5%/10%/...50%

10. Ninja’s skill [Wind Shuriken - Swift Shadow] inherited skill multiplier is adjusted from 103%/106%/...130% to 105%/110%/...150%

11. Ninja’s skill [Shadow Slash] now has an additional effect: increases 3%/6%/...24% Ignore Def and Ignore M.Def for oneself

12. Ninja’s rune [One Single Thought - Star Rune] reduction of target's physical damage reduction effect can now stack up to 10 times

13. Bard and Dancer’s skill [Shield Resonance] is changed to increase effect by 4 times in PVP or GVG

14. Crusader’s skills [Battle Chant] and [Glorious Guardian] are changed to increase effect by 4 times in PVP or GVG

15. Priest’s skill [Coluceo Heal] is changed to increase effect by 4 times in PVP or GVG

16. Priest’s skill [Badr’s Aria] will now trigger [Son’s Radiance] Lv.1

17. Priest's skill [Hammer of Blessings] inherited skill multiplier is adjusted from 102%/104%/...120% to 105%/110%/...150%

18. Priest's skills [Badr’s Crown] and [Hoddle’s Wings] cooldown is adjusted from 90 seconds to 60 seconds

19. Added a new Priest rune [Dark Shadow Blessing - Star Rune]:

* [Coluceo Heal] will create a shield for oneself and all healed teammates with 1%~15% of their max HP, lasting for 3 seconds

* Elegy triggering probability +1%~30%

* [Coluceo Heal] has a 30% chance to apply Dark Shadow Slaughter to up to 3 enemies within an 8-meter range

20. Monk's skill [Critical Explosion] is now undispellable

21. Monk's rune [Bomb Explosion Rune] new addition: [Critical Explosion] state provides [Endure] (generation probability: 100%, existing runes directly activate this effect)

22. Monk's skill [Dragon Ball - Play with Water] effect is changed from "Each Dragon Ball provides 0.2%/0.4%/...1% Water Dmg" to "Each Dragon Ball provides 0.2%/0.4%/...1% Water Dmg and skill damage"

23. Monk's skill [Cursed Circle] is changed to be usable during [Steel Body] state

24. After using Monk’s skill [Cursed Circle], the casting distance of [Asura Strike] and [Sky Breaking Dragon Fist] is increased by 2 meters, lasting for 5 seconds

25. Monk’s star sign [Steel Body - Quick Use] effect has been changed from “Fix [Steel Body] casting time -0.2 seconds” to “Fix [Steel Body] casting time -2 seconds”

26. Assassin's skill [Fullblack Claw] now has an additional effect: applying a [Poison Cast] effect on the target

27. The condition for Assassin's skill [Fullblack Claw] is removed

28. Assassin's skill [Soul Erosion] now has an additional effect: when the attack attribute is Poison, damage against monsters will increase by 0.04%/0.08%/...0.2 for all elemental resistances

29. Assassin's skill [Soul Chain - Constraint] now has an additional effect: [Soul Chain] reduces target's movement speed by 8%/16%/...48%

30. Assassin's skill [Soul Intimidation] now has an additional effect: using [Dark Illusion] has a 20%/40%/...100% chance to apply [Soul Chain] on the enemy

31. Rogue's skill [Vulture's Eye] now has an additional effect: [Triangle Shot] damage is increased by distance, up to 60%

32. Rogue's equipment [Robin Hood’s Bow] Tier 5 effect "15% chance to trigger [Combo Arrow] when dealing physical damage" is increased to "30% chance to trigger [Combo Arrow]"

33. Knight's skill [Abyss' Arrival] now has an additional effect option: changing one's attack attribute to Dark attribute

34. Knight's skill [Abyss’ Arrival - Darkness] now has an additional effect: providing a 15% normal attack damage bonus for oneself

35. Hela’s skill [Castigate] now has an additional effect: every 5 points of Int/Dex/Luk will increase 0.2%/0.4%/...2% damage against monsters

36. Hunter's skill [Stars Guardian] now has an additional effect: every 2 seconds, a [Comet Trap] will be triggered on all enemies within a 7-meter radius

37. Hunter's rune [Craftsman's Rune] new addition: [Minefield] can actively remove up to 3 traps in the skill description tab (generation probability: 100%, existing runes directly activate this effect)

38. Heinrich's skill [Disaster Fire Strike] casting distance is increased from 2 meters to 4 meters

39. Heinrich's skill [Starry Brilliance] effect "8 points of Vit increase damage by 1%" is changed to "6 points of Vit increase damage by 1%"

40. Heinrich's skill [Eternal Night] now has an additional effect: when used against monsters, not only does it not drain life, but it also grants life drain immunity

41. Heinrich's rune [Pure Blood Rune] effect "provides Neutral Dmg" is changed to "provides All Attribute Dmg"

42. Heinrich's weapons [Imperial Sword] and [Imperial Blade] Tier 4 upgrade attribute new addition: normal attack damage +5%

43. New first-generation [Soul Gathering Rune] addition: [Improve Concentration] state provides [Storm Gust] and [Thunderbolt] Ignore M.Def +50% (generation probability: 100%, existing runes directly activate this effect)

44. Optimized the display rules for shields


========Oracle Dungeon Update Preview========

The update for the Oracle Dungeon is scheduled to be available after the maintenance on January 23th, introducing [Normal/Elite Floor 14]. Adventurers are advised to take on their weekly Oracle Dungeon challenges after the January 23th maintenance to avoid missing out on weekly rewards.


========Fantasy Generator - Card========

The Fantasy Generator - Card pool has been refreshed!

1. Drawing Rules

* Single draw price: 15 Big Cat Coins;

* Special offer price: 8 Big Cat Coins;

* Adventurers can draw 3 times daily at the special offer price, receiving 50 Nolan Cards per draw when using the special offer price, with the special offer count resetting at 5 AM daily;

2. Card Rarity and Corresponding Probability for Each Draw

* Rate up Cards: 0.5%;

* Preferred Cards: 2.0%;

* Featured Cards: 50.0%;

* Common Cards: 47.5%;

3. Rate up Cards Rules

* Rate up Cards include multiple rare cards;

* When Rate up Cards include cards with increased probabilities, there is an 80.0% chance to obtain one of the boosted cards upon drawing a Rate up Card;

* First half's Rate up Card pool includes [Ancient Mysteltainn Card], [Mistress Card], [Maya Card], with the boost period from February 1st at 5 AM to February 20th at 5 AM;

* Second half's Rate up Card pool includes [Ancient Mutant Dragonoid Card], [Phantom Dragon Galiarontan Card], [Orc Lord Card], with the boost period from February 20th at 5 AM to March 1st at 5 AM;

4. Cumulative Draw Rules

* If you draw 55 times in a row without obtaining a Preferred Card, the guarantee system triggers, increasing the likelihood of obtaining a Preferred Card with each draw until one is drawn;

* If you draw 330 times in a row without obtaining a Rate up Card, the guarantee system triggers, increasing the likelihood of obtaining a Rate up Card with each draw until one is drawn;

* The guarantee system effect does not reset with the card pool changes and remains until the guaranteed draw is obtained, after which the next guarantee cycle starts.

5. Limited-time Card Gashapon Wish Power activity from February 1st at 5 AM to March 1st at 5 AM

* The wish event is split into two phases; the first phase runs from February 1st at 5 AM to February 20th at 5 AM, and the second from February 20th at 5 AM to March 1st at 5 AM, with Wish Power not carrying over between phases;

* During the event, after making a wish for any Rate up Card in the current gashapon cycle, drawing a non-wished Rate up Card using Big Cat Coins will grant you +1 Wish Power;

* Once the maximum Wish Power has been achieved during the event, the next Rate up Card obtained from the current card gashapon machine using Big Cat Coins will be the wished one;

* If the wished card is drawn during the event using Big Cat Coins, the Wish Power count will reset;

* To cancel or change the wished card during the event will reset the accumulated Wish Power count;

* After the event ends, the accumulated Wish Power count will be cleared.


======== Content Update ========

1. Limited-time items will now grant a refund of their selling price in Zeny when recycled.

2. The purchase limit for Shattered Repair Shards has been changed to seven times per account per week.

3. A help guide has been added to the interface of Ymir's Notebook.

4. Removed purchase restrictions on rare Food ingredients.

5. The weekly purchase limit for the 'Old Rune Box' in [Reward - Store - Growth] has been canceled.

6. Guild Deputy Leader City Selection Management

* Guild Leaders can now grant Deputy Leaders the "Select City Permissions" via the "Position Authority" page, allowing them to propose city selection plans during the GVG settlement period.

* Each guild can still only submit one city selection proposal. Once submitted, it cannot be altered; submission records can be viewed in the guild events log.

7. Summoning Area Rule Optimization in the Void Territory.For summoning areas in the Void Territory where different MVPs can be summoned, we have optimized the summoning rules:

*At the fixed times for each summoning (at the 0, 15, 30, and 45-minute marks), the system will check if an MVP already exists in the area:

(1) If the MVP is not engaged in battle, it will be cleared and the area will revert to the summoning phase;

(2) If the MVP is in battle, it will be forcibly cleared after 5 minutes, returning to the summoning phase.

8. New Statistical Items in the Latest GVG Battle Report.The latest GVG battle report now includes new statistical categories for "Assist Count," "Expel Count," and "Damage Dealt."

9. The Oracle Mirror now offers two additional free storage slots and several paid slots for expansion.

10. The Ymir's Notebook is updated to include two more free save slots, with extra paid slots available as well.

11. Accessory slots for Phantom Equipment are now unlocked.

12. Alchemy synthesis introduces a new "Invest" feature for easy ingredient input.

13. Gear with Refining levels can now be stacked, significantly freeing up inventory space!!

14. The friend sorting order has been optimized; favored friends marked with a heart are now prioritized at the top of the list.

15. The maximum number of players on the friend blacklist has been increased to 50.

16. The auto-battle logic for certain Doram tribe skills has been enhanced for better performance.


========Issue Fixes========

1. Fixed an issue where Hela's skill "Bloodline of the Deceased" doesn't heal after being inflicted with Psychic's "Soul Judgement."

2. Fixed a problem where logging in during the collaboration period and only unlocking Genos but not Saitama still triggered the Saitama "Hero's Adoramus" quest.

3. Fixed abnormal area name display issues on the Tears of the Tyrant mini-map.

4. Fixed a display issue with the Moon Glow series female costume's weapon after transmogrification.

5. Fixed the issue where the daily quest NPC "Knight Hank" in the Tears of the Tyrant map lacked default dialogue.

6. Fixed the problem where Saitama's consecutive punches dealt damage only on the first hit, with subsequent attacks missing.

7. Fixed the issue where the red dot in the New Event section wouldn't disappear.

8. Fixed the inability to cast "Safety Wall" at a Teammate's feet by clicking their avatar.

9. Fixed an issue in PVP environments where Phantom's summoned Night Shadows could not be targeted under certain conditions.

10. Fixed an issue where Hela's "Bloodline of the Deceased" prevented being defeated when active.

11. Fixed a problem where Alchemy's Homunculus skill "Bio Explosion" could damage defense towers in "Holy Ground War."

12. Fixed the issue where Heinrich could simultaneously use ancient or infused equipment on both main and off-hand weapons with a shadow off-hand.

13. Fixed abnormal limitations on the critical magic damage in certain dungeons.

14. Fixed abnormal starting bid prices for the Dark Snake Lord card in the auction house.

15. Fixed the inconsistency between the displayed and actual damage numbers after the target removes "Tai Chi runes" when attacked.

16. Fixed the incorrect level prompt when unlocking the turtle mount.

17. Fixed a problem where the Valkyrie Power task could not be completed.

18. Fixed the inability to craft certain gears at the equipment crafting NPC.

19. Fixed the issue where clicking "Shitran Field" on the world map interface did not bring up the detail interface.

20. Fixed the issue in Goblin Forest where using the "Fooling Laser Gun" to turn goblins into starred versions wouldn't record kill data in the adventure handbook after they were defeated.

21. Fixed the issue where emoticons did not display correctly in the chat bar when used in the chat channel.

22. Fixed the unobtainability of the title "Assisting Counsel."

23. Fixed the issue with the pet skin "Moon Fairy" being displayed in the one-click sell items.

24. Fixed the Tears of the Tyrant daily quest "Mysterious magic box," where many NPCs with the same name appeared at the quest location.

25. Fixed the abnormal display of certain skill effects for the Psychic.

26. Fixed the issue where the quest "Activate Device" in Tyrant's capital lacked targets, rendering the quest uncompletable.

27. Fixed the problem in Tears of the Tyrant where all newly added version quests are completed, but the gift box in "Return to the Past" shows as unlockable.

28. Fixed the conflict issue between the "Dark" status and "Tome of Bloodscale" Rank V's immunity to magic damage.

29. Fixed the visibility issue of the UFO model for "Cat Flying Saucer Bombardment" even on high graphics settings.

30. Fixed the issue where Jörmungandr's skill "Plunder of Fate" failed to steal buff effects.

31. Fixed the "Fleeting Light - Star Rune" of Heinrich not taking effect while in an abnormal state.

32. Fixed the issue where after Rogue uses "Silence Vow," skill damage inflicted by other players on Rogue's main body did not display damage numbers.

33. Fixed the issue with the Accessory Self-Select Giftbox not being exchangeable for Orleans' Gloves.

34. Fixed the problem with uncarryable titles earned in 66 PvP competitions.

35. Fixed the inability to use certain weapon skins.

36. Fixed the issue where "Void Territory" featuring Seyren and Magaleta descriptions were not displayed in the adventure handbook.

37. Fixed the problem where the monster Hibam in the corridor could not be defeated.

38. Fixed the inconsistencies between the indicated level requirements and actual entry levels for certain Rift dungeon prompts.

39. Fixed the abnormal pricing calculations for certain items in the Exchange.

40. Fixed the issue with Ninja's rune "One Single Thought - Star Rune" where the effect of reducing the target's property damage reduction didn't stack up to ten times as expected.

41. Fixed the issue where using "M.Atk" on certain dungeon bosses did not trigger a double follow-up magical attack.

42. Fixed abnormal upper limits on magical critical hits for the fantastic dragon boss. 

Ancient Artifact User (December 20, 2023)

========Collaborative Hero Class[Ancient Artifact User]========

1. Launch Time: December 21st, 5 AM

2. Unlocking Method

* The Ancient Artifact User's trial function is available on both [Class] - [Ancient Artifact User] and [Recharge] - [Hero] interfaces.

3. Growth Path

* Traits

-- Traits are core skills unique to hero classes, initially unlocked at level 1 when acquiring the hero, with a maximum level of 7.

-- Activating runes with trait entries can improve trait levels, unlocking powerful additional skill effects at levels 4 and 7.

* Skills

-- Skill points can be obtained by increasing the Job level of the Ancient Artifact User.

-- The maximum Job level for the Ancient Artifact User is set at level 86.

* Runes

-- Introducing 3 new S-tier and S-star skill runes exclusive to the Ancient Artifact User.

-- Runes related to the Ancient Artifact User can be obtained by chance through rune appraisal, and other rune melding methods are also supported for handling hero runes.

* Aesir Monument: Introducing a unique Aesir Monument exclusive to the Ancient Artifact User, unlocked in its entirety, please go activate it adventurers.

4. Hero Bonds

* In [Class] - [Ancient Artifact User] - [Hero Bonds], complete a series of growth quests to receive rewards.


========Team Competition========

Season 15 of the team competition will begin on January 1st

1. Competition times are every Saturday from 9 PM to 12 PM; there will be a break on January 27th, lasting a total of five weeks.

That is, match days are January 6th, 13th, 20th, and February 3rd from 8 PM to 11 PM.

2. Team competition matchmaking rules

. After reaching a season score of 3000 points, the base points for winning/losing will decrease, and score progression will slow down;

. When the season score is below 2600 points, points lost from defeat will be slightly reduced;

. Teams with too significant a points gap will not be matched against each other, for example, a team with an average score above 3000 points will not be matched against a team with an average score below 2800 points. If no suitable teams are found within the matchmaking time, matchmaking will fail;

. The random probability for Magic Prison, Temple of Reincarnation, and Black and White Chess is 1:1:1.

3. At the end of the season, the [Team Competition] tournament stage will begin.

. Tournament period: February 5th, 2024 to February 11th, 2024;

Tournament and season standings rewards will be distributed according to tournament standings and season points after the tournament concludes.

. Tournament participation rules

(1) The [Arena] - [Competitive] tab will now feature a [Tournament Mode];

(2) Monday morning at 5 AM to Friday night at 12 AM is the team formation time. Adventurers need to create/join a tournament team, fill a 6-person team, and all members must confirm, after which the team leader can register the team;

(3) Registration time is from Friday morning at 5 AM to Friday night at 12 AM. Registered teams will be ranked according to the total number of points scored by the 6 adventurers in the current season's team competition. The top 32 teams will participate in the official competition;

(4) After registration ends, a matchup confirmation will be constructed based on the team competition points of participating teams—rules for matching outlined below;

(5) According to team competition points ranking, the top 1/2 will be considered seeded teams (for example, out of 32 teams, 16 will be chosen), and they will not meet in the first round; simultaneously, the top 1/4 seeded teams will not meet in the first two rounds; the remaining teams are randomly allocated; all quarter-finals teams (8 teams) are randomly matched.

. Tournament schedule rules

(1) The first round begins on Saturday at 8 PM. 15 minutes before the match (7:45 PM - 8 PM) the team leader must click [Start Matchmaking] to confirm participation. Teams that do not click [Start Matchmaking] within the 15-minute timeframe will forfeit their match;

(2) If there are non-registered team members present, if there are offline members, or if there are fewer than 3 players, matchmaking cannot proceed;

(3) During matchmaking, switching classes by team members will cause the team to exit matchmaking; the leader must re-click [Start Matchmaking] to confirm participation;

(4) The competition format is a mixed knockout, with the first three rounds being single-elimination, i.e., after 3 rounds, 32 teams will determine the top 4; top 4 matches will be decided by a best-of-three format. The order of dungeons for the three games will be fixed, in the sequence "Magic Prison - Black and White Chess - Temple of Reincarnation", if one team wins the first two games, the third game will not be necessary; the last round's loser will be the runner-up, with the penultimate round's losers tied for third place.

. Tournament rewards

Champion--Travelling Panda - Master Pet Egg; Glittering Rune Stone*40; S15 Season Reward Avatar Frame Lv. 3; S15 Season Reward Background Board Lv. 3; Champion exclusive title [Conqueror of Royals]

Runner-Up--Travelling Panda - Master Pet Egg; Glittering Rune Stone*25; S15 Season Reward Avatar Frame Lv. 3; S15 Season Reward Background Board Lv. 3; Runner-up exclusive title [Royal Inquisitor]

3-8th Place--Travelling Panda - Master Pet Egg; Glittering Rune Stone*15; S15 Season Reward Avatar Frame Lv. 3; S15 Season Reward Background Board Lv. 3

9-16th Place--Travelling Panda - Cowboy Pet Egg; Glittering Rune Stone*10; S15 Season Reward Avatar Frame Lv. 2; S15 Season Reward Background Board Lv. 2

17-32nd Place and top 200 in season points--Travelling Panda - Newbie Pet Egg; Glittering Rune Stone*10; S15 Season Reward Avatar Frame Lv. 1; S15 Season Reward Background Board Lv. 1

* Tournament rewards will be sent via email at 0 AM on the Wednesday following the end of the competition.


========New Season [GVG S4]========

1. The 4th season of GVG will officially start on January 8th

* The season lasts for 6 weeks, i.e., from January 8 to February 18, 2024, with rankings based on the sum of the highest 3 point totals.

* At the start of the new season:

--All cities will be reset to neutral ownership;

--GVG summit groups will be reset;

--Great Guild Stew progress will be reset;

--GVG season gear will be collected.

2. New Season Rewards

* All members of the guilds ranked in the top N+1 on the server leaderboard (N is the number of battlefronts on the server) will receive the season mount reward [King Rex].

* Only characters who joined a guild within the last week before the last regular GVG match of the season can claim the season rewards.

* Champion guild members will receive an additional season trophy reward.

3. GVG Battlefront Rules Adjustment

* At the start of the new season, guilds will be randomly assigned to battlefronts on the server, which can be viewed in the Guild Hall and the Season Ranking interface.

4. New Scoring Item: Guarding Strongholds

* Definition: If strongholds 1/2/3 of the original city have never been captured by the enemy, 1 point each can be obtained, for a total of 3 points.

* Under season mode, each guild with an original city automatically starts with a maximum of 3 points at the beginning of GVG. Each stronghold captured by the enemy deducts 1 point. Losing the original city results in a loss of all points for this item; guilds without an original city do not score for this item.

* Note: Once points are lost, even if the stronghold or city is recaptured, points cannot be regained.

* In the current GVG, if strongholds 1/2/3 of the original city have never been captured by the enemy, a random [Post-War Reconstruction Red Packet]*1 will be sent to the guild leader's mailbox after the match, to reward adventurers who have combat data in the [Latest Battle Report].

5. New Defense Plan Settings

* After the city settlement period, the occupying guild leader can visit the [Guild War Officer] in the Guild territory and set up one Roadblock at the intersection of [Defense Passage][Crystal Room][Inner City Corridor] as a defense plan.

* 10 minutes before the start of the next GVG battle, the saved defense plan becomes effective until it expires after the city settlement period, during which no changes can be made to the plan.

* Adventurers can view the Roadblock placements for each city during the effective period of the defense plan through the [GVG Info] interface or the [Tactical Sand Table] interface. During the ineffective period, only the defense plan of the adventurer's own guild or employer's guild can be viewed.

* Effective Roadblocks cannot be destroyed; attackers cannot walk in the Roadblock area, whereas defenders are not restricted by Roadblocks.

* Defense plans only apply to original cities, and Roadblocks will not be generated in temporarily occupied cities during GVG.

6. GVG Rental Store now includes GVG exclusive enchantments

* A GVG season gear exclusive level 4 enchantment voucher select box is on the shelves of the GVG Rental Store, priced at [Through-war Gold Coin]*100.

* At the start of the new season, unused GVG exclusive select boxes and enchantment vouchers will be collected.

7. Other Updates

* Guild attribute [Sacred Blessing] maximum level increased to level 50.

* During the Guild War, adventurers on the GVG map who are inactive for 3 minutes will receive a [Throw Games] Debuff, which can be removed through active participation in combat or struggle for strongholds/crystals; if not removed within 3 minutes, they will be expelled from the battlefield.

* The new NPC [Guild War Officer] is added to Guild territory, where you can access information on Guild War gameplay/reward rules, season ranking explanation, and city settlement explanation. Guild leaders can also choose options such as [Abandon City] and [Lay a Defense Plan] here.

* In the Guild War preparation camp, a new captured Guild Flag is added.


======== Fantasy Generator - Card ========

[Fantasy Generator - Card] Card Pool Update!

1. Drawing Rules

* Single draw price: 15 Big Cat Coins;

* Special offer draw price: 8 Big Cat Coins;

* You can draw three times a day at the special offer price, and with each draw using the special offer, you receive 50 [Nolan Cards]. The special offer resets daily at 5 AM;

2. The rarity of cards obtained from each draw and their corresponding probabilities are as follows:

* [Rate Up Cards]: 0.5%;

* [Preferred Cards]: 2.0%;

* [Featured Cards]: 50.0%;

* [Common Cards]: 47.5%;

3. Rate Up Cards Rules

* The [Rate Up Cards] include several rare cards;

* When there is a boosted probability for certain cards within [Rate Up Cards], there is an 80.0% chance to obtain one of these rate-up cards when drawing a [Rate Up Card];

* The first half's rate up card pack includes [Camorra Card], [Lord of Death Card], [Chimera Card], with the rate up period from January 1st at 5 AM to January 20th at 5 AM;

* The second half's rate up card pack includes [Corruption Root Card], [Dreamy Cait Sidhe Card], [Time Holder Card], with the rate up period from January 20th at 5 AM to February 1st at 5 AM;

4. Cumulative Draw Rules

* If you do not obtain a [Preferred Card] within 55 consecutive draws, a guarantee system is triggered, increasing the probability of obtaining a [Preferred Card] with each draw until one is obtained;

* If you do not obtain a [Rate Up Card] within 330 consecutive draws, a guarantee system is triggered, increasing the probability of obtaining a [Rate Up Card] with each draw until one is obtained;

* The guarantee effect doesn't reset with the card pool refresh but will carry over until the guaranteed card is obtained, after which the next guarantee will start;

5. From January 1st at 5 AM to February 1st at 5 AM, the Card Gashapon Wish Event is open for a limited time

* This wishing event is divided into two phases: the first phase is from January 1st at 5 AM to January 20th at 5 AM; the second phase is from January 20th at 5 AM to February 1st at 5 AM. The accumulated [Wish Power] will not carry over between the two periods;

* During the event, after making a wish for any specific rate up card in the current Gashapon machine, if you draw a rate up card that isn't the one you wished for using Big Cat Coins, you will receive [Wish Power] +1;

* During the event, once [Wish Power] reaches the upper limit, the next rate up card you draw from the current Card Gashapon machine using Big Cat Coins will definitely be the card you wished for;

* During the event, if you draw the card you wished for using Big Cat Coins from the current Card Gashapon machine, your [Wish Power] count will be reset;

* During the event, if you need to cancel or change the card you wished for, your accumulated [Wish Power] count will be reset;

* After the event ends, any accumulated [Wish Power] count will be cleared.


========Content Update========

1. The B Coin Store has a limited-time offer on the "Star Chosen Card Giftbox" at a price of 15 Big Cat Coins, with no purchase limit per account.

Availability: December 25th 05:00 to January 1st 05:00

Upon opening, you can randomly obtain one of the following rewards (with probabilities shown in parentheses for rare items): "MVP Card Star Chosen Giftbox" x1 (0.25%), "MINI Card Star Chosen Giftbox" x1 (0.75%), "Star Chosen Coin" x1~20, "Nolan Card" x100~300

2. The epic "Ponape Museum Island" dungeon's boss "Camorra" now drops the "Camorra Card"!

3. New attributes for equipment upgrades on armor/shoes slots are now open.

* Consume corresponding materials to complete the equipment upgrade.

* The types of equipment eligible for this upgrade are Ancient Gear and Enchanted Gear.

4. Adjustments to the guild relocation feature:

* The original [Guild Relocation] feature is adjusted to [World Line Relocation], and a new [Battle Line Relocation] option has been added at the [Guild War Officer] in the Guild territory.

* The Guild Leader can now select the battle line to which the guild will move via [Battle Line Relocation], which is completed 2 hours later and has a 12-hour cooldown.

* The [Battle Line Relocation] function cannot be used during the 2 hours before the start of the Guild War until the end of the city settlement period.

5. The backpack now includes a new feature to bulk deposit items; a button will appear upon scrolling the page.

6. The warehouse, home storage, and cart now have a new feature to bulk withdraw items; a button will appear upon scrolling the page.

7. Boss control bar mechanics adapted for open fields as well as the "Secret Realm of Phantom," "Chaotic Invasion," "Whitestar Airship," and "Niflheim" dungeons.

* The following states are removed from the monster control bar system, meaning causing related state effects on monsters will not increase their control bar: Taunt, Poison, Bleed, Burn, New Poison, Curse.

8. When selecting a specific dungeon in the dungeon interface, the highest difficulty that has been unlocked will be the default selection (excluding "Chaotic Invasion").

9. Optimizations to the "Echoing Corridor":

* Removed the item acquisition popup notification within the "Echoing Corridor."

* Entering the next layer in the "Echoing Corridor" will not cancel the auto-battle state.

10. The "Adventure Handbook" now tracks the total historical number of monsters killed.

11. The "Smile Assistance Shop" now indicates if gear has been deposited; if the gear has been stored, an icon will appear on the shop's equipment interface.

12. "Card Album synthesis" for the "Ancient Magic Card Album" is now available in bulk use, and both the "Card Album fragment" and "Hardcover Card Album fragment" now have a bulk synthesis feature.

13. Optimized the crafting interface flow, with the update now allowing players to quickly craft the first-tier gear needed right from the interface when making second-tier equipment.

14. Items from the "Cloudsea Archipelago" gameplay such as "Cloud Stone," "Fantasy Crystal," "Dream Come True," "Smith's Wood," and "Starshine Gem" can now be stored in the shared account storage.

15. Optimized Ariel's recovery to percentage-based, now regenerating 5% HP and 5% SP per second.

16. "Chaotic Invasion" now has a raid function available, which can be unlocked after the first time completing the MVP/MINI dungeon of the week.

17. "Pet Backpack": When the pet backpack is full, any new pets will be sent via mail. Adventurers are advised to pay attention to the expiry of the mail and to organize their pet backpacks in time.

18. "Mount Skills": The buff effects of "Obeaune Wail," "Heart Phantom," and "Dream Echo" have been extended from 30 minutes to 90 minutes.

*Effective once per day maximum, refreshes daily at 5 AM.

19. Added special effects for the Lv3 Avatar Frame season rewards of the "Team Competition" seasons S14-S21.

20. Mirror maps have added the option to cancel teleportation.

21. The interface for purchasing appearance items now includes "Preview" and "Exchange List" buttons.


========Bug Fixes========

1. Fixed an issue where switching to the Angel class for the first time using Yimir's Memory Fragment and casting Divine Verdict would fail.

2. Corrected the display error of the off-hand reward icon for Poring's Stamp.

3. Fixed abnormal animation display for the mouth accessory [Sander's Legacy].

4. Resolved the issue where dungeon and field Bosses in an immune state would completely ignore Taunt.

5. Fixed a problem where the innate skill of Dark - Seyren Card wouldn't appear in the skill list after a save switch, requiring re-insertion of the card to display.

6. Sorted out the Peco Peco costume interface's inability to load materials already in the warehouse.

7. Fixed the abnormal recovery effect of the Knight rune [Intense Delirium - Star Rune].

8. Addressed the issue of the red dot notification on some Adventurer's daily buttons not being dismissible.

9. Remedied the occasional synthesis failure of items in the backpack.

10. Fixed the incorrect grouping of the Mutant Dragonoid Card in the Infinite Card Collection.

11. Corrected the delayed display of elemental Orbs loot in the Team Competition map.

12. Patched the Monster Encyclopedia's abnormal display of total kill count.

13. Fixed the issue where skills passively triggered with "Consumed Arrows Change Attack Type" would not consume additional arrows and damages match the current arrow's attribute.

14. Fixed the inability to proceed with the "New Strength" Adventure Task quest normally.

15. Solved the issue where the "Sylph's Best Friend" quest could not progress as intended.

16. Fixed the issue where switching equipment might cause Hela's hammer to be equipped by Hollgrehenn.

17. Fixed Heinrich's off-hand weapon not changing when switching between saves.

18. Addressed the problem where the second boss's Sigil Rays skill in Lost Isle could not be avoided even at a distance and by facing away.

19. Fixed the glitch where rapidly clicking the enchantment attribute reset button would trigger an extra reset.

20. Resolved the issue where the red dot would appear on additional buttons after completing daily quests.

21. Fixed abnormal skill sounds in some clients after updating.

22. Addressed the problem where story quests in the Adventure Handbook - Old Capital Collector series could not be completed.

23. Corrected the Bio Explosion skill causing damage to Defense Towers.

24. Resolved the issue where the Tide Shield skill would deduct SP after ending.

25. Fixed the Plunder of Fate skill not effectively stealing buff 

Heinrich (November 23, 2023)

======== Client Update ========

1. Due to the engine upgrade, the original client will not be able to access the game after the maintenance. iOS/Android users must re-download the full client from the App Store/ Google Play to enter the game.

2. After the update, when installing the full game for the first time, you will receive 30 Big Cat Voucher I and 30 Time Invitations.

3. After this client update, we will start the following activities as additional update benefits:

* From 08:00 on November 23rd after the maintenance to 05:00 on November 30th, players who complete the first daily mission board will receive an additional Glittering Rune Stone - Star, Adventurer Coin, and Time Adventure Potion.

* From 05:00 on November 30th to 05:00 on December 7th, Adventurers can receive extra rewards upon completing the daily task board for the first time: Glittering Rune Stone, Adventurer Coin, and 10 Fortune Coins.

Note: Adventurers logging in as visitors should upgrade to a formal account before updating.


========New Hero Class [Heinrich]========

1. Unlock method

* Characters with T3 jobs Shadow Wolf / Hazy can use [Echo of Fate Voucher] in [Class] - [Heinrich] interface to unlock Heinrich

* Heinrich trial play feature is available in both [Class] - [Heinrich] interface and [Recharge] - [Hero] interfaces.

2. Growth Methods

* Features

-- Features are core skills exclusive to hero class, unlocked at level 1 by default when unlocking a hero, with a maximum level of 7

-- Activating Runes with feature properties can increase the feature level, unlocking powerful additional skill effects at levels 4 and 7

* Skills: Obtain skill points by increasing Heinrich's job level

-- Heinrich's job level cap is 91

* Runes: Added 3 exclusive S-class skill Runes and S-star skill Runes for Heinrich

-- Heinrich's exclusive Runes can be obtained by Rune identification, and other Rune fusion methods also support operations for hero Runes

* Aeisr Monument: Added Heinrich-exclusive Aeisr Monument, fully unlocked upon activation, Adventurers please proceed to activate.

3. Hero Fetters

* In the [Class] - [Heinrich] - [Growth Quest] interface, Adventurers can complete a series of Growth Quests to obtain rewards.

4. B Coin Store sells Heinrich Growth Packs

* Sale time: After maintenance on November 23rd - December 23rd, 5 AM

* New [Job Lucky Bag·Heinrich] pack, priced at Big Cat Coin*98, account purchase limit 1

- Upon opening, obtain: Job Voucher*1, Refined Job Potion·Ninja Series*2000

* New [Rapid Growth Pack·Heinrich] pack, priced at Big Cat Coin*198, account purchase limit 1

- Upon opening, obtain: +10 Knight's Sword [1], +10 Knight's Blade [1], Weapon - Sharp Blade 2 Enchantment Voucher, Exclusive Job Potion·Heinrich, Dragonscale Armor, Royal Knight's Cape, Dragonslayer War Boots, Pendant of Ugin*2, Double-edge- Star Rune, Fleeting Light- Star Rune, Lovely Moon Night- Star Rune, Whisper of Breeze Rune, Break of Day Rune, Pure Blood Rune

* New [Hero Promotion Pack·Heinrich] pack, priced at Big Cat Coin*428, account purchase limit 1

- Upon opening, obtain: +12 Empire's Sword [2], +12 Imperial Blade [2], Heinrich Rune Supply*10, +10 Dragonscale Armor [1], +10 Royal Knight's Cape [1], +10 Dragonslayer War Boots [1], +10 Pendant of Ugin [1]*2, Cloak - Divine Blessing 2 Enchantment Voucher, Accessory - Tenacity 2 Enchantment Voucher, Accessory - Sharp Blade 2 Enchantment Voucher, Shoe - Divine Blessing 2 enchantment, Heinrich Exclusive Weapon Choice Box*5

* New [Knight's Sword Supply box] pack, priced at Big Cat Coin*18, no purchase limit. Upon opening, obtain: Random Refining level 4~12 of [Knight's Sword [1]]

* New [Knight's Blade Supply box] pack, priced at Big Cat Coin*18, no purchase limit. Upon opening, obtain: Random Refining level 4~12 of [Knight's Blade [1]]

* New Combined Pack feature, enjoy discounts when purchasing multiple Heinrich Growth Pack series at the same time.


========New Map[Tears of the Tyrant]========

1. Adventurers reaching Base level 170 will be given Mainline Quest[Return to the Past]

2. Nestled within the dragon's lair lies an imposing yet desolate castle known by its resonant name: Glast Heim. Its fortifying walls, now crumbling and neglected, stand bathed in an eerie moonlit glow. The rust-red seeping through weathered bricks serves as a somber decoration, a stark contrast to the intricate patterns that adorned them long ago. This forgotten city, lost to time, is now overrun with decaying monsters wandering without purpose. Yet three centuries ago, Glast Heim shone with a brilliance that rivaled even modern-day Prontera's splendor. It was the jewel of the kingdom of Louen and the pride of its people. King Schmit was young and ambitious then—not yet remembered as a despised tyrant—and his city was a sunlit metropolis brimming with hope.

3. Now, as fate's relentless wheels begin to turn anew, the Spacetime Dragon Oscar descends upon you, casting you back 300 years to witness Glast Heim at its peak. Venture forth, brave adventurer; witness history firsthand and tip the scales of fate with your own hands. The future of Glast Heim hinges on your actions—may your efforts ensure that any tears shed for this ancient city are free from regret...

4. Adventurers reaching base level 160 can go to the "Tears of the Tyrant" Map, unlock the Treasure Quest and unveil the dusty history of the seven families during the Schmidt era.

* [Tears of the Tyrant] adds a new mini-Map

- The Tears of the Tyrant Map is divided into 3 large regions and 12 small areas during initial exploration. Unexplored regions are shrouded by the mysterious Black Fog Str, making the terrain invisible to Adventurers on the Map.

- As the Adventurer explores and unlocks the area's "Warp Tower", the Black Fog Str of the cleared region will be lifted

5. Tears of the Tyrant introduces new world MVPs: Root of Corruption, Amdarais, Ancient Mutant Dragon

* The three world MVPs will appear on the Tears of the Tyrant map every 2 hours on the dot;

* After defeating a world MVP, surrounding Adventurers have a chance to receive MVP drop items;

* New Tear of the Tyrant daily quest[Source of Cholera] is automatically given to Adventurers reaching base level 160. Participate in defeating any Tears of the Tyrant world MVP daily, and you can receive a Material Chest.


======== Map Gameplay [White Knight Merit Rank] ========

1. The Tears of the Tyrant Map introduces the White Knight Merit Rank system. This can be unlocked by completing the main storyline "Looking for Fischer". Adventurers can view their current White Knight Merit Rank in the quest interface.

2. To raise your White Knight Merit Rank, you must accumulate [White Knight Reputation], which can be earned through various methods such as completing Tears of the Tyrant adventure quests, unlocking the Jump Tower, and opening chests guarded by elite monsters. Adventurers, keep exploring in the Tears of the Tyrant Map!

3. There is an upper limit to the White Knight Reputation, which is related to the current White Knight Merit Rank. Once the limit is reached, additional White Knight Reputation will not be counted. Adventurers, please be wary of this. The maximum limit of reputation can be increased by raising the White Knight Merit Rank.

4. The rewards for each Rank advancement can only be collected once and will be distributed to the character who reaches the rank first. Adventurers, please take note.

5. All the wild monsters in the Tears of the Tyrant Map have their respective White Knight Merit Ranks. The rank difference between the adventurer and the monster will affect the battle.

6. After completing the main storyline "Looking for Fischer", the Tears of the Tyrant adventure quests will also be unlocked. Completing at least 4 adventure quests per day allows adventurers to earn an ample amount of White Knight Reputation.

7. Tears of the Tyrant introduces new exploration quests:

* New gameplay on the map: looking for treasures of Sylph the Elf;

* Finding a certain amount of Sylph the Elf can acquire Elf's Treasure;

* Currently, there are 32 Sylph the Elves scattered across the map, explore the map to find any abnormalities, and locate them!

8. Tears of the Tyrant adds Monster Camps:

* Numerous monster camps are scattered across the Tears of the Tyrant map. All adventurers need to do is engage in combat with the monsters within the camp. Upon the end of the fight, they stand a chance to open the chests guarded by these monsters. (If you do not participate in the fight, you can not claim the chest rewards. Adventurers, please take note.)

* Each elite chest can only be opened once per day by the same character, with additional rewards upon the first opening.

9. The Tears of the Tyrant introduces a new adventure skill [Kingdom Sword]:

* Once the adventurer completes the main storyline "Return to the Past" in the Tears of the Tyrant map, they will acquire a new adventure skill [Kingdom Sword], a beneficial tool for exploring the Tears of the Tyrant.

* The [Kingdom Sword] encompasses many abilities, and some effects require raising your [White Knight Merit Rank] to achieve.

* The power of the [Kingdom Sword] requires a certain amount of [Sword Technique Secret Scrolls] to upgrade, which an adventurer can receive from opening each elite monster guarded chest for the first time.

* Some of the monsters in the Tears of the Tyrant map have introduced a "Balance Bar" mechanism. If the monster's balance value is not full, the monster will benefit from a substantial reduction in caused damage. When the monster's bar is full, it will enter a "Break" state for a period, during which it will no longer enjoy the benefits referred from this mechanism. Effective use of the [Kingdom Sword] can quickly increase a monster's Balance Bar, adventurers, please feel free to try during the battle~

10. New Knight quests added, activating various abilities of [The Kingdom's Sword] can unlock quests.

* Activating the related passive skill [Armor Pierce] of [Kingdom’s Sword] can unlock the [Patrol] series of knight’s quests.

* Activating the related passive skill [Dexterity] of [Kingdom’s Sword] can unlock the [Rescue] series of knight’s quests.

* Activating the related passive skill [Energy Collection] of [Kingdom’s Sword] can unlock the [Guardian] series of knight’s quests.

* Activating the related passive skill [Antidote] of [Kingdom’s Sword] can unlock the [Support] series of knight’s quests.

11. The Tears of the Tyrant introduces a new mount, the [Big Beak Chocobo], which can be obtained after completing the main quest.

* In the Tears of the Tyrant map, find and defeat the guardian monsters of the Chocobo camp to acquire Chocobo outfit parts.

* Chocobo outfit parts can be swapped out at the "Big Beak Chocobo Breeding Knight" located within the new map Tears of the Tyrant.


========Dungeon[Whitestar Airship]========

1. The new dungeon "Whitestar Airship" will be unlocked when the character reaches level 160 and upon completion, Arcane Runes and their development materials can be obtained.

2. [Procedure]The adventurer is hired by the Whitestar Knights to battle monsters on the airship and protect the flying materials to the destination. The dungeon is cleared once all monsters are eliminated.

3. [Stage]The dungeon is divided into "Champion" and "Elite" difficulties, each with 15 stages. The challenge becomes more difficult each level. After clearing a stage, subsequent stages will be unlocked based on the evaluation, the higher the evaluation the more will be unlocked.

4. [Rewards]An evaluation is given based on the total score of the dungeon clearance. The shorter the time it takes to clear the dungeon, the higher the score. The amount of reward received will depend on the evaluation:

* Over 5200 points will receive an SSS rating, get 110% of the reward, and unlock +3 layers of challenge difficulty;

* Over 4000 points will receive an SS rating, get 100% of the award, and unlock +2 layers of challenge difficulty;

* Over 1800 points will receive an S rating, get 80% of the award, and unlock +1 layer of challenge difficulty;

* Below 1800 points will receive an A rating, and get 50% of the reward, but will not unlock subsequent stages.

5. After clearing the dungeon, visit the chest to claim the rewards. Claiming rewards will deduct from the weekly reward count and gameplay (or battle) duration.

6. The first time rewards are obtained in a week, it does not consume duration.

7. The dungeon reward for one account is limited to 5 times per week, and the reward count refreshes every Monday at 5 a.m.

8. After obtaining an evaluation for clearing certain difficulty each week, the 'Raid' feature for that difficulty can be unlocked. Clicking 'Raid' will give rewards based on the highest evaluation obtained in that difficulty this week. The 'Raid' feature resets every Monday at 5 a.m.

9. Dungeon attempts and duration are only deducted after claiming the reward. It is not necessary to claim reward to unlock higher difficulty stages, it only needs to achieve at least S rank in lower difficulty. It is recommended for adventurers to leave the rewards until the high-difficulty stages are unlocked when first challenging the dungeon.


========Developing the [Arcane Rune]========

1. The Rune interface has a new slot for the Arcane Rune. Arcane Runes are divided into ATK Runes and General Runes, represented by red and yellow respectively.

2. Arcane Runes can be obtained from the [Whitestar Airship] dungeon. There are currently 14 Arcane Runes, only one of each can be obtained. Once all are acquired, the dungeon will not drop any more.

3. Up to two Arcane Runes of the same color can be equipped, and they can only be inserted into the Arcane Rune slot.

4. Arcane Runes can be upgraded and their maximum potential can be broken through. The required materials can also be obtained from the [Whitestar Airship] dungeon.

5. Consuming a specific amount of items can stably increase the level of the Arcane Rune but cannot exceed the current maximum level of the rune.

6. When the Rune level reaches the maximum upgrade level value, the Rune must be broken through its current limit in order to continue upgrading.


========Ancient Relics========

1. Six new ancient relics have been added:

* Divine Blessing Imprint: All abilities +10, Atk +200, M.Atk +200, both physical & magic critical dmg +10%, Def and M.Def +20%, final damage reduction by 60% when hit by Holy Dmg.

* Hoddle's Totem: All abilities +10, Atk +200, M.Atk +200, both physical & magic dmg +10%, normal and skill dmg reduction +10%, final damage reduction by 60% when hit by Dark Dmg.

* Hati's Eye: All abilities +10, Atk +200, M.Atk +200, normal and skill dmg +10%, max HP +10%, final dmg reduction by 60% when hit by Ghost Element Damage.

* Orb of Erosion: All abilities +10, Atk +200, M.Atk +200, both physical & magic critical dmg +10%, Def and M.Def +20%, final damage reduction by 60% when hit by Poison Element Damage.

* Orlog's Spirit: All abilities +10, Atk +200, M.Atk +200, all attributes dmg +10%, max HP +10%, final dmg reduction by 60% when hit by Neutral Dmg.

* Epoch Live Coal: All abilities +10, Atk +200, M.Atk +200, all species damage +10%, all species dmg reduction +10%, when attacking and being attacked, treat the enemy as a Humanoid species. Continues for 5 seconds, and operates once every 8 seconds at most.

2. From November 23rd to November 30th, the Ancient Relic Divine Crystal Shop will open for a limited-time exchange of the Veteran Sword!


======== Job Balance Adjustments ========

1. New entry for Sage Rune [Field Lord Rune]: The Elemental Domain allows allies and the user with the same element to have an element restraint coefficient of +0.15 against all elements (Generation Probability: 100%, existing runes directly activate this effect).

2. Sage Rune [Sufficient Magic Energy Rune] effect has been adjusted from "Magic Fist can attack once" to "Magic Fist has no limit on the number of attacks."

3. New entry for Sage Rune [Mental Disruption Rune]: Each attack increases magic penetration by 1%, lasting for 10 seconds, and can stack up to 30 times. (Generation Probability: 100%, existing runes directly activate this effect.)

4. Sage skill [Magic Fist] cool-down time is now fixed to 10 seconds.

5. Ninja skills [Hollow], [Myriad Hyakume] and [Ninjutsu - All-round Attack] no longer consume carried aura.

6. After Ninja skill [Tranquil Restoration] is fully cast, it increases the chance of your next [Quick Escape] to 100% for 10 seconds.

7. New passive skill in the Shadow Wolf/Hazy stage for Ninja, [Phantasm - Substitute] Lv.5: Each Thousand Shadows reduces damage received by Ninja by 4%/8%/…20%.

8. New active skill in Shadow Wolf/Hazy stage for Ninja, [Ninjutsu - Star Relocation] Lv.5: Increases the casting distance of the next primary target's long-range skill by 15 meters, lasts for 15 seconds.

9. Ninja skill [Soul Severance] modifier has been changed from "Deals physical damage equal to the user's Luk * 2/4/…20" to "Deals physical damage equal to the sum of user's Luk and Dex * 5/10/…50."

10. Ninja skill [Breaking Dawn] no longer has the effect of preventing entry into stealth.

11. The normal attack speed of Thousand Shadows summon from Ninja skill [Thousand Shadows] has been enhanced.

12. Medium Skill [Soul of the Ninja] now targets one's self when no teammates are selected.

13. Medium Skill [Eska] cool-down time has been reduced from 3.5 seconds to 1.5 seconds.

14. New Knight Rune [Intense Delirium-Star Rune] has been added.

* Increased Frenzy limit by 10~50 points

* Each point of Frenzy increases the user's humanoid racial damage reduction by 0.05%~0.3%

* The duration of Frenzy is now halved. For each lost point of Frenzy, restore 2% of max HP. (Generation Probability: 20%)

15. Hunter skill [Improve Concentration] effect adjusted from "no movement in 2 seconds" to "no movement in 1 second."

16. Hunter skill [Vulture's Eye] damage distance bonus effect has been increased from a maximum of 60% to 100%.

17. New effect for Hunter skill [Unlimited Stars]: after using [Unlimited Stars], the distance bonus effect of [Vulture's Eye] always remains at its maximum.

18. New effect for hunter skill [Dark Matter Trap - Black Hole]: If the [Dark Matter Trap] is cleared, there is a 10%/20%/…60% chance that the clearer will fall into the [Black Hole] for 2 seconds.

19. The cooldown reduction for Hunter skill [Stars Guardian - CD] has been adjusted from 1/2/…5 seconds to 2/4/…10 seconds.

20. New entry for Hunter Rune [Forest Elf Rune]: When [Hide] is removed, the attribute effect is still retained (Generation Probability: 100%, existing runes directly activate this effect).

21. Cooldown time for Priest skill [Badr’s Aria] has been adjusted from 50/48/…42 seconds to 50/46/42/38/34 seconds.

22. Priest skills [Badr’s Crown] and [Hoddle's Wings] are now compatible and can exist simultaneously.

23. Priest skill [Cure Barrier] no longer affects MINI/MVP.

24. Crusader Rune [Solid Barrier Rune]: changes from "[Auto Guard] removes block motion" to "[Auto Guard] removes block motion and it is undispellable."

25. Effects of Crusader skill [Auto Guard] and Rathgricy skill [Justice Aura] no longer stack.

26. New entry for Crusader Rune [Blood Sacrifice Rune]: For each 3% HP lost, improves [Sacrifice] damage by 1% (Generation Probability: 100%, existing runes directly activate this effect).

27. During Crusader skill [Divine Protection], nearby teammates will now be automatically linked.

28. Cooldown time for Crusader skill [Holy Light Barrier] has been reduced from 30 seconds to 20 seconds.

29. Crusader skill [Holy Light Barrier] now provides an additional physical attack damage reduction.

30. The damage ratio inherited by Bard and Dancer skill [Raging Storm] from [Arrow Shower] has been adjusted from 44%/48%/…120% to 55%/60%/…150%.

31. A new effect has been added to Bard and Dancer skill [Day and Night]: Sun] - recovers 1%/2%/…10% max HP per second. Moon - recovers 1%/2%/…10% max SP per second.

32. Cooldown time for Bard skills [Shining Sun and Moon], [Leylad's Resolve], [Ancient Song] has been adjusted from 120 seconds to 60 seconds.

33. New entry for Bard Rune [Fate Divination Rune], and Dancer Rune [Tarot in Dreams Rune]: Using [Tarot Card of Fate] has a chance to add [Wheel of Fortune] to yourself: reset all job skills’ cooldown times, can be triggered once every 30 seconds (Generation Probability: 100%, existing runes directly activate this effect).

34. New effect for Hollgrehenn skill [Destructive Hammer]: When dealing damage to monsters, decrease the target's refine M.Dmg by 20% for 10 seconds.

35. Cooldown time for Hollgrehenn skill [Artisan's Heart] has been adjusted from 28 seconds to 16 seconds.

36. Hollgrehenn skill [Focused Mode] adjusted from "Movement Speed fixed at 100%" to "Movement Speed max limit is 150%".

37. Cooldown for alloys made by Hollgrehenn has been adjusted unifiedly to 150 seconds.

38. Hela skill [Fatal Dream] will now apply the execution effect if HP conditions are met, even if the skill did not hit the target.

39. A new effect has been added to Hela skill [Garm]: When blocking lethal damage, makes the user immune to damage for 1 second.

40. Damage dealt by Gunslinger skill [Chain Action] trigger has been increased from 1.5 times to 2 times.

41. Gunslinger skill [The Rage of Tyrant] provides an additional 3%/6%/…30% skill damage bonus.

42. New effect added for Gunslinger Headwear Card [Firepower Assault Card] and [Firepower Assault ★Card]: Increases the casting range of [Blood Brand] by 5 meters.

43. A new Monk Rune [Starry Sky-Star Rune] has been added.

* Increases the effect range of [Warmth of Stars] by + 0.5~3 meters

* Cooldown time for [Warmth of Stars] -1%~30%

* During the duration of [Warmth of Stars], a constellation is lit every 2 seconds. (Generation Probability: 10%)

44. The effect of Monk skill [Fist Refining] has been adjusted from "Str increase by 6/12/…30" to "Str increase 3%/6%/…15%".

45. Monk skill [Critical Explosion - Break] effect adjust from "Str increase by 1/2/…10" to "Str and Int increase 2/4/…20".

46. Rogue skill [Pick'em Off] will also effect even when there are no enemies present within a 3-meter radius around the user.

47. Assassin skill adjustment:

* New effects added for Assassin skill [Assassination Halo]: Each point of Critical increases physical damage by 0.1%.

* New effects added to Assassin skill [Soul Sacrifice]: Each soul increases the physical damage by 1%.

* Fixed the repeated calculation problem in Assassin [Soul Assassination Rune] and Skill [Assassination Halo].

48. PvP Arena has additionally added a physical attack damage reduction.

49. In Team Competition, the debuff on the player holding the ball "2% skill damage reduction and auto attack damage reduction decrease every 5 seconds" adjust from "decreases 5% skill damage reduction every 5 seconds".


========Adventurer's Return Event========

Adventurer's Return Event has started

1. Activity deadline: 5 a.m., December 23, 2023

2. Rules of participation:

* Adventurers who satisfy the condition of "All characters on the account not logged in for >30 days" before 5 a.m., November 23, 2023, can start "The Journey Continues" activity;

* Adventurers who have participated in past "The Journey Continues" activity need to satisfy the condition of "All characters on the account not logged in for >45 days" to start again;

* Adventurers with a character Base level reaching 100 ;

* Eligible adventurers will initiate "The Journey Continues" event once online, lasting for 30 days and able to receive abundant rewards;

* Adventurers who have completed "The Journey Continues" activity cannot restart the return event this period;

3. Returning adventurers will receive special buffs

* Quest rewards:

--Completing daily quests can earn "Proof of Return", which can be used to exchange for numerous rewards in the shop;

--Completing daily quests can earn "Guild Gift" and "Encounter Gift", can distribute red packets in the chat channel when used, click to receive Zeny;

* Team bonus:

--Find NPC "Lavine-Star Guidance" in the dungeon after completing "Specified Dungeons", all team members can receive an additional reward, each account can only receive one reward per specified dungeon each week;

--Specified dungeons include: Endless Tower, Oracle Dungeon, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, Ponape Museum Island, Lost Isle, Chaotic Invasion, Secret Realm of Phantom, Whitestar Airship;

--Returning adventurers will receive an additional reward: "Condensed Stone of All Things";

--(Non-returning) teammates will receive an additional reward: "Reunion Gift" can be opened to receive "Proof of Return", there is a probability of receiving a rare back decoration "The Long Night";

--At most by opening the 15th "Reunion Gift", you will definitely receive "The Long Night", this guarantee can be triggered in cycles;

* EXP bonus: Killing monsters in the wild / Clearing Rift Dungeons can earn +100% Base EXP and Job EXP;

* Exclusive identity: There will be an exclusive return identity tag in the chat channel;

* Combat buff:

--Teaming up with returning adventurers to challenge dungeons, all adventurers in the team will enjoy "Halo of Return", get powerful buff to enhance combat!

--Returning adventurers gain buff: Basic Hp+200000, Physical, M.Atk+4000, Physical, Magic Penetration+20%, Physical, Magic Damage Reduction+20%

--Other teammates gain buff: Physical, Magic Penetration +10%, Physical, Magic Damage Reduction+10%

--When the returning adventurer leaves the dungeon, the "Halo of Return" disappears; when there are multiple returning adventurers in the team, the effect of "Halo of Return" will not stack

4. Exclusive gift package, returning adventurers can purchase exclusive special offer gift packages specifically for the long-awaited adventurers in[The Journey Continues]-[Special offer]page!

5. Adventurer's Call for Friends event

* Event deadline: 5 a.m., December 30, 2023

* Rules of participation: During the event, all non-returning adventurers will start the "Call Ally" event, invite returning adventurers to log in to the game, enter the invitation code in the "The Journey Continues" page, and you can receive generous rewards!

6. Detailed rules and reward content can be viewed in the[New Event]-[The Journey Continues]page.


========Kafra Adventure Log========

1、Update time: November 28 at 5 am

2、Please complete this Adventure Log before 5 am on March 19, 2024

3、Adventurers can accumulate experience to level-up the Adventure Log and unlock rewards step by step by completing the daily/weekly tasks of the Adventure Log

4、The Adventure Log can reward regular, advanced and collection rewards. You can upgrade the adventure log from within the adventure log function or on the reward screen


========Fantasy Generator·Card========

The Fantasy Generator·Card pool is getting a refresh!

1、Draw Rules

* Single Pull Price: 15 Big Cat Coins;

* Special Offer Pull Price: 8 Big Cat Coins;

* You can pull thrice daily at a special offer price; when you pull at the special offer price, you will receive 50 Nolan Cards each time. This offer resets daily at 5AM.

2、Card rarity and the corresponding draw probability is as follows:

* Rate up Cards: 0.5%;

* Preferred Cards: 2.0%;

* Featured Cards: 50.0%;

* Common Cards: 47.5%;

3、Rate Up Card Rules:

* Multiple rare cards are included in the Rate up Cards;

* If there is a rate-boosted card in the Rate up Cards, you have an 80.0% chance of drawing one of the rate-boosted cards when you pull a Rate up Card;

* Rate up Cards in the first half period include Devil Governor Card, Tao Gunka Card, Kobold Leader Card. The Rate up period lasts from December 1st, 5 AM until December 20th, 5AM.

* Rate up Cards in the second half period include Amdarais Card, Bloody Murderer Card, Firelord Kaho Card. The Rate up period lasts from December 20th, 5 AM until January 1st, 5 AM.

4、Cumulative Pull Rules

* If you have not drawn a Preferred Card after 55 consecutive pulls, the guarantee system will be activated; the chance of drawing a Preferred Card will increase with each pull, until you draw a Preferred Card;

* If you have not drawn a Rate up Card after 330 consecutive pulls, the guarantee system will be activated; the chance of drawing a Rate up Card will increase with each pull, until you draw a Rate up Card;

* The guarantee effect does not reset with the card pool, it continues until you draw the guaranteed card and then the next round starts.

5、The Card Gashapon Wish Power event will be temporarily available from December 1st, 5AM - January 1st, 5AM.

* This event is divided into two phases, phase 1 runs from December 1st, 5 AM - December 20th, 5 AM and phase 2 runs from December 20th, 5 AM - January 1st, 5 AM. The Wish Power accumulated in phases does not carry over.

* During the event, for every card drawn from the current Card Gashapon that is not the Rate up Card wished for, you will receive +1 Wish Power.

* During the event, once the Wish Power count reaches the maximum, the next Rate up Card drawn from the current Card Gashapon will definitely be the card wished for.

* During the event, if a wished for card is drawn from the current Card Gashapon, the Wish Power count will reset.

* During the event, if you wish to cancel or change the card you wished for, any accumulated Wish Power will be reset.

* Once the event ends, any accumulated Wish Power count will be cleared.


========Content Update========

1、The Epic Spirit difficulty of Lost Isle instance has added a "Devil Governor" drop: the "Devil Governor Card".

2、A new item has been added to the "Reward-Mall-Version" - the Glast Heim Perks Card, priced at 50 Big Cat Coins. There is no purchase limit for this item per account.

* The Glast Heim Perks Card allows activation of personal collections after it has been applied, and it gives: 1 "Knight’s Grand Adventure" limited-time headgear, 1000 Eden Coins, 100 Belief Dewdrops, 10 Glast Heim Mysterious Boxes, 1 Glast Heim Chest, and 1 Greedy Box of Glast Heim.

3、A new limited-time item, the Celebration Draco Gift Box, is now available in the "Reward-Mall" for 18 Big Cat Coins. This item has no purchase limit per account. Sale Date: 11/27 05:00 ~ 12/4 05:00;

Upon opening the box, players are guaranteed to obtain 300000 Zeny, between 25~40 Mora Coins, 12~24 Oracle Dust, 10-18 Oracle Crystal, 20~35 Gram Dust, and there's a 0.25% chance of getting an additional Windperch Wyvern - Kaguya.

4、Reset of first recharge double bonus: After the maintenance, every tier in Big Cat Coins for a player’s first recharge will receive double the coins.

5、An "Arcane Rune Upgrade Gift Box" has been added to "Reward-Mall-Limited", priced at 12 Big Cat Coins. The account purchase limit is 50 per month. Opening this will certainly yield 5 Holyglow Crystals and 200 Starshine Sands.

6、The Black Market Merchant has added the following items, which will go on sale in stores after 5am on November 24th:

* Tear Crystal, Cracked Shell, Hardened Skin, Turtle Shell, White Gem, and Shimmering Scale.

7、Improvement to the Novice experience

* Redesigned the Subject Challenges. Adventurers who have not completed the old version of the subject will be deemed as having completed all of them, and all unclaimed rewards will be directly sent via mail.

* Removed gameplay content relating to Heart's Origin. Adventurers who did not complete the Heart's Origin-related gameplay will be deemed as having completed all of them, and all unclaimed rewards will be sent directly via mail.

8、Support for the Team Competition Ranks list showing up to the top 1000 ranked by points.

9、The Advanced Function of King Poring has added White Star Knight Card enhancement. This White Star Knight Card is an accessory card with an effect of +5% movement speed, +10% critical damage, and an additional 1% critical damage for every 15 points of constitution.

10、Added the raid function to the Battle of the Cake. Players can unlock the raiding ability by successfully defending against 15 waves of monsters in the instance during each week's first attempt.

11、Display Job Series have been added to the 2nd Class Job Change process for all basic jobs (Knight/Crusader/Wizard/Sage/Assassin/Rogue/Hunter/Bard/Dancer/Priest/Monk/Blacksmith/Alchemist).

12、Collection Toy deposit/unlock rewards have been added to the Item Details interface.

13、The Royal Cuisine Association's Rare Ingredients Shop has added a new event food ingredient- Precious Four-leaf Clover- for sale.

14、Added new special visual effects when the Phantom Dragon Galiarontan Card is triggered.

15、Unified the quality display of costumes obtained from the Fantasy Generator Feast as purple.

16、Added new material exchange for the Stones of Universe and Concentrated Stones of Universe.


========Issue Fixes========

1、Fixed an issue where Jormungandr's normal attack "Fire Breath" could lock onto hidden units even when hidden units couldn't be seen.

2、Fixed an issue where Jormungandr can still normal attack even when receiving a debuff that disables normal attacks, after using "World Serpent".

3、Fixed an issue where the Void Territory Chest's effect: "Maximum damage taken per second is 50% of max HP", persists even when entering other instances from the Void Territory.

4、Fixed an issue where thes kill "Sword Parry" lacked the usage requirement in its description.

5、Fixed an issue where killing some monsters in Alberta resulted in abnormal Adventure Handbook statistics.

6、Fixed an issue where transformation after using a double-seated mount resulted in an abnormal transformed appearance of the single seated mount.

7、Fixed a disparity between the actual and displayed number drop of Wrapping Lace from the Chaos Invasion 4-star monster, Alice Maid.

8、Fixed an issue where the decomposition number of King Poring Card was inaccurately displayed.

9、Fixed abnormal item description of Bloody Dead Branch.

10、Fixed an issue where the 3rd Hela’s Adoramus quest could not be completed normally.

11、Fixed an issue where Shadow Saitama and Shadow Genos could not accept Hero's Adoramus quest.

12、Fixed an issue where Sage’s auto-battle regular skill release had problems.

13、Optimized the actual touch range of map teleporters, which used to cause accidental touches.

14、Fixed an issue where the weekly skin change quest could not be completed normally, and the completion was not displayed after transformation.

15、Fixed an issue where the Monk’s “Starry Sky Rune” using “Warmth of Stars” could only activate 4 constellations.

16、Fixed an issue where the Headgear "The Best Blacksmith on the Continent” could not be used.

17、Fixed a missing issue for the Black Cat Divination quest in Soul Hunting Ground.

18、Fixed a scene issue on the map of Darklight Forest, where it could cause some monsters in certain areas to be unkillable.

19、Fixed an issue where certain missions could not trigger the next step when entering the instance.

20、Fixed a display issue for the Frost Valley map teleportation point.

21、Fixed an issue where the daily mission red dot does not display. 

Update (October 24, 2023)

========Oracle Dungeon Update Preview========

1. It is expected that the [Normal/Elite 13th Floor] will be opened after the October maintenance. It is recommended that adventurers perform the weekly Oracle dungeon challenge after the maintenance to avoid missing out on weekly rewards.


========Fantasy Generator·Card========

[Fantasy Generator·Card]Card pool renewed!

1. Draw Rules

* Single draw price: 15 Big Cat Coins;

* Discounted draw price: 8 Big Cat Coins;

* You can draw at the discounted price 3 times per day. When using the discounted price, you will receive [Nolan Card]*50 for each draw. The discounted draws reset at 5 AM daily;

2. The rarity and corresponding probability of the cards obtained from each draw are as follows:

* [Rate up Cards]: 0.5%;

* [Preferred Cards]: 2.0%;

* [Featured Cards]: 50.0%;

* [Common Cards]: 47.5%;

3. Rate up Cards Rules

* Multiple rare cards are included in the [Rate up Cards];

* When there are probability-up cards in [Rate up Cards], there is an 80.0% chance to obtain one of the probability-up cards when drawing a [Rate up Card];

* The first half of the Rate up Cards include [Pocarani Card][Incantation Samurai Card][Garm Card], the UP time is from November 1st, 5 AM – November 20th, 5 AM

* The second half of the Rate up Cards include [Dark Snake Lord Card][Witch of Calamity Card][Ktullanux Card], the UP time is from November 20th, 5 AM – December 1st, 5 AM

4. Cumulative Draw Rules

* If you haven't drawn a [Preferred Card] for 55 consecutive times, the guarantee system will be triggered, and the probability of obtaining a [Preferred Card] will increase with each draw until you get a [Preferred Card];

* If you haven't drawn a [Rate up Card] for 330 consecutive times, the guarantee system will be triggered, and the probability of obtaining a [Rate up Card] will increase with each draw until you get a [Rate up Card];

* The guarantee effect will not be reset with the replacement of the card pool; it will continue until you get the guarantee, and then the next one will begin

5. From November 1st, 5 AM – December 1st, 5 AM, the Card Gashapon Wishing event will be available for a limited time

* This event has two phases, the first phase is from November 1st, 5 AM – November 20th, 5 AM; the second phase is from November 20th, 5 AM – December 1st, 5 AM, the [Wish Power] accumulated in the two phases will not be carried over

* During the event, after wishing for any of the 1 Rate up Cards in this phase's Card Gashapon machine, you will get +1 [Wish Power] when using Big Cat Coins to draw a non-wished Rate up Card

* During the event, when the number of [Wish Power] reaches the upper limit, the next Rate up Card obtained from this phase's Card Gashapon machine using Big Cat Coins will be the wished card

* During the event, once the wished card is drawn from this phase's Card Gashapon machine using Big Cat Coins, the number of [Wish Power] will be reset

* During the event, if you need to cancel or change the wished card, the accumulated [Wish Power] will be reset

* After the event, the accumulated [Wish Power] will be reset


========Content Update========

1. New MVP Dark Snake Lord added to Void Territory; defeating it gives a chance to obtain exclusive cards, headwear, etc.

2. Rune Cultivation Catch Up

* Added a new entry [attribute runes Speed up] in the character avatar-information tab-Catch up with acceleration.

* For servers open for more than 180 days, if the Adventurer's account has a low total EXP value of attribute runes, an additional fixed EXP will be obtained for each attribute rune consumed during attribute rune leveling up.

* Total EXP value calculation includes equipped attribute runes on all characters, attribute runes in Rune Bag, and unused [Sealed Rune Pack/Dusty Rune Bag] and [Old Rune Box] in backpacks and warehouses.

3. GVG Occupation Rules Optimization

* If a guild chooses [Quick Occupy] for a city other than its Original City, the Original City will serve as a [reserve city] and temporarily join the[list of optional cities of the Guild] for all other guilds that temporarily occupied it during this GVG. The city ownership will eventually be traced back in sequence from the final occupier, and if there is no further trace or no guild occupying it, the city will remain empty.

4. GVG Red Envelope Optimization

* Only guild members and mercenaries with participation data in the latest battle report can receive red envelopes obtained during this GVG.

* When GVG red envelopes are issued, the number of shares is fixed at the number of participants in this GVG; the more participants in this GVG, the more rewards in the red envelopes.

* The guildmaster of the guild that successfully occupied a large/medium/small city can choose to grant 3/2/1 Adventurers' Blessings to the participating Adventurers, allowing them to receive more rewards when claiming red envelopes.

* Red envelopes can be claimed within seven days after being issued, and any unclaimed portions will not be returned afterwards.

* Unissued red envelopes will be recycled after the next GVG ends, so please issue them in time, Guildmaster!

* The above rules apply only to GVG red envelopes obtained after this feature update.

* Fixed the issue where mercenaries could issue GVG red envelopes in the GVG channel.

5. Guild War Battle Report Data Rule Adjustment

Added battle report data statistics to support non-Guild War Front battle data (such as kills, deaths, cures, revives, etc.)

So that players participating in guild wars outside of the Guild War Front can claim guild red envelopes

* Adventurers with existing battle report data can claim guild red envelopes, with data statistics supported as follows

Kill, death, cure, revive data in any warline

Emperium-related data in Guild War Front (occupying points, occupancy time)

* Adventurers can check the battle report interface to consult defense side participation conditions and non-Guild War Front participation rules.

6. Gear Upgrade Auto-Select Gear Optimization

* Improved gear upgrade operation experience. After the update, when upgrading gears, gears with refine level will not be automatically added to the consumption column by default (only when opening the interface or switching upgrade gear)

7. One-Key Riding Skill Adjustment

* Optimized Adventure Skill-Rapid Riding feature, the system will automatically select rideable mounts in the backpack after application, no manual addition needed

* Adventure Skill-Rapid Riding is now obtained by default and no longer needs to be purchased and learned from the Adventure Skill store.

8. Leisure Mode and MVP Contest Optimization

* Yoyo Arena room limit increased from 20 to 30.

* Emphasize that only Auto Attack can cause damage in Emperium battles;

* MVP contest now has a countdown, monsters will start respawning after 30 seconds.

9. Quest Optimization

* Optimized rewards for hero class quests, players can get an additional [Big Cat Voucher·Feast*20] for each hero class quest completed, and a total of 100 for completing all hero class series quests; limited to once per account.

* Reduced the difficulty of Warden in the main quest "Dawn's Light Before Despair" in Alberta.

10. Novice Experience Optimization

* Optimized South gate mainline [Rampaging Baphomet Jr.] dungeon.

* New main quests for levels 1-120 requiring a certain level can pop up the Rapid EXP interface by clicking the right side "quest tracking" so that players can quickly find leveling methods.

11. Team Competition System Help Explanation Optimization

12. Hela's tail appearance and weapon appearance name changed.

13. Optimized class [Rathgricy] skill [Sacred Retribution], which can now be selected in skills to change a teammate's Attack type.

14. White Imprison effect [immune to any damage other than psychic attribute damage] now invalid for MVP and Mini-monster.

15. Added status display in player status bar after using Chemical Protection Weapon.

16. King Poring added 8 new composition cards:

* Ghostring ★ Card

* Smokie ★ Card

* Gazeti ★ Card

* Chepet ★ Card

* Orc Baby ★ Card

* Jakk ★ Card

* Deje ★ Card

* Basilisk ★ Card

* Arc Angeling ★ Card

* Dreamy Cait Sidhe ★ Card

* Garm ★ Card

* Hill Wind ★ Card

17. During the event, Adventurers with Base level 25 or higher can participate in the quest by going to Prontera and finding [Emotion ElfJoy].

* Event period: November 9th - November 23rd

* A total of 3 consecutive quests: Complete 1 & 2 quests to get Zeny x 120,000, Complete the 3rd quest to get Zeny x 300,000 and a limited Headwear [Helmet of Initial Heart] x1

* If an Adventurer does not complete the quest on the day it is issued during the event period, they can complete the issued quests in sequence at any time during the event period.

* This event is limited to account-bound quests.

18.[Pocarani] of [Ponape Museum Island] on Epic Spirit difficulty now drops [Pocarani Card] too.


========Issue Fixes========

1. Fixed the issue where the Alchemist class using Transformation Scroll before entering the 66 Map would still affect the creature's attributes after entering the 66 Map

2. Fixed the issue where the ultra-initial Rune [Blizzard Thunderstorm - Star Rune] effect [stacking [Thunderbolt] probability increased from 20% to 30%] did not actually take effect

3. Fixed the issue where Rathgricy has a chance to consume 2 Angel Snow Feathers at once when receiving high-frequency attacks while using [Divine Wing Armor]

4. Fixed the issue where the character's appearance (using Scroll or the skill [Great Serpent]) would cause the Fantasy Generator interface to display abnormally

5. Fixed the issue where the enchantment function would automatically switch to the "enchantment" interface-selected gear, rather than the current gear after changing gear and selecting enchantments to upgrade

6. Fixed the issue where players could not cast skills on teammates by clicking on their portraits in dungeons

7. Fixed the issue where activating Stay Alert during ancient dungeon Boss animations would still automatically attack the Boss after the animation ends

8. Fixed the issue where the Moon Fairy pet appeared in the adventure handbook

9. Fixed the issue with the guild building [Incredible Vending Machine] sometimes being unclickable

10. Fixed the issue where the Priest and Warrior of Wildfire skills [Glowing Bliss] wouldn't refresh after reaching full stacks

11. Fixed the issue where Jörmungandr and Sage could not perform regular attacks during weapon switching

12. Fixed the issue where players could buy refined items above level 8 when upgrading through Rapid purchase

13. Fixed the issue with the inaccurate description of the third attribute of Smokie's star card

14. Fixed the issue where healing would appear as MISS when the Team Competition [Combat Proficient] talent is learned

15. Fixed the issue where the void MVP Dark Priest Magaleta lacked crowd-control immunity

16. Fixed the issue where performing gear enhancement in the inventory may result in gear being lost

17. Fixed the issue with the abnormal display of exhaust effects for the mount [The Feral Bunny]

18. Fixed the issue where the Job Mount half-price voucher shop did not include the "Xiezhi" series of mounts

19. Fixed the issue where marking an unenhanced gear as a favorite and storing it in the warehouse would still automatically sell it

20. Fixed the issue where the red-dot monsters in Toy Factory 1F2F would not attack

21. Fixed the issue where Phantom Equipment could not be safely refined or use Refinement Coupons

22. Fixed the issue where the guild building Poring couch displayed as upgrading but could not be donated materials for assisting the upgrade

23. Fixed the issue with the incorrect item in Freyr's shop - Time Traveler Costume Voucher 

Jormungandr (September 19, 2023)

========Client Update========

1. Due to an engine optimization upgrade, the original client will not be able to access the game after this maintenance. iOS/Android users must update the complete client through the App Store/Google Play to enter the game.

2. After updating and installing the complete game for the first time, you can claim [Big Cat Voucher I*30] and [Time Invitation*30].

3. As an additional update benefit, the following events will be activated after the client update:

* From September 19th after maintenance until September 26th at 5:00 AM, upon completing the daily signboard for the first time, players can earn an extra [Glittering Rune Stone - Star]*1, [Adventurer Coin]*1, and [Time Adventure Potion]*1.

* From September 26th at 5:00 AM to October 3rd at 5:00 AM, upon completing the daily signboard for the first time, players can earn an extra [Glittering Rune Stone]*1, [Adventurer Coin]*1, and [Fortune Coin]*10.

Adventurers using guest accounts, please remember to upgrade to an official account before updating.

========New Hero Class[Jörmungandr]========

1. Unlock Method

* Characters with a Tier 3 Sorcerer Class can use the[Echo of Fate Voucher]in the[Class]-[Jörmungandr]interface to unlock Jörmungandr

* The Jörmungandr trial feature is available in both the[Class]-[Jörmungandr]and[Recharge]-[Hero]interfaces

2. Development Path

* Traits:

--Traits are exclusive core skills for Hero Classes, unlocked at level 1 when unlocking a Hero, and can reach up to level 7

--Activating runes with trait effects can increase trait levels, and powerful extra skill effects will be unlocked at levels 4 and 7

* Skills: Gaining Job levels for Jörmungandr can earn skill points

--The maximum Job level for Jörmungandr is 93

* Runes: 3 new exclusive S-rank and S-star skill runes for Jörmungandr have been added

--Obtaining Jörmungandr-specific runes is a chance result from rune identification, and all other rune fusion methods also support the operation of Hero runes

* Aeisr Monument: A new Jörmungandr-exclusive Aeisr Monument has been added, with all sections unlocked upon the monument's unlocking; adventurers can activate it

3. Hero Fetters

* In the[Class]-[Jörmungandr]-[Hero Fetters]interface, adventurers can complete a series of Growth Quests to obtain rewards.

4. Jörmungandr Growth Packs on sale in the B Coin Store

* Sale Period: September 19th maintenance – October 19th, 5 AM

* New[Job Lucky Bag - Jörmungandr]pack, priced at B Big Cat Coin*98, account purchase limit of 1

- Open to receive: Job Voucher*1, Refined JOB Potion - Sage Type*2000

* New[Rapid Growth Pack - Jörmungandr]pack, priced at B Big Cat Coin*198, account purchase limit of 1

- Open to receive: +10 Tome of Bloodscale [1], Weapon - Magic 2 Enchantment Voucher, Exclusive JOB Potion - Jörmungandr, Devil Skull, Dreameater's Disguise, Classic Robe, Orderly Ankle Boots, Floral Hair Clip, Guide's Brooch, Lucky Shield - Star Rune, Universal Indulgence - Star Rune, Endless Misfortune - Star Rune, Sandstorm Invasion Rune, Boulder Penetration Rune, Time Barrier Rune

* New[Hero Promotion Pack - Jörmungandr]pack, priced at B Big Cat Coin*428, account purchase limit of 1

- Open to receive: +12 Tome of Bloodscale [2], Jörmungandr Rune Supply*10, +10 Devil Skull[1], +10 Dreameater's Disguise[1], +10 Classic Robe[1], +10 Orderly Ankle Boots[1], +10 Floral Hair Clip[1], +10 Guide's Brooch[1], Cloak - Arcane 2 Enchantment Voucher, Accessory - Tenacity 2 Enchantment Voucher, Off-hand - Insight 2 Enchantment Voucher, Footgear - Arcane 2 Enchantment Voucher, Tome of Hellfire Supply Box*5

* New[Tome of Hellfire Supply Box]pack, priced at B Big Cat Coin*18, no purchase limit

- Open to receive: a random[Tome of Hellfire[1]]with refinement level 4~12

* New["Jörmungandr" Bundle], priced at B Big Cat Coin*540, account purchase limit of 1

- Open to receive[Job Lucky Bag - Jörmungandr, Rapid Growth Pack - Jörmungandr, Hero Promotion Pack - Jörmungandr]

========Kafra Adventure Log========

1. Update Time: 5 AM on September 23rd; complete this edition of the Adventure Log by 5 AM on November 28th

2. Adventurers can complete daily/weekly tasks in the Adventure Log to earn EXP, level up the Adventure Log, and progressively unlock rewards

3. The Adventure Log is divided into Common Rewards, Advanced Rewards, and Collection Rewards, and adventurers can upgrade their Adventure Log within the feature

========Fantasy Generator - Card========

[Fantasy Generator - Card]card pool updated!

1. Draw Rules

* Single draw price: 15 B Big Cat Coins;

* Special draw price: 8 B Big Cat Coins;

* Draw with a special price up to 3 times daily; each special price draw grants[Nolan Card]*50; special price draw times reset daily at 5 AM

2. Rarity and corresponding probability for each draw are as follows

* [Rate up Cards]: 0.5%;

* [Preferred Cards]: 2.0%;

* [Featured Cards]: 50.0%;

* [Common Cards]: 47.5%;

3. Rate up Card Rules

* Multiple rare cards are included in [Rate up Cards];

* When a rate-up card is present in [Rate up Cards], there is an 80% chance of obtaining one of the rate-up cards when drawing a [Rate up Card];

* This edition's Rate up Cards will be divided into[All New Card UP]and[Classical Card UP]

--[All New Card UP]includes[Sea Spirit Totem Card][Osiris Card][Bloody Knight Card], UP Time: 5 AM on October 1st – 5 AM on October 20th

--[Classical Card UP]includes[Eddga Card][Phantom Dragon Galiarontan Card][Grandma Wolf Card], UP Time: 5 AM on October 20th –5 AM on November 1st

4. Cumulative Draw Rules

* If no[Preferred Card]is drawn within 55 consecutive draws, the guarantee system is triggered, and the probability of obtaining a[Preferred Card]will increase with each draw until one is obtained;

* If no[Rate up Card]is drawn within 330 consecutive draws, the guarantee system is triggered, and the probability of obtaining a[Rate up Card]will increase with each draw until one is obtained;

* The guarantee effect won't reset with the card pool changes, and the next guarantee will start once the previous one is obtained

5. Card Gashapon Wish Feature

-- After making a wish for 1 of the Rate up Cards in the current Card Gashapon, if a non-wished Rate up Card is drawn using B Big Cat Coins,[Wish Power]+1 is obtained

-- When[Wish Power]reaches the maximum limit, the next Rate up Card drawn using B Big Cat Coins in the current Card Gashapon is guaranteed to be the wished card

-- Once the wished card is drawn using B Big Cat Coins in the current Card Gashapon,[Wish Power]will be reset

-- Canceling or changing the wished card will reset the accumulated[Wish Power]

--[Wish Power]will be reset when the current Card Gashapon ends

========Content Update========

1. In the Epic Spirit difficulty [Exploration Lost Isle], the [Molten Colossus] has been added with a [Sea Spirit Totem Card] drop.

2. King Poring's advanced level has added the [Jörmungandr of Dreams Card] synthesis, and the [Jörmungandr of Dreams Card] is a weapon slot card.

* The equipment effect is skill damage +5%; for every weapon refinement +1, skill damage +0.5%; when attacking a target with abnormal status, the target's damage increases by 2% for each abnormal status.

3. MVP Dark Magaleta has been added to the Void Territory. Defeating her has a chance to obtain exclusive cards, headwear, etc.

4. Void Territory MVP refresh rules optimization:

* Dark Magaleta and Baphomet are summoned at the same altar, so Baphomet will be adjusted to be summonable between 0-15 minutes or 15-30 minutes of every hour.

* Dark Magaleta can be summoned between 30-45 minutes or 45-60 minutes of every hour, based on the end time of the summoning ritual.

* Each MVP can only be summoned once every 15 minutes. Adventurers please judge whether the MVP can be summoned according to the time display of the Judgement Code.

5. Smile Assistance and Quest Currency optimization

* The Smile Assistance in Izlude, Geffen, Morroc, Gingerbread City, Lighthalzen, Prontera Palace, and Alberta areas have added accessories, accessory blueprints, costumes, and weapon appearances.

- Includes: Accessory blueprints dropped by monsters in each area, (Original) Glory-Commemorating Coin exchanged for accessories, costumes, weapon appearances, (Original) Faith Power, Institute Secret Letter, Kingdom Glory Weapon Voucher purchased exclusive weapon appearances, (Original) Edelweiss, Mechanical Gear exchanged accessory blueprints, can all be exchanged at the Smile Assistance in each area using Eden Coins.

* Removed the item [Glory-Commemorating Coin], removed the [Glory-Commemorating Coin] Shop NPC entrance, and modified it to [Prontera Palace Smile Assistance Reputation]. Complete quests to increase reputation level and exchange (original) Glory-Commemorating Coin for accessories and costumes. Players who have already completed quests or are in progress will automatically receive reputation and unlock corresponding purchase permissions upon login.

* Removed the item [Edelweiss], [Mechanical Gear] NPC shop entrance.

* The adventure handbook monster tab [Add Targets] has added new monster kill tiers. After completion, players can unlock corresponding accessory blueprint purchase permissions at Smile Assistance. Players who have already completed this tier of add targets will automatically unlock corresponding blueprint purchase permissions upon login.

6. After updating, the Smile Assistance shop in Payon, Al De Baran, and Gingerbread City will remove the [Dreams of Sunrise] pupil gift box.

7. After the update, the pupil hairstyle shop supports directly using Zeny to unlock pupils and hairstyles (excluding collaborative hairstyles and pupils).

* Put the [Dreams of Sunrise] system pupil gift box into the pupil shop, which can be directly unlocked using Eden Coins.

* After maintenance, we will recycle the excess pupils and hairstyle vouchers in your inventory. Recycling compensation will be distributed via mail. Specific contents are as follows:

--Recycled items: [Alice, Night's Fantasy, Joy of Autumn, White Love Song, Dream Sky, Glaze Kiss] series gift boxes; [Slayer limited hairstyle voucher] and corresponding collaboration job hairstyle vouchers.

--Compensation items: [Big Cat Voucher·Feast]*6 per voucher.

8. Removed old quest manual-related functions, including [Adventure Chapter], [Records of Scenery and Customs], and [Feature Guide] functions.

* Added version image preview function to the current quest interface. Players can click the image icon in the quest bar to view the image after completing the main series quests.

9. Monthly card function optimization, added monthly card privileges, more benefits without any extra cost!

* Free Gacha: During the use of the monthly card, the number of free attempts for monthly headwear gacha is increased by 2, and the number of free attempts for costume gacha is increased by 2.

* Privilege Rewards: During the use of the monthly card, complete designated weekly tasks to receive privilege rewards. Specific rewards can be found in the [Daily] function.

10. BOSS control bar mechanism adapted for Echoing Corridor dungeon.

11. [Accurate Hunting] adjusted to only take effect in the wild and improved the performance of auto-battle in dungeons.

12. Optimized the description of the Enchantment Voucher item, making it easier to view the combination effects.

13. Optimized and adjusted some area's elegant sitting positions on the map.

14. The single-damage limit in the [Ponape Secret Realm] dungeon has been adjusted from 4294K to 2.1B.

========Issue Fixes========

1. Fixed the issue where the cancel button doesn't work and clicking cancel then depart in the confirmation interface in Ponape Secret Realm dungeon.

2. Fixed the issue where the 5th effect of [Assassin's Jur] didn't provide a 15% soul acquisition rate but 100% instead.

3. Fixed the issue where some +3 damaged gears had the same price as white gears in the exchange; prices will change after the announcement period ends.

4. Fixed the issue where the effect of transforming into a dragon race with the [Phantom Dragon Galiarontan Card] would persist indefinitely unless the shoes are unequipped.

5. Fixed the issue where the Spirit Medium skill [Kaizel] couldn't restore full HP and MP when equipped with an Osiris Card.

6. Fixed the issue where Nidhogg's skill [Flower's Protection] would reduce friendly healing effects.

7. Fixed the issue where Hela's skill [Garm] would sometimes fail to restore HP and result in death upon receiving high-frequency lethal damage.

8. Fixed the issue where the Rogue skill [Silence Vow] had an abnormal effect when used in [Earth Field].

9. Fixed the description error for the Warrior of Wildfire skill [HP Alight].

10. Fixed the description error for the 4th upgrade of [Slatter’s Hand Axe] (changed from triggering on attack to triggering on regular attack).

11. Fixed the issue where monster unlocks in the adventure handbook were abnormal, and some achievement numbers were met but not unlocked.

12. Fixed the issue where in Oracle Dungeon Elite 12 difficulty, players had to wait for the poison circle to shrink to its smallest size to clear the dungeon after defeating all monsters.

13. Fixed the issue where auto-battle couldn't properly seek targets during tower climbing, causing auto-battle to interrupt.

14. Fixed the issue where the "miss" text wasn't displayed after an attack missed

15. Fixed the text error in the description of the [Noble Cross] gear.

16. Fixed the issue where the 1st and 2nd hole upgrade effects of [Abrey Bow] were different.

17. Fixed the issue where obtaining costumes and series headwear from the Fantasy Generator wouldn't display "GET".

18. Fixed the issue where the [Soul Judgement] skill effect was abnormal.

19. Fixed the issue where Guardian of the Beginner skill [Spirits Recovery] caused HP loss when changing maps.

20. Fixed the issue where the 5th effect of the weapon [Griffin's Claw] sometimes didn't trigger.

21. Fixed the issue where the guild line partition couldn't be seen in the wilderness and main city lines.

22. Fixed the description error of the Doram skill "Dolan Trick", removing the part mentioning it doesn't work on mini/MVP.

23. Fixed the issue where the costume animations wouldn't automatically play after idling for 180 seconds.

24. Fixed the issue where the mainline sailor costume and June Feast costume caused character model anomalies when worn by female characters.

25. Fixed the issue where Base and Job's percentage textboxes didn't increase after activating server level acceleration.

26. Fixed the issue where the setting-Shopping function didn't work when turned off.

27. Fixed the issue where the quest interface in Soul Hunting Grounds was abnormal, making it impossible to complete.

28. Fixed the issue where wedding invitations didn't expire and get recycled.

29. Fixed the issue with Hero's Adoramus quest series where the character would automatically path-find to the Unlimited Library every time they returned to town or changed professions.

30. Fixed the issue where using Nollen's guidance to activate all cards didn't require a second confirmation.

31. Fixed the issue where the interface for bulk refining appeared when choosing an NPC refining transfer function. 

GvG Season 3 (August 22, 2023)

=======Battle Control Optimizations========

1. We hope to provide Adventurers with a smoother and more refreshing battle experience.

2. Therefore, we've optimized battle controls of all jobs, improving precast (the period between start of animation and skills taking effect) and backswing of job skills. The details are as follows:

* For charged skills, precast period of following attack movements starts during the charging, so that the skill is released once charging ends.

--If the skill's charging is shorter than precast animation of its attack movements, the charging will be skipped.

* After a job skill is released, you can cancel its backswing by [moving], [releasing a skill], etc.

--The timing for backswing canceling differs from skill to skill.

========Warrior of Wildfire Skill Changes========

1. [Slash - Light] now lasts 3s, dealing DMG once per sec.

2. [Inferno Armor] no longer costs Spirit Bombs.

3. [Inferno Armor - Hope] new effect: When in Inferno Armor state, increases skill DMG by 15%.

4. [Five Ways] effect has been changed from "Reduces DMG from all races. Increases Max HP, debuff resistance, M.ATK, and P.ATK by 1%/2%…5% each" to "Reduces DMG from all races. Increases Max HP, debuff resistance, M.ATK, and P.ATK by 3%/6%/…15% each."

5. [Five Ways - Training] effect has been changed from "Increases Five Ways' attribute bonus percentage by 0.5%/1%/…2.5%" to "Increases Five Ways' attribute bonus percentage by 1%/2%/…5%."

6. [Swords of Fervor] effect has been changed from "Increases range of [Twin Flame Slash] and [Slash - Light] by 3m" to "Increases range of [Twin Flame Slash], [Slash - Light], [Super Spring Twin Flame Slash], and [Super Spring Flashing Slash] by 3m."

7. Changed effect of [White Blaze King's Protection - Wild Roar] from "Changes [Slash - Light]'s adjustment to all to 100%" to "Changes [Twin Flame Slash] and [Slash - Light]'s adjustment to all to 100%."

8. Cooldown and latency of [Slash - Light] have been reduced from 2s to 1.5s.

9. Changed [Super Spring Flashing Slash]'s multiplier from 52%/64%/…160% to 108%/116%/…180%.

10. Warrior of Wildfire now has a new skill: [Deep Cut] Lv.5 when in Inferno Armor mode. Fixed a bug where Warrior of Wildfire's [Slash - Light] and [Super Spring Flashing Slash] deal incorrect DMG.

11. Warrior of Wildfire can now equip [Etched Imprint Rune].

========Exchange Pre-order========

1. Pre-order feature has been added to the Exchange. This feature is only available when a certain Premium is activated.

2. Adventurers can search for items or select items already available in the Exchange, tap Pre-order, then set the quantity and other parameters to create an order.

3. When the order is active, the system will automatically purchase items that fit the Adventurer's order requirements, until the order is fulfilled or expires.

* When the Adventurer is offline, the system will try to fulfill the order at a certain interval;

* When an order is created, the Adventurer must pay the total price in Zeny. The Zeny will be used to purchase the items in the order. When the order is canceled, the remaining Zeny will be returned to the Adventurer.

* When the order is active, the system will automatically purchase the items offered in the Exchange. If the purchase fails, Zeny will be returned to the fund pool. If the purchase is successful, the Adventurer needs to collect the item from the transaction record.

====Holy Ground War Season 10========

1. Holy Ground War Season [10] Starts

Season mode of [Arena]-[Holy Ground War] is now available. After Lv.100+ players form teams of 12, team leaders can start matchmaking. If a team has less than 12 members, the system will match the team with random players until it has 12 members.

Holy Ground War Season 10 will start on Sep 16. Every Saturday from 20:00to 24:00, season mode matchmaking is available.

Because hero class Jörmungandr's update is on Sep 19, the competition that week is canceled. In other words, there will be no competition on Sep 23.

Season time: Sep 16 - Oct 7

2. Holy Ground War's Season [10] [Tournament] is starting.

1. Tournament Time

1) The Tournament is scheduled between Oct 9 and Oct 14.

3. Participation Rules

1) [Tournament] had been added to the [Arena]-[Holy Ground War] page.

2) From Monday 05:00 to Friday 24:00, Adventurers are required to create/join a Tournament team. When all 12 players in the team confirm participation, the team leader can sign up for the event as a team.

3) Event registration is available from Friday 05:00 to 24:00. Registered teams will be ranked according to the last season's total 6v6 Team Competition points of the 12 Adventurers in the team. The top 32 teams are officially qualified to join the event.

4) At the end of the registration period, participating teams will be matched based on their 66 scores. The matchmaking rules are:

Based on the 66 scores, the first 1/4 of the teams will be seed teams. (For example, 8 teams will be chosen from 32 teams.)

Among the seed teams, the top 4 and the bottom 4 teams will be randomly placed in the left or right half of different groups.

The remaining teams will be randomly assigned.

In the final, all teams (8) will be randomly assigned.

4. Schedule Rules

1) The first round starts at 20:00 Saturday. 15 minutes before the match (19:45-20:00), the team leader must tap [Start Matchmaking] to confirm participation, and the team that fails to tap [Start Matchmaking] within 15 minutes will be considered to have forfeited the game;

2) When a member of the team is not in the registered team roster, when a team member is offline or when there're less than 7 players in the team, matchmaking cannot be started.

3) This is a single-elimination tournament, which means the final champion among the 32 teams can be decided after 5 rounds. The defeated team in the last round will be the runner-up and the two defeated teams in the second-to-last round will both be 3rd place.

4) You can view the detailed rules in the game.

5. Tournament Rewards

1) Tournament Ranking Rewards:

Champion: [Ultimate Ancient Relic Shard] *1

Runner-up: [Ancient Dust] *500

3rd–4th place: [Ancient Dust] *200

5th–8th place: [Ancient Dust] *100

9th–16th place: [Ancient Dust] *50

17th–32nd place: [Honor Proof] *5,000

[Ancient Dust]: Can be exchanged for blue relic shards. Gather a certain number of it to exchange for [Ultimate Ancient Relic Shards].

2) The top 16 can get brand-new back headwear [Nightsever Witch] and ["Loli Ruri" Exclusive Chat Box].

When you use a specified chat box changing item, it will trigger the changing feature of the specified chat box type.

You can tap a character's avatar and enter changing screens of personal avatar, background board, etc. Find the corresponding chat box changing tab and choose the specified type to change your chat box skin.

Channels where chat boxes can be changed so far: world, guild, chat room, nearby, private message. (Chat box change doesn't work if you send emoji only.)

========GvG Season 3========

1. GvG Season 3 will start on Aug 31.

* The season lasts 6 weeks, from Aug 31, 2023 to Oct 5, 2023. Guilds will be ranked by the sum of their 3 highest scores.

* When a new season starts:

--Ownership will reset and all cities will become neutral.

--The GvG peak grouping will reset.

--Progress of Great Guild Stew will reset.

--GvG season equipment will be removed.

2. New Season Rewards

* All members of top N+1 guilds on the server final score leaderboard (N is the number of battle lines on the server) will be awarded the season's [Abyss Wild Roar] mount.

* Only characters that join the guild more than one week before the last match of GvG regular season can claim season rewards.

* Members of the winning guild will get the season trophy in addition.

========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of single draw: 15 Big Cat Coins;

* Price of special draw: 8 Big Cat Coins;

* 3 special draws are available every day. Special draws also reward [Nolan Card]*50 for free after each draw. This limit resets on 05:00 every day;

2. The rarity and the corresponding rate per draw are as follows:

* [Selected Card]: 0.5%;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When the [Selected Card] list includes Rate Up Cards, if you draw a [Selected Card]. There is an 80.0% chance to receive one of the Rate Up Cards;

* The selected Rate Up Cards this time are split into [New Rate Up Cards] and [Classic Rate Up Cards].

--[New Rate Up Cards] include [Molten Colossus Card], [Golden Thief Bug Card] and [Chimera Card]. The Rate Up time is Sep 1, 05:00 to Sep 20, 05:00.

--[Classic Rate Up Cards] include [Orc Hero Card], [Phreeoni Card] and [Eremes Card]. The Rate Up time is Sep 20, 05:00 to Oct 1, 05:00.

4. Guaranteed Draw Rules

* If you didn't receive any [Preferred Cards] after 55 draws, the guarantee system is triggered, which increases the chance of getting [Preferred Cards] after each draw and resets when a [Preferred Card] is drawn;

* If you didn't receive any [Selected Cards] after 330 draws, the guarantee system is triggered, which increases the chance of getting [Selected Cards] after each draw and resets when a [Selected Card] is drawn;

* The draw count doesn't reset when a new pool is released. It only resets when a guaranteed rarity card is drawn.

5. Added a wishing feature to this session's Card Gachapon!

--After you wish for any 1 selected Rate UP Card of this session's Card Gachapon, if you draw a selected card with Big Cat Coins that is not what you wished for, you'll get [Wish Power] +1.

--When your [Wish Power] reaches the limit, the next selected card you draw from this session's Card Gachapon with Big Cat Coins will be the card you wished for.

--After you draw the card you wished for with Big Cat Coins from this session's Card Gachapon, your [Wish Power] count will reset.

--If you cancel or change the card you wished for, the [Wish Power] count will reset.

--After this session's Card Gachapon ends, your [Wish Power] count will reset.

========Time Wish Machine Optimization Preview========

1. The brand-new [Time Wish Machine] and [Timeless Classics] Shop will become available on August 22!

* You can draw [Adventure Handbook] costumes and headwear not yet unlocked from [Time Wish Machine], as well as the special item [Reunion Proof]。

* [Reunion Proof] can be used at the [Timeless Classics] Shop to exchange for updated [Time Wish Machine] costumes and headwear.

2. [Time Wish Machine] Update Rules

* This feature will be updated for the first time upon its launch, and updated on the 10th day each month after that. Items won't be removed once included.

* [Time Wish Machine] will only include costume and headwear gachapon listed 6 months or more before now. Only items already included in [Time Wish Machine] can be exchanged at the [Timeless Classics] Shop.

* [Time Wish Machine]'s update is divided into 2 phases:

--In phase 1, [Time Wish Machine]'s first update will include all costume and headwear gachapon items from Augusts and Septembers of previous years (2018-2022). After that, each update will include previous costume and headwear gachapon items from the 2 following months of previous years. In other words, on Sep 10, items from Octobers and Novembers of previous years will be included, and so on.

--Phase 2 will start after phase 1 sees 6 updates. On Feb 10, 2024, [Time Wish Machine] will include costume and headwear gachapon items from August, 2023. After that, each update will include previous costume and headwear gachapon items 6 months before the current time. In other words, on March 10, 2024, items from September, 2023 will be included, and so on.

* Previous collaboration costume and headwear gachapon will not be available at [Time Wish Machine] or [Timeless Classics] Shop.

3. [Time Wish Machine] Draw Rules

* You can draw [Adventure Handbook] costumes and headwear not yet unlocked from [Time Wish Machine], as well as the special item [Reunion Proof].

* Once you've obtained any item of a headwear/costume series, you'll no longer draw items of this headwear/costume series from [Time Wish Machine]. Please check the [Timeless Classics] Shop for details.

* [Time Wish Machine] divides headwear and costumes into multiple groups by rarity. When you've obtained all items in one group, chance of [Reunion Proof] increases.

4. [Timeless Classics] Shop Rules

* [Reunion Proof] can be used at the [Timeless Classics] Shop to exchange for updated [Time Wish Machine] costumes and headwear.

* Costume and headwear gachapon at [Timeless Classics] Shop are in chronological order, so that Adventurers can check their collection progress with ease!

5. Other General Optimizations

* Added a try-on feature to costume gachapon, headwear gachapon, Time Wish Machine and Timeless Classics Shop and removed the previous try-on screen.

* The moment a new item yet to be unlocked in [Adventure Handbook] is drawn, "GET" is displayed.

========New Content========

1. Gold Coin Store content adjustments

* Packs under the [Hot]-[Limited] tab have been moved to the [Mall] tab.

* On Aug 28, prices of "Preferred Rune Supply, Preferred Equipment Supply, and Preferred Enchantment Supply" will be adjusted.

--Price of the first discount pack each week is now 0 Big Cat Coin instead of Zeny x288,888.

2. Team Competition talent adjustments

* [Combat Proficient] effects: "Reduces own skill latency by 5%/10%/15%/20% and skill cooldown by 5%/10%/15%/20%" changed to "When using a Job skill, a 3%/6%/9%/12% chance to skip cooldown and latency. When taking skill DMG, a 3%/6%/9%/12% chance to negate DMG."

3. Changes to Phantom Equipment Tutorial Quests

* Adventurers who have completed the Phantom Equipment tutorial quests and had their tutorial equipment correctly removed will get two pieces of tutorial equipment (Old Heilion Bracelet and Old Divine Revelation).

* Changed the attributes of tutorial equipment.

* More [Gift of Lost Memories] quests. Players can go to Alberta and submit the two pieces of equipment (Old Heilion Bracelet, Old Divine Revelation) obtained from quests to Hollgrehenn to get Phantom Magic Power Ore in return.

4. Guild-related Optimizations

* Optimized display and descriptions of the [Guild Challenge and Building Rewards] screen.

* Changed some [Guild Challenge] rewards from [Shining Glass Bead] to a certain number of [Zeny], [Eden Coins], [Contribution] and [Honor Proofs].

* [Bizarre Cat Litter Box] feature change: Guild Challenge rewards increase as [Bizarre Cat Litter Box] levels up.

--[Shining Glass Bead] can no longer be cast into the [Bizarre Cat Litter Box] guild building, and is no longer generated. Unused [Shining Glass Beads] can be exchanged for [Steward Cat's Gift] at the [Shining Glass Bead] Shop.

* [Incredible Vending Machine] feature change: The vending machine shop and the GvG season equipment rental service are now different shops.

--[Praying Card Pack]*10 and [Broken Repairing Shard]*1 are now available at the vending machine shop, and can be purchased with [Contribution].

--[Dusty Rune Bag - I] previous purchased at the Prontera Rune Shop with [Contribution] and [Gold Medal] is now moved to the Incredible Vending Machine shop.

* [Nibelungen Shards] are no longer generated. Unused shards can be exchanged for [Honor Proofs]. Changed some of Valhalla Ruins' loot to [Honor Proofs] and the currency used at the Valhalla shop to [Honor Proof].

* Guild artifacts now work on all races instead of humans only.

5. Optimized Ponape Secret Realm and added a special effect to the Giant Dragon Smash of Phantom Dragon.

6. Optimized the display of shops: added unlock & storage statuses in the Adventure Handbook to the item icon.

7. [Phantom Dragon Galiarontan] of [Ponape Museum Island] on Epic Spirit difficulty now drops [Phantom Dragon Galiarontan Card] too.

8. Added MVP Dark - Seyren to Void Realm. It has a chance to drop exclusive cards, headwear, etc., when defeated.

9. Optimized the MVP spawning rules in the Void Realm;

* Dark - Seyren and Orc Hero are summoned at the same Altar. The Orc Hero can be summoned in the first and the second quarter of an hour;

* Dark - Seyren can be summoned in the third and the fourth quarter of an hour, depending on when the summoning rite ends;

* Each MVP can only be summoned once every 15 minutes. Adventurers should refer to the Tome of Adjudication to see if an MVP can be summoned;

10. Magic perfusion unlocked for the following weapons.

* [Heavy Spear, Tooth Blade, Death Note, Ice Pick, Abrey Bow]

11. More conditions need to be met to unlock the Chaotic Invasion instance. After the unlocking quests are completed, the instance will automatically unlock at Adventurer Base Lv.50.

* Removed the HP locking of mini monsters in Chaotic Invasion and Secret Realm of Phantom.

12. Removed the control bar beneath a monster's HP bar, although not the control system itself.

13. Hero's Adoramus Screen Optimizations

* Renamed the "Hero Stories" of hero classes as "Hero's Adoramus" and moved it from job screen to quest screen.

* Hero's Adoramus is unlocked at Base Lv.100.

* You no longer need to own a hero to receive and complete their Hero's Adoramus quests.

* Hero's Adoramus quests require 1 "Fate Gem" to unlock. 5 can be obtained each day. The limit resets at 5:00 on the next day.

* Changes to Quest Rewards

* After completing a hero class's Hero's Adoramus quests, you can get the hero's avatar.

* The rewards for completing 5 "Hero Stories" have been moved to "Hero Growth."

14. Optimized the sliding control of Choice Giftbox.

15. Optimized the special effect performance of [Hela] and [Hollgrehenn]'s skills when graphics quality is medium or low.

16. Added am [Apply to Join] button to the friend details screen.

17. New Main Quest [Wills of Alberta]. Adventurers with Base Lv.120 or above who have completed the main quest [Quiller's Memories] can go to Alberta Port and accept the main quest [Dawn Before Despair].

You can check the quest's progress and rewards in the [New Event - Harbor Story] interface. Adventurers, set sail and continue the adventure in Alberta!

18. Raised Sacred Blessing's max level from 30 to 40.

========Bugfixes========

1. Fixed a bug where reduction provided by Saitama's [Terminating Punch] skill didn't work on M.DMG.

2. Fixed a bug where [Isis Card]'s storage effect worked even when the card was taken out.

3. Fixed a bug where Rogue's [Silence Vow] skill caused attribute errors to the character's real body.

4. Fixed a bug where duration of [Deerskin Manteau\Merlin's Time-space Robe]'s fifth stage was wrong.

5. Fixed a bug where using Stay Calm a while after removing equipment wouldn't cause equipment to be put on automatically.

6. Fixed a bug where "Miss" was not displayed upon missing a target.

7. Fixed a bug where refine levels of Dvalin's Jade and Hollgrehenn Card were calculated at the Refine screen.

8. Fixed a bug where the [Goddess of Death] headwear couldn't be used.

9. Fixed a bug where the [Shadowrot Mask] headwear model was not displayed on avatars.

10. Fixed a bug where cities couldn't be captured during GvG.

11. Fixed a bug where first acquirement of a gachapon headwear item in Adventure Handbook was triggered even when it hadn't been acquired.

12. Fixed a bug where the personal artifact preview screen of the archive feature didn't display the current equipment or weapon.

13. Fixed a bug where the adventure achievement [Cat Agents] was invisible until it was achieved.

14. Fixed a bug where, when purchasing a hero class via the Rewards interface, Job Vouchers in the storage and cart couldn't be detected.

15. Fixed a bug where some Adventurers got an incorrect number of daily quests at the Smithy of Alberta.

16. Fixed a bug where the Dolan Clear Sky Above the Ocean costume avatar was displayed incorrectly.

17. Fixed a bug where Dolans' heads were displayed incorrected when wearing the [Wonderous Ocean Melody] costume of June.

18. Fixed a bug where DMG bonus of [Roguemaster's Bow and Robin Hood's Bow]'s Triangle Shot from refinement didn't work on T4 Shadow's AA DMG.

19. Fixed a bug where [Queen of Dragon] remained after a job change, resulting in Nidhogg considered [Dragon's Subject].

20. Fixed a bug where [Perfect Dance Card] didn't take effect correctly.

21. Fixed a bug where the source of [Biochemistry Baphomet Card] was displayed incorrectly.

22. Fixed a bug where the [Blackhole] skill could increase the MVP resist bar.

23. Fixed a bug where Saitama couldn't equip the [Sky Smash[1]] weapon.

24. Fixed a bug where some NPC shops had wrong values displayed upon being unlocked, which were corrected after a purchase was made.

25. Fixed a bug where, when viewing different jobs at the job equipment preview screen, switched Phantom Equipment was incorrectly displayed.

26. Fixed a bug where the tier-up special effects of Ancient equipment were displayed incorrectly.

27. Fixed a bug where the reward count at the Undead instance entrance was displayed incorrectly.

28. Fixed a bug where, although subject 2 required the completion of the Rescue the Expedition Team main quest, the quest couldn't be found in Quest Manual because it had become a side quest.

29. Fixed a bug where HP of the mini Empress Gyps in guild instances couldn't be reduced.

30. Fixed a bug where the attack action of Gunslinger when wearing certain costumes was displayed incorrectly.

31. Fixed a bug where invisible Death Tornados existed in Star Tears Forest and dealt damage to Adventurers.

32. Fixed a bug where R4 guild artifacts didn't increase damage to all races.

33. Fixed a bug where [Dark - Seyren] in Void Realm didn't refresh correctly.

34. Fixed a bug where limited mount rewards of Guild War were incorrected removed.

35. Fixed a bug where final rewards could be claimed repeated via login after hero class progression quests were completed.

36. Fixed a bug where, when the sage skill [Back in Time] triggered [Horn of the Unyielding], HP was restored even though no damage was taken. 

Rathgricy (July 18, 2023)

======== New Hero Class [Rathgricy]========

1. Unlocking Rathgricy

* Characters with T3 Job Royal Guard can use [Echo of Fate Voucher] in [Job] - [Rathgricy] interface to unlock Rathgricy.

* You can try Rathgricy in both [Job] - [Rathgricy] and in [Reward] - [Hero] interface.

2. Progression

* Characteristic

- Characteristic is the exclusive core skill of the hero class. It starts at Lv.1 when the hero is unlocked and can reach up to Lv.7.

- You can level up Characteristic by activating runes with Characteristic words. Powerful extra skills will be unlocked at Lv.4 and Lv.7.

* Skill: Skill points can be obtained by increasing the Job level of Rathgricy.

- The Job level cap of Rathgricy is Lv.82.

* Runes: Rathgricy's exclusive S Skill Runes and S Star Skill Runes, 3 each.

- There's a chance to obtain Rathgricy's exclusive runes from Rune Appraisal. Other Rune smelting methods also support hero runes.

* Aeisr Monument: Rathgricy's exclusive Aeisr Monument has been added. Please activate it after unlocking the hero.

3. Hero Fetters

* In [Job] - [Rathgricy] - [Hero Fetters], Adventurers can unlock new hero stories by completing a series of progression quests.

* After completing the hero stories, Adventurers can obtain exclusive weapon and headwear skins, and unlock several untold stories of the hero's past.

4. Rathgricy Growth Pack Available in Gold Coin Store

* Sale period: After maintenance on July 18th – 5:00 on August 18th

* [Job Lucky Bag - Rathgricy] costs 98 Big Cat Coins and is limited to 1 per account.

- Open to get "Job Voucher" x1, "Refined Job Potion - Crusader" x1. (Crusader jobs include: "Swordsman", "Crusader", "Paladin", "Royal Guard" and "Divine Avenger")

* [Rapid Growth Pack - Rathgricy] costs 198 Big Cat Coins and is limited to 1 per account.

- Open to get "+10 Fanatical Arbiter[1]" x1, "Weapon - Morale 2 Enchantment Voucher" x1, "Exclusive Job Potion - Rathgricy" x1, "Voodoo Blade" x1, "Horrorbones Battlegear" x1, "Brave Warrior's Pauldron" x1, "Boots of Balance" x1, "Pendant of Ugin" x1, "Void Crystal" x1, "Aurora Feather - Star Rune" x1, "Golden Flame - Star Rune" x1, "Resolute Soul - Star Rune" x1, "Project Destruction Rune" x1, "Epic Spirit Guard Rune" x1, "Battle Goddess Rune" x1. Try the brand-new job now!

* [Hero Promotion Pack - Rathgricy] costs 428 Big Cat Coins and is limited to 1 per account.

- Open to get "+12 Fanatical Arbiter [2]" x1, "Rathgricy Rune Supply" x10, "+10 Voodoo Blade[1]" x1, "+10 Horrorbones Battlegear[1]" x1, "+10 Brave Warrior's Pauldron [1]" x1, "+10 Boots of Balance [1]" x1, "+10 Pendant of Ugin [1]" x1, "+10 Void Crystal [1]" x1, "Cloak - Divine Blessing 2 Enchantment Voucher" x1, "Accessory - Tenacity 2 Enchantment Voucher" x1, "Accessory - Sharp Blade 2 Enchantment Voucher" x1, "Footgear - Divine Blessing 2 Enchantment" x1, "Arrogant Arbiter Supply Box" x1.

* [Arrogant Arbiter Supply Box] costs 18 Big Cat Coins and has no purchase limit.

- Open to get "Arrogant Arbiter" x1 at Refine Lv.4–12 at random.

* [Hero Class "Rathgricy" Bundle] costs 540 Big Cat Coins and is limited to 1 per account.

- Open to get "Job Lucky Bag - Rathgricy" x1, "Rapid Growth Pack - Rathgricy" x1 and "Hero Promotion Pack - Rathgricy" x1.

========Job Balancing========

Skill changes

1. The cast range of Crusader's [Spear Formation-Blood Cross] has been increased from 1.5m to 3m.

2. The effective range of Crusader's [Light Cross] has been increased from 3m to 3.5m.

3. The effect of Crusader's [Bliss] has been changed from "increasing the healing received by 1%/2%/...5% and VIT by 1/2/...5" to "increasing the healing received by 4%/8%/…20% and VIT by 4/8/…20."

4. The effect of Crusader's [Faith] has been changed from "increasing Max HP by 200/400/…2000" to "increasing Max HP by 200/400/…2000 and Max HP by 1%/2%/…10%."

5. Crusader's [Divine Protection] peak level effect has been changed from "10% damage reduction when attacked by Undead or Demon races" to "12%/14%/...30% damage reduction when attacked by Undead or Demonic races".

6. Crusader's [Divine Protection] peak level effect has been changed from "1%/2%/...10% Poison, Dark, and Undead DMG Down" to "2%/4%/...20% Poison, Dark, and Undead DMG Down".

7. Crusader's [Providence] and [King’s Guardian] cannot be cleared.

8. Added effect to Dolan's [Life Soul]: When using [Picky Peck], [Tarou Trauma], [Lunatic Carrot Pound] and [Savage Soul], there is a 1%/2%/…20% chance to increase Max HP by 10% for 20s. Can be stacked 3 times.

9. Added effect to Dolan's [Shark Fellow]: grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

10. Dolan's [Tornado Storm - Slow] reduces ATK SPD by an additional 5%/10%…30%

11. Added a Dolan Rune: [Mobile Bombardment - Star Rune]

* The Neutral DMG of [Cat Flying Saucer Bombardment] has +0.01-0.25 against all elements.

* [Cat Flying Saucer Bombardment] duration +1-10s.

* [Cat Flying Saucer Bombardment] can move and automatically attacks nearby targets (Probability: 20%)

12. Added effect to Taekwon Rune [Sun and Moon - Star Rune]: Sun Plate increases Max HP by 1%-20%; Moon Plate increases final DMG down by 1%-20%.

13. Taekwon's [Laws of Heaven - Star Rune] changed to "When Time Plate changes, restore all HP and grant [Peace of Sun and Moon]."

14. Taekwon's [Abhorrence Star Rune] has been changed from "Damage from [Hatred of the Moon] is reduced by 1%-20%" to "Damage from [Hatred of the Moon] is reduced by 1%-30%."

15. Taekwon's [Warmth of Stars - Protection] Astrolabe effect has been changed from "Increasing P.DEF by 3%/6%/…15%" to "Increasing P.DMG Down and M.DMG Down by 3%/6%/…15%."

16. Added effect to Gunslinger's [Platinum Era - Defense]: When a rifle is equipped, block 1/2/3 more times.

17. If Gunslinger's [Thorough Through] charges for 5s, ignores the target's P.DEF.

18. Added effect to Gunslinger's [Take Cover]: When near the edge of the terrain, increases the range of the rifle by an additional 15%.

19. Gunslinger's [Thorough Through] has been changed to "moving or tapping again cancel the charge and shoot instantly."

20. Gunslinger's [Forced Dispel] will now inflict a negative effect even when the target is not hit.

21. Added words to Bard's [Rapid Storm Rune] and Dancer's [Storm in Rain Rune]: [Raging Storm] has a 30% chance to trigger 2 times. (Chance: 100%. Existing Rune will have this effect activated.)

22. Bard and Dancer's [Pious Concerto] has been changed from "Ensemble status" to "Ensemble or Solo status."

23. Added effect to Bard and Dancer's [Getting Better]: Increases healing received bonus by 1%/2%/…5% every 3s.

24. The cooldown of Bard's [Bragi’s Faith] and Dancer's [Smile of Eden] has been reduced from 18s to 12s.

25. The cooldown of Bard's [Chaotic Poem] and Dancer's [Blurred Whisper] has been reduced from 24s to 10s.

26. The effect of Super Novice's [Blizzard Thunderstorm - Star Rune] has been changed from "has a 1%-20% chance of triggering [Improve Concentration]" to "has a 10%-40% chance of triggering [Improve Concentration]."

27. Super Novice's [Blizzard Thunderstorm - Star Rune] words: The chance of gaining a stack of [Thunderbolt] increased from 20% to 30%.

28. Super Novice's [Soul Gathering Rune] has been changed from "[Improve Concentration] duration +0.1-3s" to "[Improve Concentration] duration +0.1-5s."

29. Super Novice at Super Novice stage now has a new passive skill [Water Shelter] Lv.5: Increases Water DMG by 6%/12%/…30%. When using Water skills, increases M.ATK and M.Pierce by 4%/8%/…20% for 10s.

30. Assassin's [Fullblack Claw] has been changed: The requirements have been removed and it triggers when the target is below 60% HP.

31. Reduced the SP cost of Assassin's [Enchant Deadly Poison], [Dark Contract], [Soul Rest] and [Soul Sacrifice]. The duration of [Assassination Halo] changed from 30s to 120s.

32. Assassin's [Soul Sacrifice] no longer consumes Soul.

33. The channeling time of Assassin's [Dark Contract] has been changed from 3s to 2s.

34. The effects of Assassin's [Enchant Poison] and [Poisonous Weapon] can no longer be cleared.

35. AA DMG bonuses and Skill DMG bonuses now affect Ninja's [Flowing Shadow Heart].

36. Ninja's [Flowing Shadow Heart] no longer requires casting [Flowing Blade IV].

37. The effect of Monk, Super Novice and Inferno Armor's [Spirits Recovery] has been changed from "Max HP/500 and Max SP/500" to "Max HP/300 and Max SP/300."

38. The HP conversion ratio of Monk's [Dragon Soul] has been changed from 105%/110%/…150% to 120%/140%/…300%. The duration has been changed from 10s to 20s.

39. The internal cooldown of Monk's [Imperishable Dragon] has been changed from 60s to 40s.

40. Monk's [Dragon's Scale] additionally increases Dragon Fist's M.DMG Down by 5%/10%/…25%.

41. Added words to Monk's [Soul Awakening Rune]: With [Near-death Awaken] status, triggers an extra [Spirits Recovery] once per second. (Chance: 100%. Existing Rune will have this effect activated.)

42. Added words to Monk's [Nirvana Rune]: [Asura Strike] additionally ignores 30% of Skill DMG Down. (Chance: 100%. Existing Rune will have this effect activated.)

43. Rogue's [Back Stab] peak level skill multiplier has been increased from 920%/940%/…1100% to 960%/1020%/…1500%; "Increases DMG by 100% when cast after [Ambush]" has been changed to "Increases DMG by 100% when cast in [Hiding] status."

44. Rogue's [Shadow Chase] has been changed from "Increases P.DMG Bonus and P.ATK by 2%/4%/…10%" to "Increases P.DMG Bonus and P.ATK by 6%/12%/…30%."

45. The Back Stab multiplier of Rogue's [Death Stealth] has been changed from 102%/104%/…120% to 105%/110%/…150%; The cooldown has been reduced from 5s to 3s.

46. The skill multiplier of Rogue's [Double Strafe] has been changed from 100%/110%/…190% to 135%/150%/…270%. The skill multiplier of [Triangle Shot] has been changed from 100%/110%/…240% to 150%/160%/…440%.

47. [Combo Arrow] has been removed from Rogue's [Synergy]. Night Shadow's auto attack now deals 80% of [Combo Arrow]'s DMG as Neutral P.DMG.

48. Rogue's Night Shadow's attack range has been increased from 5m to 7.5m.

49. When Rogue uses [Strip Accessory] and [Strip Shield] on a monster, the negative effect cannot be cleared.

Arena Changes

1. In PvP/GvG, a new Skill DMG Down effect has been added to the list of Arena DMG Down effects for all players.

2. In Team Competition, the ball-carrying player now has a new negative effect: Reduces Skill DMG Down by 5% every 5s.

New Cards

1. Added Footgear Card [Beast Storm Card]: When casting [Savage Soul], there's a 50% chance to leave up to 1 [Tornado Storm] along the way.

2. Added Footgear Card [Beast Storm ★ Card]: When casting [Savage Soul], there's a 50% chance to leave up to 1 [Tornado Storm] along the way. When [Savage Soul] is on [Tornado Storm], DMG +30%.

3. Added Headwear Card [Firepower Assault Card]: Locks Gunslinger auto attacks and skills of [Blood Brand]'s target and increases range by 10m.

4. Added Headwear Card [Firepower Assault ★ Card]: Locks Gunslinger auto attacks and skills of [Blood Brand]'s target and increases range by 10m. [Blood Brand] also applies [Bounty].

5. Added Footgear Card [Chilling Frostbite Card]: Whenever an enemy takes Wind DMG inside Advanced Novice's [Storm Gust], reduces the target's M.DEF and MOV SPD by 10% for 10s. Can be stacked 5 times.

6. Added Footgear Card [Chilling Frostbite ★ Card]: Whenever an enemy takes Wind DMG inside Advanced Novice's [Storm Gust], reduces the target's M.DEF, MOV SPD, and Water DMG Down by 10% for 10s. Can be stacked 5 times.

Other Changes

The total DMG Down effect can now reduce the attacker's damage by up to 85% instead of 90%.

========Team Competition========

Team Competition Season 14 will begin on July 29.

1. The event is available every Saturday from 20:00 to 24:00 and lasts 4 weeks, which is from July 29 to August 19.

2. Team Competition matchmaking rules optimizations

Upon reaching 3000 season score, the basic score change for victories and defeats is reduced and the score will change slower;

When season score is below 2600, the score reduction for defeats will be slightly lower.

We adjusted the score brackets in matchmaking and increased the matchmaking time limit. Teams with huge score differences will not be matched against each other. For example, a team with an average score above 3000 will not be matched against a team with an average score under 2800. If no team is found by the matchmaking system within the time limit. The matchmaking will fail.

Adjusted the chance of entering Magical Dungeon, Reincarnation Temple and Go Board to 1:1:1.

3. At the end of the season, [Team Competition] Tournament will become available.

Tournament time: September 4, 2023 - September 10, 2023;

At the end of the Tournament, rewards will be issued according to the rankings and season score. The season score calculation will be adjusted after the Tournament.

4. How to participate in the Tournament

1) [Tournament Mode] has been added to [Arena] - [Modes] tab.

2) From Monday 05:00 to Friday 24:00, Adventurers are required to create/join a tournament team. When all 6 players in the team confirm participation, the team leader can sign up for the event as a team.

3) Event registration is available from Friday 05:00 to 24:00. Registered teams will be ranked according to the total Team Competition season points of the 6 Adventurers in the team. The top 32 teams are officially qualified to join the event.

4) At the end of the registration period, participating teams will be matched based on their Team Competition score. The matching rules are:

Based on the Team Competition score, the first 1/2 of the teams will be seed teams (For example, 16 teams will be chosen from 32 teams) and they will not be matched against each other in the first round.

(The first 1/4 of the seed teams will not be matched against each other in the first two rounds.)

The remaining teams will be randomly assigned.

In the final, all teams (8) will be randomly assigned.

5. Team Competition format adjustments

The three Team Competition maps (Magical Dungeon, Reincarnation Temple and Go Board) will appear randomly at 1:1:1 ratio.

The match timer of Magical Dungeon and Reincarnation Temple has been reduced from 15m to 12m.

The duration of each round of the Tournament has been reduced from 30m to 15m.

Detailed information about the next round will be displayed in the Tournament matchmaking interface (For example: "Matchmaking for Magical Dungeon");

For games among the top 4 teams in the Tournament, the winner will be decided under BO3 rules. The three games will have fixed map rotation of "Magical Dungeon-Go Board-Reincarnation Temple". If the same team wins the first two games, the third game will not happen.

6. Tournament Rules

1) The first round starts at 20:00 on Saturday. 15 minutes before the match (19:45-20:00), the team leader must tap [Start Matchmaking] to confirm participation, and the team that fails to tap [Start Matchmaking] within 15 minutes will be considered as forfeit;

2) When a member of the team is not in the registered team roster, when a team member is offline or when there're less than 3 players in the team, matchmaking cannot be started.

3) This is a single-elimination tournament, which means the final champion among the 32 teams can be decided after 5 rounds. The defeated team in the last round will be the runner-up and the two defeated teams in the second to last round will both be 2nd runner-up.

7. Tournament Rewards

Champion - Red King Monster Egg, Glittering Rune Stone*40, S14 Season Reward Avatar Frame Lv. 3 and S14 Season Reward Background Board Lv. 3

2nd Place - Red King Monster Egg, Glittering Rune Stone*25, S14 Season Reward Avatar Frame Lv. 3 and S14 Season Reward Background Board Lv. 3

3rd-8th Place - Red King Monster Egg, Glittering Rune Stone*15, S14 Season Reward Avatar Frame Lv. 3 and S14 Season Reward Background Board Lv. 3

9th-16th Place - Crimson Yaksha Monster Egg, Glittering Rune Stone*10, S14 Season Reward Avatar Frame Lv. 2, S14 Season Reward Background Board Lv. 2

16th-32th Place and the top 200 season score teams - Flaming Beast Monster Egg, Glittering Rune Stone*10, S14 Season Reward Avatar Frame Lv. 1 and S14 Season Reward Background Board Lv. 1

========Base/Job Speed Up Effect Changes========

1. In [Character Avatar] - [Info] - [Catch-up] module, the Base/Job Catch-up interface displays all catch-up effects.

2. [EXP Energy Potion] will become available in [Rewards] - [Hot] - [Recommended]. The first purchase costs 4.99 USD and subsequent purchases cost 9.99 USD.

3. Using [EXP Energy Potion] will help Adventurers reach Base Lv.170 quickly and progress 1 [Adventure Class] or [Hero Class] to max Job level at T4.

4. Base/Job EXP obtained from [Common Wild Monsters], [Rift Instance], [Base/Job Potions], [Mission Board] and [Singra Master Box] is increased by 400%!

5. Upon reaching Lv.170, Base acceleration effect expires. Upon reaching the max level at T4 or the max level of a hero class, Job acceleration effect expires. The acceleration effect does not work on future updates.

6. When using the potion before reaching T2, the Adventurer needs to select the job type to be accelerated after T2 Job Change. The current job is selected by default. Novice cannot use this potion.

7. The acceleration effect cannot be stacked by using multiple potions.

========Quest and Currency Optimizations========

1. Added Accessories, Accessory Blueprints, Costumes, and Weapon Skins to Prontera Smile Assistant. Including: (Old) Accessories obtained by spending Maple Imprints, Costumes, Weapons Skins, Accessory Blueprints dropped by monsters in Prontera. Eden Coins can be used to exchange for these items.

2. Deleted [Maple Imprint] and replaced it with [Prontera Smile Assistant Prestige]. Complete quests to increase Prestige level to exchange for (Old) Accessories obtained by spending Maple Imprints and Costumes. Adventurers who have completed quests or are progressing through the quests will automatically obtain Prestige after logging in and unlock the corresponding purchase options.

3. Added Accessories, Accessory Blueprints, Costumes, and Weapon Skins to Comodo Smile Assistant. Including: (Old) Accessories obtained by spending Dreamy Starfish, Costumes, Comodo Exclusive Weapons Skins, Accessory Blueprints dropped by monsters in Comodo. Eden Coins can be used to exchange for these items.

4. Deleted [Dreamy Starfish] and replaced it with [Comodo Smile Assistant Prestige]. Complete quests to increase Prestige level to exchange for (Old) Accessories obtained by spending Dreamy Starfish and Costumes. Adventurers who have completed quests or are progressing through the quests will automatically obtain Prestige after logging in and unlock the corresponding purchase options.

5. Added [Additional Targets] to the Monsters tab in Adventure Handbook. Complete targets to unlock the corresponding Accessory Blueprint purchase options at the corresponding Smile Assistant. Adventurers who have completed targets can unlock the purchase options automatically upon logging in.

========Instance Changes========

Valhalla Ruins and Niflheim Purgatory has been changed.

*Instance reward chances will not reset after the update. We suggest adventurers clear these instances after the maintenance on July 18 to obtain all possible rewards.

1. Valhalla Ruins Changes

* Now, there will be 6 levels. Each level offers two difficulties, Warrior and Elite. The monsters in each level respawn once per week. Five monsters are respawned.

* Defeat Mini or MVP in Valhalla Ruins to obtain the corresponding loot. Each Adventurer can obtain loot 5 times per week. The same Mini or MVP in the same level can be looted only once. In Warrior difficulty, Mini and MVP monsters drop 50% of the loot in Elite difficulty. Gold Medals and Contribution are exceptions and each Mini and MVP drops 2 Gold Medals and 2,000 Contribution.

* The levels of Mini and MVP monsters respawned depending on the instance level. From the lowest to the highest, the Mini and MVP monsters respawned will be Lv.1-40, Lv.41-70, Lv.71-100, Lv.101-140, Lv.141-160 and Lv.160-180.

2. Niflheim Purgatory Changes

* Now, there will be 5 levels. Each level offers two difficulties, Warrior and Elite. The monsters in each level respawn once per week. Four monsters are respawned.

* Defeat Revenant MVP in Niflheim Purgatory to obtain the corresponding loot. Each Adventurer can obtain loot four times per week. The same Revenant MVP in the same level can be looted only once. In Warrior difficulty, Revenant MVP drops 50% of the loot in Elite difficulty.

* The levels of Revenant MVP monsters respawned depending on the instance level. From the lowest to the highest, the Revenant MVP monsters respawned will be Lv.1-2, Lv.3-4, Lv.5-6, Lv.7-8 and Lv.9-10.

========New Warrior Difficulty for Echoing Corridor========

1. Added Warrior difficulty to Floor 1-70 of Echoing Corridor.

2. The original Echoing Corridor is now Elite Echoing Corridor, and the maximum floor has been increased to 70.

3. After clearing Echoing Corridor on Elite difficulty, the corresponding floors on Warrior difficulty will be cleared automatically. You'll also receive all unclaimed Warrior difficulty first-clear rewards and achievements for these floors.

4. For those who have cleared Elite Echoing Corridor, the corresponding Warrior difficulty first-clear rewards for the cleared floors will be sent via mail.

5. Elite Echoing Corridor will have the same rewards as the original Echoing Corridor.

6. Added first-clear and weekly rewards for Elite Echoing Corridor Floor 61-70.

7. Added first-clear and weekly rewards for Warrior Echoing Corridor Floor 1-70.

8. Score is not counted in Warrior Echoing Corridor.

9. If you love a challenge, we recommend you clear Echoing Corridor floor [51-60] on [Elite] difficulty after July 17, 5:00 and before the maintenance on July 18.

========New Floor 12 Difficulty for Oracle Instance========

1. Added [Normal/Elite Floor 12] difficulty

2. Optimized the balance of the first nine floors of the Oracle instance.

* Instance reward chances will not reset after the update. We suggest adventurers complete weekly Oracle instance challenges after the maintenance on July 18 to obtain all possible rewards.

========Time Wish Machine Optimization Preview========

1. The brand-new [Time Wish Machine] and [Timeless Classics] Shop will become available on August 22!

* In [Time Wish Machine], you can obtain locked Costumes and Headwear from the [Adventure Handbook] and special item [Reunion Proof].

* In [Timeless Classics] shop, you can use [Reunion Proof] to exchange for Costumes and Headwear available in [Time Wish Machine].

* The duration of the current [Time Wish Machine] has been extended to August 22, 05:00.

2. [Time Wish Machine] Rules Update

* This feature will be updated when it goes live, and thereafter on the 10th of every month. Items that have been added to it will not be removed.

* Only the costumes and headwear gachapon released more than 6 months ago will be added to the current [Time Wish Machine]. Only the items added to [Time Wish Machine] can be exchanged for in [Timeless Classics] store.

* The update process of [Time Wish Machine] will be divided into 2 stages:

- Stage 1. In the first update of [Time Wish Machine], all costumes and headwear gachapon items from August and September of previous years (2019-2022) will be added. In each of the following updates, all the costumes and headwear gachapon items from the next 2 months of previous years will be added. i.e., on September 10, items from October and November of previous years will be added, and so on.

- Stage 2 will begin after 6 updates in Stage 1. On February 10, 2024, [Time Wish Machine] will obtain costumes and headwear gachapon items from August, 2023. The following updates will add costumes and headwear gachapon items released 6 months ago. i.e., the update on March 10, 2024 will add items released in September 2023, and so on.

* Collaboration costumes and headwear gachapon items will not be added to [Time Wish Machine] and [Timeless Classics] shop.

3. [Time Wish Machine] Pull Rules

* In [Time Wish Machine], you can obtain locked Costumes and Headwear from the [Adventure Handbook] and special item [Reunion Proof].

* Upon obtaining one item from a headwear/costume series, you can no longer obtain the headwear/costumes from the same series from [Time Wish Machine]. Details are available in [Timeless Classics] shop.

* Based on the quality, [Time Wish Machine] divides the headwear/costumes into multiple item groups. Upon obtaining all items from one group, the chance of obtaining [Reunion Proof] increases.

4. [Timeless Classics] shop rules

* In [Timeless Classics] shop, you can use [Reunion Proof] to exchange for Costumes and Headwear available in [Time Wish Machine].

* The costumes and headwear gachapon items in [Timeless Classics] are sorted by time, making it more convenient to see your progress!

5. Other General Optimizations

* Added try-on to Costume gachapon, headwear gachapon, Time Wish Machine and Timeless Classics and removed the original try-on interface.

* A "GET" indicator will be displayed upon obtaining a locked item in the [Adventure Handbook].

========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of single draw: 15 Big Cat Coins;

* Price of special draw: 8 Big Cat Coins;

* 3 special draws are available every day. Special draws also reward [Nolan Card]*50 for free after each draw. This limit resets at 05:00 every day;

2. The rarity and the corresponding rate per draw are as follows:

* [Selected Card]: 0.5%;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When the [Selected Card] list includes Rate Up Cards, if you draw a [Selected Card]. There is an 80.0% chance to receive one of the Rate Up Cards;

* The Rate Up Cards this time are split into [New Card Rate Up] and [Classic Card Rate Up].

- [New Card Rate Up] includes [Nuca Card], [Spashire Card] and [Angeling Card]. The Rate Up time is August 1, 05:00 to August 20, 05:00.

- [Classic Card Rate Up] includes [Valkyrie Rathgricy Card], [Goblin Leader Card] and [Firelord Kaho Card]. The Rate Up time is August 20, 05:00 to September 1, 05:00.

4. Guaranteed Draw Rules

* If you didn't receive any [Preferred Cards] after 55 draws, the guarantee system is triggered, which increases the chance of getting [Preferred Cards] after each draw and resets when a [Preferred Card] is drawn;

* If you didn't receive any [Selected Cards] after 330 draws, the guarantee system is triggered, which increases the chance of getting [Selected Cards] after each draw and resets when a [Selected Card] is drawn;

* The draw count doesn't reset when a new pool is released. It only resets when a guaranteed rarity card is drawn.

========New Content========

1. New Main Quest [Wills of Alberta]. Adventurers with Base Lv.120 or above who have completed the main quest [Forgotten Past] can go to Alberta Port and accept the main quest [Quiller's Memories].

* You can check the quest's progress and rewards in the [New Event - Harbour Story] interface.

* Adventurers, set sail and continue the adventure in Alberta!

2. Added quest [Desolated Lighthouse] to Alberta. Adventurers with Base Lv.120 or above can visit the corresponding location and explore the story behind Alberta Lighthouse.

3. Added Popular Item to the offer list in the Exchange.

4. Added a new equipment operation to the upgrade interface. When upgrading, if the item to be upgraded will be used as the upgrade material, and you have multiple pieces of the same equipment. You can tap the equipment icon to change the item you want to consume. (You can only select the same equipment.)

5. GvG champion trophy can now be stored in the Adventure Handbook.

6. Rogue's [Plagiarism] can now be used on monsters in Alberta.

7. The "Patience" word will no longer be effective on Ancient Equipment, including [Basic ancient equipment from rifts, novice, warrior and Epic Spirit ancient equipment].

8. Spacetime Frame Optimizations

* Optimized the display of the creator's info of the Spacetime Frame.

* Added Spacetime Frame manager to the Spacetime Frame of some cities.

* At Spacetime Frame manager, Adventurers can view the qualified works and collect all tips.

9. Optimized the display of job overview interface.

10. Guild leaders and vice leaders can now delete images in Guild Gallery uploaded by other guild members.

11. Added a confirmation window when the card price difference in Auction and Exchange is significant.

12 GvG Red Envelope Optimization

* Added battle result tab to GVG casual mode. If guild members have completed the objectives in this tab together, a certain number of GVG Random Red Envelopes will be sent to the Guild Master's mail box based on the number of objectives completed at the end of the GVG session. [Up to 5].

* Removed the Red Envelope for capturing cities, the rewards are added to GVG Random Red Envelopes.

* If there is a GVG Random Red Envelope available to claim, a red dot will be displayed in the chat window.

* Adventurers who are offline when the Red Envelope is distributed will see a Red Envelope collection reminder upon logging in.

* Added Red Envelope collection feature to the guild/GVG channel. Tap it to open the first Red Envelope available in the current chat channel.

13. Added a confirmation window for using Big Cat Coins on Floor 100 of Endless Tower.

14. Optimized the display of evidence in the evidence interface. The evidence can be displayed by tapping instead of tapping and holding the evidence.

15. [Ferris Wheel of Love - Ring of Stars], [Land of Promise - Flower Sea] and [Cat's Home - Big Cat] no longer cost [Fantasy·Silver Bracer] and will be open to all Adventurers for free in the future.

* Adventurers' [Fantasy·Silver Bracer] has been removed and Zeny has been partially returned based on the number of items owned.

16. Optimized some display issues in Battle of Cake in 3D view.

========Bugfixes========

1. Fixed an issue where Psychic's [Esma - Small] couldn't take effect.

2. Fixed an issue where Phantom Equipment couldn't be displayed when shared in the chat.

3. Fixed an issue where equipment could be stored in a full storage when the storage contained the same equipment.

4. Fixed the incorrect crafting probability of Slow ATK Alloy.

5. Fixed an issue where Alchemist Homunculus would not attack when the Void buff is decay.

6. Fixed an issue where the main quest rewards [Fading Spring] giftbox couldn't be opened.

7. Fixed an issue where the monster reward in Adventure Handbook couldn't be completed after the Turtle Island MVP Boss was adjusted.

8. Fixed an issue where the changing quest couldn't be accepted even when the level of Hollgrehenn's Smithy in Alberta met the requirement.

9. Fixed an issue about Hollgrehenn's Refined equipment upgrade effects. Different effects were displayed on the item quick access interface and on the character.

10. Fixed an issue that prevented crafting and upgrading equipment.

11. Fixed an issue where Homunculus Lif wouldn't revive the master in special scenarios.

12. Fixed an issue where the guaranteed count was not reset when a mini card was drawn by using Big Cat Voucher · Card.

13. Fixed an issue where Gunslinger's [Blood Brand] couldn't lock onto a target by tapping.

14. Fixed an issue where Alchemist's [Magic Devour] couldn't be used when poisoned.

15. Fixed an issue and Occultist can now use Withered Curse on MVP.

16. Fixed the incorrect trigger chance of tier 5 Heartbreaker weapon effect.

17. Fixed the incorrect damage of tier 5 Dragon Howl weapon effect on the Ancient Phantom Dragon boss in Ponape Secret Realm.

18. Fixed an issue where tier 5 Vinkt Magic Bracelet off-hand couldn't take effect when equipped.

19. Fixed an issue where Jur's exclusive attribute [Double Critical] appeared on Fullblack Dagger.

20. Fixed an issue where the attributes of Dark Night Turtle Card couldn't take effect properly.

21. Fixed an issue and [Safety Wall] can now be cast by tapping player Avatars.

22. Fixed an issue that caused equipment upgrade to fail when the entered material quantity exceeded the limit.

23. Fixed an issue where an incorrect selling price was displayed for refined Adventure Master Necklace.

24. Fixed an issue where the Track Adventure Progress feature in Adventure Handbook couldn't be used.

25. Fixed the issue where the models of some off-hand items were not displayed in the Adventure Handbook.

26. Fixed the issue where searching for [Shadowrot Mask] dropped by Biochemistry Baphomet in Exchange couldn't yield any results.

27. Fixed the incorrect Exchange listing fee for Apple Juice.

28. Fixed an issue where Blacksmith's crafting skills failed to retrieve the items from storage.

29. Fixed an issue when battle time and gameplay time were both less than 60 minutes, the no reward notification still appeared upon entering the rift instance after using the Gameplay Potion.

30. Fixed an issue where players less than Lv.140 could follow another player into the Phantom instance and obtain the rewards.

31. Fixed an issue where some equipment couldn't be enchanted by tapping.

32. Fixed an issue where the blueprint interface of the Smile Assistant would show the amount of headwear the backpack.

33. Fixed an issue where a notification about clearing refine value would pop up when upgrading equipment (the refine value will not be cleared).

34. Fixed an issue where some text in the pop-up interface and preview interface was incorrect when warrior ancient accessories were upgraded to Epic Spirit ancient accessories using Epic Spirit Crystal.

35. Fixed an issue where relic shards were not displayed as part of the loot of the Revenant Bosses in the MVP list.

36. Fixed an issue where players couldn't enter the Trial Tower of the Academy or access it by tapping Subject.

37. Fixed an issue where the next floor mechanism couldn't be triggered when switching from Void Realm to Secret Realm of Phantom at lower than 60 fatigue.

38. Fixed an issue about Elite 1 of Secret Realm of Phantom, where two players in the team tapping collect would prevent the last door from opening.

39. Fixed the incorrect display of Smithy level rewards.

40. Fixed an issue where the target location was missing in the Blooming Land daily quest [Preventive Measure].

41. Fixed an issue where invisible Death Tornado in Star Tears Forest would cause damage to players.

42. Fixed an issue where Crusader's [Devotion] could still take effect when the target is out of range.

43.Fixed an issue where the exchanged headwear from July events cannot be stored. After the fix, the corresponding headwear will be removed and Headwear Voucher will be returned. 

Alberta, Part 2 (June 20, 2023)

========Job level changes========

1. The Job level cap of all adventurer classes at Job Change T3 has changed from 80 to 60. The Job Change T4 quest can be accepted at Job Lv.60. The skill [Force Focus] changed from a Job Change T3 skill to a Job Change T4 skill.

2. New Job level has been added to classes at Job Change T4. The Job level caps of the Job Change T4 classes are based on the skill points needed. These skill points include points obtained by using the [Origin Book] and the points of [Force Focus].

* Example 1: Runemaster's Job level cap is 164 (144 class skill points + 20 points of Force Focus)

* Example 2: Arcane Master's Job level cap is 162 (142 class skill points + 20 points of Force Focus)

3. The default Job level after the class reaches T4 is 1. The adventurer needs to use this T4 class to earn Job Exp to increase the Job level. Each Job level grants 1 T4 skill point.

4. For the classes that have reached T4 before this update, the Job level will be automatically increased to the Job level cap of corresponding classes.

5. For the classes that have reached T3 and Job60 before this update. The job level has been changed to T3 Job60. The [Force Focus] skill has been reset and hidden. When the class completes Job Change T4, it will be upgraded to the T4 Job level cap automatically.

6. There will be no changes for classes that haven't reached T3 and Job60 before this update.

7. Upgrading T4 skill no longer consumes [Time Quicksand]. You can use the remaining Time Quicksand in the following way.

* [Time Quicksand Exchange] has been added to [Prontera] - [Event Merchant] Hokkala Kim. You can exchange Time Quicksand in your Coin Pouch for [JOB Potion (XL)] at a rate of 200:1. The final amount of potions you can receive is rounded up.

* The Time Quicksand consumed by the current T4 class skills will be refunded and sent back through mail.

* The effect of the item [Energy Ring], which is removed from [Reward] - [Mall] - [Version] remains to be: Time Quicksand *2000.

* Removed the Time Quicksand reward from Wasteland [Divine Tree Spirit].

* In Wasteland [Divine Tree Spirit],node [Time Quicksand] changes to node [Rapid Growth].It's effect is Base Exp from killing monsters +20%;Effects that affect the production/amount of Time Quicksand from other nodes will be removed.

* Removed the Time Quicksand reward for completing the first kill of an elite monster in Wasteland/Maple Leaf Faramita area.

* The Time Quicksand rewards for killing Dragon Bone and Incantation Samurai have been changed to Ancient Remains and Maple Colored Agates.

* The Time Quicksand rewards for completing the main and side quests in Wasteland/Maple Leaf Faramita areas are changed to Ancient Remains, Maple Colored Agates and Crystals of Chaos.

* The Time Quicksand rewards obtained from completing the objectives in Heart's Origin and Subject changed to Ancient Remains and JOB Potions (XL).


========Base & Job Catch-up System========

1. In Character Avatar - Information, a new catch-up module has been added. Adventurers can see catch-up options, requirements and effects in this interface.

2. Added Base & Job catch-up options

* Server Base/Job catch-up: For servers running for more than 30 days, if the Adventurer's Base level or the highest Job level is low, the amount of Base/Job Exp gained will be increased. Killing wild monsters, clearing Rift instances, using Base/Job potions, Mission Board and Singra Master Box will reward 100% extra Base/Job Exp. Monthly Pass also increases Base/Job Exp reward by an additional 200%, for a total increase of 300%.

* Job catch-up for multiple classes: If the current class is not the class with the highest Job level, the Job Exp obtained from the above actions will be increased by 200%. Monthly Pass also increases Base/Job Exp reward by an additional 200%, for a total increase of 400%.

* The above Job Exp bonus only works on adventure classes, not hero classes.

3. The original Monthly Pass Base/Job Exp catch-up effects are still valid.

4. Different Base/Job catch-up effects are added together in the final calculation. For example, an adventurer with multiple classes, no fatigue and an activated monthly pass can receive a maximum of 738% Job bonus exp after killing a common monster. (300% server catch-up + 400% multi-class catch-up + 33% common monster kill bonus with monthly pass and green fatigue + 5% monthly card battle bonus)


========Phantom Equipment Slots Unlocked========

1. New instance [Sara Alin's Vortex of Contradiction] added to Secret Realm of Phantom. Adventurers can obtain Medium Magic Ore from this instance. Use Medium Magic Ore at Hollgrehenn to unlock Shadow Equipment potential to 30%.

* Instance difficulty: Normal II, Elite II

* Added instance-related achievements. Complete achievements to receive Base HP and attribute rewards.

2. Phantom equipment slots [Armor] and [Footgear] unlocked. Adventurers can craft phantom equipment for these slots at Hollgrehenn.

3. [Quiller Storyteller] Minstrel added near the Turtle Cave. Adventurers can submit Zeny to hear Quiller's story and unlock Quiller's Sage Dreamland achievements.


========Weapon Upgrade Adjustments========

1. Destroyer's War Axe: Damage to large, medium and small monsters +5%; wind and neutral damage +5%; when dealing physical skill damage, there is a 30% chance to cast [Cart Attack] Lv.10. If you've learned a higher level [Cart Attack], cast the corresponding level [Cart Attack] instead (can be triggered once every 3 seconds).

2. Stardust Dragon Staff: Max HP +5%; damage and magic damage reduction +5%; when taking damage, there's a 50% chance to heal for 10% of the actual damage taken.

3. Staff of Vitality: Bonus healing +10%; [Coluceo Heal] range increased by 1; [Coluceo Heal] removes 1 debuff on the user and the teammate when healing (the target can only receive this effect once every 5s);[Badr’s Crown] duration +10s

4. Heaven's Wrath: When an auto attack deals a critical hit, there is a 50% chance to heal for 5% HP, and a 10% chance to cast [Repentance] Lv.1 on the target. If you already learned [Repentance], cast the corresponding level [Repentance] instead.

5. Stalker's Knife: Damage to medium monsters +10%; damage +10%

6. Assassin's Jur: Auto attacks have a 15% chance of acquiring a soul. Each soul increases auto attack damage by 2% (You cannot acquire souls without [Soul Vow]); [Soul Depravity]'s ignore defense effect +100%; [Soul Depravity] can deal critical hits with a critical chance of (your critical chance - target critical guard)/3. The critical hit deals 1.5x damage.

7. Ocean Dread: [Light Cross] cooldown time reduced by 0.25s; [Light Cross] damage +15%; within 2 seconds after using [Light Cross], reduces the skill damage you take by 15%.

8. Saintly Glaive: When receiving damage, there is a 10% chance to cast [Battle Chant] Lv.1 on yourself. If you've learned [Battle Chant], then cast the corresponding level [Battle Chant] instead; Battle Chant healing effect increased by 15%; [Charge Command] grants all teammates and yourself a shield based on 15% of your max HP.

9. Tacaro: [Triple Attack] trigger chance increased by 10%; [Chain Combo], [Combo Finish], [Tiger Knuckle Fist] and [Chain Crush Combo] damage increased by 15%; [Mastery]: The chance of auto attacks triggering [Gentle Touch - Seal] on the target is increased by 15%; [Gentle Touch - Seal]'s ignore defense effect +50%, damage +15%.

10. Heaven Star Chart: [Nova Preparation], [Flash Preparation] trigger chance increased by 5%; after activating [Universe Fusion], attacks have a 25% extra chance (which increases the chance from 50% to 75%) to heal for 5% of the damage dealt.

11. Monster Knife - Muramasa: [Quick Escape] trigger chance +5%; [Quick Escape] invincibility duration +0.5s; auto attacks have a 30% chance to trigger [Cross Slash] Lv.10. When casting [Cross Slash], gain Endure effect for 5s; [Cross Slash]: Ignore defense +100%

12. Wind Shuriken - Swift Shadow: [Wind Dart Cast] ignore defense +15%; [Wind Shuriken - Swift Shadow] damage +10%; when there is no Shadow Clone present, [Wind Shuriken - Swift Shadow] has a 30% chance to automatically cast [Ninjutsu - Thousand Shadows]

13. Wind Dart - Venus: Ignore magic defense +5%; Fire damage +10%; [Summoning - Scorching Manzomaru]'s fixed casting removed; when [Quick Escape] is triggered, cast [Summoning - Scorching Manzomaru] once instantly.

14. More weapon perfusion and upgrade options will be released in the future. Stay tuned!


========Monster Control Effects and Other Special Effects========

1. Player skills with control effects work differently on monsters with different elements and levels. The actual effects can be viewed in Traveler's Notes;

2. The control effects and element mechanics only apply to battles between players and monsters, and cannot be applied to battles between players;

3. Control resist bar has been added and is located under the MVP/MINI monster HP bar. The resist bar determines whether the monster can be affected by control skills. When players use a control skill on the target, the control resist bar will increase. When the bar is full, the monster will become immune to control effects for some time. Note: On the live server, this mechanic is only applied to [Doppelganger] and [Witch of Calamity] in the Void Realm. Later, it will be applied to wild monsters and instance monsters.

4. Element resist bar has been added and is located near the MVP/MINI monster element icon. This resist bar determines whether the monster can be affected by element change skills. When players use an element change skill on the target, the element resist bar will increase. When the bar is full, the monster will become immune to element change for some time. Note: On the live server, this mechanic is only applied to [Doppelganger] and [Witch of Calamity] in the Void Realm. Later, it will be applied to wild monsters and instance monsters.

5. Different control types have different growth rates of the resistance bars, which are mainly divided into the following two types:

Hard control effects: These effects (such as stun, freeze, etc.) prevent a monster to deal damage and interrupt skill casting for some time. They significantly increase the resist bar;

Soft control effects: These effects (such as slow, immobilization, etc.) restrict a monster's ability for some time. They slightly increase the resist bar;

6. Here are the lists of hard and soft control effects:

Hard control effects: stun, sleep, freeze, petrify, fear, nightmare, Smile of Eden, heavy slash, silence, disable attack, taunt, cast time increase;

Soft control effects: immobilization, rooted, movement speed reduced, movement speed cap, poison, bleed, burn, new poison, cursed, dark;

7. Poison, bleed, burn and other debuffs and skills that deal a percentage of HP as damage now work on all monsters. When applied to MVP/MINI monsters, these effects will cause the monsters to lose a fixed amount of HP instead. Note: On the live server, this mechanic is only applied to [Doppelganger] and [Witch of Calamity] in the Void Realm. Later, it will be applied to wild monsters and instance monsters.

8. Tow, knockback, and blackhole skills still don't work on MVP/MINI monsters and they don't increase the resist bar. Please see the skill description for details.


======== Echoing Corridor Update Preview========

After the maintenance on July 18, the [Warrior] (low) difficulty of Echoing Corridor and new floors [61-70] will be unlocked. Please note the following :

1. Echoing Corridor's current difficulty is [Elite] (high). Players will receive all [Warrior] rewards for the floors they cleared via mail once they log into the game after the maintenance ends.

* For example, if a player cleared [Elite] floor 51-60 after July 17, 5:00 and before the maintenance on July 18. The player can receive the rewards for [Warrior] floor 1-60 after the maintenance.

2. If you love a challenge, we recommend you to clear Echoing Corridor floor 51-60 on [Elite] difficulty after July 17, 5:00 and before the maintenance on July 18.

3. After the maintenance on July 18, players can try to clear floor 61-70 for the first time.


========Revenant & Guild Instance Update Preview========

1. After the maintenance on July 18, Niflheim Purgatory and Valhalla Ruins will be adjusted to Warrior and Elite difficulty and divided into multiple levels based on monster levels.

2. Instance reward chances will not reset after the update. We suggest adventurers clear these instances after the maintenance on July 18 to obtain all possible rewards.


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw rules

* Price of a single draw: 15 Big Cat Coins;

* Price of a special draw: 8 Big Cat Coins;

* 3 special draws are available every day. Special draws also reward [Nolan Card]*30 for free after each draw. This limit resets at 05:00 every day;

2. The rarity and the corresponding rate per draw are as follows:

* [Selected Card]: 0.5%;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When the [Selected Card] list includes Rate Up Cards, if you draw a [Selected Card]. There is an 80.0% chance to receive one of the Rate Up Cards;

* The Rate Up Cards this time are split into [New Card Rate Up] and [Classic Card Rate Up].

--[New Card Rate Up] includes [Biochemistry Baphomet Card], [Katerina Card] and [Atroce Card]. The Rate Up time is July 1, 05:00 to July 20, 05:00.

--[Classic Card Rate Up] includes [Walter Card], [Zuul Card] and [Tahnee Card]. The Rate Up time is July 20, 05:00 to August 1, 05:00.

4. Guaranteed Draw rules

* If you didn't receive any [Preferred Cards] after 55 draws, the guarantee system is triggered, which increases the chance of getting [Preferred Cards] after each draw and resets when a [Preferred Card] is drawn;

* If you didn't receive any [Selected Cards] after 330 draws, the guarantee system is triggered, which increases the chance of getting [Selected Cards] after each draw and resets when a [Selected Card] is drawn;

* The draw count doesn't reset when a new pool is released. It only resets when a guaranteed rarity card is drawn.


========New Content========

1. New map [Old Ryo Palace] added to Alberta region. You can visit there via the teleporter above Turtle Island.

* MVP Turtle General now spawns on map [Old Ryo Palace]

2. More "Tortoiseshell Research" quests are now available. Adventurers can accept these quests once they upgrade the Smithy to Lv.20. After completing the quests, the new Turtle mount skin will be unlocked.

3. Instance experience optimization

* After clearing Chaotic Invasion and Secret Realm of Phantom, adventurers can challenge the instances again without leaving the instances.

* Added element icons to the monster preview on the entrance interface of instances.

* Added Raiding option to Secret Realm of Phantom. Every week, you can unlock raiding by completing the instance once.

4. Equipment display optimization

* Added equipment quality color to the equipment icon.

* Adjusted the quality of Gashapon and Costume.

5. Added Smithy side quests which can be completed on the Old Ryo Palace map.

6. Added the option to exchange for limited Mouthwear "Protective Mask" in the Adventurer Coin Shop.

7. Exchange now supports purchasing multiple equipment items.

8. Area of effect skills (such as Safety Wall, etc.) that apply buffs on allies can now be placed directed under the target by selecting the avatar of your teammate in the same map or yourself.

9. Added monsters wave progression display to the Oracle instance. Optimized the display of the card effects to make card selecting more intuitive.

10. Updated graceful sitting poses for Alberta and related maps (Alberta, Turtle Island, Turtle Cave and Old Ryo Palace).

11. Optimized the content display of [Preferred Rune Supply] Giftbox in [Reward]. It now only shows the runes that can be obtained by the current class.

12. Optimized the display of attribute bonuses in the Adventure Handbook.

13. Removed the restriction that prevents players from using items above Refine+6 as upgrade material.

14. Optimized some skill effects and sound effects of the hero class [Hela].

15. Added a minimap icon for the Spacetime Frame.

16. Adjusted and optimized the display of the upgrade interface.

17. [Gold Coin Store] pack content adjustments

Removed "Fate Crafting Supply Box", "Fate Crafting Supply Box (Monthly)", "Daily Special Adventure Giftbox" and "Daily Special Adventure Giftbox (Monthly)" from the Gold Coin Mall; adventurers who have purchased the monthly subscription can still receive daily packs containing the original content.

Added new "Fate Crafting Supply Box". It contains "Choice Gift of Fate" x1, "Nolan Card" x100, "Big Cat Voucher Card" x5, and "Gram Dust" x15.

"Choice Gift of Fate": You can choose between "Infinite Card Album" x1 or "Big Cat Voucher I" x15

Added new "Daily Special Adventure Giftbox". It contains "Time Invitation" x10, "Time Adventure Potion" x1, "Concentrated Universe Stone" x2, "Universe Stone" x3, "White Snow Marshmallow" x1, and "Eden Coin" x300.

Added new item [Big Cat Voucher · Card], which can be used to draw Prontera "Fantasy Generator - Card";

Added [Infinite Card Album]. Use the item to randomly obtain a card recorded in the collection (except for collaboration and revenant cards)

Added [Universe Stone], which can be used to fill missing materials at a certain ratio when certain materials are being used.

Added [Concentrated Universe Stone], which can be used to replace the missing materials at a certain ratio when certain advanced materials are being used.

Added "Use Universe Stone" options to equipment upgrade and crafting interfaces. Once selected, "Universe Stone" and "Concentrated Universe Stone" in your bag will be automatically used to replace the missing materials.

18. Added MVP Biochemistry Baphomet to Void Realm. It has a chance to drop exclusive cards, headwear, etc., when defeated;

19. Optimized the MVP spawning rules in the Void Realm;

* Biochemistry Baphomet and Drake are summoned at the same Altar. The Drake can be summoned in the first and the second quarter of an hour;

* Biochemistry Baphomet can be summoned in the third and the fourth quarter of an hour, depending on the time of the end of the summoning rite;

* Each MVP can only be summoned once every 15 minutes. Adventurers should refer to the Tome of Adjudication to see if an MVP can be summoned;

20. Added GVG city defense reward

* At the end of GVG, a city defense reward will be sent to the guild storage based on the largest city the guild has occupied. The reward will be issued only once, even if a guild has occupied multiple cities of the same size.

* Capture a small city to receive [Artifact Material Coin]*150. A perfect defense rewards [Artifact Material Coin]*300

* Capture a medium city to receive [Artifact Material Coin]*375. A perfect defense rewards [Artifact Material Coin]*750

* Capture a large city to receive [Artifact Material Coin]*800. A perfect defense rewards [Artifact Material Coin]*1600

21、Adventurers with Base Lv.≥120 who have completed the main quest [Mist of Turtle Island] can accept the main quest [Furnace and Heart] at Alberta Port. You can check the quest's progress and rewards in the [New Event - Harbour Story] interface! Adventurers, set sail and continue the adventure in Alberta!

22. When entering PVP, GVG modes, class skill buffs will be removed (such as Lord's Aura, Kyrie Eleison, etc.), including and not limited to the following modes

* [Team Competition] Season Mode, Tournament Mode and Casual Mode

* [Holy Ground War] Season Mode, Cup Mode, Casual Mode

* [Classic Mode] Yoyo Brawl, Desert Wolf Brawl, Emperium Scramble

* [Guild War]

23. Multi-class/Book of Yimir now supports card reading

* When switching between classes or using Ymir's Notebook, you can choose if you want to restore the cards in the archived equipment to the archived state simultaneously.

-- If you confirm, you need to pay Zeny for unequipping/changing the card; Otherwise, no fee will be paid.

-- The card can be read as long as the card to be equipped can be found in the bag or on a piece of equipment in the bag.

-- If the system cannot find the card in the bag or on a piece of equipment in the bag, the original card will not be removed, and you won't need to pay Zeny.

-- The card on Phantom Equipment does not take effect, so the cards on Phantom Equipment will not be archived and cannot be read from the archive.

24. Optimized the display of choice giftboxes: added unlock & storage statuses in the Adventure Handbook to the item icon.

25. Optimized the display of the source of some items.

26. Optimized the display and effects of the equipment refining interface.

27. Adjusted the equipment crafting interface and placed all craftable equipment in the same interface. After the update, the equipment crafting interface in any city will display all craftable equipment.

28. Optimized Ponape Secret Realm.

* Added a shattering effect when breaking the crystal core.

* Optimized the icon of fire/poison protection and fire/poison boost.

* Optimized the duration display of fire/poison protection.

29. Adjusted the tabs of the quest interface.

* Adjusted the position of the [Ongoing] tab

* Removed the [Other] tab. The quests are merged into the [Side Story] tab.


========Bugfixes========

1. Fixed a bug where Rogue's skill [Manhole] failed to take effect on the Mechanic's Pioneer.

2. Fixed a bug where players could not perform any actions after using skills in the Genos Team Competition map.

3. Fixed a bug where Gunslinger's skill [Fallen Angel] showed incorrect charges when the skill was used shortly before recharge.

4. Fixed a bug where the tier V effects of Skeleton Bracer and Golden Manteau failed to trigger at the same time.

5. Fixed a bug where Warrior of Wildfire's skill [White Blaze's Protection] had an incorrect effect in Lord of Vein or at different elemental levels. Added element level description to [White Blaze's Protection] skill description.

6. Fixed a bug where the enchantment word "Patience" could take effect on Phantom Equipment. We'll adjust the "Patience" word transferred to ancient equipment in the following way.

* When Ancient equipment was released, the "Patience" word could be transferred to Ancient Warrior equipment. When Ancient Epic Spirit equipment was released, we limited the transfer of "Patience". However, Ancient Warrior equipment can now be upgraded to Ancient Epic Spirit equipment.

* The "Patience" word on Ancient equipment will be disabled in a later patch. Please stay tuned for future announcements. Adventurers who have made the transfer can submit a complaint to transfer the "Patience" enchantment to Perfusion equipment

7. Fixed a bug where players could see the character name of the mercenary by clicking nearby players on the map in GVG, and could display the name of the player by using Remove Equipment.

8. Fixed a bug where Dolan characters couldn't use some cloaks with sockets such as Duff's Cape, Advanced Survivor's Manteau, and Magic Staunch Manteau.

9. Fixed a bug where some adventurers could not complete Rogue Job Change T4 quests.

10. Fixed a bug where the icon of Alberta was missing in Traveler's Notes.

11. Fixed the inaccurate description of the tier-up effect of the Heaven Star Chart.

12. Fixed the description of [Diabolus Manteau].

13. Fixed the description of [Heater] in the monster introduction.

14. Fixed a bug where monsters in the Void Realm would occasionally attack the player.

15. Fixed a bug where players could add sockets to a piece of damaged equipment in equipment details.

16. Fixed a bug where players couldn't team up to challenge the Rift instance.

17. Fixed a bug where Thanatos' auto attack had no sound effect.

18. Fixed a bug where Turtle Island MVP spawning notification was not displayed on the map.

19. Fixed a bug where Void Realm Boss Soth would keep summoning monsters after being defeated.

20. Fixed a bug where Homunculus couldn't be used in Comodo and Dream City quest instances.

21. Fixed a bug where the Relic Store couldn't be displayed correctly after viewing an ancient relic that cannot be used by the current class.

22. Fixed a bug where the already unlocked [Mischief Blueprint] was displayed after selecting "not owned" in the Exchange

23. Fixed a bug where using summoning skills before entering the PVP map Geffen and Lighthalzen would cause the skills to become invalid after entering the PVP map Geffen.

24. Fixed a bug where players couldn't unlock [Mactung]'s Affinity 16 quest even after reaching Affinity 24.

25. Fixed a bug where the incorrect amount of materials was used for crafting [Noble Bracer] in the Adventure Handbook. After the maintenance, we will remove the corresponding amount of Zeny from the Adventurers who crafted this equipment. Equipment/item crafting will become available after the maintenance.

26. Fixed a bug where instant equipment crafting and upgrading in the Adventure Handbook would remove the equipment's refine level. Adventurers who encounter this bug in the future will be handled on a case-by-case basis.

27. Fix a bug where Dolan's Kiwi Rootstock Twining skill effects could apply to bosses in PVE instances.

28. Fixed a bug where the tier V effect "auto attacks increase critical chance" of weapon [Raging Wave] didn't take effect.

29. Fixed a bug where the instant refining interface was displayed incorrectly.

30. Fixed a bug where the search history of the Exchange was displayed in the incorrect order (the most recent search is at the bottom of the list).

31. Fixed a bug where new cards in Old Ryo Palace couldn't be obtained from King Poring Card Reset.

32. Fixed a bug where some tier 1 equipment would show the equipment refine level of equipped items after reaching the maximum level and becoming a new piece of equipment.

33. Fixed a bug where players weren't able to unlock the achievements for clearing the instance after completing the Secret Realm of Phantom on Warrior difficulty without reward chances.

34. Fixed a bug where teammates and the boss were displayed incorrectly after restarting the challenge in the Chaotic Invasion instance.

35. Fixed a bug where the transaction record failed to display the exact quantity of the equipment purchased from the Exchange after a bulk purchase.

36. Fixed a bug where players needed to spend Battle Time to clear the Secret Realm of Phantom for the first time each week. All players will receive [Time Adventure Potion] *2 as compensation.

37. Fixed a bug where Phantom Equipment was not switched after using Ymir's Notebook to switch equipment archive in Arena/6v6.

38. Fixed a bug where the CD reduction effect of the Bunny Slipper and the Arcane Off-hand set failed to take effect on Job Change T4 skill Magic Dragon Breath.

39. Fixed a bug where Alchemy Homunculus could attack or cast after death. After the fix, Lif's Revive skill can be used normally and other Homunculus will stop their attacks.

40. Fixed a bug where [Garm] would not change target if Hella switched to another target without moving.

41. Fixed a bug where the cooldown of an interrupted channeling skill could be reset by using other skills.

42. Fixed a bug where Light Cross, the T4 skill of Crusader, when cast automatically, had incorrect casting range and failed to hit monsters.

43. Fixed a bug where the damage numbers of the Wand auto attacks couldn't be displayed properly when equipping [Hellish Blizzard] costume.

44. Fixed a bug where Saitama's skill [Successive attack] had no cooldown in idling mode.

45. Fixed a bug where using Thanatos in Ponape Secret Realm would not trigger the boss' skill [Dragon Shockwave].

46. Fixed a bug where players could see the real character name and ID in the details interface by tapping the character of an anonymous GVG mercenary.

47. Fixed a bug where the materials for the next level were not displayed after the equipment was upgraded.

48. Fixed a bug where enchanted, refined, inlaid, and upgraded equipment would be used as materials in the crafting interface when crafting equipment at an NPC.

49. Fixed a bug where the mount Lili from the tutorial quests had a chance to not get removed by the system.

50. Fixed a bug where some double first recharge options were displayed incorrectly after entering the Reward interface via Poring Treasury.

51. Fixed a bug where the actual monster levels in the Chaotic Invasion instance didn't match the recommended level.

52. Fixed a bug where some attributes on Phantom Equipment were not increased when the character was in a transformed state and was revived at the same location.

53. Fixed the incorrect model of the hand of the Spring Poring mount.

54. Fixed a typo in the skill description of Razorquill in the Oracle instance. Added a manual cancel transformation effect to Valkyrie Transformation Scroll.

55. Fixed a bug where some main story locations were displayed incorrectly on the minimap.

56. Fixed a bug where players couldn't continue after resetting the instance in Palace of Beauty 2F.

57. Fixed a bug where players were not able to accept some daily quests related to Al De Baran main story.

58. Fixed a bug where some Adventurers were not able to accept the main quest [Wasteland Crisis].

59. Fixed a bug where the food tasting interface was displayed incorrectly.

60. Fixed a bug where stage 3 of the Lost Isle Floor 3 boss had incorrect HP.

61. Fixed a bug where some unlocked collaboration classes were not displayed in the class list.

62. Fixed a bug where players would have to pay Zeny for switching the cards after reading the archive even when "Do not remind again" and "Cancel" were selected previously.

63. Fixed a bug where the chance of Biochemistry Baphomet was displayed incorrectly at Fate Crafting.

64. Fixed a bug where Biochemistry Baphomet in Void Realm didn't drop Zeny.

65. Fixed a bug where team food couldn't be used.

66. Fixed a bug where the unclaimed rewards of Adventurer First Recharge event were not sent to the players correctly.

67. Fixed the incorrect counter of [Weight of Friendship] achievement.

68. Fixed the incorrect display of the ultimate Baphomet introduction in Traveler's Notes.

69. Fixed the incorrect display of the Monster tab in the Adventure Handbook.

70. Fixed a bug where Alchemist Homunculus would not attack and caused knockback when the Void buff is decay.

71. Fixed the incorrect attributes of the Arc Light Wrench.

72. Fixed the incorrect attributes of the Dark Night Turtle Card.

73. Fixed a bug where an incorrect amount of SP was consumed when the player failed to cast [Soul Siphon] with Starforged Magic Wand equipped. 

Alberta & Hollgrehenn  (May 23, 2023)

========Game Feature Adjustments========

- Adventurers on servers [Eternal Love] and [Destiny's Promise] will be able to meet each other and fight side by side! It is our unremitting pursuit to create a more festive adventure world!

- <Server Interworking> feature will be applied to servers [Eternal Love] and [Destiny's Promise]

- After <Server Interworking> is applied, in Home City, adventurers on [Eternal Love] and [Destiny's Promise] can check each other’s profile, add each other as friends, take pics, enjoy food together, party up, chat, and instance matchmaking

- After <Server Interworking> is activated, the Home City will become even more lively. Adventurers can make more friends, trade more conveniently, enjoy faster instance matchmaking, and even find mentor/apprentice from cross server!

- When there are too many players in the Home City, you may find it difficult to find your friends. Try to party up with your friends in the Home City and follow them (Following friends in the Home City will not lead to the change of channels) to meet up.

- Please see the following for the first batch of new features. The other features/instances will be released later. For detailed information, stay tuned for the future update announcements!

1. Applicable Scenes of the Server Interworking Feature

1) Home City: Prontera, Izlude Island, Morroc, Cryptura Academy, Comodo, etc (Glast Heim is not included)

2) Instance: Ponape Museum Island, Exploring the Lost Isle, Endless Tower, Oracle Instance, Thanatos Tower, Niflheim Purgatory, Rift Instance, Arena (Casual Mode)

2. Exchange System

1) Since May 23, the price of items in the Exchange will be pre-disclosed for 2 weeks. Only the Server Interworking estimated price will be disclosed. The original Exchange feature will remain the same

2) The pre-disclosed price will be for the unrefined and unenchanted equipment only. The price is for reference only. Price in the Exchange may change during the disclosure. The actual Server Interworking price will be calculated based on the real-time price and trading history of different servers

3) From 01:00 (GMT-6) on June 19, the Exchange will be temporarily closed. During the disclosure, all item-snapping will automatically fail and items will be taken off of the shelf. Players can claim the items during snapping period after the maintenance. We apologize for any inconvenience this may cause.

4) After the maintenance is completed, on June 20, Server Interworking Exchange will be open. Adventurers on different servers can trade in the Exchange. The price of items in the Exchange will also be adjusted

5) After Server Interworking is activated, the Exchange will support cross server gifting

6) Items on the shelf in the Exchange will be taken off of the shelf after the update. Adventurers need to place the items on the shelf again

7) After Server Interworking is activated, the default rise/fall in the Assistant [Exchange] will be cleared

3. Friends System

1) Adventurers can search for and add friends on different servers. When the friend you search for is on different server, [Server Name] will show on the info page

2) Most of the features in the friends system will be available for friends on different servers, such as [View], [Private Message], and [Invite]. [Recruit] and [Join Guild] will not be supported

3) On the Friends page, friends on different servers will be marked by their [Server Name] and those on the same server will be marked by their [Channel]

4) Friends on different servers can visit each other’s Home

4. PartyUp & Matchmaking System

1) Adventurers on different server can invite friends or join a friend’s team on corss servers. A new [Server Interworking] tab will be added to the teammate invitation page

2) When the PartyUp is completed, teammates on different servers will be marked by their [Server Name] and those on the same server will be marked by their [Channel]

3) In scenes that support the Server Interworking feature, players on different servers can follow their teammates. If the scene does not support the feature, the following will be cancelled

4) Instance Finder supports cross server instance matchmaking. Instances in Server Interworking scenes are included

5) The [This Server Only] feature will be added to the matchmaking interface. The feature will not be available if any of the teammates are on a different server

5. Chat System

1) Adventurers on different servers can chat on the World Channel and Team Channel and send private messages to friends from cross server

2) Adventures can only receive messages from different servers on the World Channel in Server Interworking Home City scenes

6. Food System

1) Adventurers on different servers can choose to share some of the food with [Public] or [Team Only]

2) [Public]: In Server Interworking scenes, all adventurers can use the food

3) [Team Only]: In the team, adventurers on different servers can use the food

7. Mentor and Apprentice System

1) Adventurers on different servers can find mentor/apprentice from cross server

2) The mentor and the apprentice can do cross server instance matchmaking and complete mentor and apprentice quests together

8. Marriage System

1) After Server Interworking is activated, adventurers can invite friends from different servers to weddings. Adventurers cannot propose to or marry those on different servers

2) After the update, wedding reservation will be available. All weddings will be in Prontera after the server merge


========Warm Up Event: The Wills of Alberta========

1. Event Time: May 23 after maintenance - 05:00 June 6

2. During the event, adventurers with Base Level ≥25 can go to Prontera and find [Royal Minister] to participate in the event

3. There are 3 consecutive quests. Complete each of Quest No.1 and No.2 to receive [Harbor Voyage Giftbox] x3. Complete Quest No.3 to receive an exclusive back headwear [Retro Lifebuoy] x1

4. This is an account-exclusive event


======== New Map [Alberta] ========

A cold wave has caught the port off guard; glaciers first come into sight. In the mist, there’s only a vague outline of islands. Alberta, the Port City with a reputation as Pearl on the Sea, has always been the place enjoying spring all year round. What has happened?

Adventurers, jump aboard and fill your sails with the wind! Let’s embark on a journey in Alberta!

1. New Main Story [The Wills of Alberta]

* Adventurers with Base Level ≥120 can go to Izlude Port and accept the main quest [First Encounter and Reunion]

* Adventures can also check the quest progress and rewards on the [New Event - Harbour Stories] interface

2. New Home City Map [Alberta]. Adventurers can visit this platinum harbor where trade and the soul of the sea coexist through the TP Point in the Payon Forest

3. New Field Map [Turtle Island] and [Turtle Island Cave]. Adventurers can go to Alberta Boatman to get there

4. New MVP Turtle General and Mini Treasure Chest Crocodile on the Turtle Island

5. New Rift Instance [Turtle Island's Watch]. Adventurers who reach Lv.110 can participate in the challenge

6. New Hollgrehenn’s Smithy in [Alberta] and Costume Change gameplay of Turtle Mount

* Adventurers can unlock Hollgrehenn’s smithy in the main quest [Harbor in the Cold Wind]

* Adventurers can upgrade the smithy with [Frost Fire Crystal], which can be obtained by completing the “Daily Quest” in the smithy, clearing Rift Instance “Turtle Island's Watch”, and killing elite monsters on the Turtle Island or in the Turtle Island Cave everyday

* Adventurers will receive rich one-time rewards by upgrading the smithy (Please note that the rewards are account-based and each account can only claim the rewards once)

* Adventurers can unlock the Costume Change gameplay of Turtle Mount by completing the main quest [Harbor in the Cold Wind]

* Adventurers collect skins and back armors of Turtle Mount by playing the main quests, side quests, and some instances in Alberta and change them freely

7. New Alberta Board Mission. Adventurers at Base Level 120-130 can accept the missions at the Mission Board


========New Hero Class [Hollgrehenn]========

1. Unlocking Method

* Players with a T3 Class Mechanic character can use a [Job Voucher] to unlock Hollgrehennat the [Class] - [Hollgrehenn] interface

* In the Class interface, use [Big Cat Coin x88] to purchase a [Job Voucher]

* Players can also use [Big Cat Coin 88] to purchase in the [Tip] interface

* Players can try out the Hollgrehenn Class in the [Class] - [Hollgrehenn] interface and the [Tip] - [Hero] interface

2. Development Path

* Characteristic

-- Characteristic is a Hero Class's Exclusive Core Skills. It starts at Lv.1 when the Hero is unlocked and maxes out at Lv.7

-- By activating Runes with specific Words, you can level up the Characteristic Level, and unlocking Levels 4 and 7 will additionally grant powerful Skill Effects respectively.

* Skill: Raise Hollgrehenn's Job Level to obtain Skill Points

-- The Job Level of Hollgrehenn is capped at Lv.83

* Rune: 3 new Exclusive Grade S Skill Runes and 3 new S Star Skill Runes for Hollgrehenn

-- Identify Runes for a chance to obtain Hollgrehenn Exclusive Skill Runes. In addition, Rune Smelting also allows the operation of the Hero's Runes

* Aeisr Monument: Added Hollgrehenn's exclusive Aeisr Monument. Adventurers can activate them all upon unlocking the Hero Class.

3. Hero Fetters

* In the [Class] - [Hollgrehenn] - [Hero Fetters] interface, adventurers can complete a series of Growth Quests to unlock the brand-new hero's story

* After completing the hero's story, you can obtain exclusive weapon appearance and headwear appearance, and also unlock a secret part of the hero's life

4. [Hollgrehenn's Refined Hammer] can now be infused. Adventurers can infuse [Hollgrehenn's Refined Hammer] into [Artisan's Hammer] in Alberta

5. Hollgrehenn Growth Giftpack in the Gold Coin Store

* On Sale: 05:00 May 23 - 05:00 June 23

* New giftpack [Class Unlocking Lucky Bag - Hollgrehenn]. Price: Big Cat Coin x98. Account limited purchase: 1

- Open it to obtain: Job Voucher x1, Refined Job Potion - Blacksmith x2,000

* New giftpack [Rapid Growth Gift Pack - Hollgrehenn]. Price: Big Cat Coin x198. Account limited purchase: 1

- Open it to obtain: +10 Artisan's Hammer [1] x1, Exclusive Job Potion - Hollgrehenn x1, Weapon - Morale 2 Enchantment Voucher x1, Dragonbone Shield x1, Dragonscale Armor x1, Honor Shoulder Badge x1, Overlord War Boots x1, Pendant of Ugin x2, Artisan's Smash - Star Rune x1, Artisan's Blessing - Star Rune x1, Precise Forging - Star Rune x1, Total Concentration Rune x1, Undying Origin Rune x1, Flame Penetration Rune x1

* New giftpack [Hero Advance Giftpack - Hollgrehenn]. Price: Big Cat Coin x428. Account limited purchase: 1

- Open it to obtain: +12 Artisan's Hammer [2] x1, Hollgrehenn Rune Supply x10, Hollgrehenn's Refined Hammer Supply Box x5, +10 Dragonbone Shield [1] x1, +10 Dragonscale Armor [1] x1, +10 Honor Shoulder Badge [1] x1, +10 Overlord War Boots [1] x1, +10 Pendant of Ugin [1] x2, Cloak - Divine Blessing 2 Enchantment Voucher x1, Accessory - Tenacity 2 Enchantment Voucher x1, Accessory - Sharp Blade 2 Enchantment Voucher x1, Footgear - Divine Blessing 2 Enchantment Voucher x1

* New giftpack [Hollgrehenn's Refined Hammer Supply Box]. Price: Big Cat Coin x18. No purchase limit

- Open it to obtain: Random +4 - +12 [Hollgrehenn’s Refined Hammer [1]] x1

* New [Hollgrehenn Growth Bundle]. Price: Big Cat Coin x540. Account limited purchase: 1

- Open it to obtain [Class Unlocking Lucky Bag - Hollgrehenn] x1, [Rapid Growth Gift Pack - Hollgrehenn] x1, [Hero Advance Giftpack - Hollgrehenn] x1


========New Development [Phantom Equipment]========

Ways to unlock the [Phantom Equipment] feature

1. Adventurers can accept the side quest [Gift of Lost Memory] after completing the main quest [Harbor in the Cold Wind] in Alberta. Complete the side quest to unlock:

* New equipment system: Phantom Equipment

* New instance: Secret Realm of Phantom

2. Adventurers can obtain [Elementary Phantom Magic Ore] in the new instance named [Secret Realm of Phantom] on Turtle Island. You can find [Hollgrehenn] at the home cities to activate and build Phantom Equipment

Equipment parts of [Phantom Equipment]

1. Currently, the Phantom Equipment can be equipped on [Off-hand] and [Cloak]

2. Adventurers can view the Phantom Equipment interface by tapping the [Switch] button at the upper left corner of the main equipment interface

Limitations on equipping the [Phantom Equipment]

1. Only equipment with a Phantom Progress can be equipped in the Phantom Equipment Slot

2. Phantom Equipment primarily consists of the following two types of equipment: Infused Equipment and Comodo Ancient Equipment.

3. The same part of the Main Equipment Slot and Phantom Equipment Slot can only be equipped with different types of equipment.

4. Equipment with a Phantom progress can not be listed on the exchange unless it is restored through the Pyrolising Stove. When a piece of equipment with Phantom progress is restored, 80% of the consumed Phantom Magic Ore will be refunded.

5. Operations like equipping and unequipping in the quick bar will only be effective on the main equipment slot. Currently, the quick bar does not support operations on the Phantom Equipment

[Phantom Equipment] Attribute Effectiveness Rules

1. The Phantom Equipment will inherit the forging progress of the original equipment. Due to the limitations of forging techniques, the card effects of equipment will not be effective when it is equipped in the phantom slot but will be effective when equipped in the main slot

2. The special effects of some equipment will only be unlocked after the equipment reaches a certain phantom progress

3. Equipment in the phantom slots and the main slots can trigger the set effect

4. Max refinement level of the main and side equipment on the same part is 15, which provides a max DMG Reduc. of 13.5%

When the total refinement level of main and side equipment is above 15, each of the overflowing levels will be transferred into 4,000 Base HP (Base HP is a fixed value, and it won't be affected by the percentage buff of the equipment or the card)

The rules above do not apply to the bonus refinement level caused by the ancient relic [Dvalin's Jade], item [Lucky Alloy], and Hollgrehenn’s class skill [Best Blacksmith on the Continent]. The bonus refinement level still increases DMG Reduc. by 0.9% each


========New Instance [Secret Realm of Phantom]========

New instance “Secret Realm of Phantom” at the Instance Entrance

1. Adventurers can accept the side quest [Gift of Lost Memory] after completing the main quest [Harbor in the Cold Wind] in Alberta. Complete the side quest to unlock the instance

2. Before the combat begins, all the other players in the team can follow the captain and enter the instance. After the captain starts the combat, no players will be allowed to enter the instance

Instance Rules

1. The Secret Realm of Phantom is split into several elemental areas based on different elemental types. Adventurers must clear all the monsters in the current area before entering the next

2. After adventurers clear all the monsters in the current area, they can choose the next one according to their team set-up or needs

3. Adventurers need to go through a total of five elemental areas in the Secret Realm of Phantom, with the last area guaranteed to spawn the MVP with the corresponding elemental attributes

4. During the fight against the MVP, a special "Elemental Burst" mechanism will be triggered as the MVP's HP drops

* The MVP gains a strong shield along with several elemental energy bodies. Destroy each energy body will deal certain damage to the MVP’s shield

* If the player fails to break the shield within the limited time, the MVP will absorb the remaining elemental energy bodies and deal high elemental damage

* While the shield is active, the MVP will also trigger different elemental rampage effects based on its attributes

5. Monsters with a elemental level will be spawned in the Secret Realm of Phantom. Make good use of elemental counter to defeat them more efficiently

6. [Adjustments to the revival rules] A mysterious power in the Secret Realm of Phantom will limit the “Death Blow Protection” effect of adventurers’ meal: “Death Blow Protection” will only take effect once in each area of the combat

Instance Rewards

1. Rewards in Secret Realm of Phantom can be claimed 5 times a week and the instance consumes 60 minutes of the battle duration

2. The first clearance of the week does not consume battle duration and the reward count refreshes at 05:00 every Monday


========Upcoming Update: Secret Realm of Phantom========

Upcoming difficulties of Secret Realm of Phantom

1. [Difficulty II] will be open after the maintenance on June 20, including Normal Difficulty II and Elite Difficulty II

2. All difficulties of Secret Realm of Phantom share the reward count. Adventurers are advised not to raid the Secret Realm of Phantom before the maintenance [05:00 June 19 - June 20] and to avoid losing rewards


========New Development [Equipment Upgrade]========

1. New attributes of Off-hand/Cloak equipment upgrade are available. Consume the corresponding materials to complete equipment upgrade

2. This upgrade applies to the Ancient Equipment and the Infused Equipment

3. The materials for attribute upgrade of the Ancient Equipment will be released in the future version updates. Stay tuned!


========Weapon Upgrade Adjustments========

1. New Lv.V attribute of weapon part upgrade

2. Upgrade materials are dropped by Turtle General, Walter, Witch of Calamity and other MVPs

3. The MVPs can be found in the field, Void Territory, or the Chaotic Invasion instance

4. About class balance

* First of all, class balance is meant to be a long-term thing. In every PVP season or class update, we always read the feedback from adventurers and make adjustments based on the actual PVP participation data and win rate in order to achieve a better class balance.

* In the process of class balance adjustments, class skill, equipment, rune attribute, and class coordination all affect the overall balance.

* Equipment is only a part of the overall balance, and weapon upgrade is one of the links. We never simply make balance adjustments only by weapon upgrade.

* In the future, we will continue to make class adjustments and optimizations from all dimensions. Class balance will always be a key point of our work.

* On the design of weapon upgrade, the upgrade can improve the weapon’s overall performance by 10-15%, which is limited. We also do not want to see weapon upgrade causing a larger balance gap.

* About the new weapon upgrade, we will also make adjustments to the attribute of some equipment after receiving suggestions from adventurers. The following adjustments will be made in the maintenance in June. There will also be more optimizations on weapon upgrade attribute in the future updates

- Destroyer's War Axe: When dealing Phy. Skill DMG, there is a 30% chance to cast Lv.10 [Cart Attack]. If your [Cart Attack] is above Lv.10, [Cart Attack] of your current level will be cast (The effect can be triggered up to once every 3 seconds); Damage to large, medium, and small monsters +5%; Wind and neutral ATK +5%

- Stardust Dragon Rod: Max HP +5%; Phy. DMG Reduc. and M. DMG Reduc. +5%; When taking damage, there is a 50% chance to restore HP by 10% of the actual damage taken

- Staff of Vitality: Range of [Coluceo Heal] +1; [Coluceo Heal] removes 1 abnormal status of each teammate (The effect can be triggered up to once every 5 seconds); Bonus Healing +10%; Duration of [Badr's Crown] +10 seconds

- Heaven's Wrath: Upon a critical auto attack, there is a 50% chance of restoring HP by 5% and a 30% chance of casting Lv.1 [Repentance] on the target. If your [Repentance] level is above Lv.1, [Repentance] of your current level will be cast

- Stalker's Knife: Damage to medium-size target +10%; Phy. DMG +10%

- Assassin's Katar: Auto attack has a 15% chance to obtain a phantom. Each phantom increases your Auto Attack DMG by 2%; [Soul Depravity] ignore DEF +100%; [Soul Depravity] can cause a critical hit. Its Crit.Chance equals to (your Crit.Chance - the opponent’s Crit.Res.)/3. The Crit.DMG equals to DMG x1.5

- Abyssal Fear: Cooldown of [Glory Cross] reduces by 0.25 seconds (Original CD: 2.5 seconds); DMG of [Glory Cross] +15%; Within 2 seconds after casting [Glory Cross], the skill DMG you take reduces by 15%

- Saintly Glaive: When taking damage, there is a 10% chance to cast Lv.1 [Battle Chant] on yourself. If your [Battle Chant] level is above Lv.1, [Battle Chant] of your current level will be cast; Healing effect of [Battle Chant] increases by 15%; When [Command of Charge] is cast, you and all teammates around you receive a shield of 15% Max HP

- Tacaro: The chance of triggering [Triple Attack] increases by 10%; DMG of [Chain Combo], [The Way of a Dragon], [Tiger Knuckle Fist], and [Chain Crush Combo] increases by 15%; After casting [Mastery], upon auto attack, the chance of releasing [Gentle Touch - Seal] on the target increases by 15%; [Gentle Touch - Seal] ignores DEF +50%, [Gentle Touch - Seal] DMG +15%

- Heaven Star Chart: The chance of triggering [Nova Preparation] and [Flash Preparation] increases by 5%; When [Universe Fusion] is activated, upon skill attack, there is an additional 25% chance (The chance increases from 50% to 75%) to recover HP by 5% of damage dealt

- Monster Knife - Muramasa: The chance of triggering [Quick Escape] +5%; Invincible duration of [Quick Escape] +0.5 seconds; Upon auto attack, there is a 30% chance of automatically casting Lv.10 [Cross Slash]. When [Cross Slash] is cast, endure effect will be triggered. Lasts 5 seconds; [Cross Slash]: Ignore DEF +100%

- Wind Shuriken - Swift Shadow: [Wind Dart Cast] ignores DEF +15%; [Wind Shuriken - Swift Shadow] DMG +10%; When there are no shadow clones, [Wind Shuriken - Swift Shadow] has a 30% chance of automatically casting [Ninjutsu - Thousand Shadows]

- Wind Dart - Venus: [Necromancy - Scorching Manzomaru] removes fixed cast; When [Quick Escape] is successfully triggered, [Necromancy - Scorching Manzomaru] will be cast once on the spot; Ignore M. DEF +5%; Fire ATK +10%

* More weapon infusions and upgrades will be released soon. For the specific date of update, please refer to the future announcements. The followings are the preview

- Heavy Spear: New Infused Equipment. Weapon upgrade direction is [Sacrifice];

- Abrey Bow: New Infused Equipment. Weapon upgrade direction is [PVP General];

- Tooth Blade: New Infused Equipment. Weapon upgrade direction is [Backstab];

- Ice Pick: New Infused Equipment. Weapon upgrade direction is [Unequip];

- Death Note: New Infused Equipment. Weapon upgrade direction is [Tank Sage];


========Ancient Equipment Upgrade Adjustments========

1. Adventurers can make random attribute and equipment upgrade for the Warrior/Epic Spirit Ancient Equipment by talking to Bactrosaurus, an NPC on Comodo, or entering the operation interface directly through the quick access on the equipment detail page;

2. Random attributes of the equipment will not be reduced. They may be upgraded by one or more levels at a chance and are guaranteed to be upgraded to the max level after a certain number of attempts;

3. The two random attributes of the Epic Spirit Ancient Equipment can be upgraded separately.

4. Warrior Ancient Equipment can be upgraded to Epic Spirit Ancient Equipment after consuming the required items. New word attribute after the upgrade will be random


========Instance Adjustments========

Upcoming difficulties of [Chaotic Invasion]

1. After the maintenance, [1-6 Star] difficulties will be released, and challenge quests of the Chaotic Invasion instance will be added to Assistant Weekly

2. After the maintenance, this week’s reward count will be reset. Before the maintenance [05:00 May 22 - May 23], adventurers who love challenges are advised not to raid the Chaotic Invasion instance to avoid losing rewards

3. New MVP Soth in 7 Star Chaotic Invasion instance

4. Adjustments to the Chaotic Invasion instance rewards

* Upon clearing the instance, adventurers are guaranteed to obtain at least one of the equipment dropped by the BOSS

* Upon clearing the instance, equipment obtained may have a refinement level at a chance

Upcoming difficulties of [Oracle Instance]

1. [Normal/Elite Floor 11] of Oracle Instance will be released. Adventurers, make sure to come for a challenge!

2. It is recommended that adventurers wait till the maintenance on May 23 is completed before challenging this week’s Oracle Instance to avoid losing rewards

Upcoming difficulties of [Ponape Secret Realm]

1. New Epic Spirit difficulty of the “Ponape Secret Realm” instance. The entry is at Captain Haki on Comodo.

2. Upon clearing “Ponape Secret Realm”, adventurers will receive [Epic Spirit Crystal] and [Scale of Fantastic Dragon]

3. [Epic Spirit Crystal] can be used to reset the random attributes of Ancient Equipment or upgrade Ancient Warrior Equipment to the corresponding Ancient Epic Spirit Equipment

4. [Scale of Fantastic Dragon] can be used to upgrade Ancient Equipment

5. New Fortune Coin mechanic in Chaotic Invasion. After claiming rewards, adventurers can spend a certain number of Fortune Coins to obtain additional rewards

6. New weapon infusion

* [Engineer's Wrench] can be infused into [Arc Light Wrench]

* [Fortune Sword] can be infused into [Fate Blade]

Adjustments to [Echoing Corridor] weekly rewards

* Receive Mora Gold x10 after clearing Floor 40

* Receive Mora Gold x20 after clearing Floor 50

* Receive Enchantment Crystallization x1 after clearing Floor 60

* Enchantment Crystallization is added to the Cat Friend Shop and can be bought with Mora Gold


========Adventurer's Returning Event========

Adventurer's Returning Event is available

1. Event Deadline: 05:00 June 23, 2023

2. Event Participation Rules

* Before 05:00 on May 23, 2023, adventurers who meet the condition that [All characters in the account have not logged in for more than 15 days] can unlock [The Journey Continues] event;

* Adventurers who have participated in the previous [The Journey Continues] event are required to meet the condition that [All characters in the account have not logged in for more than 30 days] to participate in the event again;

* Adventurer whose character's Base Level has reached Lv.100;

* Adventurers who meet the condition will activate the [The Journey Continues] event upon login. The event lasts for 30 days in total, during which the player may claim rich rewards;

* Adventurers who already completed [The Journey Continues] event cannot activate the returning event again this time;

3. Returning adventurers will receive special buff effects

* Quest Rewards:

-- Complete daily quests to obtain [Proof of Return], which can be used to exchange for rich rewards at the shop;

-- Complete daily quests to obtain [Guild Present] and [Encounter Present], which can be used to send red packets on the chat channel. Adventurers may tap on the red packet to claim Zeny;

* Team Bonus:

-- Finding NPC [Raven - Star Guidance] after completing [Designated Instances] allows all team members to claim 1 additional reward. Each account can only obtain the reward once from each designated instance every week;

-- Designated Instances include: Endless Tower, Oracle Instance, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, Ponape Museum Island, Exploring the Lost Isle, Chaotic Invasion, and Secret Realm of Phantom;

-- Returning adventurers will receive additional rewards [Voucher Self-select Giftbox];

-- (Non-returning) Members will receive additional rewards: [Reunion Appreciation Gift]. Open it to receive [Proof of Return]. There is also a chance to get rare back headwear [The Long Night];

-- Upon opening up to the 15th [Reunion Appreciation Gift], adventurers are guaranteed to obtain the [The Long Night]; The guarantee can be triggered repeatedly;

* EXP Bonus: Killing monsters in the field will grant Base EXP and Job EXP +100%;

* Exclusive Tag: Returning adventurers will have exclusive ID tag on the chat channel;

* Exclusive Skills:

- Returning adventurers will receive the skill [Guardianship Revisited] upon entering an instance, which can be used to grant all team members with invincible status for 5 seconds;

-- The skill can only be used once a day in each weekly instance;

4. Exclusive Giftpack

* Returning adventurers will receive exclusive giftpacks upon login:

* [Time Gift] Spend Big Cat Coin x30 to receive [Time Invitation] x300

* [Headwear Gift] Spend Big Cat Coin x30 to receive [Big Cat Voucher I] x300

* [Growth Giftpack] Spend Big Cat Coin x30 to receive [Golden Badge of the Seas] x6, [Grade S Rune of Your Class] x3, [Star Rune of Your Class] x3

5. Adventurers' Call Ally Event

* Event Deadline: 05:00 June 30, 2023

* Rules: During the event, all non-returning adventurers can participate in the [Call Ally] event. Invite returning adventurers to log into the game and enter the invitation code in the [The Journey Continues] interface to receive awesome rewards!

6. For detailed rules and rewards, please go to [New Event] - [The Journey Continues].


========Postcard========

New postcard feature

1. Adventurers can use the selected pictures in [Photo Album] or [Time Frame] to make postcards and give them to other adventurers!

2. The NPCs you meet may give you some special postcards! Stay tuned!


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

Price of Single Draw: 15 Big Cat Coins;

Price of Special Offer Draw: 8 Big Cat Coins;

Adventurers can enjoy the special offer price in the draw 3 times a day. When using the special offer draw, you will receive [Nolan Card] x50 for free from each draw. The special offer count resets at 05:00 every day;

2. The card rarity and corresponding rate per draw are as follows:

[Selected Card]: 0.5;

[Preferred Card]: 2.0%;

[Featured Card]: 50.0%;

[Common Card]: 47.5%;

3. Selected Cards Rules

[Selected Cards] include several rare cards;

When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

The current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

--[New Card Rate UP] includes [Turtle General Card], [Arc Angeling Card], and [Deviling Card]. The duration of Rate UP is 05:00 June 1 - 05:00 June 20

--[Classic Card Rate UP] includes [Dreamy Cat Sidhe Card], [Randgris Card], and [Detarderous Card]. The duration of Rate UP is 05:00 June 20 - 05:00 July 1

4. Accumulated Draws Rules

If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========Time Wish Machine========

1. [Time Wish Machine] content update

The Wish Machine of this season will be spawned from 05:00 June 10 to 05:00 August 10 next to the [Card Gashapon Machine];

Adventurers can obtain the locked headwear, costumes, and other rewards from it!

3. Draw Rules

1) In [Time Wish Machine], adventurers can draw the locked headwear, costumes (you can check the list of headwear available in the Wish Machine), and special items [Reunion Proof] in the [Adventure Handbook];

After obtaining any piece from a headwear/costume series, the headwear/costume of this series will not be obtained from [Time Wish Machine] again;

You can purchase all the items in [Time Wish Machine] with [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of headwear/costume. After obtaining all items of any group, the chance of obtaining [Reunion Proof] will increase;

4. More headwear/costumes will be added to the [Time Wish Machine] in the future. Please stay tuned!


========New Contents========

1. New items in [Tip - Store]

* New [Dauntless Voyage Giftbox]. Purchase is limited to once per account

- Open it to receive exclusive headwear [Dauntless Voyage], [Time Invitation] x30

* New [Harbor Premium Card]. Price: Big Cat Coin x50. No purchase limit

- Use the Harbor Premium Card to activate your collectible and receive exclusive face headwear [Stars Helmsman] x1, [Eden Coin] x1,000, [Frost Fire Crystal] x1,000, [Harbor Mysterious Box] x10, [Harbor Chest] x1, [Greed Chest - Harbor] x1

* New [Adventure Log]

- Adventurers can earn EXP by completing the daily/weekly quests in the Adventure Log. Upgrade the Adventure Log to unlock rewards

- The Adventure Log comes with Normal Rewards, Advanced Rewards, and Collection Rewards. Adventurers can upgrade the Adventure Log in the event page or the tip interface

- The Adventure Log expires at 05:00, September 23. Please make sure to complete it before the deadline.

* 2x Discount of the 1st Top-up has been reset: For every tier of Big Cat Coin, the first top-up of each account will be gifted with 2x Big Cat Coins after the maintenance

*New [Preferred Equipment Supply]. Release at: 05:00 May 29

-The new [Preferred Equipment Supply] will be available after the release. Price: Big Cat Coin x10. Weekly purchase limit: 10

- Purchase to receive [Ancient Brand - Epic Spirit] x20, [Ocean Brand - Epic Spirit] x20, [Epic Spirit Crystal] x2, [Hearth Ember] x2, [Sea Spirit Ember] x2

*New [Guild Development Gift]. Price: Big Cat Coin x10. Weekly purchase limit: 5; Open it to receive Valkyrie's Gift x10, Praying Crystal Pack x10.

2. New product in the Item Shop: [Silver Arrow] (Holy)

3. New weapon part card [The best blacksmith on the continent Card] in King Poring’s Advanced Customization

Adventurers can customize cards with [Randgris Card] x1, [Archer Skeleton Card] x1, [Raydric Archer Card] x1, [Nolan Card] x5,000, [Gram Dust] x2,000

The effect of the card is: Refine ATK +50; With the weapon’s Refine +1, Refine ATK +10, Final Damage +5%; With the weapon’s Refine +8, every refinement level +1, Final Damage Bonus +1% (The card’s effect cannot stack)

4. New costumes and headwear will be added to Freyr's Coin Shop for exchange

* Exchange Time: 05:00 June 16 - 05:00 August 16;

* New [Dark Night Costume];

* New [Skylark Costume]

* New [Detective's Character Costume];

5. Elemental Attribute Expansion

* New elemental armor level of monsters. The effect has been implemented in the [Secret Realm of Phantom] instance and hero class [Hollgrehenn]. Adventurers can view the monster’s armor attribute level from the number of dots under the monster’s attribute icon

* There are 10 types of armor attributes (Wind/Fire/Earth/Water/Neutral/Holy/Dark/Ghost/Undead/Poison), and each type is divided into 4 levels. By upgrading the level of armor attributes, the counter coefficient in the Attribute Restraint will decrease

* When the armor attribute is below Lv.2, with Level +1, the corresponding counter coefficient -0.25

* When the armor attribute is above Lv.2, with Level +1, the corresponding counter coefficient -0.125

* When the counter coefficient is less than 0, it will be considered as 0; For example, when Water ATK hits Fire Armor III, the final counter coefficient will be 1.625 (2-0.25-0.125)

6. New elemental level for the Home Stake for players to do damage test

* Display of the Home Stake’s attribute is optimized. A real-time attribute icon will be around the stake photo when switching attributes

7. Instance entrance interface is optimized. The details are as follows:

* Entrance for token exchange is added to instances including Battle of Cake, Echoing Corridor, Thanatos Tower, Ponape Museum Island, and Exploring the Lost Isle

* Display of monsters is optimized in the instance entrance interface. Adventurers can view the weekly monsters in instances including Valhalla Ruins, Endless Tower, and Chaotic Invasion

* The order of rewards is optimized. The exclusive rewards of instances are prioritized

* New quick access to the ejector in Endless Tower

8. Optimized record items

* Adjustments to the Music Box. If adventurers do not own record items, they can spend Zeny to order songs

* Price: Zeny x10,000

* Record items will no longer drop in the field or the instances

* Adventurers can still use the records they own

9. Adjustments to the unlock requirements of non-event hero class

* Upon purchasing, the precondition is adjusted from T4 Class to T3 Class. The details are as follows:

* Precondition of Thanatos changes from [Runemaster] to [Rune Knight]

* Precondition of Nidhogg changes from [Saint] to [Archbishop]

* Precondition of Hela changes from [Begetter] to [Genetic]

10. New drop [Giant Cyclops Headwear] by monsters [Red Devil's Eye] and [Devil's Eye]

11. Adventurers’ sitting posture on some mounts is optimized to make the character looks better

12. The way to claim Guild Chest is optimized. Adventurers can now claim the rewards at Steward Cat’s on the guild map

13. Sound effect of MVP Witch of Calamity’s skills is optimized

14. Hollgrehenn will not be able to make refinement or enhance equipment slot. The NPC Whitehead will take over these duties

15. Adjustments to the rewards of [Hero Class] - [Hero Story] and [Growth Quest]

* Adventurers who already claimed the rewards can claim the new rewards again

16. After the update, the viewing angle in [Battle of Cake] instance will be changed from fixed view to free view

17. The thanks in the auto-reply after claiming GVG red packet is moved

18. Self-select giftbox will open automatically for adventurers to select an item

19. Optimizations for Adventure Handbook

* Home page

- Optimized the display of adventure progress

- Fixed the bug of showing adventure skills that cannot be learned

- Fixed the bug of the page being pinned to the top when viewing adventure progress

* Personal resume page

- In [Achievement] - [Other] - [Equipment-related] - [Is this power? ], the conditions change from [Activate Grade S or S Star Rune Silver Star x1/3/6/12/18] to: Activate Grade S or S Star Rune Silver Star x1/3/6/9/12

- In [Achievement] - [Other] - [Equipment-related] - [I'm Already Invincible], the conditions change from [Activate Grade S or S Star Rune Gold Star x1/3/6/12/18] to: Activate Grade S or S Star Rune Gold Star x1/3/6/9/12

- In [Achievement] - [Combat] - [PVP/GVG] - [Third Faction], the conditions change from [Participate in GVG as mercenary 1/10/100 time(s)] to: Participate in GVG as mercenary 1/3/10 time(s)

- In [Achievement] - [Combat] - [PVP/GVG] - [Nice Start], the conditions change from [Win the championship in Team Competition Tournament 1/5/10 time(s)] to: Win Top 16/Top 4/championship in Team Competition Tournament

- In [Achievement] - [Combat] - [PVP/GVG] - [Creed of King], the conditions change from [Win the championship in Holy Ground War Tournament 1/5/10 time(s)] to: Win Top 16/Top 4/championship in Holy Ground War Tournament

- Fixed the bug of triggering abnormal flashing when viewing achievements

- Optimized the display of titles and fixed the bug of not showing the attribute of pre-titles

* Adjusted Adventure Handbook -- Exploration Content is changed to Equipment Illustration. From the illustration, adventurers can check the crafting tree of all equipment

- All hairstyles in “Explore” - “Hairstyle” are moved to the Headwear tab and a filter is added

- All toys in “Explore” - “Toy” are moved to the “Toy Collection” tab and a filter is added

- All KittyCats in “Explore” - “KittyCat” are moved to the “NPC” tab in Prontera

- After the update, adventurers can craft upgraded equipment like the Malang Snow Crab directly through NPC or Adventure Handbook

20. [Tickle Bar] will not be available in Void Territory map

21. The toy [Unskillful Hunter Doll]’s attack will no longer consume battle duration

22. Team name will be displayed on the spectate interface of Team Competition

23. New additional set slots in the transmogrification system. Adventurers can not save multiple transmogrification sets and switch between them freely

24. Optimized the sound effect of skills: [Zen], [Chain Combo], [The Way of a Dragon], [Body Relocation], [Finger Offensive], [Rising Dragon]

25. Optimized the sharing function of [Class]. Adventurers can display more classes

26. Optimized the Desert Wolf Arena. The “Leave and Revive” button is removed

27. Adjusted the monsters’ strength in the main quests of all versions


========Fixed Bugs========

1. Fixed the bug that after the rune was unequipped when Hela’s [Phantom Interference] triggered Lv.7 characteristic, the obtained skills would be missing (After the update, the skill will only be invalid)

2. Fixed the bug that auto ride of mount would fail after tapping on the mini map

3. Fixed the bug of abnormal display of the Seven Royals Observation Quest’s old entrance in the quest manual

4. Fixed the bug that in PVP, players could see the armor attribute of the opponent by viewing the opponent’s photo

5. Fixed the bug of the wrong upgrade description of [Arcane Codex V]. [Upon skill attack] is changed to [When using skills]

6. Fixed the bug that auto combat would be interrupted after completing the daily monster-killing quest

7. Fixed the bug of the wrong description of some class skills’ effect on MVP and Mini monsters

8. Fixed the bug of the abnormal display when jumping to instance entrance from Heart's Origin

9. Fixed the bug that Runemaster’s [Dark Flame Dragon Breath - Star Rune] might be invalid

10. Fixed the bug that stronghold progress was not displayed on the Peak mini map

11. Fixed the bug that trade history might be missing and items could not be received after making a single large purchase in the Exchange

12. Fixed the bug that the set effect was missing after [Blueeve Cape] was infused into [Golden Manteau]

13. Fixed the bug that some players could not log in to their accounts

14. Fixed the bug of wrong damage statics in the Fantastic Dragon instance on Ponape Museum Island

15. Fixed the bug that rewards information was missing from the monster details in Adventure Handbook of the new map

16. Fixed the bug that the once-a-week purchase of Preferred Equipment Supply and Preferred Extraction Supply with Zeny was displayed as Gold Coin in the details interface

17. Fixed the bug that when blacksmith purchased items at a discount, the Zeny saved was always displayed as Zeny x25

18. Fixed the bug of the abnormal display of remaining count in Chaotic Invasion Mini

19. Fixed the bug that adventurers on some channels could not summon Arc Angeling in Void Territory

20. Fixed the bug of the wrong counting of the [Hand in Hand] achievement in Adventure Handbook

21. Fixed the bug that the toy [Guild War S2 Trophy] did not disappear in some scenes

22. Fixed the bug of abnormal card selection when restoring weapons

23. Fixed the bug that [Class Unlocking Voucher] in the storage could not be found when purchasing classes

24. Fixed the bug that the guilds that turned off [Accept Guild Application] could not be found by searching in the Guild hall

25. Fixed the bug that some adventurers could not move after entering Palace of Beauty 1F

26. Fixed the bug that the skill [Black Party] would be removed by the [Blackhole] effect

27. Fixed the bug that Hela’s chanting skills (for example, reviving teammates using Yggdrasil) would be interrupted when she used Bloodline of the Deceased and Deadly Poison to recover HP

28. Fixed the bug that Nidhogg’s skill [Power of Life] would not be used during auto combat when the teammate’s HP was low

29. Fixed the bug that Nidhogg’s Lv.7 feature [Streamer of Fallen Night] could not trigger the effect of the Revenant Doppelganger Card

30. Fixed the bug that [Weapon Repair Alloy] and the skill [Repair Weapon] would remove [Chemical Protection Weapon]

31. Fixed the bug that when Taekwon enabled [Universe Fusion], the AoE attack would add multiple stacks of HP loss on himself

32. Fixed the bug that Mechanic’s rune skill [Armor Change] could not be effective in non-Madogear Status

33. Fixed the bug that Devil Squid’s tentacles and Seed of Yggdrasil’s guardian flower could be hit by Manhole and were immune to damage

34. Fixed the bug that Mage’s skills could not make Ore Spirit get up and adjusted monster [Ore Spirit]’s skill [Bury Rock]’s HP recovery per second from 10% to 2%

35. Fixed the bug of the abnormal display of the Deviruchi in the Deviruchi chat box

36. Fixed the bug that class photo and character name on the GVG Point Ranking might overlap

37. Fixed the bug that in the sales record in the Exchange, the position of trading tax and gains was reversed

38. Fixed the bug that Sage would not use field skills during auto combat

39. Fixed the bug that monsters with split affix in the Echoing Corridor would split infinitely and could not be cleared

40. Fixed the bug that descriptions of story quests in the Eclage Adventure Handbook were missing

41. Fixed the typos in the description of Soth Card

42. Fixed the bug that some white equipment could not stack

43. Fixed the bug that when the non-Alchemy classes preview the summoning skill of the Alchemy class, the precondition of the skill was wrong

44. Fixed the bug that in Void Territory, when fighting against Soth, minions would keep appearing during the countdown and could not perform summoning

45. Fixed the bug that the passenger riding a 2-man Mount could trigger some skill effect

46. Fixed the bug that the summoning of BOSS in Void Territory could be controlled by skills like Blackhole. Forced Status Resist will be added to the summoning rite of some monsters

47. Fixed the bug that when a Hunter was in Warg Rider status, if being hit by [Dolan Trick], the hunter could not ride or cancel the Warg Rider status

48. Fixed the bug that mercenaries could not help the employing guild to attack the crystal

49. Fixed the bug that the statics of the achievement [Stylist: The Meaning of Hairstyle] would be wrong after changing hairstyle

50. Fixed the bug that when real-time voice chat was enabled in a team, players could not cast buff skills by tapping on the teammate’s photo at the upper left corner

51. Fixed the bug of the abnormal display of the character attribute point allocation interface

52. Fixed the bug that pets might stay on the map like NPCs

53. Fixed the bug that Shadow - Saitama’s skill [Enforcement of Justice] could not deal damage at a chance

54. Fixed the bug of the abnormal sound effect of Shadow - Genos’s skill [Rechargeable Incendiary Gun]

55. Fixed the bug of the wrong description of Priest’s skill [Demon Bane]. Fixed the bug that after learning the peak level of [Demon Bane], Priest could receive the bonus of peak level without a critical hit 

Shadow Equipment (March 20, 2023)

========Team Competition========

Season 13 of the Team Competition starts on the 25th of March

1. The match's start time has been changed from 18:00 - 24:00 to 20:00 - 23:00 every Saturday. The match will last 6 weeks, i.e., March 25th - April 29th, of which the breaks will take place on April 15th and 22nd.

Tournament Time:

May 1st - 6th, lasts 1 week;

At the end of the tournament, rewards will be issued according to the Tournament ranking and Season Points, and the points settlement for each season will be adjusted at the end of the tournament.

3. Tournament Participation and Rules

1) New [Tournament Mode] available on [Arena] - [Competitive Mode] tab;

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The adventurer must create/join a tournament team. When the team is filled with 6 players, and all members have selected Confirm, the captain can sign up as a team to join the tournament;

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 6 in-team members' total points from the ranked match of the current season. The top 64 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the Team Competition Scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

The order is based on the PVP team ranked match scores. The first 1/4 of the teams will be seed teams (For example, 16 teams will be chosen from 64 teams)

Among the seed teams, the first 8 teams and last 8 teams will be respectively assigned to the left or right half of different groups

The remaining teams will be randomly assigned

In the final, all (8 teams) will be randomly assigned

4. Tournament Schedule Rules

1) The first round of the match will start at 19:30 Saturday, May 6th. In the first 15 minutes of the match (19:15 - 19:30), the captain must select [Start Matchmaking] to confirm joining the match. The team that fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are team members who have not registered, offline members, or there are fewer than 3 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 64 teams, there will be 6 games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the two second-to-last matches will both be 2nd runner-ups;

5. Tournament Rewards

1) Tournament Ranking Rewards:

Champion -- Eternal Guard Monster Egg, Glittering Rune Stone x40, S13 Season Reward Avatar Frame Lv.3, S13 Season Reward Background Board Lv.3

Runner Up -- Eternal Guard Monster Egg, Glittering Rune Stone x25, S13 Season Reward Avatar Frame Lv.3, S13 Season Reward Background Board Lv.3

3 - 16th Place -- Eternal Guard Monster Egg, Glittering Rune Stone x15, S13 Season Reward Avatar Frame Lv. 3, S13 Season Reward Background Board Lv. 3

17 - 32th Place -- Nether Guard Monster Egg, Glittering Rune Stone x10, S13 Season Reward Avatar Frame Lv. 2, S13 Season Reward Background Board Lv. 2

33 - 64th Place and Top 600 places in Season Points -- Obsidian Guard Monster Egg, Glittering Rune Stone x10, S13 Season Reward Avatar Frame Lv. 1, S13 Season Reward Background Board Lv. 1


=======Team Competition Rules Updates and Format Adjustments========

Season Mode matching rules

-- For this adjustment only, before the competition of Season 13 begins, the Team Competition points of all adventurers with settlement points from the last season will be adjusted to 1,000 after the maintenance.

-- Credits per 200 points will be divided into a matchmaking segment. According to the team's average points, they will be matched against a team of the current segment. If failed to find a suitable team within a certain time, they will be expanded to match the matching segment adjacent to their credit segment. For example, teams with 1,900 points will be matched with teams with 1,800 to 2,000 points as a priority, after which they will expand on matching segments to 1,600 to 2,200 points.

-- Adjusted the point range for matchmaking and extended the maximum matchmaking period. Meanwhile, teams with a large gap in points will not be matched with each other. Teams with 3,000 points or more are divided into the same matchmaking segment, so when the average team score reaches 3,000 points, only teams with 2,800 points or more will be matched at most. If a suitable team is not found within the maximum match duration of 30 minutes, matchmaking will fail.

Season Mode point rules

-- Every win/loss in season mode will increase/reduce your Season Points;

-- No points will be deducted for losses until you reach 2,000 points, after which the number of points deducted for losses will increase as your points go up.

-- When your Individual Points reach 3,000, the point basis for win/lose will be reduced. Point increase will be slower. When your Season Points are below 2,600, points deducted from losing will be discounted. Specific rules: The points gained from winning or deducted from losing in the part above 3,000 points will be discounted on a 1/10 basis. For example, if a player with 3,005 points wins a game and deserves to increase by 100 points, the score will become 3,015 points after conversion. If he loses a game and deserves to deduct 100 points, 50 points will be deducted first to 3,000 points, and then the remaining 50 points will be deducted normally, and the score will become 2,950 points after settlement. Similarly, 2,950 points will revert to 3,005 points after winning and getting 100 points."

Other format adjustments

-- Adjusted the probability that [Magic Dungeon], [Samsara Temple], and [Reversi] will be randomly picked to 1:1:1;

-- Adjusted the max game length of Magic Dungeon and Samsara Temple from 15 min to 12 min;

-- Adjusted the length of each round of the tournament from 30 min to 15 min;

-- During the tournament matchmaking, you can tap the Matching Interface to view the specific matchup for the upcoming round (e.g., "Magic Dungeon matchmaking in progress");

-- Starting from the tournament's semifinal, the winner will be decided in the form of a best of 3. And the 3 instance games will be played in a fixed order of "Magic Dungeon - Reversi - Samsara Temple". The third game won't be played if the same team wins the first two games.


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

Price of Single Draw: 15 Big Cat Coins;

Price of Special Offer Draw: 8 Big Cat Coins;

You can draw 3 times of special offers per day. When using the special offer draw, each draw will give [Nolan Card] x50. The special offer resets at 05:00 daily;

2. The card rarity and corresponding rate per draw are as follows:

[Selected Card]: 0.5%;

[Preferred Card]: 2.0%;

[Featured Card]: 50.0%;

[Common Card]: 47.5%;

3. Selected Card Rules

[Selected Cards] include several rare cards;

When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

-- [New Card Rate UP], which includes [Soth Card], [Valkyrie Rathgricy Card], and [Wasteland Lord Card]. The duration of Rate UP is 05:00 April 1st - 05:00 April 20th

-- [Classic Card Rate UP], which includes [Audhumbla Card], [Spashire Card], and [Eremes Card]. The duration of Rate UP is 05:00 April 20th - 05:00 May 1st

4. Accumulated Draws Rules

If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========Time Wish Machine========

1. [Time Wish Machine] content update

The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between April 10th 05:00 - June 10th 05:00;

Adventurers can obtain still-locked headwear, costumes, and other rewards from them!

2. Draw Rules

1) In [Time Wish Machine], the player can draw the locked headwear, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];

After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];

You can purchase all items in [Time Wish Machine] at [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;

3. [Time Wish Machine] will constantly update more Headwear/Costumes in the future. Please stay tuned!



========New Contents========

1. New MVP in Void Territory: Soth

2. The HP restoration effects of [Emerald Heart], [Orc Lord★Card], and others are no longer based on the incoming damage but on the actual HP cost.

3. Adjusted the acceptance level of Main Quest. The details are as follows:

[Prontera] Main Quest can now be accepted at Lv.1;

[Morroc] Main Quest can now be accepted at Lv.60 after completing [Prontera] Main Quest;

[Payon] Main Quest can now be accepted at Lv.60;

[Old City] Main Quest can now be accepted at Lv.70;

[Gingerbread Town] Main Quest can now be accepted at Lv.80 after completing [Morroc] Main Quest;

[Amatsu] Main Quest can now be accepted at Lv.90 after completing [Gingerbread Town] Main Quest;

[Al De Baran] Main Quest can now be accepted at Lv.100;

[Yuno] Main Quest can now be accepted at Lv.110;

[Lighthalzen] Main Quest can now be accepted at Lv.115 after completing [Amatsu] Main Quest;

[Niflheim] Main Quest can now be accepted at Lv.120;

[Luoyang] Main Quest can now be accepted at Lv.125;

[Rachel] Main Quest can now be accepted at Lv.135;

[Moon Lake] Main Quest can now be accepted at Lv.140;

[Eclage] Main Quest can now be accepted at Lv.145;

[Comodo] Main Quest can now be accepted at Lv.150;

[Seven Royals] Main Quest can now be accepted at Lv.150;

[Wasteland] Main Quest can now be accepted at Lv.120;


========Fixed Bugs========

1. Fixed the bug that new words of Mage runes in players' backpacks were not directly activated after the maintenance.

2. Fixed the bug that the corresponding achievement was not unlocked after some adventurers won the Tournament Championship.

3. Fixed the bug that the Alchemy Homunculus might still trigger instant death when the [Void Summon Rune]'s word was activated.

4. Fixed the bug that the monster summoning of Genovia in the Void Territory would be affected when the monsters summoned were hijacked by Rogue's skill.

5. Fixed the bug that the hellhound in Hela would stand still for a few seconds after killing the target.

6. Fixed the bug that after Ninjas equipped themselves with the Highwind Pursuit rune, their skill Wind Shuriken - Swift Shadow could not trigger Nidhogg's Lv.7 features.

7. Fixed the bug that the +Phy. ATK of Flower Ring with a refinement level +5 and above was shown as +Ref. Dmg Reduc.%.

8. Fixed the bug that Sages' auto attack might stop during their chant for the free cast.

9. Fixed the bug that after players tapped "Any Blueprint" in the Exchange to uncheck the "Not Owned", the "Not Owned" blueprints would still be displayed at the top in the Blueprint tab.

10. Fixed the bug that Hela Exclusive Weapon could not be found in the Exchange.

11. Fixed the bug that the icon for the Weapon Giftbox in Hela Exclusive Class Giftpack in Tip was not displayed correctly.

12. Fixed the bug that the duration of B-level Food would continue to be timed after players went offline.

13. Fixed the bug that the daily reward of Card Gashapon had no red dot indicator.

14. Fixed the bug that there was no fatigue when switching channels upon the death of characters.

15. Fixed the bug that the headwear in the Hela Hero Quest was not displayed correctly.

16. Fixed the bug that might occur in settlement of city occupation in GVG.

17. Fixed the bug that the Alchemy Skill [Life Merge] could not be put in [Prepare for Elite].

18. Fixed the bug that the Mage Skill [Tetra Vortex] and the Slayers Skill [Ragna Blade] could not trigger [Alight].

19. Fixed the bug that when items were disabled, the “Homunculus Merge” skill could not be used.

20. Fixed the bug that Ancient Equipment could not be selected as the repair material for other Ancient Equipment.

21. Fixed the bug that the increased number of dust was not displayed in real-time in Combined Fate after decomposing by King Poring.

22. Fixed the bug that the new effects of Mage runes [Soul Vortex] and [Thunder Lightning] were invalid.

23. Fixed the bug that Mage's skill [Meteor Storm] would not consume the stacks of [Invisible Space].

24. Fixed the bug in the maximum number of Mage's skill [Quicksand Vortex] that could exist simultaneously.

25. Fixed the bug that after activating the [Heart Eddy - Star Rune], the Mage couldn't get the Ghost Elemental Ball when releasing elemental skills (except for ghost skills).

26. Fixed the bug that the elemental DmgRedu. of Hela Skill [Deadly Poison] would decrease after using [Black Party].

27. Fixed the bug that Cross Exorcism's rune word triggered by the Priest's Adoramus didn't take effect.

28. Fixed the bug that players could not switch classes in the Rest Room in the Echoing Corridor Instance.

29. Fixed the bug of Alchemy Skill [Life Psychic]. After the adjustment, the attribute will be recalculated upon changing maps to avoid bugs.

30. Fixed the bug that after the rune was unequipped when Hela [Phantom Interference] triggered Lv.7 characteristic, the obtained skills would be missing from the skill slot. 

Episode 8, Hella (February 21, 2023)

========Hero Class========

Newly added Hero Class [Hela]

1. Unlocking Method

* Players with a T4 Class Begetter character can use an [Echo of Fate Voucher] at the [Class] - [Hela] interface to unlock Hela

* In the Class interface, use [Big Cat Coin 88] to purchase an [Echo of Fate Voucher]

* Players can also use [Big Cat Coin 88] to purchase in the [Tip] interface

* Players can try out the Hela Class under the [Class] - [Hela] interface and the [Tip] - [Hero] interface

* When you try to unlock a new class, please move your Class Change Vouchers from your Storage, Cart, and Guild Storage to your Backpack. Otherwise, an issue that BCC are deducted instead of Class Change Vouchers might occur. The game developers are aware of the issue and are working to fix it. We apologize for any inconvenience this may have caused you.

2. Development Path

* Characteristic

-- Characteristic is a Hero Class's Exclusive Core Skills. It starts at Lv. 1 when the Hero is unlocked and maxes out at Lv. 7

-- By activating Runes with specific Words, you can level up the Characteristic Level, and unlocking Levels 4 and 7 will additionally grant powerful Skill Effects respectively.

* Skill: Raise Hela's Job Level to obtain Skill Points

-- The Job Level of Hela is capped at Lv. 86

* Rune: Added 3 Exclusive Grade S Skill Runes and 3 S Star Skill Runes for Hela

-- Identify Runes for a chance to obtain Hela Exclusive Skill Runes. In addition, Rune Smelting also allows the operation of the Hero's Runes

* Aeisr Monument: Added Hela's exclusive Aeisr Monument. Adventurers can activate them all upon unlocking the Hero Class.

3. Hero Fetters

* Under the [Class] - [Hela] - [Hero Fetters] interface, adventurers can complete a series of Growth Quests to unlock the brand-new hero's story

* After completing the hero's story, you can obtain an Exclusive Weapon Skin and Headwear Skin, and also unlock a secret part of the hero's life

"4. The Gold Coin Store is offering [Hero Class [Hela] Bundle], [Class Unlocking Lucky Bag - Hela], [Rapid Growth Gift Pack - Hela], [Hero Advance Giftpack - Hela], [Magic Wing Staff Supply Box] on sale.

Bundle purchase is recommended. Please note that when purchasing duplicate giftpacks, you may experience duplicate Job Potions."

"* On Sale:

February 21st 05:00 - March 21st 05:00"

"[Hero Class [Hela] Bundle]

Price: 540 Big Cat Coins. Each account is limited to 1 purchase. Open it to obtain [Class Unlocking Lucky Bag - Hela] x1, [Rapid Growth Gift Pack - Hela] x1, [Hero Advance Giftpack - Hela] x1"

"[Class Unlocking Lucky Bag - Hela]

Price: 98 Big Cat Coins. Each account is limited to 1 purchase. Open it to obtain [Class Voucher] x1, [Refined Job Potion - Alchemist] x2,000."

"[Rapid Growth Gift Pack - Hela]

Price: 198 Big Cat Coins. Each account is limited to 1 purchase only

The giftpack can only be used for the [Hela] Class. Open it to obtain [+10 Prayer of Death [1]] x1, [Exclusive Job Potion - Hela] x1, [Weapon - Magic 2 Enchantment Voucher] x1, [Resounding Dream - Star Rune] x1, [Memory Extraction - Star Rune] x1, [Spectral Entanglement - Star Rune] x1,[ Bloodline Awakening Rune] x1, [Harvest of Death Rune] x1, [Vicious Canine Rune] x1, [Heroic Monument] x1, [Ashen Armor] x1, [Honor Shoulder Badge] x1, [Refined War Boots] x1, [Necklace of Oath] x2"

"[Hero Advance Giftpack - Hela]

Price: 428 Big Cat Coins. Each account is limited to 1 purchase only

The giftpack can only be used for the [Hela] Class. Open it to obtain [+12 Prayer of Death [2]] x1, [Hela Rune Supply] x10, [Magic Wing Staff Supply Box] x5, [+10 Heroic Monument [1]] x1, [+10 Ashen Armor [1]] x1, [+10 Honor Shoulder Badge [1]] x1, [+10 Refined War Boots [1]] x1, [+10 Necklace of Oath [1]] x2, [Cloak - Divine Blessing 2 Enchantment Voucher] x1, [Accessory - Tenacity 2 Enchantment Voucher] x1, [Off-hand - Insight 2 Enchantment Voucher] x1, [Footgear - Divine Blessing 2 Enchantment Voucher] x1"

"[Magic Wing Staff Supply Box]

Price: 18 Big Cat Coins with no purchase limit. Open it to randomly obtain +4-+12 [Magic Wing Staff [1]] x1"


========Class Balance Adjustment========

1. Added a new ninja rune, [Highwind Pursuit - Star Rune]

* [Wind Shuriken - Swift Shadow] causes Phy. DEF -1%-30% to enemies within range

* [Wind Shuriken - Swift Shadow] Cooldown -0.1-1.5s

* [Wind Shuriken - Swift Shadow] can no longer be used against the ground but against certain targets. When the target dies, leaves a [Wind Shuriken - Swift Shadow] on the ground

2. Alchemy Skill [Fire Expansion] no longer requires a prerequisite to learn

3. Alchemy Skill [Homunculus Merge] no longer makes the Homunculus disappear after use (and will no longer gain the Homunculus' Skill)

4. Changed the Alchemy Skill [Homunculus Repair]'s fixed Cast Duration into Variable Cast Time.

5. Changed Alchemy Rune [Void Summon Rune]'s word from "Grants an Additional Homunculus" to "Grants an Additional Homunculus. Furthermore, all Homunculus will not die"

6. Added a new word to the Alchemy Rune [Vine Purgatory Rune]: [Hell Plant] Summon to the maximum capacity when used

7. The Alchemy Homunculus inherits its master's special attributes such as ignoration, puncture, race, etc.

8. When the alchemist is attacked, the Homunculus will automatically counterattack

9. Homunculus Skill Adjustment:

* Increased the skill multiplier of [Sonic Claw, Silver Charge, Golden Hoof, Caprice, Lava Torrent, Bio Explosion, Tinder Breaker] and reduced their cooldown

* Added a new effect to Eleanor's skill [Sonic Claw]: Reduces the target's Move SPD and Attack SPD by 10%/20%/...50% for 5 seconds

* Adjusted the increased Phy. DMG taken of Eleanor's skill [Midnight Berserk] from 2%/4%/... 10% to 6%/12%/...30%

* Amistr' skill [Wild Clamor] now only works on players for 1 second

* Increased the damage of Amistr's skill [Blood Lust]. Amistr no longer loses HP now

* Added a new effect to Vanilmirth's skill [Bio Explosion]: The damage effect can stack up

* Modified the effect of Vanilmirth's skill [Magic Devour]: Removes all debuffs and abnormal status from the master and makes the master immune to debuffs for 3/4/5 seconds

10. Adjusted the cooldown of Mechanic Skill [The Pioneer] from 100/90/...60 seconds to 60/50/...20 seconds

11. Adjusted the effect of Mechanic Skill [Machine Learning] from "The Pioneer will release a random assembly skill periodically" to "The Pioneer will release all assembly skills periodically, up to 4". Adjusted the skill release interval from 12/11/...3 seconds to 14/13/...5 seconds. Casting buff skills doesn't use action and occupy intervals, and it can be used in non-combat status.

12. Adjusted the effect of Mechanic Skill [Parts Replacement] from "every 10 seconds" to "every 5 seconds"

13. Adjusted the Mechanic Rune [Mech Pulse - Star Rune] from Phy. ATK +1%-20% to Pen. +10%-50% and its Skill DMG Reduc. from 1%-30% to 10%-50%

14. Added a new effect to Mechanic Skill [AI]: Increases the damage of the Pioneer by 10%/20%/...50% and reduces the cooldown from 30 seconds to 20 seconds. Fixed Cast is removed

15. Removed the casting condition of Mechanic skill [Emergency Support] and added a new effect: The Pioneer now shares the damage Lightbringer takes for 10 seconds

16. Adjusted the skill multiplier of Priest Skill [Holy Light Strike] from 130%/160%/...400% to 150%/200%/...600%

17. Adjusted the peak level skill multiplier of Priest Skill [Magnus Exorcismus] from 1,025%/1,050%/...1,250% to 1,100%/1,200%/...2,000%

18. Priest Skill [Magnus Exorcismus] now only costs Blue Gemstone upon reaching peak level.

19. Adjusted the effect of Priest Astrolabe [Magnus Exorcismus - Mastery] from "deals 7%/14%/21% skill damage to all races" to "deals 25%/50%/75% skill damage to all races"

20. Adjusted the effect of Priest Rune [Pray Adoramus Rune] from "[Adoramus] damage +1%-30%" to "[Adoramus] damage +1%-30%, and [Adoramus] has a 1%-30% chance to trigger [Magnus Exorcismus]

21. Knight Skill [Deep Cut] no longer requires a prerequisite to learn

22. Knight Skill [Abyss' Arrival - Darkness] now provides an additional 6%/12%/...30% Ignore DEF

23. Knight Skill [Abyss' Arrival - Darkness] no longer requires to be in the range of [Abyss' Arrival] to take effect. It only requires [Abyss' Arrival] to be present.

24. Adjusted Knight Rune [Dark Dragon Flame - Star Rune]'s additional dark Phy. DMG from 10%-60% to 10%-80%

25. Knight Skill [Dark Knight] now works on breath skills

26. Adjusted the Card Skill [Cluster Blast]'s Cooldown from 10 seconds to 5 seconds.

27. Added a new word effect to the Mage Rune [Soul Vortex]: Every 5 seconds, the next auto attack will automatically trigger [Tetra Vortex].

28. Added a new word effect to the Mage Rune [Thunder Lightning]: Jumps of [Chain Lightning] no longer increase damage. Damage dealt to all targets depends on the max number of jumps

29. Added a new Word effect to the Priest Rune [Dark Rival Rune]: [Demon Bane] is effective on Dark Monsters.

30. Added a new Word effect to the Priest Rune [Divine Healing Rune]: Recovery of [Coluceo Heal] cannot be shifted or converted into damage.

31. Added a new Word string to the Alchemy Rune [Berserk Flame Rune]: [Improved Acid Demonstration], [Fire Expansion], and [Crazy Throwing] no longer cost Bottle Grenade and Acid Bottle.


========Team Competition ========

Season 13 of the Team Competition starts on the 4th of March

1. Start time is 20:00 - 23:00 every Saturday and lasts 4 weeks, i.e. March 4th to March 25th

2. Team Competition Matchmaking Rules Optimization

* When you reach 3,000 points during the season, the point basis for win/loss will be reduced and gaining points will be slower;

* Points deducted from losses will be reduced when you are below 2,600 points during the season;

* Adjusted the point range for matchmaking and extended the maximum matchmaking period. Meanwhile, teams with a large gap in points will not be matched with each other, for example, teams with an average above 3,000 points will not be matched with teams with an average below 2800 points. Matchmaking will fail if there is no available team within the matchmaking period;

* Adjusted the probability that [Magic Dungeon], [Samsara Temple], and [Reversi] will be randomly picked to 1:1:1;

3. At the end of the season, [Team Competition] 's tournament session will start

* Tournament Time: March 27th, 2023 - April 1st, 2023;

* At the end of the Tournament, rewards will be issued according to the Tournament ranking and season points, and the points settlement for each season will be adjusted at the end of the Tournament.

4. Tournament Participation and Rules

1) New [Tournament Mode] available on [Arena] - [Competitive Mode] tab;

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The adventurer must create/join a tournament team. When the team is filled with 6 players, and all members have selected Confirm, the captain can sign up as a team to join the tournament;

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 6 in-team members' total points from the ranked match of the current season. The top 32 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the PVP team ranked match scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the Team Competition scores. The first 1/2 of the teams will be seed teams (For example, 16 teams will be chosen from 32 teams) and will not meet in the first round

(And the top 1/4 seeded teams will not meet in the first two rounds)

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

5. Team Competition Format Adjustment

* Adjusted the probability that the three Team Competition maps, [Magic Dungeon], [Samsara Temple], and [Reversi] will be randomly picked to 1:1:1;

* Adjusted the max game length of Magic Dungeon and Samsara Temple from 15 min to 12 min;

* Adjusted the length of each round of the tournament from 30 min to 15 min;

* During the tournament matchmaking, you can tap the Matching Interface to view the specific matchup for the upcoming round (e.g. "Magic Dungeon matchmaking in progress");

* Starting from the semifinal of the tournament, the winner will be decided in the form of best of 3. And the 3 instance games will be played in a fixed order of "Magic Dungeon - Reversi - Samsara Temple". If the first two games are won by the same team, the third game won't be played.

6. Tournament Schedule Rules

1) The first round of the match will start at 8:00 PM Saturday. In the first 15 minutes of the match (7:45 PM - 8:00 PM), the Captain must select [Start Matchmaking] to confirm joining the match. The team that fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are team members who have not registered, offline members, or there are fewer than 3 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-ups;

7. Tournament Rewards

* Champion -- Eternal Guard Monster Egg, Glittering Rune Stone x40, S13 Season Reward Avatar Frame Lv.3, S13 Season Reward Background Board Lv.3

* Runner Up -- Eternal Guard Monster Egg, Glittering Rune Stone x25, S13 Season Reward Avatar Frame Lv.3, S13 Season Reward Background Board Lv.3

* 3 - 8th Place -- Eternal Guard Monster Egg, Glittering Rune Stone x15, S13 Season Reward Avatar Frame Lv. 3, S13 Season Reward Background Board Lv. 3

* 9 - 16th Place -- Nether Guard Monster Egg, Glittering Rune Stone x10, S13 Season Reward Avatar Frame Lv. 2, S13 Season Reward Background Board Lv. 2

* 16-32nd Place and Top 200 places in Season Points -- Obsidian Guard Monster Egg, Glittering Rune Stone x10, S13 Season Reward Avatar Frame Lv. 1, S13 Season Reward Background Board Lv. 1


========GVG Guild War========

1. GVG City Capture Rules Adjustment

* If a guild had occupied a city that was empty before the battle began in this GVG, the city is recorded as a reserve city for this guild. During the City Checkout Period:

-- When the city is abandoned by the final occupier, it is added to the selection list of the last guild which occupied the city and traced back step by step until a guild occupies the city.

-- If no guild can be traced back again and no guild will occupy the city eventually, the city will remain empty in the end.

* If a guild ends up occupying a city that was not empty before the start of the war at the end of this GVG, that city will be added to the list of optional cities of the guild to which the city belonged before the start of the war once the occupation is abandoned.

* If the Guild Chairman chooses to [Quick Occupy] a city in the interface during the City Checkout Period:

-- The retroactive determination of reserve cities will also skip that guild and directly trace back to the last occupied guild.

* For guilds that have not made a choice during the City Checkout Period, the system will execute the choice in the order of [Original City] > [Maximum Size].

-- When judging [Maximum size], it includes temporarily occupied cities and reserve cities that have the right to be chosen.

2. GVG new season S2 is starting soon.

* The season runs for 6 weeks, from March 2, 2023 to April 6, 2023. Each Guild will now be ranked based on the sum of its top 3 credits.

* At the beginning of the new season:

-- All cities will be reset to neutral status;

-- GVG Summit's season groups will be reset;

-- The progress of Great Guild Stew will be reset.

-- GVG season gear will be recovered.

3. New Season Reward

* All members of the top N+1 guilds in the server leaderboard (N is the number of front in the server) will be rewarded with the season mount [Yearning Cold Star].

* Only characters who joined the guild one week before the end of the last GVG regular season game are eligible to receive season rewards.

* Members of the winning guild will be rewarded with additional season trophies.


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offers can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Card] x50. Special offer time resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows:

* [Selected Card]: 0.5%;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* Current Selected Card Rate UP cards are split into [All New Card UP] and [Classic Card UP].

-- [All New Card UP], which includes [Witch of Calamity Card], [Runemaster Thanatos Card], and [Bloody Murderer Card]. The duration of Rate UP is March 1st 05:00 - March 20th 05:00

-- [Classic Card UP], which includes [Genovia Card], [Lord of Death Card], and [Dark Lord Card]. The duration of Rate UP is March 20th 05:00 - April 1st 05:00

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

* The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========Adventurer's Returning Event========

Adventurer's Returning Event is available

"1. Event Deadline:

05:00, March 21, 2023"

2. Event Participation Rules

* The adventurers who have met the condition of being [All characters in the account have not logged in for more than 15 days] before 05:00, 21st February 2023 can unlock the [The Journey Continues] feature;

* The adventurers who have participated in the previous session of [The Journey Continues] are required to meet the condition of being [All characters in the account have not logged in for more than 30 days] to unlock the feature;

* Adventurer whose character's Base Level has reached Lv. 100;

* The adventurer who meets the condition will activate the [The Journey Continues] event upon login. The event lasts for 30 days in total, during which the player may claim ample rewards;

* The adventurer who has already completed [The Journey Continues] event may not activate the returning event this time;

3. Returning adventurers will receive special buff effects

* Quest Rewards:

-- Completion of daily quests grants [Proof of Return], which can be used to exchange for ample rewards at the shop;

-- Completion of daily quests grants [Guild Present] and [Encounter Present], which can be used to send red packets to the chat channel. Adventurers may tap on the red packet to claim Zeny;

* Team Bonus:

-- Finding NPC [Raven - Star Guidance] after completing [Designated Instance] allows all team members to claim 1 additional order of rewards. Each account can only obtain rewards once from each designated instance every week;

-- Designated Instances include: Endless Tower, Oracle Instance, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, Ponape Museum Island, and Exploring the Lost Isle;

-- Returning Adventurers will receive additional rewards [Voucher Self-select Gift Box];

-- (Non-returning) Members will receive additional rewards: available to obtain [Proof of Return] after activating [Reunion Appreciation Gift]. There is also a chance to get rare back headwear [The Long Night];

-- After opening up to the 15th [Reunion Appreciation Gift], an adventurer will definitely obtain the [The Long Night]; this guarantee can be triggered repeatedly.

* EXP Bonus: Killing monsters in the wild will grant Base EXP and Job EXP +100%;

* Exclusive Tag: You will have an exclusive returning ID tag in the chat channel;

* Exclusive Skills:

- Returning Adventurers will receive the skill [Guardianship Revisited] upon entering the instance, which can be used to grant all team members with Invincible status for 5s;

-- Each weekly instance can only be used once daily;

4. Exclusive Giftpack

Returning adventurers will trigger the exclusive giftpack "Time Gift" when they log into the game. You can get [Time Invitation] x300 for just 68 Big Cat Coins

5. For detailed rules and rewards content, you may go to [New Event] - [The Journey Continues] interface to confirm.

Adventurers' Call Ally Event is available

1. Event Deadline: 05:00, March 28, 2023

2. Event Participation Rules

During the event, all non-returning adventurers will participate in the [Call Ally] event. Invite returning adventurers to log into the game and enter the invitation code in the "The Journey Continues" interface to receive awesome rewards!


========New Contents========

"Tip Store Content Adjustments

* The content of [Daily Special Adventure Giftbox, Combined Fate Supply Box, Daily Special Offer Adventure Giftbox (Monthly), and Combined Fate Supply Box (Monthly)] will be adjusted after the update. The details are as follows:

* Daily Special Adventure Giftbox: Zeny x500,000, Time Invitation x10, Time Adventure Potion x1, White Snow Marshmallow x1, Adventure Riceball x30, Eden Coin x150

* Combined Fate Supply Box: Zeny x1,500,000, Nolan Card x60, Big Cat Voucher · I x15, Mora Gold x4, Gram Dust x12

* After the update, adventurers who have bought [Daily Special Adventure Giftbox (Monthly)] and [Combined Fate Supply Box (Monthly)] will receive daily giftpacks with updated content

* New options of 12 Big Cat Coins and 60 Big Cat Coins for Gold Coin Tip

*2x Discount of the 1st Top-up has been reset: For every tier of Big Cat Coin, the first top-up of each account will be gifted with 2x Big Cat Coins after the maintenance"

"New [Tip] Products

* At 05:00 on February 27th, [Premium Gear Gift Box, Premium Rune Gift Box, Premium Enchantment Gift Box, Premium Extract Gift Box] will be replaced with:

-- Premium Gear Supply: Priced at 10 Big Cat Coins. Open it to obtain [Hearth Embers x2, Sea Spirit Remnants x2, Divine Metal x25, Elunium x25]. You are guaranteed to obtain [Golden Badge of the Seas x1] on the 5th opening

-- Premium Rune Supply: Priced at 30 Big Cat Coins. Open it to obtain [Glittering Rune Stone x1, Glittering Rune Stone - Star x1]. You are guaranteed to obtain [Grade S Rune of Your Class x1, Grade S Star Rune of Your Class x1] on the 5th opening

-- Premium Enchantment Supply: Priced at 12 Big Cat Coins. Open it to obtain [Mora Gold x5, Mora Coin x20, Oracle Dust x12, Oracle Crystal x12]. You are guaranteed to obtain [Enchantment Crystallization x1] on the 5th opening

-- Premium Extract Supply: Priced at 12 Big Cat Coins. Open it to obtain [Extract Light Crystal x4]. You are guaranteed to obtain [Extract Light Weapon Selection Giftbox x1] on the 5th opening

-- [Premium Gift Box] and [Premium Supply]'s guaranteed attempts are independent

* Updated some of the giftbox icons in [Tip]. Adventurers can now view the giftbox content more easily!"

"The mini instance of the [Chaotic Invasion] (7-star difficulty) is now available.

* Different from MVP instances, a mini instance only takes 30 minutes to clear.

* Each player can get rewards up to 10 times per week, which are calculated separately from the MVP instances' rewards."

In the Team Competition maps, players can now use Yimir's Notebook to switch equipment in whole sets.

In the Adventure Chapter, some quests in [Luoyang, Wasteland, Rachel, Moon Lake, Eclage, Comodo, and Seven Royals] now provide several attribute rewards: [Base HP].

Added the "Not Owned" filter to the Blueprint, Headwear, and Card tab in the Exchange.

Added the "Not Owned" filter to the Headwear tab in the Adventure Handbook.

Added a button in the Camera interface to open the advanced configuration quickly, facilitating players to take more adorable photos!

Added a Multiplayer Display button in the Camera interface. Open it to photograph more guild members when taking photos in the Guild territory!

Added specific strength info about your Home Stakes, which can be viewed in the Help interface of Stake Settings.

The new MVP, Witch of Calamity, shows up in the east of Void Prison. She has a chance to drop weapons, exclusive cards, and headwear when defeated

"Adjusted the drops of Zanubia and Walter, the MVPs in the Void Territory

* Changed the Chatoyant Opal, one of Zanubia's drops, into Fallen Crystal.

* Changed the Chatoyant Opal, one of Walter's drops, into Solid Gold Tooth Nail."

"Optimized the tips about Equip Break and Unequipping.

* Equip Break

— On an Equip Break, the specific part name will be displayed instead of the equipment name;

— The pop-up will appear only when a piece of equipment goes from unbroken to broken;

* Unequipping

— When getting unequipped, the specific part name will be displayed instead of the equipment name;"

Optimized displays of some quests: after being unchecked in the Quest interface and reset, the quest [Scary blade] and [Abyssal Threat] will not be displayed on the Main Interface.

Optimized SFX of some Hunter skills

"Refinement Experience Optimization

* Safe Refinement now supports the use of equipment with refine +12 and below (including damaged equipment) and perforated equipment

* Safe Refinement is now performed based on refinement value. And equipment with higher refining levels can provide higher refinement values when serving as a material in the conversion.

* After the Safe Refinement is done, if the refinement values left are not enough to reach the next refining level, they'll be reserved on your main equipment for your next Safe Refinement.

* After the equipment is traded, the refinement value reserved on it previously will be cleared. The refinement value will not be emptied if the equipment trade fails.

* When equipment refinement reaches +15, the refinement value left on the equipment will be emptied if there's any."

"New Equipment Upgrades

* Added new infused equipment and new upgrade effects to Off-hand parts of Ancient Equipment (Warrior/Epic Spirit). The upgrade effects are divided into 4 levels, and the upgrades primarily consume materials available in the Field.

* Added new infused equipment and new upgrade effects to the Cloaks of Ancient Equipment (Warrior/Epic Spirit). The upgrade effects are divided into 4 levels, and the upgrades primarily consume materials available in the Field.

* Added new infused equipment and new upgrade effects to Weapons. The upgrade effects are divided into 4 levels, and the upgrades primarily consume materials available in the Field.

* Please note that the upgrades of Ancient Equipment cannot be undone.

* Each Equipment Slot now has a 1 second cooldown for equipping (for Ancient Relics, the cooldown is still 30 seconds)."

"Adjustments to Yimir's Notebook and Multi-Class Function

* Adjustments to Yimir's Notebook

— Players can now load, create, and purchase builds in the Field Maps. Currently, maps that support such operations are: Home City, Field Maps (including the Void Territory), Home, Guild Territory, and GVG Preparation Camp.

— In other maps (such as Team Competition, Guild War, and Instances), for the builds of the same class as yours currently, you can use Yimir's Notebook to load the full set of equipment builds (including equipment, ancient relics, and extractions), but the builds of attribute points, skill points, rune, Aeisr Monument points are not included (which are expected to be available after the maintenance on 2023/01/11).

— The builds in Yimir's Notebook can be overwritten now, and you can now tap Yimir's Notebook in your backpack to open the shortcut window and save builds conveniently.

— In the full-screen interface of Yimir's Notebook, players can now tap and hold builds' Class icons to change their order, and the adjusted order will also take effect in the shortcut window.

— Yimir's Notebook now has a 1 second cooldown on use. No additional cooldown is needed for loading equipment of the same class in Instance Maps. The total time required to load a build is reduced from 30 seconds to 10 seconds.

* The cooldown for switching between classes is reduced from 30 seconds to 10 seconds.

* Fixed the bug that talent builds for Team Competition would be reset when players switched classes or loaded builds in Yimir's Notebook."

"Novice Adventurers Event Adjustments

* Moved the novice-related events, such as Novice Sign-in, Novice Adventure Log, Super Value Giftpack, and Recharge Goodies, into the [Novice Benefits] on the Main Interface.

— For adventurers participating in these events right now, the event time is extended to 14 days.

* Newly added beginners' event [First Top-up Goodies]

-- Opening Date: February 21st

-- Requirement: Reach Base.Lv 25 on any character under the newly registered account after the update

-- Meet the tip requirement during the event to claim nice rewards!"

"Fantasy Generator - Feast Optimization

* In the Fantasy Generator - Feast, players can redeem all the costumes and headwear produced previously into the [Big Cat Voucher - Feast].

* Owned Costume Shards will be sorted at the top, making it easier for adventurers when they exchange Costume Shards for Freyr Coins"

"Version Goal Reward Rules Adjustments

* Deleted the Quest Manual - Version Goal function. For adventurers who have unlocked this function, all the unobtained rewards will be sent to their backpacks as compensation.

* Newly added several version achievements of Eclage. Moved headwear and mount rewards in the previous goal system to the achievement system.

* For the goals that have been achieved in the current version goal system, their corresponding achievements will be automatically activated when you log in with the character."

In the Adventure Chapter, some quests in Gingerbread Town, Amatsu, Al De Baran, Yuno, Lighthalzen, and Niflheim now provide several attribute rewards: [Base HP].

* Newly added several achievements, which are available in: Pray to Goddess, Ancient Relics, Headwear, Cards, Runes, Enchantment, Extractions, and occupying cities in GVG. Players can gain [Base HP] rewards after completing them.

"Extended the recovery period for currencies from the previous events

* Adventurers will receive 2 reminders by mail 48 hours and 24 hours before the event currencies are recovered. Please use them as soon as possible to avoid losses!"

Optimized the auto combat logic of Genos' [Electrical Gyration]: It will now be automatically cast when sp is below a certain percentage

Optimized the start-match condition in the Team Competition custom rooms: the match can be started as long as there is one player in each team in the custom room, no longer requiring 12-player teams.

King Poring's [crafting] materials now support quick purchases when insufficient.

The products in the Black Market Shop are now gradually unlocked according to the adventurer's Base Level.

* Newly added appearance changes for the following accessories' and weapons' skins: Siren Touch, Blue Shine Spear, Imperial Broom, Bubble Spitter, and Void Rending Sword.

Added more options related to the blocking function to the settings.

Added more ways to acquire some items, such as the Black Market Shop and the Shell Shop.

Optimized the SFX of some Assassin's and Priest's T1-T3 skills. Improved the effects and SFX of some Wizard's skills.

Expanded adjustable zoom-in and zoom-out scales in full view of all maps.

"Featured Costumes and Headwear have been updated, and you can exchange them in the Freyr's Coin Shop.

* Exchange Time: February 16th 5:00 - April 16th 5:00;

* New [Immortal Souls Costume];

* New [Twilight Fleet Series Outfits];

* New [Light Chasing Fantasy Series Costume];"


========Fixed Bugs========

Fixed the bug that after the Ancient Relic [Dvalin's Jade]'s Refine +15 took effect, the Refine +1 damage was not properly displayed.

Fixed the bug that Archer's skill [Arrow Repel] could not trigger [Phoenix Feature Arrow]'s range-boosting effect.

Fixed the bug that after being set to auto-release, Nidhogg's skill [Queen of Dragon] would not follow the player it should, but only a certain teammate instead.

Fixed the SP Cost error of the skill [Shield Resonance].

Fixed the bug that the weekly quests [Battle of Cake] and [Endless Tower] would be automatically completed at 5:00 Monday.

Fixed the bug that players could start the battle without having the conversation after they entered the combat area of the Chaotic Invasion instance in teams.

Fixed the logic error of auto pathfinding in some maps of the Void Territory.

Fixed the bug that some Job Change quests would be lost after players exited the scene when selecting them.

Fixed the bug that the Thanatos Class' preparation skill would not restore to skill 1 after skill 4 was disabled.

Fixed the bug the kills by the Alchemy Homunculus in the Arena would not count and not add credits for its summoner.

Fixed the problem that the [Tesseract], Boss of the Thanatos instance, was hard to be selected.

Fixed the problem that the achievement descriptions related to the number of activated gold and silver star runes in the Adventure Handbook did not specify that they must be of the same class.

Fixed the bug that teammates were unselectable when players tapped their avatars in the Team Competition, which disabled many skills from taking effect.

Fixed the display quantity errors of some rewards in the Quest Manual.

Fixed the display bug of Dolans's wings [Wonderful Snow Night].

Fixed the display bug of Echoing Corridor's items.

Fixed the bug that the Guild achievement [Let There Be Light] didn't count the entries activated.

Fixed the bug that the newly added achievement Palace of Beauty could not be completed while the instance was already cleared.

Fixed the bug that some achievements could not be automatically activated.

Fixed the bug that the Fast Buy Entrance of Elunium and Divine Metal in the Refine interface would disappear.

Fixed the bug that some MVPs' locations in the Void Territory were not marked.

Fixed the display bug of some characters' headwear refining levels in the GVG maps.

Fixed the bug that when the two remaining battle durations for the Oracle Instance Raid were more than 60 minutes, there would still be a prompt suggesting the time was insufficient to carry on.

Fixed the bug that the gashapon's costume shard, [Snowfall Star Shard], could not exchange the [Big Cat Voucher - Feast].

Fixed the item description error of the [Random Gear Pack] dropped in the Void Territory — removed the "Auto Open" part.

Fixed the display bug in weapon skins of the One-Punch Man class and the problem that some of that class' weapons were not usable.

Fixed the bug that the battle durations gained from music and mentor's potion were not calculated into the completion conditions of the Battle Pass daily quests.

Fixed the drop bug of the Devil Squid Card in the Apocalypse status.

Fixed the bug the gender transition could not be applied to the following costume series: [Triumphal Dance, Eddga Pajama, and Fantasy Waltz].

Fixed the description error of the equipment [Giant Fox Grass].

Fixed the bug that some achievements of Ancient Relics and Runes could not record their progress correctly.

Fixed the bug that Cross Exorcism's rune word triggered by the Priest's Adoramus didn't take effect.

Fixed the bug that the new effects of Mage runes [Soul Vortex] and [Thunder Lightning] were not valid.

Fixed the bug that Mage's skill [Meteor Storm] would not consume the stacks of [Invisible Space].

Fixed the error in the maximum number of Mage's skill [Quicksand Vortex] that could exist simultaneously.

Fixed the bug that after activating the [Heart Eddy - Star Rune], the Mage couldn't get the Ghost Elemental Ball when releasing elemental skills (except for ghost skills).

Fixed the bug that Sages' auto attack might stop during their chant for the free cast.

Fixed the bug that after players tapped "Any Blueprint" in the Exchange to uncheck the "Not Owned", the "Not Owned" blueprints would still be displayed at the top in the Blueprint tab.

Fixed the bug that the duration of B-level Food would continue to be timed after players went offline.

Fixed the bug that the daily reward of Card Gashapon had no red dot indicator.

Fix the errors that might occur in settlement of city occupation in GVG.

Fixed the bug that new words of Mage runes in players' backpacks were not directly activated after the maintenance.

Fixed the bug that the corresponding achievement was not unlocked after some adventurers won the Tournament Championship.

Fixed the bug that when the [Void Summon Rune]'s word was activated, the Alchemy Homunculus might still trigger instant death.

Fixed the bug that the monster summoning of Genovia in the Void Territory would be affected when the monsters summoned were hijacked by Rogue's skill.

Fixed the bug that after Ninjas equipped themselves with the Highwind Pursuit rune, their skill Wind Shuriken - Swift Shadow could not trigger Nidhogg's Lv.7 features. 

Episode 8, Chaotic Invasion (January 29, 2023)

========[Chaotic Invasion]=======

Fleeing the Alien world, Morroc decided to invade the Midgards Continent again! He injected his Power of Chaos into monsters and transformed them into "Chaos Monsters". He also opened a rift and release the "Chaos Demons" all over Midgards Continent. To fight against Morroc's invasion, the Kingdom of Rune and the Hufezz Republic are recruiting adventurers from all over the continent to travel to the rift to suppress the monsters and bring them back to normal.

1. [Chaotic Invasion], a new weekly instance, has been added to the game. Adventurers can unlock it through the side quest [Chaotic Invasion] (available at level 170);

2. Chaotic Invasion Instances are divided into different danger indices according to the difficulty of the monsters within (only 7-star difficulty is available), so adventurers may choose the monsters to challenge according to their strength.

3. The number of rewards will be refreshed at 05:00 every Monday. Adventurers need to consume several rewards and 60 points of duration every time they clear an instance to get the rewards, and they cannot receive the rewards when the number of rewards is insufficient or the duration is insufficient.

4. Adventurers can select the designated MVP or Mini before entering the instance (only MVP monsters are available now).

* The instance will be accompanied by other MVPs or Minis and normal monsters in addition to the designated monsters. Adventurers must defeat all the monsters to receive the instance rewards.

* Other MVPs, Minis, and normal monsters will be refreshed randomly at 05:00 am each day.

* Adventurers can view the random monsters corresponding to each designated MVP or Mini monster via the Monster Tab at the instance entrance;

5. Before the battle begins, all other players in the team can follow to enter the instance; after the captain begins the battle, other players will not be able to follow to enter.

6. Rewards for clearing instances of different MVPs or Minis will vary.

* They are guaranteed to contain designated MVP or Mini drop items, including cards, weapons, equipment, MVP or Mini materials, headwear blueprints, etc. (Adventurers have a chance to obtain the above items)

* In addition, adventurers can get extra [Mora Gold].

* Adventurers can view the rewards corresponding to each designated MVP or Mini monster via the Drop Tab at the instance entrance;


========Guild War Optimization======

1. Optimized the display of Strongholds on the minimap

* Adjusted the number of each Stronghold in GVG and made it permanent in the minimap.

* The mark of the invulnerable status of the current city's Emperium has been added to the minimap interface.

2. Adjusted the invulnerability rules for Emperium in GVG

* When all the designated Strongholds of the city belong to the defending side, the Emperium is invulnerable and no one can cause substantial damage to it and vice versa.

* When a Stronghold is in neutral status, the Emperium will be determined to be invincible based on the last occupied party.

-- When all the designated Strongholds of the city belong to the defending side, the Emperium is invulnerable. If a designated Stronghold is turned into a neutral Stronghold, the Emperium remains invulnerable.

-- When any designated Stronghold of a city is occupied by the attacking side, the Emperium is vulnerable. If the Stronghold is turned into a neutral Stronghold, the Emperium remains vulnerable.

-- If the designated Stronghold of a neutral city is never occupied by the attacking side, the Emperium is vulnerable.

* The designated Strongholds for cities of each size are as follows:

-- Large/Medium Cities: 1-5

-- Small Cities: 1-3

* Newly added text of invulnerability rules for the Emperium in each city has been added to their details interface.

3. Push message optimization

* When the current city's Emperium invulnerability status changes, a notification will be pushed to all attacking adventurers in that city in the system chat channel.

* When the Emperium invulnerability status of your city changes, a notification will be pushed to all friendly adventurers in the guild/GVG chat channel.


========Time Wish Machine========

1. [Time Wish Machine] content update

The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between February 10th 05:00 - April 10th 05:00;

Adventurers can obtain the still locked headwears, costumes, and other rewards from them!

2. Draw Rules

1) In [Time Wish Machine], the player can draw the locked headwears, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];

After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];

You can purchase all items in [Time Wish Machine] at [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;

3. [Time Wish Machine] will constantly update more Headwear/Costume in the future, please stay tuned!


========Fantasy Generator - Card=======

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

Price of Single Draw: 15 Big Cat Coins;

Price of Special Offer Draw: 8 Big Cat Coins;

You can draw 3 times of special offers per day. When using the special offer draw, each draw will give [Nolan Card] x50. The special offer resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows:

[Selected Card]: 0.5%;

[Preferred Card]: 2.0%;

[Featured Card]: 50.0%;

[Common Card]: 47.5%;

3. Selected Card Rules

[Selected Cards] include several rare cards;

When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

-- [New Card Rate UP], which includes [Walter Card], [Mentalist Card], and [Bloody Knight Card]. The duration of Rate UP is February 1st 05:00 - February 20th 05:00

-- [Classic Card Rate UP], which includes [Machine Dragon Wing Card], [Strouf Card], and [Ktullanux Card]. The duration of Rate UP is February 20th 05:00 - March 1st 05:00

4. Accumulated Draws Rules

If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========Battle for the Sanctuary Season 8========

1. Season 8 of Battle for the Sanctuary Begins

* [Arena] - [Battle for the Sanctuary] opens season mode, players level 100 and above to form a 12-member team, the leader can initiate matchmaking, when there are insufficient members, the system will randomly match other players to form a 12-member team

* Battle of Sanctuary season 8 will open on February 4th and last for 3 weeks, season mode matching will be available every Saturday from 20:00 - 24:00

2. [Tournament] Season [8] of Battle for the Sanctuary Begins

Tournament time

* The Tournament will be available from month 6th - month 11th;

3. Participation Rules

1) New [Tournament Mode] available on [Arena] - [Battle for the Sanctuary] tab;

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The Adventurer must create/join a tournament team. When the team is filled with 12 players and all members have selected Confirm, the team leader can sign up as a team to join the Tournament

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 12 in-team members' total points from the 6V6 Team Competition of the previous season. The top 32 teams in the ranking are qualified to join the official match

4) Upon the end of the registration, the 6V6 scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the 6V6 scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned in the left or right half of different groups

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

4. Schedule Rules

* The first round of the match will start at 20:00 Saturday. In the last 15 minutes before the match (19:45 - 20:00), the team leader must select [Start Matchmaking] to confirm joining the match. The team who fails to select [Start Matchmaking] within the given 15 minutes will be considered to have forfeited the game

* When there are team members who have not registered, offline members, or there are less than 7 members in the team, the team cannot start matchmaking;

* The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-ups;

* You can check out the details rules in the game.

5. Tournament Rewards

1) Tournament Ranking Rewards:

* Champion: [Ultimate Ancient Relic Shard] x1

* 2nd Place: [Ancient Dust] x500

* 3rd-4th Place: [Ancient Dust] x200

* 5th-8th Place: [Ancient Dust] x100

* 9th-16th Place: [Ancient Dust] x50

* 17th-32nd Place: [Honor Proof] x5000

* 32th-64nd Place: [Honor Proof] x3000

* [Ancient Dust] can be used to exchange for Blue Relic Shards. When you have accumulated a specific amount, you can exchange them for [Ultimate Ancient Relic Shard]

2) The top 32 players will all obtain brand new Back Headwear: [Shining Star Poring] and ["Poring" Exclusive Chat Frame]

When the adventurer is using a specific chat box transmogrification item, they will activate the transmogrification function of the corresponding chat box pattern

The adventurer can tap on the character avatar to find the corresponding chat box transmogrification label in transmogrification interfaces of personal avatar, background board, etc. They can then select a pattern to change their chat box appearance

The Channels that support the change of chat box currently: World, Guild, Guild Channel, Chat Room, Proximity, Private Chat (Chat Box Change does not apply to messages with only Emoji)


========New Contents========

1. Oracle Instance's 10th floor in normal/elite difficulty is now available. Bring your buddies and challenge it!

2. Void Territory optimization

* Lowered the difficulty of killing Elite Monsters in Void Territory

* Lord Durabis has started the killing party in Void Territory. Every weekend, the number of affixes of MVP Monsters and Elite Monsters in Void Territory is reduced by 1. After killing an Elite Monster to unlock the Void Legacy, adventurers have a 100% chance to randomly gain an additional buff of the same quality.

* Some of the MVP Monsters in Void Territory now have additional drops: Mora Gold, with a random drop amount.

* Adventurers are guaranteed to receive Mora Gold upon killing an MVP. Lucky players have a certain chance to get Mora Gold.

3. Optimized the summoning process of Revenant MVP. The location of the NPC that triggers the summon and the location of Revenant MVP will be displayed directly on the minimap now, making it easy for adventurers to pinpoint them.

4. New MVP in Void Territory

* New MVP Walter has been added to the east of the Void Wasteland. Adventurers can obtain exclusive cards, headwear, and other items upon defeating him.

* Adjustment to Zanubia's drops in Void Territory

* The weapon Zanubia drops has been adjusted from Cursed Sword to [1]Burst Hammer[1].

* Zanubia and Walter have been added to the Adventure Handbook - Monster Collection

5. Optimization of battle duration rules in Void Territory

* When a player turns on Lucky Adventurer and the sum of the battle duration and mode duration <60 minutes and >=6 minutes, she/he can deal damage to the MVP. The player will not consume any duration and receive any reward when winning MVP at the end. If the player gets Lucky Adventurer, he/she will consume 6 minutes of duration and receive corresponding rewards.

* When a player turns off Lucky Adventurer and the sum of the battle duration and mode duration <60 minutes and >=6 minutes, she/he cannot deal damage to the MVP in Void Territory.

* A switch cooldown has been added to the Lucky Adventurer feature


6. Optimized the display of debuffs in the status bar of [Oracle Instance, Thanatos Tower, Ponape Museum Island, and Exploring the Lost Isle]


11. A newly added hero story. The Continent Guards sensed a strange and powerful Time Rift and needs the help of adventurers

* Adventurers with Base ≥Lv. 25 can go to Prontera and accept the Main Quest [Baldy and Cyborg], to begin an adventure to become heroes.

12. Headwear Vouchers and Costume Self Choice Vouchers from Fantasy Generator - Feast can now be exchanged for [Freyr Coins]

* A Headwear Voucher can be exchanged for [Freyr Coin] x3

* A Costume Self Choice Voucher can be exchanged for [Freyr Coin] x5

13. Tao Gunka's [Ground Evasion] skill has been optimized so that he will not move again for 15 seconds after [Ground Evasion] stops

14. Quest Optimizations

* Optimization of the tracking of [Heart’s Origin]'s side quests

* Adjusted the quest [Enchant!] It will now be auto-accepted when the character reaches Level 55

* Fixed the issue of incorrect location in the quest [Pigment of Flame]

* Fixed the issues in the neutrality of the quest [Mjolnir Mountains] and [Rampaging Baphomet Jr.]

* The following adjustments have been made to the auto acceptance of adventure quests of [Wasteland, Seven Royals, and Eclage]

-- When players' completion of the development mode in the corresponding area reaches 100%, the adventure quests will not be auto-displayed in the main interface by default when they enter the area again. The conditions are as follows

-- Wasteland: The max level of the Divine Tree reaches level 32

-- Eclage: Complete Palace of Beauty's quests and max Brooke's skills

-- Seven Royals: Unlock and complete all Seven Royals Secret Scrolls

15. Optimized the SFX of [Taunt] and [Bowling Bash

16. Removed the gender restriction on the invitation to Dreamy Aquarium

17. Added the EXP display of [Base] and [Job] in the Personal Information interface

18. Optimized the special effect of [Earth-shattering Blow]

19. Added some new attributes and achievements

* New Attribute [Base HP]: HP unaffected by Max Hp %

* In Guild Pray to Goddess, each level of [Survival Blessings] can now boost [Phy. DEF] and [Base HP], adjusted from only [Phy. DEF]

* In Guild Pray to Goddess, each level of [Anti-Magic Blessings] can now boost [M. DEF] and [Base HP], adjusted from only [M. DEF]

* A number of new achievements have been added, involving modules such as: Attributes, Aeisr Monument, Refinement, Strengthening, Instances, Guild War, Team Competition, and Battle for the Sanctuary. [Base HP] can be obtained upon completion.

* Some of the new instance and PVP achievements only count for the actions after the feature update

20. Newly added weapons

* Newly added mace weapons: [Burst Hammer], [Hammer of Solem]

* Newly added wand weapons: [Wind Wand], [Scepter of Shadowy Wind]

* [Burst Hammer] is dropped by MVP [Zanubia] in the [Void Territory] map

* [Hammer of Solem] can be obtained by infusing [Burst Hammer]

* [Wind Wand] is dropped by MVP [Walter] in the [Void Territory] map

* [Scepter of Shadowy Wind] can be obtained by infusing [Wind Wand]

21. Adventurers can now spend some Extract Light Crystals and corresponding equipment to raise the extraction cap of extract items

22. Highly refined equipment and board drop equipment can now be decomposed at the Pyrolising Stove or sold to the item merchant

23. Added [Guild War Red Packets]

* Whenever the conditions are met during Guild War seasons and Casual Play, the corresponding Guild War Red Packets will be sent to the guild leader's mailbox at the end of the Guild War.

* Guild War Red Packets can be sent to the guild channel or GVG channel

* The acquisition and distribution of Guild War Red Packets will be recorded in the Guild Log

* Adventurers can receive [Fine Quartermaster Packs] by meeting the point requirement in [Defend City], [Attack City], [Perfect Defense], and [Perfect Defense], up to 1 for each. Adventurers can obtain a random [Post-War Reconstruction Red Packet] upon opening it.

* After completing [Occupy the City], 1 [Overlord's Creed Red Packet] will be issued based on the size of the captured Large/Medium/Small Cities, containing [Honor Medal Gift Box] x30/20/10 respectively.

* [Post-War Reconstruction Red Packet] and [Glorious Medal Chest] contain various system materials, such as Nolan Cards, Gram Dust, Mora Coins, Extract Light Crystals, Praying Card Packs, etc.

24. Guild Position & Function Optimization

* Optimized the management function of guild position & authority, and added a new help button in the interface

* Added a new mercenary authority, which is enabled by default for all positions

* Adventurers cannot become mercenaries of other guilds when the mercenary authority of their positions is turned off.

25. Optimized Battle of Cake. White Snow Marshmallows will no longer get removed each week

26. Removed the guild's daily maintenance fee that cost guild funds

27. Added a notification of insufficient items when there are not enough items to cast a skill. Adventurers can now tap the system chat box to quickly purchase the items neede

28. Optimized the description of premium items. Adventurers can now check the exclusive headwear gifted for free each month through the description of premium items

29. Optimized the SFX of High Priest's skill [Judex]

30. Optimized the guide flow of the quest [Sunset Lovers]

31. Optimized the performance and pathfinding of certain collection quests, including [Kitty House, Gourmet Notes, Heart of the Forest, and Goblin Treasure]

32. [Calendar] is now in the [Daily] interface

33. Improved the Team Competition help and added a description of matchmaking and point acquisition rules

* Season Mode matching rules

--Credits per 200 points will be divided into a matchmaking segment. According to the team's average points, they will be matched against a team of the current segment, and if failed to find a suitable team within a certain time, they will be expanded to match the matching segment adjacent to their credit segment. For example, teams with 1,900 points will be matched with teams with 1,800 to 2,000 points as a priority, after which they will expand on matching segments to 1,600 to 2,200 points.

--Teams with 3,000 points or more are divided into the same matchmaking segment, so when the average team score reaches 3,000 points, only teams with 2,800 points or more will be matched at most. If a suitable team is not found within the maximum match duration of 30 minutes, matchmaking will fail.

* Season Mode point rules

-- Every win/loss in season mode will increase/reduce your Season Points

No points will be deducted for losses until you reach 2,000 points, after which the number of points deducted for losses will increase as your points go up.

--After the individual points reach 3,000 points, the points gained from winning or points deducted from losing in the part above 3,000 points will be discounted on a 1/10 basis. For example, if a player with 3,005 points wins a game and deserves to increase 100 points, the score will become 3,015 points after conversion, and if he loses a game and deserves to deduct 100 points, 50 points will be deducted first to 3,000 points, and then the remaining 50 points will be deducted normally, and the score will become 2,950 points after settlement. Similarly, 2,950 points will revert to 3,005 points after winning and getting 100 points.

34. Adjustment of rules for obtaining daily [Mora Gold] reward

* Removed the reward of Mora Gold from Deacon's weekly quest [Oracle Instance] and [Battle of Cake]

* Added the reward for clearing Oracle Instance on elite difficulty: Mora Gold

-- Guaranteed to get one on difficulty 1-5

-- Guaranteed to get one on difficulty 6-10, with a chance to get an extra one

-- The reward is affected by the first 3 clears x3

35. Display optimization of the Oracle Mirror interface and newly added corner marker display for [Activated] equipment

36. Increased the max number of friends to 300

37. Increased the Skill Rune Bag's cap from 600 to 900

38. Added account attribute reward of [Base HP] for some of the quests of [Prontera, Morroc, Payon, and Glast Heim] in the Adventure Chapter

39. Optimization of Battle of Cake

* Reduced the Flee of monsters in Battle of Cake

* Optimization of the start notification. Added "The battle begins" alert for Elnie in the instance

40. Display optimization of the Adventure Handbook

* Removed the display of the friend ranking system from the Adventure Handbook's home page

* Added the display of adventure progress and attribute bonuses of each system of the Adventure Handbook on the home page

41. Quest Optimizations

* Optimized the experience of Morroc's main story instances

* Optimized the flow of the main quest [Refining Gift]. Adventurers no longer need to repeatedly travel between Prontera and Izlude

* Optimized the quest flow of [Song and Dance and Underground Laboratory] of Lighthalzen

* Moved the Rift Instance of Mjolnir Mountains' main quest to outside the Sky Isle

* Added the new SFX and special effects when Buff Potions and food are used

* Optimized the headwear quest. Now, adventurers can get blueprints upon completing the quest

* Optimized the performance and pathfinding of certain collection quests

42. Optimized the SFX of certain Crusader Skills


========Fixed Bugs=======

1.Fixed the issue that [Bloodbath ★ Card]'s effect was abnormal

2.Fixed the issue that the buff icons of Thanatos' skill [Heart of Steel] and [Demonic Thrill] did not match their skill icons

3.Fixed the issue that the monsters refreshed when adventurers entered Valhalla Ruins from Home City had a chance to be different from those refreshed when adventurers entered instances from the field

4.Fixed the issue of abnormal position display of the tail & headwear [Green Vine]

5.Fixed the issue that the pre-requisite level condition of the main quest [Emergency] was not properly displayed

6.Fixed the issue that the starting level notification of Ancient Relics on several classes' interfaces had errors

7.Fixed the issue that the guide of Underground Geffen's side quest [Craft Machine Core] was not properly displayed

8.Fixed the issue that no camera icon was available for the Soul Hunting Grounds and the shooting was invalid

9.Fixed the issue that Taekwondo Horoscope would be removed by the [Blackhole] effect

10.Fixed the issue that the teammates bound by the Queen of Dragon could still trigger Nidhogg's feature 7 passive skill [Streamer of Fallen Night] when attacking after Nidhogg's runes were disabled by rogues

11.Fixed the issue that the HP bar would not show the remaining number when Genos' passive skill [Devil Cyborg] was triggered

12.Fixed the issue that certain equipment could be enchanted

13.Fixed the issue that the archive information of shortcut items in Yimir's Notebook was incorrect

14.Fixed the issue that the additional effect of [Drake]'s internal drive for excellence was not triggered correctly

15.Fixed the issue that Saint Token[1] dropped by MVP Zanubia and Walter would not give unlocked attributes after it was under absolute control

16.Fixed the issue that [Zanubia] in Void Territory would not be refreshed normally and had no summoned creatures

17.Fixed the issue that Knight's skill [HP Alight] had an abnormal effect when dispelled

18.Fixed the issue that the boss icon on MVP's HP bar would disappear

19.Fixed the issue that some players' equipment could be enchanted

20.Fixed the issue that Deacon Quests were not deleted when Heart's Origin reached max level

21.Fixed the issue that touching pets may cause an abnormal display in the interface

22.Fixed the issue that the special effect of mount [Marshmallow Dream] was not properly displayed

23.Fixed the issue that the red dot would not disappear in the guild return event for some players

24.Fixed the issue that the interface showed incomplete after the rewards for the 7th day of Meow Eden were claimed early

25.Fixed the issue that some Hero Classes would not show the class icon under PVP Spectating

26.Fixed the issue that the random attributes displayed in the pop-up box would change when Ancient Equipment was socketed

27.Fixed the issue that some pet materials were missing from the Pet Material Shop on new servers

28.Fixed the issue that the Golden Age Series and Royal Knight Series Costume could not switch gender

29.Fixed the issue that Genos could not turn when tapping on monsters during the release of Rechargeable Incendiary Gun

30.Fixed the issue that certain Enchantment Vouchers couldn't lock the third word

31.Fixed the issue that Void Territory's boss, Walter wouldn't drop Crystalline of Original Sin properly

32.Fixed the issue of the inaccurate description of Mora Gold dropped by Void Territory's bosses

33.Fixed the issue that the front filter in the Guild interface - Guild War status interface was not properly displayed

34.Fixed the issue that the Knight's skill [Death Tie] was still in effect after it was out of range

35.Fixed the issue that Mysteltainn in Walter summoning mode would be pulled to other parts of the map, causing the summoning of Walter to fail

36.Fixed the issue that the range increase effect of Phoenix Feature Arrows was lost after the map was switched

37.Fixed the issue that the text of system notification and guild notification in instances became faded

38.Fixed the issue that some players couldn't complete the advance quest for Adventurer Class D (they had to go to NPC Kakaro manually to talk to him)

39.Fixed the issue that Refine +11 would be incorrectly displayed as Refine +15 when shared in the game

40.Fixed the issue that the transmitter in Homunculus Lab's 2F was not properly displayed 

Episode 8, Nidhogg (December 22nd, 2022)

========Hero Class========

Newly added Hero Class [Nidhogg]

1. Unlocking Method

* Players with a T4 Class Saint character can use a [Class Voucher] at the [Class] - [Nidhogg] interface to unlock Nidhogg

* Use Saint to clear Exploring the Lost Isle in Brave Difficulty or above and complete [Priest's Destination] to claim a free [Class Voucher]

* In the Class interface, use [Big Cat Coin 88] to purchase a [Class Voucher]

* Players can also use [Big Cat Coin 88] to purchase in the [Tip] interface

* Players can try out the Nidhogg Class under the [Class] - [Nidhogg] interface and the [Tip] - [Hero] interface

2. Development Path

* Characteristic

-- Characteristic is a Hero Class's Exclusive Core Skills. It starts at Lv. 1 when the Hero is unlocked and maxes out at Lv. 7

-- By activating Runes with specific Words, you can level up the Characteristic Level, and unlocking Levels 4 and 7 will additionally grant powerful Skill Effects respectively.

* Skill: Raise Nidhogg's Job Level to obtain Skill Points.

-- The Job Level of Nidhogg is capped at Lv. 80

* Rune: Added 3 Exclusive Grade S Skill Runes and 3 S Star Skill Runes for Nidhogg

-- Identify Runes for a chance to obtain Nidhogg Exclusive Skill Runes. In addition, Rune Smelting also allows the operation of the Hero's Runes

* Aeisr Monument: Added Nidhogg's exclusive Aeisr Monument. Adventurers can activate them all upon unlocking the Hero Class.

3. Hero Fetters

* Under the [Class] - [Nidhogg] - [Hero Fetters] interface, adventurers can complete a series of Growth Quests to unlock the brand-new hero's story

* After completing the hero's story, you can obtain an Exclusive Weapon Skin and Headwear Skin, and also unlock a secret part of the hero's life

4. The Gold Coin Store is offering [Rapid Growth Gift Pack - Nidhogg] on sale

* On Sale: 12/22 05:00 - 1/22 05:00

* Price [Big Cat Coin x198]. Each account is permanently limited to 1 purchase only

* This Giftpack can only be opened by the [Nidhogg] class. Open to receive [Exclusive Job Potion - Nidhogg] x1, [+10 Wizard's Power] x1, [Weapon - Magic 2 Enchantment Voucher] x1, [Golden Badge of the Seas] x6, [Holy Dragon's Duty - Star Rune] x1, [Reborn Tree - Star Rune] x1, [Natural Protection - Star Rune] x1, [Spring of Life Rune] x1, [Primordial Dragon Rune] x1, [Ragnarok Rune] x1


========Class Balance Adjustment========

"1. Newly added shops

* Invisible Arrow. The element of attack changed to Ghost

* Phantom Arrow. The element of attack changed to Dark

* Fear Arrow. Increase your Race Damage Bonus by 30%

* Phoenix Feature Arrow. Increase your Attack Range and Casting Range by 30%"

2. Hunter's skill [Improve Concentration] peak level new effect added: "If you do not move within 2 seconds, increase your own Auto Attack DMG Inc. by 3%/6%/…30%"

3. Ninja's skill [Shadow Warrior] is no longer restricted to no attributes but follows the Ninja's attack attributes

4. Ninja's skill [Ninjutsu - Thousand Shadows] new effect added: each attack of the Shadow Clone will increase 10% of Pen. for the original, lasting 3 seconds, up to 3 stacks

5. Ninja's skill [Hidden Shadow] new effect added: when there is no Shadow Clone, there is a 10%/20%/…50% chance of casting [Ninjutsu - Thousand Shadows] automatically on Auto Attack

6. Mage's skill [Alight] M. ATK is increased from 7%/9%/… 25% to 10%/20%/…100% and modified to stack up to 10 stacks

7. Mage's skill [Alight] effect is no longer marked as [Burn] and no longer subjects to burn resistance and burn bonus effects

8. Mage's skill [Unlimited] new effect added: Auto Attacks also have the same chance to trigger the effect of M. Pen. Inc.

9. Assassin gains a new skill added at T2 [Fullblack Claw] Lv.10: Rip open the wound of an enemy. The enemy will take 3%/6%/…30% more Poison DMG and 15%/30%/…150% more Auto Attack DMG. Lasts 12 seconds. Available when the target's HP is below 60%. The effect cannot be cleared

10. Assassin's skill [Assassination Halo] new effect added: every 1 point of Crit increases Auto Attack by 1/2/…10 points

11. Assassin's skill [Sonic Acceleration] new effect added: there is a 3%/6%/…15% chance of using [Sonic Blow] when Auto Attacking


========Battle for the Sanctuary Season 8========

1. Season 8 of Battle for the Sanctuary Begins

* [Arena] - [Battle for the Sanctuary] opens season mode, players level 100 and above to form a 12-member team, the leader can initiate matchmaking, when there are insufficient members, the system will randomly match other players to form a 12-member team

* Battle of Sanctuary season 8 will open on January 9th and last for 3 weeks, season mode matching will be available every Saturday from 20:00 - 24:00

2. [Tournament] Season [8] of Battle for the Sanctuary Begins

* The Tournament will be available from January 30th - February 5th;

3. Participation Rules

1) New [Tournament Mode] available on [Arena] - [Battle for the Sanctuary] tab;

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The Adventurer must create/join a tournament team. When the team is filled with 12 players and all members have selected Confirm, the team leader can sign up as a team to join the Tournament

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 12 in-team members' total points from the 6V6 Team Competition of the previous season. The top 32 teams in the ranking are qualified to join the official match

4) Upon the end of the registration, the 6V6 scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the 6V6 scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned in the left or right half of different groups

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

4. Schedule Rules

* The first round of the match will start at 20:00 Saturday. In the last 15 minutes before the match (19:45 - 20:00), the team leader must select [Start Matchmaking] to confirm joining the match. The team who fails to select [Start Matchmaking] within the given 15 minutes will be considered to have forfeited the game

* When there are team members who have not registered, offline members, or there are less than 7 members in the team, the team cannot start matchmaking;

* The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-ups;

* You can check out the details rules in the game.

5. Tournament Rewards

1) Tournament Ranking Rewards:

* Champion: [Ultimate Ancient Relic Shard] x1

* 2nd Place: [Ancient Dust] x500

* 3rd-4th Place: [Ancient Dust] x200

* 5th-8th Place: [Ancient Dust] x100

* 9th-16th Place: [Ancient Dust] x50

* 17th-32nd Place: [Honor Proof] x5000

* [Ancient Dust] can be used to exchange for Blue Relic Shards. When you have accumulated a specific amount, you can exchange them for [Ultimate Ancient Relic Shard]

2) The top 16 players will all obtain brand new Back Headwear: [Shining Star Poring] and ["Poring" Exclusive Chat Frame]

When the adventurer is using a specific chat box transmogrification item, they will activate the transmogrification function of the corresponding chat box pattern

The adventurer can tap on the character avatar to find the corresponding chat box transmogrification label in transmogrification interfaces of personal avatar, background board, etc. They can then select a pattern to change their chat box appearance

The Channels that support the change of chat box currently: World, Guild, Guild Channel, Chat Room, Proximity, Private Chat (Chat Box Change does not apply to messages with only Emoji)


========Larva X Event=======

Event Time: 12/24 5:00 - 1/25 5:00

1. Mysterious Guest!

* Event Time: 12/24 05:00 - 1/25 05:00

* During the event period, adventurers whose Base Level ≥25 can go to Prontera and talk to Yellow to get [Yellow's First-Met Gift] x1

* This event is an exclusive quest to the account. Each account can only participate in it once

2. Yellow's Game

Event Time: December 24th 05:00 - January 3rd 05:00

* During the event period, adventurers whose Base Level ≥25 can go to Prontera and play Rock, Paper, Scissors with Yellow. If you win, you will get [Yellow's Thank You Gift]

* This event is an exclusive quest to the account. Each account can only participate in it once daily.

3. Where did Yellow go?

* Event Time: 1/2 05:00 - 1/10 05:00

* During the event period, adventurers whose Base Level ≥25 can go to Prontera and find [Little Y] and follow [Little Y]'s direction to find Yellow to get [Yellow's Thank You Gift]

* This event is an exclusive quest to the account. Each account can only participate in it once daily.

4. Daily Blessing

* Event Time: January 9th 05:00 - January 25th 05:00

* During the event period, adventurers whose Base Level ≥25 can go to Prontera and talk to [Yellow] to collect [Yellow's Blessing]

* This event is an exclusive quest to the account. Each account can only participate in it once daily.

5. Event Gashapon

* Event Time: 12/24 05:00 - 1/25 05:00

* During the event, Prontera Square will have the Exclusive Event Gashapon Machine [Other-dimensional Gashapon]!

* [Other-dimensional Gashapon] can decompose all skins into several [Larva's Regard], which can be used to exchange all skins in the [Other-dimensional Gashapon]

Additional Rewards

Draw 1 Time: Larva Gashapon Coin x30

Draw 10 Times: Larva's Regard x10

Draw 30 Times: Larva Headwear Voucher x1

Draw 50 Times: Larva Costume Self Choice Voucher x1


========Time Wish Machine========

1. [Time Wish Machine] content update

* The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between 12/10 05:00 - 2/10 05:00;

* Adventurers can obtain the still locked headwears, costumes, and other rewards from them!

2. Draw Rules

1) In [Time Wish Machine], the player can draw the locked headwears, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];

* After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];

* You can purchase all items in [Time Wish Machine] at [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;

3. [Time Wish Machine] will constantly update more Headwear/Costume in the future, please stay tuned!


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offers can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Card] x50. Special offer time resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows:

* [Selected Card]: 0.5%;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP].

-- [New Card Rate UP], which includes [Devil Squid Card], [Katerina Card], and [Grandma Wolf Card]. The duration of Rate UP is 1/1 05:00 - 1/20 05:00

-- [Classic Card Rate UP], which includes [Snake Demon Gorgons Card], [Orc Lord Helm Card], and [Time Holder Card]. The duration of Rate UP is 1/20 05:00 - 2/1 05:00

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

* The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========New Contents========

1. Newly added the display of the upper limit of Attack SPD and Move SPD in character attributes

"2. Newly added [Latest Battle Report] button in the GVG season data interface

* You can view the participation data of your guild members (including mercenaries) in the last Guild War on this interface

* Participation data will be updated after a new GVG is completely finished"

3. After the update, tap on the base or job EXP bar to display the experience value in the personal information interface

4. Thanatos Tower supports party entry and no longer has limited group entry conditions

"5. Personal information interface optimization

* Added ""GroupUp"" icon. Adventurers can distinguish between ""PartyUp""\""GroupUp"" status according to the icon style

* The buttons for Number ID, Add to Blacklist, and Delete Friends have been rearranged, and the buttons for the functions more commonly used by adventurers have been placed further forward"

"6. Instance difficulty optimization

* Reduced the strength of the monsters on floors 1-20 of Echoing Corridor;

* Reduced the strength of monsters on the normal floors 1-4 of the Oracle Instance;

* Adjusted the Adventure and Brave difficulties of the Rift Instance and Seal under Sakura;

* Adjusted the strength of the adventurer squads in the Echoing Corridor, Oracle Instance, and Battle of Cake"

"7. Class performance optimization

* Modified the Priest's [Heal] sound effects

* Modified Blacksmith's [Earth-shattering Blow] effects

* Modified the Priest's [Silence], [ Sanctuary] effects"

"8. Replacement of Headwear rewards in the Heart's Origin

* [Burning Eyes] adjusted to [Cute Big-Eye Glasses]

* New Face Accessory can be made at Smile Assistance in Prontera"

9. Optimized the chance of not being able to cause damage when attacking moving units

10. Added new instance pathfinding mechanism. Some instances support automatic pathfinding

"11. Ancient Relics adjustment

* The newly added [Crystallization Armor] effect is -- All Attributes +10, Phy. ATK +200, M. ATK +200, Phy. DMG/M. DMG +10%, all Race DMG Reduction +10%, ignore Phy. DMG Reflection [Special Unlocked Effect]

* The newly added [Secret Cloak] effect is -- All Attributes +10, Phy. ATK +200, M. ATK +200, Auto Attack/Skill DMG +10%, Skill DMG Reduction +10%, ignore M. DMG Reflection [Special Unlocked Effect]

* [Optimized Year Necklace]'s original [Special Unlocked Effect]: The disarm chance of equipment is reduced by half, protecting the Headwear from being disarmed. Changed to: The disarm chance of equipment is reduced by 75%, protecting the Headwear from being disarmed"

"12. Newly added Enchantment Attribute Upgrade function. The rules are as follows

* Restrictions: Enchanted equipment with [Enchant Combo] level below 3 or [Combo Characteristics] of ""Patience"" or ""Concentration"" cannot be used.

* Each time the attribute of the item is upgraded, the system will use the lowest percentage of the current attribute as the upgraded attribute

* Attribute values will not continue to improve when they reach Max

* Each upgrade needs to consume a certain amount of [Mora Gold] and [Zeny]

* Deacon Weekly Missions can produce [Mora Gold] x12 per week. [Battle of Cake] produces 6 and [Gods' Dwelling Instance] produces 6

* [Enchantment Crystallization] x1 can be exchanged at the Deacon Shop daily"

"13. Newly added Enchantment Attribute Reset function. The rules are as follows

* Restrictions: Enchanted equipment without [Enchant Combo] and [Combo Characteristics] of ""Patience"" or ""Concentration"" cannot be used

* Enchanted attribute reset does not change the [Enchant Combo] and composition characteristics of the attribute type, only re-randomize the third attribute and attribute value

* A re-randomized attribute will not have the same attribute type as the currently composed [Enchant Combo]

* Each reset requires a certain amount of [Enchantment Crystallization] to be consumed"

"14. Newly added Enchantment Attribute Lock function

* When you use any [Word Coupon] item again on the enchanted equipment with [Enchant Combo], you can consume 1 additional [Enchantment Crystallization] to lock the attributes that are not part of [Enchant Combo]"

"15. Optimized 10 Consecutive Enchantment Save Function

* After the update, the unsaved attributes of the 10 consecutive enchantments will be saved when the interface is closed and opened again"

"16. Updated all Challenge Contents within the Deacon Topics

* Players who have unlocked but not yet completed all topics online will automatically be considered to have completed all Deacon Topics

* All remaining rewards will be reissued by email to the first logged-in character in the account"

"17. King Poring Function Control Optimization

* Card reset supports batch reset, up to 50 times at a time

* Card reset adds select all function

* Advanced customization adds a new sorting function to prioritize not owned and craftable cards

* Card Decomposition adds a new filter function, which can be filtered by quality

* Card Decomposition adds a select-all function

* Destiny Merge adds a batch merge function"

"18. Equipment Deposits Optimization

* The same equipment in the storage and backpack allows for stacking

* The same equipment contains the following concepts:

-- Original equipment can be stacked with no refinement level, no enchantment attributes, no upgrade attributes, no card insertion, and no new sockets

-- Equipment can be stacked with the same upgrade stage

-- Equipment can be stacked with the same number of sockets

-- Equipment can be stacked with the amount of damage

* Equipment with the same enchanted stats will not stack

* No stacking even if there is an equipment card in any socket

* Level-up attributes, the number of sockets punched, and damaged states are not stackable

* Equipment socketing, decomposition, instant refinement, and other equipment development interfaces support increasing or decreasing the number of equipment

* Equipment with a refinement level will not stack"

"19. Multi-Class System Optimization

* In the Class interface, tap the current Class development item to jump to the corresponding system, and then support the operation of the system

* If the progress of the current Class is changed, it will be updated in real-time in the interface

* Newly added red dot tips and task pathfinding guide when the next stage of Job Advance Requirements are met

* Fix the problem that the Class icon in the Multi-Class interface may display abnormally

* When the character is in the state of Warg Rider, Mecha, Transformation, etc., and chooses to switch Class or read the archive of Ymir's notebook, the such state will be canceled and switched"

"20. Extract Function Optimization

* Optimized the display of Items in the Oracle Mirror interface, adding the display of the consumption and the number of items in possession of the Extract Light Crystal and other items

* Extract equipment can now be viewed and equipped directly in the Face/Mouth equipment sidebar"

21. Optimized the backpack dressing interface background image so that the character's standing position is correct

22. Optimized the skirt movement focusing on elegant sitting positions and taking pictures for men and women; the same problem of other actions will continue to be optimized

23. Adjusted the terrain of the spawn point of the defending party in the GVG map to avoid the problem that some Classes can directly attack the Emperium in specific locations

24. Added [Display Only Locked] checkbox to the Scenic Spot of the Adventure Handbook

25. Changed the Mount skill [Obeaune Wail] to instantly get 30 minutes of beautiful melody effect

26. Adjusted the materials to be submitted in the T3 Quest of some Classes

27. Full view available for Moon Lake Map

28. Newly added [Chilling Dragon Blade, Battle Befalling, Kitty Swimming Ring, Hydra] Accessory Weapon Skin Transmogrification

29. Newly added switch button in the Guild Hall interface to support viewing all guilds or guilds in the current channel

31. Optimized the combat mechanism between Wilderness MVP and the Apocalypse MVP [Tao Gunka].

The DMG Reduction prior to Tao Gunka's Active Skill [Fallen Stone] is raised from 80% to 99%

Added New skill [Ground Evasion] to Tao Gunka - [Ground Evasion]: When HP drops to a certain amount, Tao Gunka releases [Ground Evasion]. It drills into the ground, moves to a random area, then stops. Tao Gunka enters invincible status during the travel and is immune to control. If attacked during the stop, Tao Gunka will return to the ground and continue to fight; If the adventurer gets within a 3-meter range around Tao Gunka during the stop, its monsters will move to a random area and then stop until they return to the ground after being attacked.


========Fixed Bugs========

1. Fixed the problem that the Fallen Angel will not charge when the Gunman uses the Fallen Angel more than 3 times quickly in a row in the Team Competition

2. Fixed the problem that some of the healing class skills cannot heal the certain wounded NPCs within the Void Territory

3. Fixed the problem that Taekwon's Astrolabe effect [Hatred of the Sun - Fury of Flames] can reduce the Max HP of Mini monsters

4. Fixed the problems of Hero's Features in the Rune interface display

5. Fixed the problem that some elegant sitting positions in the Meteor Forest map cannot be used

6. Fixed the problem that the Weapon Skin Certificate of the Great Voyage cannot be used

7. Fixed the problem that the Entrustment Quest [Brave's Homecoming] cannot be completed

8. Fixed the problem that the Refinement Help interface shows Safe Refinement only has 10 levels

9. Fixed the problem of the weapon skin [Sword of Hogne [2]] disappearing

10. Fix the problem that the weapon appearance [King's Sword] cannot be deposited

11. Fixed the problem regarding the Pet Rabbit Lala's skill

12. Fixed the problem that the BUFF that increases the Auto Attack DMG dropped by Mini in the void field has an abnormal bonus

13. Fixed the problem that Genovia cannot be summoned when missing the item

14. Fixed the problem that the adventurer of Desert Wolf map will quit the instance after going offline and online again

15. Fixed the problem that the [First Encounter and Reunion] task in Hero's Adoramus cannot be performed normally

16. Fixed the problem that some adventurers cannot set the Runestone of Sorrow in the realm of Poe's mind and cannot continue

17. Fixed the problem of the abnormal range of Rune Carnage Capoeira triggered by Fallen Angel

18. Fixed the problem of Costume Transmogrification having a chance to not trigger after switching the map

19. Fixed the problem of no actual effect of [Storm Mist] in the Magic Dungeon and Samsara Temple

20. Fixed the Priest Astrolabe [Repentance] damage description error. After the fix, the description becomes Phy. DMG

21. Fixed the problem that the red dot of the quality point will appear after switching Classed

22. Fixed the problem that the item in the Wallet cannot be put into the shortcut bar

23. Fixed the problem that the rewards received in the Heart Wish interface will be lost if the backpack is full

24. Fixed the problem that the mount will not be displayed in the skill after using the Adventure Skill Rapid Riding

25. Fixed the problem that the task [Origin Class Transfer] can not be completed, and showing unlocks tomorrow every day

26. Fixed the problem that when you use the Military Exploit Chest to get Ancient Equipment, the number obtained is wrong

27. Fixed the problem that the equipment in the storage does not all stack occasionally (need to manually refresh to restore)

28. Fixed the problem that Yimir's Notebook can't switch Classes in the transformed state

29. Fixed the problem that refining equipment after Headwear refinement in the guild will result in refining operation failure prompt

30. Fixed the problem that the Ancient Relic Shards will not be put into the Ancient Relic backpack

31. Fixed the problem that when the stacked equipment is decomposed, it will not be decomposed if long pressed

32. Fixed the problem that the stacking of items in the warehouse will fail

33. Fixed the problem of the Monsters and Deviruchi in Daily Geffen Dungeon having abnormal Facial Expressions. 

Episode 8, One Punch Man (November 17, 2022)

========Event Class========

Hero Class [Shadow - Saitama] and [Shadow - Genos] are now available

1. Unlocking Method

-- The Trial Play function is available on the following interface: [Class] - [Shadow - Saitama]&[Shadow - Genos] and the [Tip] - [Hero].

-- The [Shadow - Saitama Unlock Coupon] can be acquired via the [Limited Event Gashapon].

-- The [Shadow - Genos Unlock Coupon] can be acquired via the [Otherworld Gift].

2. Development Path

* Characteristic

-- Characteristic is a Hero Class's Exclusive Core Skills. It starts at Lv. 1 when the Hero is unlocked and maxes out at Lv. 7

-- By activating Runes with specific Words, you can level up the Characteristic Level, and unlocking Levels 4 and 7 will additionally grant powerful Skill Effects respectively.

* Skill: Raise the Job Level to obtain Skill Points.

-- The Job Level of Shadow - Saitama is capped at Lv. 80.

-- The Job Level of Shadow - Genos is capped at Lv. 90.

* Runes: Added 3 Exclusive Grade S Skill Runes and 3 S-Star Skill Runes for each of Shadow - Saitama and Shadow - Genos.

-- Identifying Runes for a chance to obtain Exclusive Skill Runes for Shadow - Saitama and Shadow - Genos. In addition, Rune Smelting also allows the operation of the Hero's Runes.

* Aeisr Monument: Added Shadow - Saitama and Shadow - Genos's exclusive Aeisr Monument. Adventurers can activate them all upon unlocking the Hero Class.

3. Hero Fetters

Under the [Class] - [Shadow - Saitama]/[Shadow - Genos] - [Hero Fetters] interface, adventurers can complete a series of Growth Quests.


========Class Balance Adjustment========

1. Adjusted the Ninja Skill [Flowing Shadow Heart]'s Cooldown from 5s to 3s.

2. Adjusted the Ninja Rune [One Single Thought - Star Rune]'s effect from "Increases [Flowing Shadow Heart]'s Tail-end DMG'' to "Increases [Flowing Shadow Heart]'s DMG".

3. The Ninja Skill [Breaking Dawn] now additionally increases the Crit. DMG by 6%/12%…30%.

4. Extended the Dolans Skill [Natural Rage]'s duration from 12s to 18s.

5. Adjusted the Cast Delay of the following Dolans Skills from 2s to 1s: [Corn Gatling], [Cat Flying Saucer Bombardment], and [Lunatic Gunner].

6. Modified the Dolans Rune [Mentha Growth Rune]'s effect from "Meow's non-attack Ground Magic can be cast on [Earth Field]" to "Meow's Ground Magic can be cast on [Earth Field]".

7. When being a Summoner, Dolans now have a new passive skill [Vegetable Friend] (Lv. 5): For every attacker that Meow summons, the DMG of the summoned is increased by 4%/8%/…20%.

8. Adjusted the Rogue Skill [Strip Accessory]'s effect from "When cast on a non-MVP or non-Mini monster, reduces the target's Phy. ATK by 30%" to "When cast on a monster, reduces the target's Phy. ATK and M. ATK by 1% for every 5 points of LUK".

9. Adjusted the Rogue Skill [Strip Shield]'s effect from "When cast on a non-MVP or non-Mini monster, reduces the target's Phy. DEF by 50%" to "When cast on a monster, reduces the target's Phy. DEF and M. DEF by 1% for every 5 points of Dex".

10. Extended the Psychic Skill [Spiritual Vision]'s duration from 12s to 15s.

11. Slightly increased the basic Max HP for Psychics and Slayers.

12. Modified the Priest Rune [Dark Rival Rune]'s effect from "Auto Attack has a chance to turn the target's Armor Attribute into the Dark Attribute" to "Auto Attack has a chance to turn all enemies' Armor Attributes into the Dark Attribute".

13. Added a new effect to the Priest Skill [Exhort]: There is a 10% chance to turn the target's Armor attribute into the Dark attribute.

14. Changed the Priest Skill [Slow Poison]'s 1s Fixed Cast Duration into the Variable Cast Time.

15. Added a new effect to the Mechanic Rune [Ballistic Modification Rune]: "[Photon Cannon] ignores the target's corresponding Attribute DMG Reduction".

16. Modified the Mechanic Rune [Photon Turbulence - Star Rune]'s Word effect from "[Photon Cannon] can change direction" to "When channeling, [Photon Cannon] can generate [Neutral Barrier]".

17. The Mechanic Skill [Photon Cannon] can now change its direction by default.

18. Added a new effect to the Alchemy Skill [Symbiosis]: For every existing Hell Plant, reduces self's DMG taken by 3%/6%/…15%.

19. A Mage in the High Wizard phase now has a new Active Skill [Radius Radiation] (Lv.5): Increases self's ATK and Casting Range by 5%/10%/…25% and AoE M. DMG by 5%/10%/…25% for 60s.

20. Added a new Card Skill [Cluster Blast]: Detonates all the traps within the specified area, of which the damage enjoys the [Detonator]'s Damage Bonus.

21. Added a new Headwear Card [Soul Anthem Card]: Remove the use condition of [Esma] for the duration of [Spiritual Vision].

22. Added a new Headwear Card [Soul Anthem ★ Card]: Remove the use condition of [Esma] for the duration of [Spiritual Vision]; [Esma]'s Cooldown -1.5s.

23. Added a new Armor Card [Bloodbath Card]: When [Overbrand] and [Light Cross] deal damage, an additional 5% of your current HP is calculated as ATK (not exceeding your own Phy. ATK).

24. Added a new Armor Card [Bloodbath ★ Card]: When [Overbrand] and [Light Cross] deal damage, an additional 5% of your current HP is calculated as ATK (not exceeding more than the sum of your own Phy. ATK and M. ATK).

25. Added a new Off-hand Card [Multi-Fierce Card]: [Duple Light]'s damage +30%.

26. Added a new Off-hand Card [Multi-Fierce ★ Card]: [Duple Light]'s damage +30%; Damage dealt by [Duple Light] can be critical.

27. Added a new Off-hand Card [EMP Card]: [Photon Cannon]'s damage +30%.

28. Added a new Off-hand Card [EMP ★ Card]: [Photon Cannon]'s damage +30%; [Photon Cannon]'s damage interval is reduced from 0.5s to 0.3s.

29. Added a new Off-hand Card [Intelligence Collapse Card]: [Electric Shock] and [Comet Trap] increase damage by an additional 20% x Phy. ATK x Skill Multiplier.

30. Added a new Off-hand Card [Intelligence Collapse ★ Card]: [Electric Shock] and [Comet Trap] increase damage by an additional 20% x Phy. ATK x Skill Multiplier; Gain skill [Cluster Blast].

31. Added a new Off-hand Card [King of Beasts Card]: Each time the Beast strikes, the Auto Attack damage caused by itself to the target +6%, which can be stacked 10 times and last for 5s.

32. Added a new Off-hand Card [King of Beasts ★ Card]: Each time the Beast strikes, the Auto Attack damage caused by itself to the target +6%, and the target's damage to itself is reduced by 6%, which can be stacked 10 times and last for 5s.


========Guild War Related Adjustments========

As a few adjustments have been made to the Guild War, the new season will not be opened after the update. Please stay tuned to the follow-up announcements for season details.

1. Adjustments of Guild War Mechanism

* New Perfect Defense Mechanism

-- Perfect Defense is achieved if the Emperium of your city receives no damage within the 15-minute countdown.

-- The countdown will pause if the Emperium is damaged, and it'll wait for 60s until the Emperium recovers to full HP to continue.

-- The Offense Guild cannot enter the city that has achieved the Perfect Defense.

* New Temporary Occupation Mechanism

-- When your Guild has already occupied a city, your Guild will not lose the city's ownership if your Guild destroys another city's Emperium and occupies it, which means a Guild can occupy multiple cities temporarily during the Guild War.

-- The Perfect Defense can also be achieved in temporarily occupied cities.

* New City Checkout Period Mechanism

-- After the GVG ends, there will be a City Checkout Period, which lasts for 10 minutes. During this period, the Guild Chairman, who temporarily occupies cities in this GVG, will need to select 1 city at this interface as the final official city to be occupied.

-- When a Guild temporarily occupies more than one city, the Guild Chairman can choose to [Directly Occupy] a city in the interface, and the other unselected cities will be automatically released and added to the list of optional cities of the Guild to which they belonged before the start of this GVG.

-- After the end of this GVG, if the Guild has not succeeded in occupying the city it occupied before the start of this GVG, the Guild Chairman can select [Preferred Occupation] at this city in the interface and then choose another [Alternative] city to be temporarily occupied. If the original city is released by its temporary owner, the guild can successfully occupy this city. Otherwise, the guild will occupy the alternative city.

-- Once the city selection is confirmed, it cannot be changed, so all Chairmen, please choose carefully.

-- If the selection is overdue, the system will execute the selection in the priority order of [Original City] > [Largest Scale] > [Valkyrie Randgris Region] > [Britoniah Region] > [Greenwood Lake Region] > [Luina Region].

-- After GVG ends, the guild that had no city last week and occupied only one city this week, the guild that occupied only the original city, and the guild that did not occupy a city do not need to make a selection.

* Adjusted the Continuous Occupation Mechanism

-- If a Guild occupies a city both before the start of the Guild War and after the end of the City Checkout Period, Continuous Occupation will be achieved, regardless of whether it's the same city or whether the two cities are of the same size.

* Adjusted the Mechanism of Strongholds and Emperium

-- Removed the rule that Guilds can gain the Defense Stronghold Emperium reward in the city they occupy after the GVG ends.

-- Under the new rule, after the Emperium reward in an Attack Stronghold is gained by an Offense Guild, the reward will still be available for Guilds that occupy the Stronghold later (which was unavailable under the old rule). However, a Guild still cannot gain the Emperium reward from the same Attack Stronghold multiple times.

2. Adjustments of Seasons and Points

* Adjusted the Guild War's season length from 10 weeks to 6 weeks, and each Guild will now be ranked based on the sum of its top 3 points.

* Replaced the old points rules with the new ones as follows:

-- Defend the City: If the Emperium occupied before GVG starts never destroyed during the battle, the guild would get 1 point. The point earned in this task is capped at 1.

-- Attack the City: Any guild that breaks the Emperium of a Large City will get 4 points. The guild with a Small City or no city occupied will get 2 points for breaking the Emperium of a Medium City. The points earned in this task are capped at 4.

-- Perfect Defense: You will get 2 points if any city of your own achieves Perfect Defense. The points earned in this task are capped at 2.

-- Occupation of the City: When the City Settlement Period is over, the guild that occupies a Large/Medium/Small City will get 8/5/3 points. The points earned in this task are capped at 8.

-- Continuous Occupation: Guild that occupies the city before GVG starts and after the City Settlement Period will get 2 points. The points earned in this task are capped at 2.

3. Other Optimizations Related to the Guild War

* In GVG maps, there are now Safe Zones near the TP Points of the Defense Guild, which are exclusive to the defenders.

* During a GVG match, the guild which occupies a Stronghold on this map:

-- Adventurers in the Offense Guild can choose to revive in the nearby Stronghold or Safe Zone after death.

-- Adventurers in the Defense Guild can choose to revive in the nearby Stronghold or the defender's exclusive Safe Zone.

* The new Stronghold Monitor function has been added to the GVG minimap's side, enabling adventurers to view the contest and occupation situation of Strongholds within the map and whether the Emperiums in the Offense Strongholds are available.

* When adventurers in your Guild gain the Attack Stronghold reward, occupy Strongholds, and destroy an Emperium or the Emperium in your Guild's original city is destroyed, real-time battle reports will be posted automatically in the GVG channel (or in the Guild Channel if the GVG channel is unavailable) to inform all adventurers on the channel.

* Tap the Teleport Button on the GVG Info interface to teleport the Adventurer to the Preparation Camp on the corresponding Guild Battle Map. Removed the redundant text in the dialogue with Kafra on the Preparation Camp's frontline.

* In the individual goals, when you successfully [Expel] an enemy adventurer, all the members of your squad on the map will also be considered to successfully [expel] an enemy.

* The random library of group goals in the GVG battles is adjusted as follows:

-- Removed all the group goals related to gaining the Attack/Defend Strongholds Emperium.

-- Added the new goal [Perfect Defense], which requires achieving the Perfect Defense within a specified time.

-- Added the new goal [Compete for Stronghold], which requires staying in the Stronghold area for a specified length of time (not calculated repeated when multiple players stay in the area at the same time); the death time of adventurers will not be calculated.

-- In the group goals of guilds that own a large city:

In the [Occupy Simultaneously] goal, the number of Strongholds to occupy is reduced from 12 to 10.

In the [Expel] goal, the number of enemy adventurers to expel is reduced from 40 to 25.

Added the new goal [Capture in Total], which requires occupying Attack Strongholds 6 times.

Added the new goal [Perfect Defense], which requires achieving the Perfect Defense within 15 minutes.

-- In the group goals of guilds that own a Medium City:

In the [Kills] goal, the number of kills is reduced from 25 to 16.

Added the new goal [Expel], which requires expelling 8 enemy adventurers.

Added the new goal [Perfect Defense], which requires achieving the Perfect Defense within 30 minutes.

-- In the group goals of guilds that own a small city:

In the [Kills] goal, the number of kills is reduced from 16 to 8.

Added the new goal [Expel], which requires expelling 3 enemy adventurers.

Added the new goal [Compete for Stronghold], which requires participating in the Stronghold Competition for 10 minutes.

-- In the group goals of City-less Guilds:

In the [Kills] goal, the number of kills is reduced from 8 to 4.

-- Removed the group goal: [Occupy a Stronghold for 3 minutes]

Added the new goal [Compete for Stronghold], which requires participating in the Stronghold Competition for 5 minutes.

* Added the new Perfect Defense countdown to the [Tactical Sand Table] in the GVG Preparation Camps.

* The [Great Guild Stew]'s star level (1-star to 5-star) in the GVG Preparation Camp can be unlocked 1 star per week now instead of 1 star every 2 weeks previously. The star points required are adjusted from 100/250/400/600/1000 to 50/125/200/300/500. The caps of applying timing/condiment/food ingredients are now reduced from 200/200/600 to 100/100/300.

* Adventurers can now check out the composition of their Guilds' points on the GVG Season Leaderboard.

* Lowered the prices of the GVG season equipment and the number of Through-war Gold Coins required to level up.

* From 120 minutes before the Guild War starts to the end of the City Checkout Period, the requests for Guild move are banned.

* If an adventurer in a GVG map quits the guild or the guild is disbanded, the adventurer will be teleported out of the current map.

4. GVG Summit Rules Adjustment

* At the start of the GVG new season, the GVG Summit's season grouping and points will be reset.

* Detailed grouping calculation rules will be supplemented in the rule descriptions of the GVG Summit.


========Fantasy Generator - Card========

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offers can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Card] x50. Special offer time resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows:

* [Selected Card]: 0.5;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP].

-- [New Card Rate UP], which includes [Dreamy Cat Sidhe Card], [Miss Tahnee Card], and [Chimera Card]. The duration of Rate UP is November 1st 05:00 - November 20th 05:00.

-- [Classic Card Rate UP], which includes [Eddga Card], [Deviling Card], and [Atroce Card]. The duration of Rate UP is November 20th 05:00 - December 1st 05:00.

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

* The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


========Adventurer's Returning Event========

Adventurer's Returning Event is available

1. Event Deadline: 05:00, 21st December 2022

2. Event Participation Rules

*The adventurers who have met the condition of being [All characters in the account have not logged in for more than 15 days] before 05:00, 21st November 2022 can unlock the [The Journey Continues] feature.

* The adventurers who have participated in the previous session of [The Journey Continues] are required to meet the condition of being [All characters in the account have not logged in for more than 30 days] to unlock the feature;

* Adventurer whose character's Base Level has reached Lv. 120;

* The adventurer who meets the condition will activate the [The Journey Continues] event upon login. The event lasts for 30 days in total, during which the player may claim ample rewards;

* The adventurer who has already completed [The Journey Continues] event may not activate the returning event this time;

3. Returning adventurers will receive special buff effects

* Quest Rewards:

-- Completion of daily quests grants [Proof of Return], which can be used to exchange for ample rewards at the shop;

-- Completion of daily quests grants [Guild Present] and [Encounter Present], which can be used to send red packets to the chat channel. Adventurers may tap on the red packet to claim Zeny;

* Team Bonus:

-- Finding NPC [Raven - Star Guidance] after completing [Designated Instance] allows all team members to claim 1 additional order of rewards. Each account can only obtain rewards once from each designated instance every week;

-- Designated Instances include: Endless Tower, Oracle Instance, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, Ponape Museum Island, and Exploring the Lost Isle;

-- Returning Adventurers will receive additional rewards [Voucher Self-select Gift Box];

-- (Non-returning) Members will receive additional rewards: available to obtain [Proof of Return] after activating [Reunion Appreciation Gift]. There is also a chance to get rare back headwear [The Long Night].

-- After opening up to the 15th [Reunion Appreciation Gift], an adventurer will definitely obtain the [The Long Night]; this guarantee can be triggered repeatedly.

* EXP Bonus: Killing monsters in the wild will grant Base EXP and Job EXP +50%;

* Exclusive Tag: You will have an exclusive returning ID tag in the chat channel;

* Exclusive Skills:

- Returning Adventurers will receive the skill [Guardianship Revisited] upon entering the instance, which can be used to grant all team members with Invincible status for 5s;

-- Each weekly instance can only be used once daily;

4. For detailed rules and rewards content, you may go to [New Event] - [The Journey Continues] interface to confirm.


========New Contents========

1. Added a new MVP Zanubia to the northwest of the Void Wasteland. Participate in killing it for a chance to obtain its exclusive Card and Headwear Blueprint.

2. Players can't use skills for a short period after using the Field Transmitter. Its performance after use is the same as the Fly Wing.

* The Home City and Clouds Islands will not be affected.

3. Adjusted the structures of your Backpack and Storage, and now certain items will no longer take up the space of your Backpack and Storage, releasing your storage space!

* Adjusted the following item categories: Card, Headwear Blueprint, Pet Headwear Blueprint, Furniture Blueprint, and Crafting Materials.

4. Added new [Fortune Coin] quick purchase in the Instances.

* When adventurers don't have enough [Fortune Coins], they can consume the Big Cat Coins directly on the [Fortune Coin] usage interface to make up for the [Fortune Coins] they're short of.

5. Tip Store Adjustments

* Renamed the Premium tab as the [Month Card].

* The Version Collectible EP Cards will be moved into the [Store-Version] for sale at 50 Big Cat Coins each, without the purchase limit.

6. Premium Optimizations

* Optimized the descriptions of Premium Items: Added the information about the Headgear that can be obtained after use.

* Optimized the usage effects of Premium Items. Players will gain 1 corresponding Headwear each time opening it.

7. Added the new Auto Sale option in the One-tap Sell function. After the box is checked, white gear will automatically be sold at the same price as in the One-tap Sell when the player obtains it.

8. Modified the [Taekwon Class]'s [Universe Fusion] effect from "When activated, the character will die instantly if its HP is below 20% and it launches attacks" to "When activated, the character will lose all remaining HP if its HP is below 20% and it launches attacks".

9. Optimized the Hero Class's purchase experience, enabling adventurers to perform the Job Change after purchasing a Hero Class in the Home City without the visit to the "Class" interface.

10. Resolved the [Battle for the Sanctuary] map's scene-blocking problem in the 2.5D perspective in this update.

11. Echoing Corridor Optimizations

* Modified the number limit of members in a team in the Echoing Corridor from 3 to 6.

* Modified the Build Modes: Cancelled the single-player build; expanded the Multiplayer Build slots to 4; added Auto Build slots, which automatically save their progress of the floor whenever adventurers enter a new floor.

* The Eternity Map Items are now triggered passively.

* Deleted the MVP monster Clock.

* Adventurers, please note that after the update, the existing Multiplayer Builds will be retained while the Single-player Build will be deleted.

12. Gashapon Function Optimizations

* Optimized the effects displayed when adventurers obtain rare items.

* Similar to the Gashapon x10, the corresponding Coupon x10 function is now available.

* Added the "Do it again" function in the Draw Results interface.

13. Increased the Exp the main story provides from [Gingerbread Town] to the [Lighthalzen].

14. Increased the Exp offered by the following Instances: [Seal under Sakura, Moonlit Rendezvous, Divine Tree Defense, and Farewell, Old Friends].

15. Quest Optimizations

* Adjusted the Cat-Ear Nebula's location and the spot to fetch water in the Sunset Lovers quest.

* Optimized the Rampaging Baphomet Jr. instance at the South Gate.

* The Auto Heal Guide in the South Gate main story now takes place before the Rampaging Baphomet Jr. instance.

* Adjusted the camera of the Music Box in the South Gate main story.

* Corrected the typos in the dialogue with the pet Rabbit Lala.

16. Optimized the info interfaces of Pets and Homunculus, making their styles consistent with the character's info interface.

17. Added the part filters to the Equipment Refining, Restoration, and Decomposition interfaces.

18. Added positions to the Meteor Forest Map for adventurers to sit down elegantly.

19. Fixed the bug that Sea Spirit Totem in the Exploring the Lost Isle instance could deal too much damage via Auto Attacks.

20. Added the new display of the Team Competition Tournament's dates to the Calendar.

21. Added new combat mechanisms for the Wilderness MVP [Soul Player].

* When the Soul Player takes a certain amount of damage, it immediately summons a clone, teleports a short distance, and removes the lock-on effect taken from the adventurer.

* At this point, the Soul Player and its clone both deal damage to and slow down enemies around. When the Soul Player takes damage, the status ends. When the clone takes damage, it adds a debuff of "DMG Reduction" on the adventurer.

* Adventurers, please carefully distinguish the Soul Player and its clone via their effects' colors.

22.. Optimized the combat mechanism between Wilderness MVP and the Apocalypse MVP [Dreamy Cat Sidhe].

* Increased the DMG Reduc. of Dreamy Cat Sidhe's "Interdimensional Fur" to 99%.

* Summons Interdimensional Butterflies within a certain range around itself at the start of the battle. When getting closer to the butterflies, adventurers will obtain the "Interdimensional Scale Powder", and for each stack of "Interdimensional Scale Powder" obtained by players, the DMG Reduc. effect of Dreamy Cat Sidhe's "Interdimensional Fur" is slightly reduced (this effect is shared by all players); this effect will last till the Dreamy Cat Sidhe dies and can be stacked until all the DMG Reduc. provided by "Interdimensional Fur" is offset. Meanwhile, each stack of "Interdimensional Scale Powder" on a player enables him/her to neutralize part of Dreamy Cat Sidhe's DMG Reduc., up to 10 stacks. Players will lose all Scale Powder on themselves when getting too far away from the Dreamy Cat Sidhe.

23. The max level of the Safe Refinement is up to +12 now.

24. Now, adventurers can search members by their names on the [More] - [Guild] - [Guild Member] interface.

25. Added the Quick Develop button for equipment items on the equipment description interface. Tap the button to quickly jump to the specified development function.

26. Optimized the content display of Gift Boxes and Card Packs, enabling adventurers to tap on its content to view the details.

27. Quest Optimizations

* Fixed the display problem that the Poring Poi overlaps with the Human Poi in the South Gate main story "Trial 1".

* Optimized the effects in the "Stellar Hunter Job Change" instance.

* Adjusted the number of Mentor Crystals that an adventurer gains from the Dark Wizard on the Clock Tower's second floor in the "Rune Knight Job Change" quest to 1.

* Optimized the quest track approaches of the board quests "Wizard Hat" and "Medusa's Teeth".


========Fixed Bugs========

1. Fixed the bug that the [Kobold Leader Card]'s HP Recovery effect couldn't be triggered after the Taekwon Skill [Nova Explosion] was cast.

2. Fixed the bug that the Thanatos Class's skill [Dark Circle] wasn't released automatically when the character was in a team and following the captain.

3. Fixed the bug that the [Alien Girl] quest's NPC was not displayed.

4. Fixed the bug that the Enchant button was invalid after the Enchant x10 ended and switched to Enchant x1.

5. Corrected the wrong lines of the Dark Illusion in the [Void Territory].

6. Fixed the pathfinding error in the Dolans Job Change quest [Become a Summoner].

7. Fixed the display error of the obtain method of Epic Spirit Ancient Equipment.

8. Fixed the bug that the [Job Change Vouchers] would be consumed first when adventurers unlocked their original classes' branch class.

9. Fixed the error that the [Zanubia Card] showed synthesis probability abnormality [Displayed as Mini] in Combined Fate.

10. Fixed the bug that the Seven Royals Adventure Quests didn't refresh cross-day.

11. Fixed the abnormalities in the Equipment Decomposition function.

12. Fixed the wrong message that would emerge when players who didn't have sufficient Battle Duration but had sufficient Mode Duration challenged the Battle of Cake instance.

13. Fixed the bug that their Home Reward would disappear if adventurers tapped the Dining Table or the Fireplace first.

14. Fixed the error that Enchanted Stats of the equipment gained in the GVG season didn't take effect in GVG scenes.

15. Fixed the bug that the [Auto Follow] function in the PartyUp had a chance to be ineffective.

16. Fixed the error that the Drops of Zanubia, a new Boss in the Void Territory, didn't contain basic Zeny.

17. Fixed the bug that Angeling Boss had a chance to respawn on the Dressing Stage and couldn't be killed.

18. Fixed the position abnormality of the Geffen Yoyo Arena - NPC Arena Suppliers.

19. Fixed the bug that the auto pathfinding would lead adventurers to the Mission Board after they tapped the Thanatos Tower in the Weekly Quests.

20. Fixed the display error of the Orc Skeleton's avatars in the Void Territory.

21. Fixed the error that the thumbnail of the "Void Territory" MVP "Phreeoni" would show as "Undead Phreeoni" when summoned.

22. Fixed the error that checking the "Block Player Name" box would result in the names and affixes of Elite Monsters in the Void Territory not being displayed.

23. Fixed the bug that the Blood Gem, a quest item in the Origin Class Transfer - Runemaster Class, couldn't be obtained and used.

24. Fixed the bug that the Monster Mimics killed would not be calculated in the Adventure Handbook - Monster Tab.

25. Fixed the problem that the [Arc Angeling Poring Monster Egg] was displayed in the Adventure Handbook - Mount Tab.

26. Fixed the [Royal Rune Gift Box]'s description: can only be opened by classes of the Seven Royals and its previous versions.

27. Fixed the bug that in the Void Territory, all the timed Buff would be cleared after the character's death.

28. Fixed the bug that the Ancient Relic [Horn of the Watcher]'s effect wouldn't be triggered when invisibility skills were released simultaneously in the Prepare for Elite.

29. Fixed the bug that after the Priest [Divine Healing Rune]'s third Word was activated, it couldn't cast the Coluceo Heal on teammates hit by the skill [Magic - Hazy Fantasy] to recover their HP.

30. Fixed the problem that the Dreamy Cat Sidhe mechanism [Interdimensional Scale Powder] was Invalid under the Apocalypse difficulty.

31. Fixed the bug that Taekwon skill [Universe Starshard]'s cast range became shorter.

32. Fixed the bug that the Deacon Quest - Adventure Quest was invalid when tapped.

33. Fixed the bug that the blockage of other adventures' names in the Game Settings didn't take effect.

34. Fixed the bug that there were wrong texts and empty recommendations by chance in the Thanatos Deacon Recommended Equipment. 

Episode 8, The Heir of the Meteors (October 25, 2022)

--------Hero Class--------

Newly added Hero Class [Thanatos]

The Thanatos class has a brand-new mechanism to interrupt skills' backswing, and some skills even provide temporary invincibility against damage.

1. Unlocking Method

Players with a T4 Class Runemaster character can use a [Class Voucher] at the [Class] - [Thanatos] interface to unlock Thanatos

-- Use Runemaster to clear Exploring the Lost Isle in Brave Difficulty or above and complete [Knight's Destination] to claim a free [Class Voucher]

-- In the Class interface, use [Big Cat Coin x88] to purchase a [Class Voucher]

-- You can also use [Big Cat Coin x88] to purchase it from the newly added [Tip] - [Hero] interface

-- Players can try out the Thanatos Class under the [Class] - [Thanatos] interface and [Tip] - [Hero] interface

2. Development Path

Characteristic

-- Characteristic is a Hero Class's Exclusive Core Skills. It starts at Lv. 1 when the Hero is unlocked and maxes out at Lv. 7

-- By activating Runes with specific Words, you can Level Up the Characteristic Level, and unlocking Levels 4 and 7 will additionally grant powerful Skill Effects respectively

Skills

Raise the Thanatos Job Level to obtain Skill Points

-- Thanatos Job Level capped at Lv. 76

Rune

Added 3 Exclusive Grade S Skill Runes and 3 S Star Skill Runes for Thanatos

-- Identify Runes for a chance to obtain Thanatos Exclusive Skill Runes. In addition, Rune Smelting also allows the operation of the Hero's Runes

Equipment

Newly added sword weapons that Thanatos can forge: [Cursed Sword] and the Enchant Fusion [Sword of Hogne]

Aeisr Monument

Newly added the Thanatos Exclusive Aeisr Monument. Adventurers can unlock it all upon obtaining the Hero Class

3. Hero Fetters

Under the [Class] - [Thanatos] - [Hero Fetters] interface, adventurers can complete a series of Growth Quests to unlock the brand-new hero's story

After completing the hero's story, you can obtain an Exclusive Weapon Skin and Headwear Skin, and also unlock a secret part of the hero's life

4. Newly added the hero's story [Echo of Fate], where the Fate Gem's reappearance in the world will bring about a new fate

Adventurers with Base ≥ Lv. 120 can go to Prontera and accept the Main Quest [First Encounter and Reunion], to begin an adventure searching for heroes. You can also check the [New Event - Hero Adoramus] interface to check the quest's progress and bonuses

5. Class Interface Adjustment

In the [Class] interface, [Adventure Class] and [Hero Class] class lists can be switched to view

6. The Gold Coin Store is offering [Rapid Growth Gift Pack - Thanatos] on sale

On Sale: October 25th 05:00 - November 25th 05:00

Price [Big Cat Coin x198]. Each account is permanently limited to 1 purchase only

The giftpack can only be used for the [Thanatos] Class. Open it to obtain [Exclusive Job Potion - Thanatos] x1, [+10 Sword of Hogne] x1, [Weapon - Sharp Blade 2 Enchantment Voucher] x1, [Golden Badge of the Seas] x6, [Final Showdown x Star Rune] x1, [Demon's Descent - Star Rune] x1, [Perpetual Nightmare - Star Rune] x1, [Steel Determination Rune] x1, [Dark Flashback Rune] x1, [Burdened Mind Rune] x1

--------Mashin Hero Wataru Re-run-------

1. Mashin Hero Wataru Re-run Open

Event Time: October 28th 05:00 - November 11th 05:00

During the event period, the "Hotspot" button in the game's interface will have an "Event Puzzle" button. You can tap to enter the Event Puzzle interface;

"Mashin Hero Wataru" consists of 9 puzzle pieces corresponding to 9 event quests;

Participate in different events and collect puzzle pieces. You will receive special rewards upon reaching specific milestones!

-- For every piece of puzzle ignited, you can receive [Divine Dragon Magatama] x10

Collect 3 pieces: Get [Divine Dragon Gashapon Coins] x30

Collect 6 pieces: Get [Divine Dragon Gashapon Coin] x30 and [Glittering Rune Stone] x1

Collect 9 pieces: Get [Divine Dragon Gashapon Coin] x30, [Mashin Hero Wataru Card] x1, and [Fruit of Mastela] x1

Tips: The event is exclusive to the account. All characters within an account share the same progress.

2. The Gold Coin Store is offering [Rapid Growth Gift Pack - Little Savior] on sale

Event Time: October 28th 05:00 - November 11th 05:00

During the event period, Job Change to the [Little Savior] Class for the first time can activate the [Rapid Growth Gift Pack - Little Savior] giftpack. The price is 648 Big Cat Coins, and each account is permanently limited to 1 purchase only. After activation, the giftpack will be available for 7 days. After 7 days without purchasing, it will disappear

The Rapid Growth Gift Pack includes: Costume: Genesis - Rochet x1 and Rapid Growth Gift Pack - Little Savior x1, open it to obtain Exclusive Job Potion - Little Savior x2,100, Golden Badge of the Seas x6, Origin Book x5, and Grade S Rune Voucher - Little Savior x6

+10 Weapon Self-select Gift Box - Little Savior, open it to select your own +10 Weapon

3. Sign-in Quest

Event Time: October 28th 05:00 - November 11th 05:00

During the event, adventurers whose Base level is higher or equal to 25 can go to Prontera Square,

and find the [Golden Dragon] to accept the [Mashin Hero Wataru] Quests.

Tips: This Quest can only be accepted before November 4th

4. There are 5 consecutive quests, and for every quest you complete, you can get [Divine Dragon's Gift] x1, [Divine Dragon Magatama] x20, and [Divine Dragon Gashapon Coin] x10

Complete the first day's mission to obtain the exclusive furniture [Himiko Himiko Raccoon Clone] x1

Complete the fifth day's mission to obtain the exclusive blueprint [Flying Genjinmaru] Blueprint x1

[Divine Dragon Magatama]: Use to get access to the Genkaiyama Shop, where players can use Magatama to redeem rewards. After the event ends, [Divine Dragon Magatama] will disappear.

5. In this world, I'm still the Little Savior!

Event Time: October 28th 05:00 - November 4th 05:00

PartyUp to challenge the instance, defeat [Doakudar] for a chance to obtain [Gift Box of Divine Dragon Magatama]. [Gift Box of Divine Dragon Magatama] obtained from monster drops are exclusively bound to each account. Each account can receive at most 1 per day

Minions in the instance have a chance of dropping [Mobility Energy]. Bring it to [Leona] to obtain [Divine Dragon Essence] x1. Each account can only complete this event quest once per day

Drops in the instance are not related to fatigue, and challenging the instance does not cost fatigue

Defeat 30 [Magic Soldiers] to unlock the exclusive event title [Little Savior].

6. Do you remember me?

Event Time: November 4th 05:00 - November 11th 05:00

Adventurers whose Base Level is higher or equal to 12 can go to Prontera and find [Tsurugibe Shibaraku] to answer his questions.

Each day, answer his questions to obtain [Tsurugibe Shibaraku's Gift] x1, [Divine Dragon Magatama] x10, [Divine Dragon Gashapon Coin] x20.

7. Exclusive Event Gashapon

Event Time: October 28th 05:00 - November 11th 05:00

During the event, Prontera Square will have the Exclusive Event Gashapon Machine [Other-dimensional Gashapon Machine]!

All Skins from the [Other-dimensional Gashapon Machine] can be decomposed into [Divine Dragon Essence]. Use [Divine Dragon Essence] to redeem for [Machine Dragon Wing Card], [Machine Dragon Wing], and other rare rewards. After the event, [Machine Dragon Wing Card] will join the Selected Card pool and never rate UP

Before November 27th, 05:00, igniting all Skins (except the Machine Dragon Wing) in the Adventure Handbook's [Other-dimensional Gashapon] can complete the [Golden Dragon's Call] Quest, and obtain the Event's Exclusive Mount [Golden Dragon] x1 (Adventurers that have already received [Golden Dragon] from the last X Event cannot complete again)

8. Otherworld Gift

Event Time: October 28th 05:00 - November 11th 05:00

Once your tip has reached a certain amount during the event, you can collect the corresponding Super Value Bonus




------Poring Vault-----

1. Event Time: October 27th 05:00 - November 27th 05:00

2. During the event, 1 [Poring Gold Medal] is rewarded when the total tip of Gold Coin reaches 6, 30, 60, 128, 198, 328, 468 and 648 respectively (Gold Coins earned from tipping are not included. All 8 gold medals will be rewarded when the total tip of Gold Coin reaches 648)

3. Open the [Poring Gold Medal] to randomly obtain 8-258 Big Cat Coins rewards. You can only receive each grade of the Gold Coin reward once

4. If there are unopened [Poring Gold Medals] at the end of the event, they will be auto opened and sent to you via mail

5. The event is exclusive to the account. All characters within an account share the same progress

--------Fantasy Generator - Card--------

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

Price of Single Draw: 15 Big Cat Coins;

Price of Special Offer Draw: 8 Big Cat Coins;

You can draw 3 times of special offers per day. When using the special offer draw, each draw will give [Nolan Card] x50. The special offer resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows

[Selected Card]: 0.5;

[Preferred Card]: 2.0%;

[Featured Card]: 50.0%;

[Common Card]: 47.5%;

3. Selected Card Rules

[Selected Cards] include several rare cards;

When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

-- [New Card Rate UP], which includes [Dreamy Cat Sidhe Card], [Miss Tani Card], and [Chimera Card]. The duration of Rate UP is November 1st 05:00 - November 20th 05:00

-- [Classic Card Rate UP], which includes [Eddga Card], [Deviling Card], and [Atroce Card]. The duration of Rate UP is November 20th 05:00 - December 1st 05:00

4. Accumulated Draws Rules

If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated

--------Echoing Corridor Update Preview--------

1. Echoing Corridor will be optimized, the update will take place around November 17th

After the update, Solo Build will be deleted, but Multiplayer Builds will still be preserved. Please be aware

--------New Contents--------

1. When buying Class upgrades, a second confirmation window will prompt appear

2. Card Gashapon now has a daily bonus event!

After the update on October 25th, the Card Gashapon can be opened daily to get a special bonus

Day 1 [Gram Dust] x10

Day 2 [Gram Dust] x20

Day 3 [Nolan Card] x20

Day 4 [Gram Dust] x10

Day 5 [Gram Dust] x20

Day 6 [Gram Dust] x30

Day 7 [Nolan Card] x30

After collecting the bonuses from all 7 days, the circle starts again

3. Optimized [Taekwon Series] Skill Effects under low and medium settings for special effects

4. For the Tae Kwon series Class, optimized the display for [Rotation of Sun and Moon]'s Time Plate and [Galaxy Array]'s Astrolabe

5. After this update, optimized the blocked issues associated with the 3 maps [Magic Dungeon, Samsara Temple, and Black and White Chess] under a 2.5D view

6. New rules added for Team Competition Tournament: The same team participating in a Tournament cannot have repeated classes

7. Newly enabled security password protection to restore enchant

Before restoring the enchant on equipment, if an adventurer has already created a security password, the adventurer must enter the security password to proceed with restoring enchant;

The security password can be activated and changed under "Settings" - "Advanced Settings";

8. Weakened Field Monsters found at [Lighthalzen Field, Research Institute Areas, Sunset Beach, and Whitebait Lake] to better match the adventurer's present development progress

9. Weakened the monsters in the [Lighthalzen] Main Quest

10. Adjusted the acceptance level of the Main Quest in each region

Payon Main Story can now be accepted at Lv. 60

Old City Main Story can now be accepted at Lv. 80

Al De Baran Main Story can now be accepted at Lv. 100

Yuno Main Story can now be accepted at Lv. 110

Niflheim Main Story can now be accepted at Lv. 120

Rachel Main Story can now be accepted at Lv. 130

11. Instance Interface Adjustment

Each Instance's default settings are changed from "Choose the first difficulty by default" to "Choose the highest difficulty cleared by current character by default";

Each Instance's difficulty unlocked will be shared across the account. It means that if character A unlocks a new instance difficulty, all other characters under the same account will also have access to that difficulty;

Optimized the red dot display logic in the Instance interface

12. Optimized the display of Rift Instance in [Instance] interface, making it easier for adventurers to choose the instance they wish to challenge

13. In the Rift Instance, drops of the same equipable part can be used in Refinement Transfer. During Refinement Transfer, the cost and Refining Level for equipment depends on the equipment type and series to which it belongs to

14. Adjusted Glast Heim Outskirt Map BGM

15. Newly added personal labels and randomized greet texts

16. Optimized Ninja Class [Summoning - Serpent] Skill Effect

17. Optimized some of the MVP summon methods in Void Territory

Adjusted Wolf Grandma, Drake, Doppelganger, Seed of Yggdrasil, and Kaho summoning methods

Killing the wrong minion will no longer reset the entire summoning process, and penalties for wrongful killing have been changed from being randomly teleported to being imprisoned in place by a warden

18. Newly added ways to acquire [Void Legacy] in Void Territory

Added a new Special Monster Mode in Void Territory. Kill the Special Monster to receive [Void Legacy]

Void Territory monsters have their own lives and mood. Accompany certain monsters to their designated locations to receive [Void Legacy]

On the adventure to the Void Territory, you may encounter NPCs being attacked by monsters. Help them as you can. In appreciation, they might gift you with some [Void Legacy]

19. Optimized [Match - Classic Mode - Wolf Arena]

Wolf Arena now has a Custom Room function. Adventurers can create their own rooms to compete;

Custom Rooms provide adventurers with many settings, such as "Fire on Full Power Mode", "No Duplicate Class Mode", "No Ancient Relics Mode", and others;

Enabled spectate function in Wolf Arena;

Newly added Match Map "Geffen";

Optimized Instance interface appearances, and divided the opposing sides into "Red vs. Blue" for easier recognition.

20. Quest Optimizations

Adjusted Event Quest display, the Main Interface will now prioritize displaying events

Optimized issues with the Quest interface's classification tabs, and removed the [Function] tab. Moved the related Quests into Side Stories

Added a [Quest Manual] entrance in the Quest interface

Adjusted Main Interface's Quest Manual entrance into Quest interface entrance

Optimized South Gate Cat-Ear Nebula's Scenic Spot location

Optimized some tracking display issues with some of the Main Quests

Optimized some special effects display issues at the Prontera Palace area

Optimized connecting mini-game inside the Mjolnir Main Story

Optimized the drop rate of monsters in the Mjolnir Main Story

Optimized Quest Item removing function and added the Detect Storage

Fixed the issue of missing quest tracking in Old City Main Story's Rescue Mission Quest

Fixed the display issue with Iron Railings in the Floating Room of the Lighthalzen Main Story

Fixed the flashing issue with Orgelmir's flower in Whitebait Lake

Fixed unlocking NPC issues in Ravioli Forest

Fixed the issue of abnormal seat interaction at Comodo

--------Fixed Bugs--------

1. Fixed the issue where mount [Steel Knight series and Horsemen of the Apocalypse series] dealt abnormal damage when auto attacking

2. Fixed the issue where Taekwon could not open [Rune Power Giftbox]

3. Fixed the issue where the Galaxy Array BUFF was shown as not fully stacked while viewed on the skill page but the universe skill could be cast at max stack after Taekwon had 5 stacks of Universe Starshard

4. Fixed the issue where Sage's skill [Summon Elemental] would not be auto-used during auto combat after death

5. Fixed the issue where the skill effect of [Magic - Delusion] was present before the Team Competition began

6. Fixed the issue where the Wolf Grandma would not trigger the MVP affixes when using Intimidate to transform in the Void Territory

7. Fixed the issue where players could join a new guild after applying for mercenaries in [Guild Mercenary System] and leaving their own guilds

8. Fixed the issue where the skills of Accessory Cards of the same part sometimes would not take effect when they were put into Prepare for Elite to cast

9. Fixed the issue of abnormal display due to camera shift when the Dolans used [Tide Shield] in some maps. It will take effect after the client is fully updated

10. Fixed the issue where the character's name would be displayed when the character was unequipped by the opponent as a mercenary in GVG

11. Fixed the issue where Thanatos' runes would not take effect when they were unequipped by rogues in PVP

12. Fixed the issue where some of the Adventure Handbook [Monster Collection] would not be unlocked

13. Fixed the issue where the pop-up window would appear whenever the mode duration is not long enough

14. Fixed the issue where weapon skin [Mistletoe's Pledge]'s attack move was wrong

15. Fixed the issue of incorrect and missing class descriptions in the Adventure Handbook [Achievement of Obtaining Class Voucher]

16. Fixed the issue where the instance list is displayed abnormally when switching to the instance entrance interface from daily [Open Rift]

17. Fixed the issue where some of the Cosmetic Contact Lenses could not be displayed in avatar frames in the main interface

18. Fixed the issue where selecting another class under the same tree of the current class in the multi-class tab would not jump to the corresponding class

19. Fixed the issue where merged pets could not be gifted

20. Fixed the issue where the character could switch classes and the multi-class interface was displayed abnormally when the character was dead

21. Fixed the issue where the equipment in the Backpack interface could not be shared

22. Fixed the issue where the source of obtaining Ancient Relic Fragments would not show

23. Fixed the issue where members of other guilds can enter instance [Valhalla Ruins] by following

24. Fixed the issue where the [Topic - Cooking Quests] interface was displayed abnormally when players tapped it without unlocking the cooking feature

25. Fixed the issue where players could still see messages sent from blacklisted players in the chat system - GVG channel

26. Fixed the issue where Back Headwear [Inari Scepter] could be transmogrified

27. Fixed the issue of the missing title text in the Sword Monument interface of the Soul Hunting Grounds

28. Fixed the issue where the doubling tags would disappear when the Deacon Quest rewards are completed

29. Fixed the issue where the book would display the Taekwon performed actions and expressions

30. Fixed the issue where tapping on the plus sign would jump to the wrong location of the "Shop" when Svartalf Elf Dust is insufficient

31. Fixed the issue of the blocked camera in [Prontera South Gate]

32. Fixed the issue where the special effect would still exist when Taekwon switched classes with the Rotation of Sun and Moon or Galaxy Array selected

33. Fixed the issue where hairstyles were displayed as null in the Colored Contacts and Barber Shop

34. Fixed the issue where players had a chance of being unable to attack the Emperium and deal damage in GVG

35. Fixed the issue where the skill [Star Arrows] would not increase the auto attack after the hunter changed the effect of Star Arrows

36. Fixed the issue where the real-time status of the apocalypse skill [Galaxy Array] could not be displayed at the top in certain situations

37. Fixed the issue where Taekwon would trigger Roundhouse Kick in place when switching to the next target in the distance after the auto-locked target is dead

38. Fixed the issue where skills put into [Compound Magic, Prepare for Elite, and Machine Learning] would have a chance to lose after the Book of Yimir was saved

39. Fixed the issue where players had a chance to use Stronghold to teleport after they died in GVG, causing them unable to be expelled

40. Fixed the issue where the dailies could not be completed due to the daily adventure quests not being refreshed

41. Fixed the issue of abnormal reflected damage when the assassin's Soul Breath Armor is equipped with a Wind Resist card in Team Competition

42. Fixed the issue where the equipment taken off by the psychic's class skill could not be put back on with the skill Stay Calm

43. Fixed the issue where [The Other Half's Summon Card] was incorrectly classified in the Exchange

44. Fixed the issue where the pet materials for [Jade Piece of Demonic Fire] would not display how to obtain

45. Fixed the issue where the purchase of classes would not trigger the secondary password input

46. Fixed the issue where the damage against monsters in Thanatos Tower was not increased when Eternal Epic Spirit was equipped

47. Fixed the issue where players could access the Enchant interface through Enchanting Transfer without unlocking the enchantment and would receive no response when they tapped to enchant the equipment

48. Fixed the issue where some guild buildings would not be displayed when players entered the guild instance through the quick entrance and teleported back to the guild after clearing it

49. Fixed the issue where the character avatars showed red dots but would not display updated contents

50. Fixed the issue where the item Faith Power could not be purchased

51. Fixed the issue where the BOSS of Rift Instance [Eddga's Roar] has a small chance of disappearing

52. Fixed the issue of incorrect display of the number of Magnifying Glasses consumed for identifying in the Rune Identification interface 

Episode 8, The Heir of the Mentors, Patch 2 - (August 22, 2022)

New Contents

1. Optimized the interface display of the personal info board. We have incorporated the Social content into the interface while retaining the Adventurer's familiarity to the maximum extent. The "Signature" area is now adjusted to be more compact and aesthetic

2. Optimized the actions and effect display of Taekwon's [Auto Attack] and [Flash Kick] actions

3. Optimized the combat mechanism between wild MVP and Apocalypse MVP Devil Squid

* Devil Squid will summon several tentacles when he appears, and he will be in an invincible and immovable status at the same time

* You need to defeat the one and correct tentacle with a shield among them to relieve Devil Squid's invincible status

* If you attack the wrong tentacle, you will suffer from a debuff that makes you unable to use items or skills

4. Oracle Instance Adjustment

* Optimized the difficulty display of Oracle Instance: Difficulty display is now added when players are entering, in matchmaking, raiding and inside the Oracle Instance.

* Optimized the pace of Oracle Instance:

-- Floor 1-3: Total card waves are down from 20 to 15; Floor 4-6: Total card waves are down from 20 to 18.

-- If the monsters are defeated quickly after each card wave, the next card wave will start earlier, and no additional waiting is needed

5. Guild territory Camera is adjusted

* Fixed the camera blocking issue in [Guild Territory] with locked camera.

* Adjusted the position of [Guild Territory] photo wall. It's now adjusted from the right side of the [Guild Territory] entrance to the left side of the [Guild territory] entrance (below Guild Manager)

6. Unlocked new function [Great Guild Stew] in GVG

* All new [Great Guild Stew] is now added on the 6 O'clock position in the GVG Preparation Area. Guild members can cook together to improve the Deliciousness of the food. The more stars the Deliciousness can achieve, the greater the attributes gained upon eating the food

* The food is available to eat from 30 minutes prior to the GVG to the end of the GVG. The effect of the food lasts for an hour and only works during GVG

* The number of cooking attempts for each adventurer is refreshed at 05:00 every Monday

* The food ingredients needed each week will be re-randomized at the end of each GVG

* Deliciousness star cap is unlocked after every 2 GVGs

* Deliciousness of Great Guild Stew is reset at the start of the new GVG season

7. Optimized Matching System [Adventure Team]

* Significantly reduced the matchmaking time of the adventure team and rally time after several mercenary matchmaking attempts

* Significantly increased the adventure team's MP regen efficiency and canceled the setting where the adventure team would play dead when low on HP and MP

* Adjusted the attack priority of monsters when fighting with the adventure team. Monsters will prioritize attacking the members of the adventure team now

8. Optimized the sound and effect display of the skill [Endure]

9. Job Change Interface was adjusted. Now Class Definition labels and descriptions will be displayed on the character's first Job Change Interface


11. Novice Experience Optimization

* Optimized main quest of South Gate, and adjusted the storyline of "Rampaging Baphomet Jr." to improve initial experience

* Adjusted the submitted items and their quantities of T3 Job Change quests

12. Players can now bring Mercenary Cat Friends in Adventure Quest Instances

13. Added [Immersive Mode] in Camera Function, the player can now preview the camera image after hiding the interface

14. Adjusted the difficulty of Instance "Seal under Sakura"

15. After the update, [Victory! Kendo Group Costume Self Choice Voucher, Victory! Kendo Group Headwear Voucher, Sporty Fervor Costume Self Choice Voucher, and Sporty Fervor Headwear Voucher] will be added to [Freyr Coin] Store as regular products

16. Now [Ancient Relics Crystal] is available for 1:1 exchange of [Ancient Relics Divine Crystal]




18. Added [10M Zeny Supply Box] in Gold Coin Store. Each one is sold at 10 Big Cat Coins. Opening the item grants [10M Zeny]. Each account can purchase up to 10 of them weekly. The unit-price increases with the quantity purchased:

* Purchase Amount: 1-3, Unit Price: Big Cat Coin x10

* Purchase Amount: 4-6, Unit Price: Big Cat Coin x15

* Purchase Amount: 7-10, Unit Price: Big Cat Coin x20

19. Since 05:00 of October 16th, Fantasy Generator - Feast is adjusted to be always getting [30M Zeny] when getting [Zeny]. The chance remains as 10% still

20. Class Interface Adjustment

* Removed the Job Tab from the character interface, and added a new [Class] button in [More] in the main interface, which will be unlocked after the adventurer completes T1 of the adventure class

* Class Interface now shows the cultivation progress of each newly added class in different systems, such as the cultivation percentage of the Ancient Relic

21. Added the fast action window of [Yimir's Notebook]

* After tapping the item [Yimir's Notebook], adventurers can quickly load builds in the small window that pops up on the side

* Class & Yimir's Notebook is now available for the saving of [Extraction] attributes

* After this update, all the builds are in inactive extraction attributes status. Adventurers, please activate the extraction attributes and save them again

22. Skill Effect adjustment for Taekwon class

* [Nova Explosion] Skill Casting: 4.0s -> 0s

* [Flash Kick] Skill Casting: 3.5s -> 0s

23. Optimized the combat mechanism between wild MVP and Apocalypse MVP Seed of Yggdrasil

* The Seed of Yggdrasil will summon several Guardian Flowers when it spawns and become invincible & immovable. Only by defeating the Guardian Flowers with shields, can adventurers remove the invincibility from the Seed of Yggdrasil

* Adventures who attack the wrong Guardian Flower will take percentage damage. Adventures who fail 10 times will be silenced and can't move

24. Cancelled the purchase limit condition of [Glittering Rune Stone and Glittering Rune Stone - Star] in Gold Coin Store. There is now no purchase limit

25. Rune System Adjustment

* [Precision Smelting] function in the Rune Smelting System is now updated to [Directional Smelting] function

* In [Directional Smelting], adventurers can merge runes for specific classes

* Optimized the rune system interface

26. The acquisition method of additional rewards of Fantasy Generator is now optimized. Adventurers don't need to obtain them manually. When reaching the obtainable attempts, the additional rewards will be issued via mail

27. Heart's Origin System Optimization

* The restriction for Picking up main quests is now changed to Base level instead of the level of Heart's Origin. The cultivation system of Heart's Origin is no longer a part of the main story

* Adventures can now pick up the [Heart's Origin]'s side content upon completing the main quest [Demon King Morroc] (adventurers who have already picked up the quest are not affected)

* Adjusted the number of Heart of Moment drops in the rift

28. Added 3 default unlocked Save Slots of Yimir's Notebook

29. Quest Manual is adjusted. The original 1.0 and 2.0 label would now be merged, while [Echo of Fate] chapter would be added

30. Adjusted and reduced the difficulty of [Moonlit Rendezvous]

31. Added [number ID] button in the personal info panel. Adventurers can now conveniently check and copy the number ID!

32. Added new revive points for Catherine's World of Heart to solve the progress interruption due to limited revive points

33. [Frost Barrier] effect "Reduce attacker's Agi by 50/100/150/200 points" is adjusted to be "Reduce attacker's Agi by 30/60/90/120 points"

34. [Frost Barrier] effect "The attacker's Move Spd cannot exceed 100%" is adjusted to be "The attacker's Move Spd cannot exceed 150%"

35. Added 6 Mini Merge Cards and 5 MVP Merge Cards to King Poring

* Vocal ★ Card

* Maple Fairy Yzma ★ Card

* Fire Bird Chiri ★ Card

* Gem Spirit ★ Card

* Zherlthsh ★ Card

* Galion ★ Card

* Bloody Murderer ★ Card

* Angeling ★ Card

* Wolf Grandma ★ Card

* Golden Thief Bug ★ Card

* Poi Tata ★ Card

PVP Rank

Season 12 of PVP team ranked match starts on the 15th of October

1. Start time is 20:00 - 24:00 every Saturday and lasts 4 weeks, i.e., October 15th - November 5th

2. Tournament system adjustment, adding [PVP team ranked match] cup session

* Tournament Duration: November 7th - November 12th, lasts 1 week;

* At the end of the Tournament, rewards will be issued according to the Tournament ranking and season points, and the points settlement for each season will be adjusted at the end of the Tournament

3. Tournament Participation and Rules

1) New [Tournament Mode] available on [Arena] - [Competitive Mode] tab;

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The adventurer must create/join a tournament team. When the team is filled with 6 players and all members have selected Confirm, the captain can sign up as a team to join the tournament;

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 6 in-team members' total points from the ranked match of the current season. The top 32 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the PVP team ranked match scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the PVP team ranked match scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned in the left or right half of different groups

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

4. Tournament Schedule Rules

1) The first round of the match will start at 19:30 Saturday, September 17th. In the first 15 minutes of the match (19:15 - 19:30), the Captain must select [Start Matchmaking] to confirm joining the match. The team that fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are team members who have not registered, offline members, or there are less than 3 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-up;

5. Tournament Rewards

1) Tournament Ranking Rewards:

* Champion -- Styx Monster - Pope Monster Egg, Glittering Rune Stone x40, S12 Season Reward Avatar Frame Lv. 3, S12 Season Reward Background Board Lv. 3

* Runner Up -- Styx Monster - Pope Monster Egg, Glittering Rune Stone x25, S12 Season Reward Avatar Frame Lv. 3, S12 Season Reward Background Board Lv. 3

* Placed 3rd-8th -- Styx Monster - Pope Monster Egg, Glittering Rune Stone x15, S12 Season Reward Avatar Frame Lv. 3, S12 Season Reward Background Board Lv. 3

* 9-16th Place -- Styx Monster - King Monster Egg, Glittering Rune Stone x10, S12 Season Reward Avatar Frame Lv. 2, S12 Season Reward Background Board Lv. 2

* 16-32nd Place and Top 200 places in Seasonal Points -- Styx Monster Monster Egg, Glittering Rune Stone x10, S12 Season Reward Avatar Frame Lv. 1, S12 Season Reward Background Board Lv. 1

Daily Gift

1. Daily Gift

Event Time: September 26th 05:00 - September 28th 05:00

During the event period, log in every day to collect [Mora Gold] x5 for free

Tip Big Cat Coin daily to a specific amount to collect more luxurious gifts!

Tip 6 Big Cat Coins On the Day: [Time Adventure Potion] x1

Tip 30 Big Cat Coins On the Day: [Big Cat Voucher - Feast] x30

Tip 68 Big Cat Coins On the Day: [Big Cat Coin] x68

Tip 128 Big Cat Coins On the Day: [Nolan Card] x288

Tip 168 Big Cat Coins On the Day: [Enchantment Crystallization] x1

Attention:

1. Big Cat Coin generated by the action of Tipping is not included within the calculation

2. During the event, reward progress resets at 05:00 in the morning daily

Fantasy Generator - Card

[Fantasy Generator - Card] Card Pool Update!

1. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offer can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Card] x50. Special offer time resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows

* [Selected Card]: 0.5;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

-- [All New Card UP], which includes [Poi Tata Card], [Gloom Under Night Card], and [Detarderous Card]. The duration of Rate UP is 05:00 October 1st - 05:00 October 20th

-- [Classic Card UP], which includes [Osiris Card], [Arc Angeling Card], and [Angeling Card]. The duration of Rate UP is 05:00 October 20th - 05:00 November 1st

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

* The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated

Time Wish Machine

1. [Time Wish Machine] content update

* The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between 05:00 October 10th - 05:00 December 10th;

* Adventurers can obtain the still locked headwears, costumes, and other rewards from them!

3. Draw Rules

1) In [Time Wish Machine], the player can draw the locked headwears, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];

* After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];

* You can purchase all items in [Time Wish Machine] at [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;

4. [Time Wish Machine] will constantly update more Headwear/Costume in the future, please stay tuned!

All New MVP Mode [Void Territory]

Void Territory is in the temporal influx after Dimension Rift. It is the place where the most notorious and evil MVPs from all over the world are kept in. Everyone imprisoned here is prideful and vicious. To let the prisoners know their place, [Durabis], the warden of the Void Territory is inviting the adventurers to teach these MVPs a few lessons.

1. Newly added zone: Void Territory, which includes [Void Prison, Void Temple, and Void Wasteland]. Adventurers can travel to the zone through the side quest [Call of the Void] (available at Lv. 125)

2. Void Territory contains a number of platform areas, where the MVPs are stationed. Adventurers must complete the MVP summoning rites before they can successfully summon MVPs

3. Individuals or team members who kill MVP monsters and earn the MVP titles will receive weapons, equipment, MVP materials and rare Relics. In addition, they have a chance to obtain rare Headwear merging material, the Falling Feather. The quest [Void's Protection] is auto received when 6 [Falling Feathers] are collected. Upon completing the quest in Void Prison, players can spend 6 [Falling Feathers] to exchange for [Brunhilde - Feather Drop]. [Brunhilde - Feather Drop] can not be traded once the exchange is completed

4. Obtaining these rewards itself is fighting against the law of Void Territory, therefore will consume 60 points of duration. The rules for winning the MVP title are the same as in the fields. Players who suffer fatigue of line-changing in Void Territory will miss their attacks against MVPs. Attacking elites and normal monsters will not be affected by the fatigue of line-changing

5. Adventurers with insufficient duration will not be able to attack MVPs normally, and their attacks will miss. Attacks to elites and normal monsters will not be affected;

6. The settlement duration of this zone can be credited 1:1 with Mode Duration

7. Adventurers who are not strong enough don't have to be worried and can try to clear the elite monsters on the map first. Adventurers who participate in the kill are eligible to unlock [Void Legacy] guarded by elite monsters. It is a gift of power from the void, and this power can only exist for a limited time in Void Territory. Please make good use of this power to strengthen yourself.

8. [Void Legacy] offers a buff in 3 different qualities for adventurers to choose from. The strength of the guarding elite monsters varies accordingly. Adventurers are advised to choose the challenge according to their own strength

9. Void Prison and the Void Wasteland each has a [Ten Stone Altar], where adventurers can offer [Crystallines of Original Sin] to upgrade their [Void Legacy] for further strength improvement

10. [Crystalline of Original Sin] is the unique currency of Void Territory, which can be obtained through killing normal monsters and elite monsters. There is an obtain limit daily. The merchants of Void Territory seem to need it pretty badly

11. The refresh time of MVP Monsters is 30 minutes. The refresh time of Elite Monster is 5 minutes

12. To train monsters of Void Territory, Void Warden has offered a special Affix effect for the MVP

* One affix from each of the three types [Characteristic Type, Buff Type, and Debuff Type] will be randomly attached to an MVP, creating a special effect. Each MVP will carry three affixes when summoned

* Refreshed elite monsters only carry one random affix.

* Affixes on MVPs are refreshed once a day at 05:00. MVPs summoned on the same day will carry the same affixes

13. [Void Territory] Tutorial

* Adventurers will get Void Territory's codex [Judgement Code] from the warden "Durabis" when they complete the side quest [Call of the Void]

* [Judgement Code] contains detailed information on the drops, skill details and locations of each MVP monster

* Adventurers can view [Void Legacy]'s attribute details and the daily affix effect through the [Judgement Code]

* The status of elite monsters and MVPs is shown clearly on the minimap, making it easier for players to explore and kill them

14. Void Territory Map is suitable for MVP's work mechanism. The player can only complete the summoning and killing of MVP during 08:00 - 24:00

Battle Duration and Mode Duration Adjustment

1. Now, if an adventurer needs to consume the relevant duration to challenge an instance but does not have enough Mode Duration, the adventurer's Battle Duration can be used to offset the missing part and vice versa

2. Now, when an MVP is killed in [Void Territory], in addition to the team and the adventurers who win the MVP, the system will select 10 [Lucky Adventurers] based on the rating

* Lucky adventurers will have the [LUC] logos above their heads at the end of the battle

* Teams and adventurers who have already won MVP cannot obtain the title of [Lucky Adventurer] again

* Lucky Adventurers will receive 1/10 of the regular MVP drop rewards, with a 1/10 chance of obtaining dropped items and 6 minutes of duration consumed (both Mode Duration and Battle Duration can be used)

* Adventurers with insufficient duration cannot become [Lucky Adventurers]

* In addition to the above rewards, each [Lucky Adventurer] can obtain an additional [Degenerator Tree Branch Shard]. Collect 10 [Degenerator Tree Branch Shards] to merge into a [Degenerator Tree Branch]

3. [Degenerator Tree Branch] can only be obtained through merging and is not tradeable. [Degenerator Tree Branch] can only be used in home and guild territory. When used, it randomly summons an MVP with affix effect from Void Territory

4. All adventurers can participate in the battle against a summoned Void Territory MVP. However, the MVP reward obtained from killing the MVP only go to the summoner. Adventurers who participate in the kill will receive Crystallines of Original Sin and Zeny as rewards

5. Killing an MVP summoned with [Degenerator Tree Branch] will not consume any duration, and the MVP will return to Void Territory if it's not killed within half an hour after being summoned

6. Adventurers who are in fatigue of line-changing cannot deal damage to MVPs. Please use them with caution

Fixed Bugs

1. Fixed the SP effect loss issue of Classic Hat of the Sun God

2. Fixed the issue that Teleport couldn't be used in Frosting Gully

3. Fixed the issue that the achievement would not be activated after some players had already been promoted to Adven. Class A

4. Fixed the issue that the "Angel" label was not issued after the player completed the achievement of using leaves to revive

5. Fixed the display issue in the guild lobby

* Fixed the city capture info display error when filtering guilds

* Fixed the display error when the player tried filtering guilds with multiple criteria

* Fixed the issue that the employer guild would not be displayed on top when it matches the filter condition." Fixed the issue that the first returning invitation rewards couldn't be claimed and the tapping on it was invalid

6. Fixed the display issue when Rogue duplicated and used Taekwon's Crescent Kick or Flame Kick

7. Fixed the issue when Taekwon continued attacking the target in auto combat status, while casting Universe Starshard and Warmth of Star, no damage would be delivered from Universe Starshard and Warmth of Star if the character was moved after attacking for a dozen of seconds

8. Fixed the issue that the "Angel" label was not issued after the player completed the achievement of using leaves to revive

9. Fixed the issue that Taekwon's Auto Attack would end up using one skill in Auto Attack, but having no star levels or damage

10. Fixed the issue that the first returning invitation rewards were unable to be claimed or tapped on

11. Fixed the issue that the player couldn't accept the Job Change quest when they spent Big Cat Coin to unlock Human Novice as Dolans

12. Fixed the issue that the player couldn't enter the Fl. 25 quest inside the Topic

13. Fixed the issue that the player couldn't level up Storm Pike from Lv. 3 to Lv. 4 despite having sufficient materials, and there is no further interaction with tapping the button

14. Fixed the action display error when making Taekwon actions in Frenzied Sakura series set

15. Fixed the issue that the player couldn't perform any actions when they entered the Divine Tree interface in the Wasteland Main Quest "Sacred Tree Under Attack"

16. Fixed the issue that [Emperium] couldn't be cured when the skill [Sanctuary] was used on multiple targets

17. Fixed the issue that the skill [Machine Revolution] has a chance to deal damage two times

18. Fixed the issue that increased Max HP of Bard's or Dancer's [Leylad's Resolve] would be further expanded by the HP percentage. [Leylad's Resolve]'s Max HP total effect was adjusted from 10% to 15%

19. Fixed the issue that having two Dancers on the same team allowed [Service For You] skill to be stacked two times

20. Fixed the issue that the passively triggered Universe Starshard would not be affected by Universe Fusion

21. Fixed the issue that Taekwon [All for One Rune] Third Word could not be effective to the members who joined the team later

22. Fixed the issue that Taekwon could exit the Instance inside Museum with the skill "High Jump". This skill is currently disabled in the instance

23. Fixed the issue that the Rogue couldn't move anymore after casting the skill [Close Confine] on a dying target

24. Fixed the issue that Slayers could still move and continue attacking after riding a Mount when casting Giga Slave, even though the target of the skill would stay in locked status and couldn't move

25. Fixed the issue that Slayer's [Magic Ban] still had a chance to take effect in Team Competition maps

26. Fixed the issue that some Enchantment might not be saved when the player tapped on Enchant too quickly

27. Fixed the issue that Prontera Palace Area's material source lacks [Rift Instance Den of Calamity]

28. Fixed the issue that Black Cat's Divination couldn't be completed in Soul Hunting Grounds's mirror map

29. Fixed the invalid storage function on Meteor Forest map

30. Fixed the issue that Normal monsters would disappear if Taekwon used Flashback immediately after being killed and revived in Museum Island

31. Fixed the issue that the player could still see the guild info of other servers in Guild Interface

32. Fixed the issue that the Pioneer would not trigger the skill after using [Machine Revolution] in PVP and being killed afterwards

33. Fixed the issue that following NPC in Void Secret Realm Tutorial Quest [Call of the Void] would cause a quest restart loop

34. Fixed the issue that "Beast Handling" Affix Deviruchi would disappear automatically and never be respawned again, causing the player to not be able to kill this boss

35. Fixed the issue when activating [Nebula Change Rune] word effect after unlocking [Universe Fusion] requires the player to turn on the switch before it can take effect again

36. Fixed the issue that Nemesis Hammer - Star Rune cannot increase damage when there is no critical hit

37. Fixing the issue that the skill Taekwon [Universe Starshard] will be interrupted by Faint and Freezing status

38. Fixed the issue that the gear info will not be changed from [Private] to [Public] when switching backend in the client

39. Fixed the issue when the player tapped on the refresh of Word Attributes in Equipment Extraction too quickly, the gold coins will be deducted before a notification popped out

40. Fixed the issue that moving guild would have a chance to cause the GVG city to be lost

41. Fixed the issue that some players couldn't claim the unlockable rewards on Adventure Handbook - Monster Illustration

42. Fixed the issue that the switching line info would not be shown at the bottom right corner of Guild interface

43. Fixed the issue that the player couldn't join Main quest [Shadow of Baphomet] again

44. Fixed the issue that there was a chance for the player to see Rift Instance when entering Guild Instance inside a guild

45. Fixed the skill description error of [Flame Backfire]

46. Fixed the issue that Guild Chairman couldn't be dismissed from service if they were employed by another guild

47. Fixed the issue that [All Classes Exchange Coupon] couldn't be used to unlock Taekwon class

48. Fixed the issue that some Returning Adventurers couldn't find Returnee Adventure Log when logged in

49. Fixed the map pathfinding issue of Ninja's Job Changing quest

50. Fixed the issue that the monsters summoned by the boss in Den of Calamity instance still remained after the Adventurer was killed and the instance reset

51. Fixed the issue that there was no Home appearance model change after it was selected

52. Fixed the issue that the player still couldn't unlock Raid due to insufficient Mode Duration even though they have already cleared Oracle Epic Spirit 9

53. Fixed the equipment display error of Headwear Dolans gifted by Tae Kwon

54. Fixed the invalid tutorial on day 1 quest in Seven Royals

55. Fixed the issue that the displayed price of Mortal would not increase as the purchase amount increased in Relics Shop

56. Fixed the display error after equipping Battle Pass Headwear "Woodlander" and Stepping on the Sand "Dolans"

57. Fixed the displayed issue of Clouds Islands at Sweet Dream's Chef Tournament quest interface

58. Fixed the issue that the [Shadow of Baphomet] couldn't be carried out normally

59. Fixed the issue that Adventure Handbook couldn't be unlocked after obtaining some cards

60. Fixed the issue that some Cloak gear couldn't be used by Dolans

61. Fixed the issue that using Book of Yimir when in Transformation Mecha or Warg Rider status will not prompt the "unable to use" reminder

62. Fixed the issue that the TP point couldn't be used when reaching the locked map with auto-path finding

63. Fixed the issue that the skill [Acid Demonstration Lv. 5] couldn't be used

Episode 8, The Heir of the Mentors, Patch 1 - (August 22, 2022)

Client Update

For those Adventurers who have been logging in as visitors, please make sure that you upgrade to an official account before proceeding to update.


Class Balance Adjustment

As a key content of the update, the balance of the class will be adjusted more frequently in the future. In general, the adjustment follows a major trend of boosting weaker classes and genres to improve the accessibility of these classes. Through frequent adjustment, the player can find the class that suits them the best in their adventure of Ragnarok M.

I. Team Competition Talent Adjustment

II. Class Skill Adjustment


New Class [Taekwon]


Battle for the Sanctuary Season 7


GVG Adjustment

The 2nd season of GVG that is originally scheduled to be available on September 24th will be available later. Please follow the subsequent announcement for time details

This update will come with the following rules adjustment and introduce Casual Play


New Battle Duration Type


Bounty Update


Poring Fund


20th Anniversary Celebration


Adventurer's Returning Event


Call Ally Event is available


Fantasy Generator - Limited

[Fantasy Generator - Card] Card Pool Update


New Contents


Other (mislabeled?)



Fixed Bugs

Episode 8, Honor of Valhalla, Patch 3 - (July 25th, 2022)

Function Adjustment to Oracle Instance

1. Adjustment of Stage Rules

* 9 Stages will be opened. Each with 2 levels of difficulty: Normal and Elite

* You can unlock the next stage after you have cleared any difficulty

* After the feature update, the difficulty unlock status of the new oracle is determined based on the adventurer's previous unlock progress

-- Novice Difficulty corresponds to Elite Floor 1

-- Adventure Difficulty corresponds to Elite Floor 3

-- Brave Difficulty corresponds to Elite Floor 5

-- Hell Difficulty corresponds to Elite Floor 7

-- Nightmare Difficulty corresponds to Elite Floor 8

2. Adjustment of Participation Rules

* The number of rewards will be refreshed to 1 every Monday at 05:00, and adventurers can consume a certain battle duration to redeem the number of rewards

* The first time an account clears a stage (regardless of difficulty), the attempt and battle duration will not be consumed and the first clear will be awarded directly

* The first award of the new oracle is determined by the adventurer's previous progress in clearing the instance

-- For example, if the adventurer clears the Brave Difficulty, they will receive the Elite 5 difficulty and below clearance reward chests via email, and open the chest to get an additional clearance reward for that difficulty [including the rewards with possible drops]

* Adventurers who consume bonus attempts to clear the stage will be rewarded for that stage, and the account will be rewarded 3 times for the first three bonus attempts consumed per week to clear the stage

* Each week, as long as an adventurer has cleared a difficulty level, they can raid the difficulty level and below by consuming battle duration to buy raid attempts

3. The rules for obtaining Nolan Cards have been changed to the following: If you clear a level of [Elite] difficulty, you will also clear all difficulties below that difficulty and receive the corresponding rewards (the same as the rules for obtaining Nolan Cards for the original Oracle). Specifics are below

-- Elite Floor 1, Nolan Card x110

-- Elite Floor 2, Nolan Card x50

-- Elite Floor 3, Nolan Card x100

-- Elite Floor 4, Nolan Card x60

-- Elite Floor 5, Nolan Card x120

-- Elite Floor 6, Nolan Card x80

-- Elite Floor 7, Nolan Card x140

-- Elite Floor 8, Nolan Card x100

-- Elite Floor 9, Nolan Card x180

4. Function Update Explanation

* Number of Oracle Instance clearance will be reset after maintenance

* Challenge-loving adventurers, we recommend initiation Oracle Instance challenges before the maintenance!


Fantasy Generator - Limited

[Fantasy Generator - Card] Card Pool Update

1. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offer can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Card] x50. Special offer time resets at 05:00 daily;

2. The rarity and corresponding rate per draw are as follows

* [Selected Card]: 0.5;

* [Preferred Card]: 2.0%;

* [Featured Card]: 50.0%;

* [Common Card]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]

* [Classic Card Rate UP] includes [Spashire Card] and [Eremes Card], duration of Rate UP is 05:00 July 18th - 05:00 August 1st

* [New Card Rate UP] includes [Mistress Card], [Maya Card] and [Arc Angeling Card], duration of Rate UP is 05:00 August 1st - 05:00 August 20th

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;

* The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated

Time Wish Machine

1. [Time Wish Machine] content update

* The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between 5:00 AM 10th August 2022 - 5:00 AM 10th October 2022;

* Adventurers can obtain the still locked headwears, costumes, and other rewards from them!

3. Draw Rules

1) In [Time Wish Machine], the player can draw the locked headwears, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];

* After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];

* You can purchase all items in [Time Wish Machine] at [Reunion Proof];

2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;

4. [Time Wish Machine] will constantly update more Headwear/Costume in the future, please stay tuned!


Adjustment to Tip Content

1. [Selected Rune Gift Box], [Selected Gear Gift Box], [Selected Enchantment Gift Box], and [Selected Extract Gift Box] are adjusted to be permanent gift boxes for limited weekly purchase. Each week, 1 of the gift boxes will be discounted on a rotation in order.

PVP Rank

Season 11 of PVP team ranked match starts on the 30th of July

1. Start time is 20:00 - 24:00 every Saturday and lasts for 4 weeks, i.e. July 30th - August 20th

2. Tournament system adjustment, adding [PVP team ranked match] cup session

* Tournament Duration: August 22nd - August 27th, lasts 1 week;

* At the end of the Tournament, rewards will be issued according to the Tournament ranking and season points, and the points settlement for each season will be adjusted at the end of the Tournament

3. Tournament Participation and Rules

1) [Arena] - [Competitive Mode] tab adds [Tournament Mode];

2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The adventurer must create/join a tournament team. When the team is filled with 6 players and all members have selected Confirm, the captain can sign up as a team to join the tournament;

3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 6 in-team members' total points from the ranked match of the current season. The top 32 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the PVP team ranked match scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below;

* The order is based on the PVP team ranked match scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned in the left or right half of different groups;

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

4. Tournament Schedule Rules

1) The first round of the match will start at 20:00 Saturday, August 27th. In the first 15 minutes of the match (19:45 - 20:00), the Captain must select [Start Matchmaking] to confirm joining the match. The team that fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are team members who have not registered, offline members, or there are less than 3 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-up;

5. Tournament Rewards

1) Tournament Ranking Rewards:

* Champion -- Sky Fox Onmyoji Monster Egg, Glittering Rune Stone x40, S11 Season Reward Avatar Frame Lv. 3, S11 Season Reward Background Board Lv. 3

* Runner Up -- Sky Fox Onmyoji Monster Egg, Glittering Rune Stone x25, S11 Season Reward Avatar Frame Lv. 3, S11 Season Reward Background Board Lv. 3

* 3 - 8th Place -- Sky Fox Witch Monster Egg, Glittering Rune Stone x15, S11 Season Reward Avatar Frame Lv. 3, S11 Season Reward Background Board Lv. 3

* 9 - 16th Place -- Sky Fox Witch Monster Egg, Glittering Rune Stone x10, S11 Season Reward Avatar Frame Lv. 2, S11 Season Reward Background Board Lv. 2

* 17 - 32nd Place and Top 600 places in Seasonal Points -- Sky Fox Student Monster Egg, Glittering Rune Stone x10, S11 Season Reward Avatar Frame Lv. 1, S11 Season Reward Background Board Lv. 1


Novice Experience Optimization

1. Main Interface Function Adjustment

* Hotspot

-- Adjusted the order of the buttons in the Hotspot

-- Moved the "Tip" and "Auction House" from "More" to "Hotspot"

-- Deleted "Event"

* More

-- Adjusted the order of the buttons in "More"

-- Moved the 'Quest Manual' to the quick functions on the second row of the main screen

-- Optimized the "More" window style and changed the "Instance" button icon

* The quick functions on the second row of the main screen

-- Defaulted "Shopping" status

-- Added "Quest Manual" button

* Bag

-- Removed the "Homestead Blueprint" item, which adventurers can view by visiting the maid at the homestead

-- Removed the "Quest Manual" item, which adventurers can find in the quick functions on the second row of the main screen

-- The "Refine" and "Enchant" jump buttons have been added to the bottom right corner of the "Strengthen" tab, and are not available in 6V6, 12V12, GVG and Peak (except in the Preparation Zone)

* Refine

-- "Refine" and "Instant Refine" has been changed from a tab on the right to a button on the top right

-- The right-hand tab of the interface has been changed to a quick switch between the "Refine" and "Refinement Transfer" interfaces

* Enchant

-- The right-hand tab of the interface has been changed to a quick switch between the "Enchant" and "Enchanting Transfer" interfaces, and a button for the "Enchant Shop" has been added

* Character Interface

-- Switched the position of the "Info" and "Point Allocation" tabs

-- The "View Skills" in "Info" has been changed to "Display Info", which expands the character's six-dimensional details when clicked

-- Adjusted the display of some data in the "Info" section

-- The "HP Discharge" and "SP Discharge" in "Info" are adjusted to the adventurer's buff bar, where the adventurer can turn on or off* "HP Discharge" and "SP Discharge"

-- Six new data items have been added to "Info": "Blessing of Goddess", "Pray to Goddess", "Divine Blessings", "Adventure Handbook - Headwears", "Adventure Handbook - Card" and "Adventure Handbook - Furniture"

* Guild

-- A new pathfinding button for "Go to Goddess's Temple" has been added to "Divine Blessings" in the "Guild" section

-- Optimized pathfinding to the "Go to Goddess's Temple" to automatically travel to the guild territory and visit the "Valkyrie"

2. Optimized Novice Main Story Quest

3. Adjusted the Map for the Novice Board Quests

4. Optimized the experience of the Rift Instances of [Morroc Shadow], [Eddga's Roar] and [Strouf's Storm]


New Contents

1. Adjustment to Fantasy Generator - Feast Contents

* From August 16th, Fantasy Generator - Feast will be adjusted!

* Removed [Contacts Voucher, Food Voucher, EXP Potion] and other low-level items

* Newly added useful Consumable [Ancient Relic Material, Extraction Material, Enchantment Material] to [Feast Gift] list

* Original [Newest Costume, Newest Headwear, Costume Shard] and other appearance items' rates remain unchanged

2. Adventurer GVG Season Rewards acquirement conditions adjusted to join a guild for more than 1 week

3. Complete Seven Royals main story quest to receive the Back Headwear reward [Certificate of the Great Voyage]

* Adventurers who completed the quests will get it automatically after the update

* Gunman class can transmogrify their weapons

4. Fragmentary Memory Potion 1.0, Directional Memory Potion - Moon & Elf Kingdom are removed from B Coin Store

5. Added a new Cass Mercenary function

* Adventurer who is unable to match into a team for a long time will have Class Mercenaries added to the matchmaking list

* Class Mercenaries are split into 5 classes: Priest series, Crusader series, Mage series, Archer series and Merchant series

* Class Mercenary level and phase match the captain of the matchmaking team

* List of instances that can be matched into by Mercenary Class

- Endless Tower, Oracle Instance, Niflheim Purgatory, Battle of Cake, Echoing Corridor, Rift Instance

- Explore Isle Novice Difficulty, Lost Isle Novice Difficulty

6. Cat Friend learned more advanced skills. Now you can draw 10x of Enchantments!

7. Upper limit of all equipment refinement adjusted to +15

* Price factor adjustment for equipment obtained through upgrades

8. Optimized the Tip interface

9. Released Adven. Class A

* All Adventurers whose Adventurer Level reaches Lv. 35 can immediately get the Adven. Class A advancement quest

* Adventurers who Complete the advancement quests will unlock the Adven. Class A title, receive partial attributes increase and activate the corresponding Class A adventure skills

10. Newly added Comodo Rift Instance

* Opening of [Summer Showdown] Rift Instance. Base Level reaches Lv. 150 to participate

* Opening of [Den of Calamity] Rift Instance. Base Level reaches Lv. 160 to participate

* Clear Rifts to obtain large amounts of Zeny, EXP and Komodo Version Materials

* Clear Novice Difficulty to have a chance to drop Novice Ancient Equipment

* Clear Adventure or Brave Difficulty to have a chance to drop Ancient Equipment, Ancient Brand - Hero, Brand of the Ocean - Brave with random Affixes and other Warrior Military Exploit Chest

* When Base Level reaches Lv. 170, unlocks material mode. Clear material difficulty to have a chance to receive [Fantasy Rune] and [Fantasy Essence] Token, which can be traded for the Comodo version and Seven Royals version's rare materials

* Added corresponding content of instances on daily quests and the entrance of the instance

11. Optimized 2.5D viewing experience: Raise the camera angle and increase view distance

12. Added guild member status to the Guild Member interface, which will show battle status when participating in Guild War and Guild Showdown

13. Optimized explanation for Guild War in the Calendar function

14. Adjusted the character creation interface

* After the update, you can only create Novice (Male/Female) and Dolans (Male/Female)

* Newly added pupil selection in the character creation process

15. Revamped scene [Battle for the Sanctuary]. The revamped scene of [Battle for the Sanctuary] now has a full view

16. Revamped [Reversi], [Magic Dungeon] and [Samsara Temple] 3 maps, and opened full view

17. Expanded field of view in [Guild Showdown] and optimized occlusion in certain locked view

18. Fruit of Mastela added to Black Market and reset at 00:00 the second day after maintenance

19. Newly added duo adventurer interaction - Smooch. Two characters of the same race can initiate this interaction

20. Optimized Deacon Employment

* Adjusted the unlocking conditions of some deacons and the corresponding Deacon Voucher function. Those adventurers who have unlocked this part of the deacon will be refunded the Zeny used to purchase the Deacon Voucher by mail to the character who logged in first

* Adjusted the items sold in all Deacon Shop

21. Kafra Adventure Log optimization: Between the end of the current Adventure Log purchase and the start of the next Adventure Log, adventurers can purchase Adventure Log levels with Big Cat Coin to receive the corresponding rewards, but cannot level up with experience gained through Adventure Log missions

22. Transformation Scroll

* Normal Monsters, Mini, MVP Transformation Scroll now support One-tap Sell. Transformation Scrolls dropped by monsters are now replaced with equivalent Zeny

* Newly added Transformation Scroll Shop NPC Darrel near the Prontera West Gate TP Point

23. Share Function Optimization

* Added more share function, supports more share scenes, and can also share content via World Channel

* The first share per week will grant [Mora Gold Coin] x5, limited once per week per account

24. The Exchange collection record only shows the most recent 2,000 records


Fixed Bugs

1. Fixed the issue where using [Fire Rain] while the Gunman is in hiding would not unhide him

2. Fixed the issue where the Ninja skill [Psychic Spell - Scorching Treasure Pill] does not appear when used in [Misty]

3. Fixed the issue where the exchange price of [Bunny Slipper +14, +15] is calculated abnormally. The price will change after maintenance

4. Fixed the issue where magical items from novice Adventure Quests were displayed unusually in the Adventure Handbook

5. Fixed the issue where when receiving rewards to Heart's Origin, no rewards were received when the backpack and the temporary bag were full

6. Fixed the issue where some adventurers are unable to change class once their Base Level reaches 80

7. Fixed the issue where Lasagna Main Quest [Parting and encounter] NPC is missing

8. Fixed the issue where the corner marker of the small twisted egg deposited into the Attributes is not displayed

9. Fixed the issue where the Crusader T3 NPC Kugler disappears

10. Fixed the issue where the probability of a single item is displayed abnormally in the Time Wish Gashapon Machine

11. Fixed the issue where Main Quest of Comodo: The Girl who Rescued the Cat cannot be completed

12. Fixed the issue where GVG Light Dark Wall cannot be released on Emperium

13. Fixed the icon display error of [Destroyer - Reforged] and [Destroyer - Extreme]

14. Fixed the name error of NPC Wasteland Patrol Unit

15. Fixed the issue where there is no status icon for [Time Field] and [Space Field]; fix the issue where [Remove Buff] cannot clear the buff or debuff effect added to [Time Field] and [Space Field]

16. Fixed the issue where the Light Ball is invisible and sometimes does not show the player, but only the pet

17. Fixed the issue where Academy Celebration Gashapon cannot be used

18. Fixed the incorrect description of the Abyssal Knight ★ card storage attributes

19. Fixed the issue where rewards could not be collected after purchasing the Advanced Newbie Adventure Log

20. Fixed the issue where some missions within the Newbie Adventure Log cannot be completed

21. Fixed the issue where some of the main quests of the Dolans have an abnormal pickup status, resulting in the inability to pick up Heart's Origin and Hire Mercenary Cat

22. Fixed the issue where other characters under the same account could not complete special missions in the Wasteland

23. Fixed the issue where during the Amatsu Main Quest, there's a chance some NPCs can't be found

24. Fixed the freezes when opening the Costume interface in the Adventure Handbook on iPad

25. Fixed the issue where the adventurer had completed unlocking all the collectibles, but the Adventure Handbook showed that it was not yet full

26. Fixed the issue where World BOSSes and Wasteland Elites would appear in the Mirror World

27. Fixed the Light Chasing Fantasy Series Costume display error on females

28. Fixed the issue where despite completing Magaleta's Dream, it still shows up incomplete in the topic

29. Fixed the issue where the level is displayed wrongly when entering the Echoing Corridor

30. Fix the issue where after following a teammate into the corresponding map, the following logo will disappear and will not follow, but when Offline Autofight, it will appear to follow again

31. Fixing the issue where the monsters were incorrectly guided in Showdown Time of the South Gate quest

32. Fixed the issue where the Novice was missing skill SFX and auto-attacks

33. Fixed the issue where the position was not properly displayed when the Dolans put on some of the wings.

34. Fixed the issue where the shield position was not properly displayed when the Crusaders were dismounted or running

35. Fixed the issue where the player would remain holding hands with Mercenary Cat and was unable to use transformation items upon entering the instance even if the player held hands with the Mercenary Cat and then kicked it out of the team before entering the instance

36. Fixed the issue where the Prontera Area of the Adventure Handbook did not have enough NPCs due to the deletion of Rift Monitors

37. Fixed the issue where Lili would disappear, making it impossible to continue the quest when the player followed Lili to the source of the toxic gas during the Song and Dance quest

38. Fixed the issue where Catherine's voice became Agnes after Isenhardt was killed in the [Unfinished Music - Day Two] of the Seven Royals storyline

39. Fixed the issue where the equipment dropped exclusively from the Rift could not be obtained normally

40. Fixed the issue where the jur on the right hand is not in the right position when running

41. Fixed the issue where some adventurers could not purchase pet materials

42. Fixed the issue where cards from the Gashapon Machines could not unlock the card activation during the Kafra Defense

43. Fixed the issue where cards of the Adventure Handbook could not be activated after cards from the Apocalypse MVP participation reward were dropped

44. Fixed the issue where some adventurers' ranking at the bottom of the GVG leaderboard was inconsistent with the ranking above

45. Fixed the issue where the description of continuously occupying cities in the GVG system was ambiguous

46. Fixed the issue where the Bard Dancer's Demise of Sun and Moon skill had an abnormal duration

47. Fixed the issue where the Gunman was unable to cast Crossfire and Carnage Capoeira while using Fire on Full Power with low ammunition

48. Fixed the issue where 1 stack of charge became 2 stacks when the Fallen Angel was released

49. Fixed the issue where Dolans' Meow Hunter Runes did not refresh after defeating enemies with sharks

50. Fixed the issue where the damage could not be dealt in the Oracle Instance Elite Floor 9

51. Fixed the issue where bosses in the Oracle Instance could be controlled, stunned, and frozen

52. Fixed the issue where artifact skills [Tyre's Blessing] and [Guardian Angel]'s healing effect was not counted in the total healing effect

53. Fixed the issue where the quest monsters of [The Prince and the Pauper 6/7] in the Lighthalzen Area's Master Box were not showing

54. Fixed the issue where some adventurers repeatedly received the rewards from the monthly card limited purchase event

55. Fixed the issue where tracking is unresponsive in the Soul Hunting Grounds [Sword Monument, Lugenburg's Guardian Power III]. Adventurers who had issues can now log in again to accept the quest normally

56. Fixed the issue where the costume sex of [Summer Festival] could not be changed

57. Fixed the issue where [Hakiki - Zero]'s skill [Promises of Friends] had no effect on [Hakiki - Zero]

58. Fixed the issue where toys could be claimed after players completed the collection and there was no Claim button

59. Fixed the issue where the home fireplace did not generate gifts

60. Fixed the issue where the use level description of Epic Spirit Starting Point's Wand [2] was incorrect

61. Fixed the issue where the special effect was not displayed when the Mini Time Rift from the Adventurer Handbook was used

62. Fixed the issue where the map was not properly displayed when the resurrection point was set in Prontera and the character died and got resurrected in Prontera

63. Fixed the issue where Mercenary Cat Goro could not be hired

64. Fixed the issue where the attribute panels of other adventurers were not properly displayed when observing

65. Fixed the issue where the red dot on some adventurers' Quest Manuals would not disappear

66. Fixed the issue where the system messages of Fantasy Generator - Feast would not show the item quantity

67. Fixed the issue where the event button in Hotspot could not be tapped

68. Fixed the issue where the quest dialogue could not be closed after the Advanced Novice Job Change Quest was completed

69. Fixed the issue where the topic quest could not be completed despite meeting the requirement of Lv. 25 Heart's Origin 

Episode 8, Honor of Valhalla, Patch 2 - (June 21, 2022)

Guild War Adjustment

I. Stronghold Rules Adjustment

1. Capture Rules Adjustment

* Capture time for an unoccupied Stronghold has been adjusted from 10 seconds to 20 seconds;

* Attacking an occupied Stronghold is adjusted from [10 seconds to reduce the progress of capture, then 10 seconds to increase the progress of own capture] to [40 seconds to reduce the progress of capture, then 20 seconds to increase the progress of own capture, totaling 60 seconds];

2. Occupation Rewards Adjustment

* The rules for obtaining the treasure chest rewards for attacking a Stronghold are adjusted from [the attacking party continues to hold the Stronghold for 100 seconds] to [capture the Stronghold], i.e. the rewards are obtained immediately after the Stronghold is captured;

II. Emperium Adjustment

1. Single damage adjusted from [Does not exceed 1/30 of Crystal's max HP] to [Does not exceed 1/200 of Crystal’s max HP];

2. Raise the healing amount [Sanctuary] does to Emperium;


III. Add Quick Teleport Functions to Preparation Camp and Stronghold

1. Add a Teleport NPC [Clarice] on the top left of the Preparation Camp, allowing you to teleport between camps of the same frontline;

2. In GVG Battlefields, add a function where you can quick teleport by clicking the Minimap icon of captured Strongholds

* Minimap teleport for the same character has a CD of 30 seconds;


` Fantasy Generator II

1. The comprehensive revision of the [Fantasy Generator II] is in preparation! Lower prices and more luxurious cards will be available! Welcome to all Adventurers!

* From June 21st, the rules of Fantasy Generator II will be adjusted, and Selected Cards will be available for a limited time!

2. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Price of Special Offer Draw: 8 Big Cat Coins;

* Special offer can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Cards] *50. Special offer time resets at 5 AM daily;

2. The rarity and corresponding rate per draw:

* [Selected Cards]: 0.5;

* [Preferred Cards]: 2.0%;

* [Featured Cards]: 50.0%;

* [Common Cards]: 47.5%;

3. Selected Card Rules

* [Selected Cards] include several rare cards;

* When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;

* The Probability Boost Cards of this season's [Selected Cards] include: [Incantation Samurai card], [Soul Player Card], [Dracula Card]. The event period: June 21st after the maintenance - 5:00 AM on July 18th.

* The Probability Boost Cards of the next season's [Selected Cards] include: [Spashire Card], [Eremes Card]. The event period: July 18th, 5:00 AM - August 1st, 5:00 AM;

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until [Preferred Cards] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until [Selected Cards] is drawn;

*The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated.


` Novice Experience Adjustment

Adventurers can no longer upgrade to Lv. 120 directly, and the game experience for Novices will be redefined. Now, Novices will start your Adventure at Prontera South Gate.

1. After arriving at the Midgards Continent, Novices can take the main quest 'New Arriver' at the south gate. In the quest, you will meet your partner Cenia, who will accompany you through your journeys, and start your adventures on the Midgards Continent.

* After Adventurers take the quest 'New Arriver', there will be a mandatory game guide, and they can tap following the guidance to continue the game.

2. In the main quests, Novices will gain the item [Heart's Origin], and they can cultivate it to advance the story.

* For each released [Heart's Origin] rune node, it is leveled up by 1;

* Adventurers need to consume item [Heart of Moment] to infuse. For each completed infusion of a piece of [Heart's Origin], the Adventurer can claim the corresponding rewards and buffs;

* The Buffs unlocked via the [Heart's Origin] nodes will take effect in the following areas:

* Field Map: Prontera South Gate, Prontera West Gate, Underwater Cave, Underwater Temple, Mjolnir Mountains, Pyramid 1/2/3F, Goblin Forest, Sograt Desert, Prontera North, Toy Factory 1/2F, Einbroch Field, Lighthalzen Field, Homunculus Lab;

* Rift Instances: [Eddga's Roar], [Strouf's Storm], [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous] in all difficulties (Instant mode included)

* The reached level and the nodes unlocking progress in the [Heart's Origin] are the same for all characters of your account. The stats provided by the level and effects of nodes are common to all characters of your account;

* This function will be gradually opened as players advance their progress of Main Story in the early stage;

* Adventurers who completed the main story can gain 5 Heart's Origin Collectibles, and they can light up the collectibles to gain souvenir items of Heart's Origin: [Light of Destiny]. Adventurers who didn't complete the Heart's Origin can use item [Light of Destiny] to open it.

3. New Topic System

* After completing the "Novice Topic Expansion", a quest of King Poring in Prontera, Adventurers can unlock the [Topic] system;

* Only one of the "Novice Topic Expansion" and the "Adventure: From Beginner to Master" is allowed to be claimed. And both of the quests offer the same final reward after completion;

* There are eight topics in total, and you can unlock the next topic after completing the current one;

* In each topic, there are ten Investigation Quests and five Poring's Tests. A Poring's Test can be unlocked for every two Investigation Quests completed;

* For each Investigation Quest and Poring's Test completed, Adventurers can gain the corresponding rewards;

* Deacon Quest Adjustment

- A new daily quest has been added to the Deacon Quests: [Adventure Quest - Novice], which will be automatically removed after your Heart's Origin reaches the maximum level;

- A new weekly quest has been added to the Deacon Quests: [Heart's Origin], which will be automatically removed after your Heart's Origin reaches the maximum level;

- [Technology Tree - Wasteland], the original weekly quest, is now renamed [Divine Tree Spirit].

4. Novice Benefits Event Adjustment

* The [Epic Spirit Starting Point] series weapon in the [Novice Weapon Gift Box] has now been adjusted to the [Epic Spirit Beacons] series weapon;

* After the adjustment, the [Novice Weapon Gift Box] will offer recommended weapons based on the current character's class when opened.

5. Adjusted Consumptions of Some Initial Skills

* The SP cost of the [Ninjutsu - Thousand Shadows] has been adjusted from 100 points (fixed) to 30 points (fixed);

* The SP cost of the [Ninjutsu - Ice] has been adjusted from 36/39/.../63 points (each level) to 18/20/...36 points (each level);

* The SP cost of the [Soul Impact] has been adjusted from 24/28/...60 points (each level) to 20/22/....38 points (each level);

* The precondition of acquiring the skill [Soul Impact] has been removed.

6. Adjusted Some Skills' Display Effects

* The [Thump] deals DMG to surrounding enemies within 2m, knocking them back and stunning them. Gains the Endure effect for 1s at the same time;

* [First Aid] heals extra (base level *5) points of HP for self;

* [Play Dead] additionally grants a brief Endure effect.

7. Adjusted Unlocking Conditions of Some System Functions

* Instance

- Eddga's Roar [New Instance]: 20

- Strouf's Storm [New Instance]: 40

- Battle of Cake: 45

- Endless Tower: 50

- Oracle Instance, Morroc Shadow [New Instance]: 60

- Echoing Corridor: 70

- Thanatos Tower, Niflheim Purgatory, Seal under Sakura [New Instance]: 80

- Moonlit Rendezvous [New Instance]: 100

- Guild Instance: Guild Level reaches Lv. 2 (no longer need to reach Lv. 60 to enter).

* System Functions

- Enhancement, Pets: 15

- Mission Board, Deacon, Refinement: 20

- New Event, Cuisine: 25

- Shopping: 35

- Enchantment: 55

- Oracle Mirror: 70

- Rune Function: 80

- Ancient Relic, Novice Supply Station: 120

- Aeisr Monument: Gained automatically in T2

- Black Market Merchant: Open gradually according to the levels of the Heart's Origin and the Divine Tree Spirit

- Core Memory Potion: take off the shelf in the Tip Shop

- Instance Entrance: Reaches Lv. 20 or complete the guide quest of Eddga's Roar

- Quest Backpack: Complete the Main Quests or reaches Lv. 20

- Quest Manual: Complete the Main Quests or reaches Lv. 20

* Adventurers who have already unlocked the functions above will not be affected.

8. The new Material Mode has been added to the Rift Instance

* After your Heart's Origin reaches Lv. 25 or Base reaches Lv. 120, the Material Mode can be unlocked for the 5 following rifts. After completion, you can gain exclusive items to exchange for all kinds of materials:

Eddga's Roar, Strouf's Storm, Morroc Shadow, Seal under Sakura, Moonlit Rendezvous;

* After your Divine Tree Spirit reaches Lv. 32 or Base reaches Lv. 160, the Material Mode can be unlocked for the 3 following rifts. After completion, you can gain exclusive items to exchange for all kinds of materials:

Divine Tree Defense and Farewell, Old Friends! Othershore Showdown;

9. Four new sets of novice equipment have been added: [Adventure Novice], [Adventure Elite], [Adventure Hero], [Adventure Master]. Each set includes Off-hand, Armor, Cloak, Footgear, and Accessory

* The [Adventure Novice] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Novice Difficulty): [Eddga's Roar], [Strouf's Storm];

* The [Adventure Elite] equipment series can be obtained in the following Rift Instances (Adventure or Brave Difficulty): [Eddga's Roar], [Strouf's Storm];

* The [Adventure Hero] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Novice Difficulty): [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous];

* The [Adventure Master] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Adventure or Brave Difficulty): [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous];

* The [Adventure Elite] and [Adventure Master] equipment series feature many attributes, but only one of the attributes can be crafted in the [Adventurer Treasury], and the rest of the attributes need to be gained from Rift Instances".

10. Adjusted formulas and attributes of some basic Headwear and cards

11. After the adjustment, the [Selected Ancient Gear - Armor] will recommend equipment based on the current character's class and genre when opened.

12. Added recommended equipment for the Base Levels of 1-80 and 80-120

* The names of the main genres of each class have been modified;

* The interface jumping function has been added to the Recommended Attributes Allocation interface and the Recommended Skill Points Allocation interface, enabling players to jump to other relevant recommendations of the corresponding class with one tap in the three interfaces.

13. The level requirement of Job Transfer for Ninja, Gunslinger, Occultist, and Advanced Novice has been adjusted: from the original "Base Level 80" to the current "Base Level 10 + Job Level 10".


` New Contents

1. The [Novice Sign-in] event has opened

* The event opens at: 5:00 AM on June 27, 2022;

* During the event, when the Base Level of the character under a newly registered account ≥ 12, the [Novice Sign-in] can be unlocked;

* Log in 7 days in total after unlocking the event to claim the costume [Star-Chasing Youth]/[Orion Maiden] (without stored unlocking stats);

* For detailed rules and rewards, please check out the [New Event] - [Novice Sign-in] interface.

2. The [Novice Treasure Vault] event has opened

* The event opens at: 5:00 AM on June 27, 2022;

* During the event, Adventurers who have claimed the 7-day log-in reward of the [Novice Sign-in] can unlock the [Novice Treasure Vault] event the next day, which lasts 14 days;

* It only takes $0.99 to open the [Novice Treasure Vault], gaining the exclusive pet [Rainbow Light Poring Monster Egg] and the exclusive mount [Rainbow Stone Poring];

* For detailed rules and rewards, please check out the [New Event] - [Novice Treasure Vault] interface.

3. After the update, the [Premium Event] will be added to the Tip system: each account can enjoy the event 1 time; it only takes $4.99 to purchase the Premium for the current month, and you'll gain the Big Cat Coin *30 refund after the purchase!

4. GVG Honor Statue

* The Guild War Preparation Camp and Prontera each have a statue of the Guild Chairman;

* Adventurer can interact with the statue to check out info about the Champion Guild. The Chairman of the Champion Guild can change the statue into the current image of self.

* After the guild war's new season champion is announced, the statue will be automatically changed into the image of the new champion guild's Chairman;

* Starting counting on the hour after the champion guild is determined, its Chairman has one week to change his/her image.

5. A new date spot has been added: Dreamy Aquarium

* There is no limit to the opening hours. Find Obeaune Doris at the Wharf of Comodo and invite your friends to enter it! No tickets are needed!

* Go snorkeling to explore and interact with fishes now!

6. New Chapters for the Main Story

* Adventurers who have completed the main quest [Flower of Missing - Day 4] can join Little White Dove to investigate Queen Catherine to find clues about the real murderer of the prince and continue your journey of exploration.

7. Added a new scene [Mirror Realm] to popular Field Maps

* The [Mirror Realm] scene inherits the monster respawn, map buffs, and other rules of the original static scenes, designed for Adventurers to idle;

* Adventurers cannot complete quests or participate in events in this scene, and there's no refreshed MVP/Mini here;

* The number of the [Mirror Realm] scenes varies automatically according to the number of players in them.

8. Optimized display of some skills' effects

* The brightness overexposure problem of the following skills has been fixed: [Esma], [The Pioneer], [Dimension Slash], [Warm Breeze];

* The display of the following skills has been adjusted: [Manhole], [Chaos Panic], [Magic Trap], [Demise of Sun and Moon], [Fire Pillar], [Earth Field], [Time Field], [Space Field], [Light Shield], [Dark Barrier], [Universal Nature], [All-round Attack].

9. Adjusted the following items to enable them to be put in the Sharing Storage

* All levels of Aeisr Monument Unlock Coupons and Kingdom Supply Boxes;

* Prayer Power Boost, Prayer Shield Boost, and Prayer Protection Boost.

10. The [2.5D] perspective is now supported in the Thanatos Tower instance

11. Added Eden Coins and Adventure Riceballs to the Glory-Commemorating Coin Shop as items for exchange

12. The styles of the Costume/Headwear item icons have been adjusted: the Costumes/Headwear of different colors in the same series will use the same icons, distinguished by corner marks of different colors

13. The display function of monster attributes has been added: when players tap and select a monster, its attribute icon will be displayed on top of the monster's icon

14. Adjusted unlocking conditions of guild functions

* Valhalla Ruins: Guild reaches Lv. 2;

* Pray to Goddess: Guild reaches Lv. 2;

* Bizarre Cat Litter Box: Guild reaches Lv. 2;

* Blessing of Goddess: Guild reaches Lv. 3;

* Magic Sewing Machine: Guild reaches Lv. 3;

* Incredible Vending Machine: Guild reaches Lv. 3;

* Black Cat Cafe: Guild reaches Lv. 4;

* Divine Blessings: Guild reaches Lv. 4;

* Legendary Anvil: Guild reaches Lv. 5;

* Artifact Obelisk: Guild reaches Lv. 5;

* Headwear Workshop: Guild reaches Lv. 6;

* Poring Couch: Magic Sewing Machine reaches Lv. 10;

* When a guild reaches the levels above, its Adventurers will receive relevant unlocking quests when entering the guild, and they can gain rewards and unlock the corresponding functions after completing the quest;

* This change is only effective for new guilds created after this maintenance.

15. A new NPC Valkyrie has been added beside the Valkyrie Statue in the guild territory, which you can visit for Pray to Goddess, Blessing of Goddess, and Divine Blessings.

16. After the maintenance, the character names of Adventurers will be checked, and those with improper names should rename their character mandatorily. Sorry for the inconvenience caused to you.


` Fixed Bugs

1. Fixed the challenge chances' display bug of [The Deceased] Instance.

2. Fixed the unlocking conditions' display bug of some quests in the Quest Manual.

3. Fixed the bug that the skill [Electrify Field]'s attribute [Damage increase or reduction when being dealt to players during PVP/GVG] did not take effect.

4. Fixed the bug that the skill [Electrify Field] couldn't enjoy bonuses from the [Lord of Vein] and other personal Artifact effects.

5. Fixed the conflicts between the revival skills of Osiris Pets and Goro Mercenary Cat.

6. Fixed the bug that some Adventurers couldn't continue [Warrior and Witch], a side quest on Comodo, and this quest will be reset after fixed.

7. Fixed the display inconsistency between the [Blood Thirst]'s skill effect and its duration.

8. Fixed the bug that some Adventurers' GVG Front were not displayed when they were in their Home Cities.

9. Fixed the HP Recovery problem of the GVG season gear [Midnight Stars].

10. Fixed the bug that [Absolute Penetration], a skill of the Gunman, could still trigger passives when dealing no damage to the target.

11. Fixed the bug of Holy Avenger's abnormal Extraction effect (can be triggered in range).

12. Fixed the bug that after checking the Reload Off, the Reload Action would still be triggered when idling.

13. Fixed the conflicts between the Super Novice Revival Rune and the effect of the Death Immunity Cuisine.

14. Fixed the icon display bug and action effect bug of Paired Actions.

15. Fixed the bug that the MVP and mini of the previous Channel would be refreshed after Adventurers changed Channels within the Endless Tower.

16. Fixed the effect display bug when the Dancer's skill [Demise of Sun and Moon] uses skill effect Transmogrification.

17. Fixed the bug that the quest [Mysterious Dreamland] couldn't be completed.

18. Fixed the bug that in the main royal quest [Flower of Missing - Day 5], the Guidance button was not responsive when players tapped it.

19. Fixed the time calculation method bug in the Novice Trial Adventure Log.

20. Fixed the bug that in [The Journey Continues], the [Soul Hunting Grounds] was missing from the navigator of [Complete 3 Adventure Quest].

21. Fixed the bug that the NPC went missing when Adventurers entered the battle after challenging Jimmy Wales at the Prontera West Gate.

22. Fixed the bug that after a team member left the Instance Endless Tower, he/she might not be able to enter the instance when selecting Follow and Join again.

23. Fixed the bug that Pet Backpack would display blank after a pet was put back in the backpack.

24. Fixed the bug the Snake Nest summoned by Snake Gorgons was able to move. 

Episode 8, Honor of Valhalla - (May 23, 2022)

Time Wish Gachapon

Guild War Adjustment


Battle for the Sanctuary

[Battle for the Sanctuary] S6 Tournament Available


New Contents

New Guild Event: [Rally! Guild War]


Adventurer's Returning Event


Bounty


Content Optimization

The Quick Skillpoint Reset button has been added to the Skill interface, allowing players to quickly purchase the Point Reset items to reset skill points;

The Quick Attributes Reset button has been added to the Attribute interface, allowing players to quickly purchase the Tap items to reset attributes;

Genres and Classes have been roughly divided into three categories: DPS, Tank, Auxiliary;

Skill Points Allocations are now recommended based on your character's Genre;

There is a new shop [Scapa] near the Gashapon Machine on the Prontera, where some low-tier materials are sold.

Items' quick purchases are now supported. For the same materials, those in the Exchange will be preferentially displayed when players make a quick purchase;

Materials' prices in the shop are slightly higher than their daily prices in the Exchange;

The number of purchases in the shop is limited for each account every day;


Fixed Bugs

Episode 8, Seven Royals - Patch 2 (April 14, 2022)

Exploring the Lost Isle

Unlock [Exploring the Lost Isle] Legend Difficulty

1. Legend Difficulty will be dropping Epic Spirit Ancient Gear, with a chance of dropping Headwear, Mounts and etc;

* [Epic Spirit Military Exploit Chest]: It features three types, namely cloak, footgears, and accessories. Use it to pick one piece of Epic Spirit Ancient Gear among the three equivalent parts as a reward;

* [Brand of the Ocean - Epic Spirit]: It can be used to redeem for Epic Spirit Ancient Gear of [Cloak, Footgears, and Accessories] part;

* [Golden Badge of the Seas - Epic Spirit]: It can be used to exchange for Ancient Gear Epic Spirit Military Exploit Chest;

* Epic Spirit Ancient Gear will include 2 random attributes, the second random entry Cloak, Footgears [PVP (GVG) damage reduction by player, up to 7.5%]; Accessories [PVP (GVG) damage dealt to player, up to 10%];

2. Legend Difficulty and Brave Difficulty share the same rewards progress

* Adventurers can only get one of either Brave Difficulty or Legend Difficulty in Instance MVP drop rewards per week;

* Fortune Coin rewards also share this rule;

3. Newly added Legend Difficulty First-clear rewards:

* First team in the server to clear Legend Difficulty will earn an additional reward: Guaranteed MVP corresponding Headwear or Mount, in the same time unlock new Achievement and Title;

* The first guild team (all members of the same guild) to clear Legend Difficulty in the server will receive an additional reward: all members of the guild will receive [Sea Spirit Remnants]*30 and [Fortune Coin]*30;

* The [Glory Monument] on Izlude Island has newly added a display of the first team to clear Exploring the Lost Isle on Legend Difficulty;

4. An introduction to the Legend Difficulty mechanic has been added to the [Traveler's Notes];

5. To avoid not being able to get the Legend Difficulty rewards, adventurers who cleared the Brave Difficulty before the maintenance from April 25th to April 28th can still get the Legend Difficulty rewards (including Fortune Coin times) after starting the Legend Difficulty;

6. For adventurers who love challenges, it is recommended to clear Brave Difficulty and use Fortune Coins before the maintenance on April 25th - April 28th;

Class Skill Adjustment

1. After learning [Lightly Equipped], [Repair] can restore life without being in the status of [Madogear License];

2. The Pioneer's [Machine Learning] added 3 new optional assembly skills: [White Noise] Lv.2, [Neutral Barrier] Lv.1, moveable [Magnetic Field];

3. The Pioneer's Auto Attack distance changed from 5 meters to 3 meters;

4. The Pioneer will no longer disappear when [Machine Revolution] is used in the arena, but will instead force The Pioneer itself to be stunned for 3 seconds;

5. [Photon Cannon] accuracy adjustment +30%, cooldown time reduced from 2 seconds to 1.5 seconds;

6. [Self Destruction]'s skill multiplier in the skill is set to a maximum of 200 HP factor (including Mechanic and Ryujinmaru);

7. [Dragon King's Rage] cooldown time reduced from 24 seconds to 15 seconds;

8. [Crazy Throwing], [Mixed Potion Cast] changed to non-ground magic effects;

9. [Crazy Throwing] The throwing cursor can be adjusted when targeting;

10. [Homunculus Merge] Lif's synthesis attribute was changed from “Healing Received increased by 3%/6%/.... .30%” to “Increase Max HP by 2%/4%/.... . 20%”;

11. [Homunculus Merge - Evolution] Effect “Increase your own 1%/2%/...5% of your Max HP” to “Increase your 3%/4%/... 7% Final Dmg Reduction”;

12. The effect of [Strong Will Transmission] “Increases your Ghost Element Damage by 6%/12%/...30%” is adjusted to “[Napalm Vulcan] and [Soul Expansion] damage increase by 6%/12%/...30%”;

13. [Element Balance] now has Ghost Element Damage;

14. The Earth Damage Skill Multiplier of [Quicksand Vortex] is adjusted from 270%/300%/...540% to 300%/350%/...750%;

15. [Sand Storm]'s Earth Damage Skill Multiplier adjusted from 480%/520%/...840% to 560%/620%/...1100%;

16. [Overbrand] damage formula adjusted from “Atk* skill multiplier of Phy. DMG + M.Atk* skill multiplier of Magic DMG” to “(Atk + M.Atk) *Skill multiplier of Phy. DMG”;

17. [Light Cross] cooldown time adjusted from 6 seconds to 2.5 seconds;

18. [Dark Shadow Slaughter] modified to deal 2 times the original multiplier damage in 1.5 seconds;

19. [Badr's Aria] adjusted to become immune to clearance;

20. The effect of [Flowing Shadow Heart - Defend] is changed from “When [Flowing Shadow Heart] is cast, the damage you take is reduced by 5%/10%/...25%” to “When [Flowing Shadow Heart] is cast or normal attacked, the damage you take is reduced by 8%/16%/... 40%”;

21. The implementation of [Tide Shield] has been adjusted from “unselectable” to “selectable, but still not subject to any damage or negative effects”;

22. The implementation of [Soul Breath] is adjusted from “unselectable” to “selectable, not subject to any damage or abnormal status, but subject to negative effects”, and the effect of [Soul Breath] cannot be cleared.

23. [Soul Breath] provides an additional 3%/6%/... 15% movement speed.

24. The implementation of [Asphyxia] has been adjusted from “not subject to any damage or negative effects” to “not subject to any damage or abnormal status, but subject to negative effects”, the effect of [Asphyxia] cannot be cleared.

25. [Asphyxia]'s cooldown time has been reduced from 28 seconds to 24 seconds;

PvP Rank

Season 10 of PVP team ranked match starts on the 30th of April

1. Start time is 20:00-24:00 every Saturday and lasts for 4 weeks, i.e. April 30th to May 21st

2.Tournament system adjustment, adding [PVP team ranked match] cup session

* Tournament Duration: May 23rd - May 29th, last 1 week;

* At the end of the Tournament, rewards will be issued according to the Tournament ranking and season points, and the points settlement for each season will be adjusted at the end of the Tournament

3. Tournament Participation and Rules

1) [Arena] - [Competitive Mode] tab added [Tournament Mode];

2) The team assembly time lasts from 5:00 AM Monday to 24:00 PM Friday. The adventurer must create/join a tournament team. When the team is filled with 6 players and all members have selected Confirm, the captain can sign up as a team to join the tournament;

3) The registration time lasts from 5:00 AM Friday to 24:00 PM Friday. The ranking of the registered teams will be settled based on the 6 in-team members' total points from the ranked match of the current season. The top 32 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the PVP team ranked match scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the PVP team ranked match scores. The first 1/4 of teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will respectively assigned in the left or right half of different groups

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

4. Tournament Schedule Rules

1) The first round of the match will start at 8:00 PM Saturday, May 28th. In the first 15 minutes of the match (7:45 PM - 8:00 PM), the Captain must select [Start Matchmaking] to confirm joining the match. The team that fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are team members who have not registered, offline members, or there are less than 3 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the two second to last matches will both be 2nd runner-up;

5. Tournament Rewards

1) Tournament Ranking Reward:

* Champion: [Quick Sand Prince Monster Egg], S10 Season Reward Avatar Frame Lv.3, S10 Season Reward Background Board Lv.3, Glittering Rune Stone*40;

* Runner Up: [Quick Sand Prince Monster Egg], S10 Season Reward Avatar Frame Lv.3, S10 Season Reward Background Board Lv.3, Glittering Rune Stone*25;

* 3-8th Place: [Quick Sand Prince Monster Egg], S10 Season Reward Avatar Frame Lv.3, S10 Season Reward Background Board Lv.3, Glittering Rune Stone*15;

* 9-16th Place: [Quick Sand Traveler Monster Egg], S10 Season Reward Avatar Frame Lv.2, S10 Season Reward Background Board Lv.2, Glittering Rune Stone*10;

* 17-32nd Place and Top 200 places in Seasonal Points: [Quick Sand Hermit Monster Egg], S10 Season Reward Avatar Frame Lv.1, S10 Season Reward Background Board Lv.1, Glittering Rune Stone*10;

6. Mechanics Adjustment

* Added new attribute [Forced Status Resist], can reduce the control probability and duration of the skills: [Smile of Eden], [Space Silence], [Traction Moment], [Blackhole], [Manhole], [Dark Matter Trap], [Life Risking Attack - Taunt];

* [Traveler's Notes - Exploration Guide - Abnormal Status Recovery Chart] Added a description of the Forced Status Resist at the bottom, click to see the name of the skill subject to [Forced Status Resist];

7. Talent Adjustment

* [King of Chaos] Lv.3 and Lv.4 special effect "Clear all abnormal status every 5 seconds" was changed to "Forced Status Resistance +40%";

* [Will to Survive] newly adds Lv.3 and Lv.4 special effects: remove 2 negative effects from self every 8 seconds;

* [Nature's Grace] newly adds Lv.3 and Lv.4 special effects: M. DMG HP Sucking +10%;

* [Master Tackler] Newly adds Lv.3 and Lv.4 special effect: restores 50% of max HP when killing an enemy.

* [Steel Body] effect "Max HP +2500/5000/7500/10000" changed to "VIT +10/20/30/40";

* [Guardian] newly adds effect "give this teammate Forced Status Resistance +20% for 10 seconds";

8. PVP team ranked match now supports Casual Mode

* [Arena] - [Casual Mode] in the [PVP team ranked match] to open the custom room function

* Host can set [Room Password]

* Host can set whether to enable [Fire on Full Power] Mode: Unlock Gear Refinement +15, Guild Blessing, Adventure Handbook, Pray to Goddess, Aesir Temple;

Instance Optimization

1. Newly added [Instance] Functions

* Added [Instance] option to the [Other] function in the upper right corner of the main interface, click to go;

* Optimized the main way of entering instances, adventurers can quickly perform instance-related operations in the instance interface;

* Instance affected: Endless Tower, Niflheim Purgatory, Echoing Corridor, Battle of Cake, Thanatos Tower, Oracle Instance, Ponape Museum Island, Exploring the Lost Isle;

2. If an adventurer choose Instance Matchmaking whilst not in a team, a team will be created automatically and enter matchmaking

3. All team members need to be online and accept the invite when entering the instance (Excluding Thanatos Tower)

4. Gods' Dwelling Instance adjustment

* Open Base Level adjusted to Level 60

* Instance difficulty names has been changed from Easy to Nightmare in order: Adventure, Warrior, Hell, Nightmare

5. Endless Tower Adjustment

* The difficulty of the instance is adjusted to a stage every 10 levels, and the next difficulty will be opened after clearing the last level of a difficulty, for example, 1-10 levels, 91-100 levels

* Cancelled the weekly level reset, instead of refreshing the number of rewards for each difficulty. Adventurers are free to choose the difficulty to enter and get the rewards of the corresponding difficulty

* To get all the rewards, adventurers are advised to start exploring from level 1

6. Echoing Corridor Adjustment

* Changed to default weekly mode. Adventurers will receive the corresponding rewards for the first 10 levels cleared each week

Real-Time Voice Update

1. Added Real-time Voice Chat Function

* Voice Function can be enabled by forming a team or joining a team with 2 or more people

* Click on the voice button on the top left of your Character Avatar interface, and you can choose to open [Microphone {Send Voice), Earphone (Receive Voice) function;

2. Things to note in the first opening

* First-time usage of this feature requires authorization of call and microphone permissions;

Bounty Update

1. [Growth] New items in this category

* Added the first batch of Selected Giftpack, limited to a certain number of purchases per week;

* Giftpack will begin to sell on the 2nd of May;

2. Includes [Gear, Rune, Extract] 3 types, giftpack will be sold in cyclical order, i.e. one type per week.

* Selected Rune Gift Box, priced at 15 Big Cat Coins, limited to 30 purchases. Open it to guarantee one of [Glittering Rune Stone, Glittering Rune Stone - Star], guaranteed one of the [S Rank Rune, Star Rune] of your class every 5 openings;

* Selected Extract Gift Box, priced at 12 Big Cat Coins, limited to 40 purchases, open it to guarantee 3 - 6 of [Extract Light Crystal], guaranteed [Extract Light Weapon Selection Giftbox]*1 every 5 openings;

* Selected Gear Gift Box, priced at 10 Big Cat Coins, limited to 50 purchases, open it to guarantee [Divine Metal*25, Aluminium*25, Ancient Material Selection Chest*3], guaranteed [Golden Badge of the Seas]*1 every 5 openings;

Fantasy Generator - Limited

1. [Fantasy Generator - Limited] opens, draw limited selected cards

* Event Time: 4/14 5 AM - 4/21 5 AM

* Adventurers can go to the central square of [Prontera] to participate in the event

2. Draw Rules

* Price of Single Draw: 15 Big Cat Coins;

* Special Offer Price: 8 Big Cat Coins;

* Choosing 10x Draw will grant an additional reward;

* Special Offer can be drawn 3 times per day. When using special offer draw, each draw will give [Nolan Cards] *50, special offer resets at 5 am daily;

2. The rate and corresponding rarity per draw:

* [Selected Cards]: 0.5%

* [Preferred Cards]: 2.0%;

* [Featured Cards]: 50.0%;

* [Common Cards]: 47.5%;

3. Selected Cards Rules

* [Selected Cards] includes several rare cards;

* When [Selected Cards] includes a card or cards on rate up, drawing [Selected Cards] will have an 80.0% chance to receive one of the cards on rate up;

* Current Issue of [Selected Cards] rate up pack includes [Drake Card] [Strouf Card] [Ktullanux Card];

4. Accumulated Draws Rules

* If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until [Preferred Cards] is drawn;

* If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until [Selected Cards] is drawn;

New Contents

1. [Poring's Treasure Vault] Available for a limited time only

* Purchase Time: 2022/4/25 5 AM - 5/25 5 AM;

* Collection Time: 2022/4/25 5 AM - 6/8 5 AM;

* Event Duration: Adventurers whose Base Level reached 12 can enter [Poring's Treasure Vault] via [Hotspot];

* Spend 6 Big Cat Coins to activate [Poring's Treasure Vault], log in daily after activation to collect rewards;

* Day 1: Headwear [Drooping Blue Cat [1]]*1

* Day 2: Pet [Mini Morroc Monster Egg]*1

* Day 3: [Time Invitation]*30

* Day 4: [Zeny]*888888

* Day 5: [Big Cat Voucher - Feast]*60

* Day 6: [Offline Battle Free Trial - 7 Days]*1

* Day 7: Weapon Skin [Morroc Demon Weapon Voucher]*1

2. The Seven Royals main quest opens a new chapter

* Adventurers who completed days 1 and 2 of the Mystery of Seven Royals Story will once again receive the summoning of the Little White Dove, and go to Prontera Palace and continue your search~

* The trial is about to start, but the case is becoming more and more confusing. Whether the murderer is Alice or another... The truth will be finally unveiled on this day!

3. Hunting Grounds Added Family Search

* Opened the story of Wagner Family and Lugenburg Family in Hunting Grounds [Sword Monument] system;

* Complete all family stories in [Sword Monument] system to unlock achievement [Glory Again], light up this achievement to earn the Back Headwear [Pride of the Royals], and accept mission [Repair Sword Monument - Part 2];

4. Added Collectibles and new Explore Quests

* Adventurers whose Base Level Reached Level 150 can freely explore Prontera Palace, search for collectibles and complete Stage quests on the Rose Theatre stage and earn the headwear [Queen's Flower Crown] as well as [Glory-Commemorating Coin];

* Adventurers whose Base Level Reached Level 150 can freely explore Prontera Palace and search the hidden emotional ghost [Sparky] to earn [Glory-Commemorating Coin];

* [Glory-Commemorating Coin] is used for Accessory exchange;

5. Class outfit support Transmogrification

* In addition to X Event Class, adventurers can freely transmogrify different stages of the current class outfits

* Unlocking a new class automatically grants the corresponding class outfit

* When this function is open, unlocked class outfits will be automatically sent when logged in

* 3 Turn Class outfit currently doesn't support color change, Kafra Employees are working hard to implement it, please look forward to it

6. Optimized partial Skill Effect display, making special effects more recognizable

* Light Shield, The Circle, Tuna Party, Tuna Steak, Lex Divina, Ruwach, Pressure, Holy Light Barrier,

* Pepper Bomb, Blizzard, Frost Diver, Thunder Resonance, Shadow Wave,

7. New [Hydra ★ Card] [Minorous ★ Card] [Weak Puppet ★ Card] at King Poring's advanced customization;

8. Optimized Headwear produced by [Fantasy Generator Feast]

* Supports Enchanting Transfer;

* Supports using [Rough Repairing Shard] to repair;

9. Optimized PartyUp Recruitment

* New Role Positioning Rules

- Setting class role system will divide adventurers in the team into 3 roles [Tank, DPS, Auxiliary];

- Each class will have the option to determine its own role in the team according to its characteristics;

- Avatar Frame removed from team interface, changed to click on the background model to trigger the Avatar function, added a role display for team members in a team;

* Optimized Instance Finder Functions

- Divided up PartyUp goals into [Daily, Weekly, PVP, Custom] to help adventurers find the team they want to join more quickly;

- When posting a team, the captain can set the requirements of the roles expected to be added to the team, and after the setting is completed, only classes that meet the roles required can apply for the position.

- When adventurers apply for a team through the instance finder interface, they need to set the role they wish to serve first (when the team actively invites members, through chat channels, friends, etc., there is no need to choose a role and will not be restricted by the role requirements);

- When the posted team has finished recruiting, their posting status will automatically be removed;

- Each posting will last 30 minutes. It will be automatically be removed after 30 minutes.

* Added [Recruitment] Channel

- Chat added [Recruitment] channel. It will display all recruitment postings;

- After one-click shout, the team's recruitment message is sent to the [Recruitment] channel;

- Members within the clan can apply to switch teams. The master of the clan can change the position and order of the members;

10. [Ancient Relics] Backpack now has a [More] button, allowing functions related to Ancient Relics

* Functions include: Relics Shop, Combination, Remold, Decompose, Replace;

* When remolding, if all Remold Value goes down, then the operation is automatically canceled from saving;

* When remolding, you can remold an already equipped relic. You don't need to unequip and then remold;

11. Paired Action Adjustment and Optimization

* Added new Paired Action [High-Five];

* Removal of gender restrictions on the use of Paired Action.

* Added support for initiating invites for Paired Action to nearby players, not in the team. You can also select Paired Action from the action menu to go into standby and wait for other adventurers to interact with you to initiate Paired Action;

12. Updated rules description regarding Battle for the Sanctuary Morroc;

13. Runemaster Origin Skills [Abyss Contract] added an on/off switch;

14. New stake type option in the stake settings in the homestead. You can choose [Normal Monster, Mini/MVP] to change the stake attributes;

15. Item Synthesis function optimized. Now you can freely select the numbers of synthesis;

Fixed Bugs

1. Fixed an issue where damage reflection not working against certain skills for [Wind Resist card, Earth Resist card, Water Resist card, Fire Resist card]

2. Fixed an issue where Little Savior's Auto Attack is unable to trigger the splash effect from [Baphomet Card]

3. Fixed an issue where some magical skills are unable to trigger the effect of [Seed of Yggdrasil Card]

4. Fixed an issue where the costume [New Royals in the Kingdom] has display issues with Mouth Headwear and Face Headwear whilst on standby

5. Fixed an issue where the quest [Irritated Admin] has a chance of unable to interact with Polyphylla which results in the quest being unable to be completed

6. Fixed an issue where the How to Obtain for cards where the pathfinding for [King Poring] is wrong

7. Fixed an issue where Gunman [Fallen Angel]'s skill release range is missing

8. Fixed an issue where wearing [Cute Bear] create an angle error when taking a pic

9. Fixed an issue where pets have a chance of being unable to revive the master

10. Fixed an issue where some Buffs are ineffective in the PVP map but the display symbol is still present

11. Fixed an issue where even after the [Mysterious Make a Wish Tree] event has completed but the quest guide is still being displayed

12. Fixed an issue where certain Adventure Skills in the Adventure Handbook show [Requires Adven. Class A]

13. Fixed an issue where [Book: Four Seasons] causes crashes and freezes when sharing

14. Fixed an issue where triggering Hollgrehenn's Refined Hammer's effect will destroy own and teammate's gear

15. Fixed an issue where selecting a gift and logging out at the Exchange, the receiver's amount is frozen and can't be lifted

16. Fixed an issue where changing map after going into standby for Paired Action makes it unable to be canceled

17. Fixed an issue where naming the deceased has [Miss Tahnee] but the MVP board's Miss Tahnee does not have a deceased status

18. Fixed an issue where the description of [Miller] in Soul Hunting Grounds is inaccurate

19. Fixed an issue where selecting [Think twice] during [Not training but a test] results in unable to continue the quest

20. Fixed an issue where items added to the Wallet were not automatically unmarked as a preference and could not be sold

21. Fixed an issue with the channel of returning adventurers being displayed incorrectly under the guild chat interface

22. Fixed an issue where the Mount [Wildwind]'s color is displayed incorrectly

23. Fixed an issue wherein The Journey Continues Rerun event, the instance description in help is wrong

24. Fixed an issue when using the [Stealth] skill from Devil Squid Card, releasing some of the attacks causes the skill guide to show

25. Fixed an issue where using [Flightfire Shooting Star Rune] on targets inflicted with Kyrie Eleison, sometimes triggers the Disperse buff effects from Fire Rain Star Rune

26. Fixed an issue where equipping 2x [Chepet Card] only activates the effects of 1x [Atk +15]

27. Fixed an issue where the picture of [Miss Tahnee Card] Card is incorrect

28. Fixed an issue where the Occultist class is unable to change gender

29. Fixed an issue where the search name for [Devourer of Soul] in the Exchange is wrong

30. Fixed an issue where some adventurers are unable to use [Fly Wing] after a class change

31. Fixed an issue where using [Insight] skill Between Thrones has a chance of resulting in not being able to continue the quest

32. Fixed an issue that invalidated the pathfinding to the Aesir Temple in the faith tab of the guild interface

33. Fixed an issue where Ariel in Cryptura Academy Map will not heal adventurers

34. Fixed an issue where using [Pet Handbook, Adventure Handbook] on iPad causes freezes

35. Fixed an issue where you can't defeat the 3 noble's entourage during the [Secret of the Statue] quest

36. Fixed an issue where [Shinra Lotus Cart] is displayed wrong

37. Fixed an issue where the instance [Niflheim Purgatory] shows [Ultimate Ancient Relic Shards] in the loot table;

38. Fixed an issue where the percentage of the [MaxSp] attribute of some equipment enchantment exceeded the upper limit, after the fix the attribute's upper limit is 5%;

39 .Fixed an issue where Alchemy [Vine Purgatory Rune] did not add [Hell Plant] attack range

40. Fixed an issue where Runemaster skill [Death Tie] can disable the displacement skill of enemy ball-wielding characters after activating the effect of the rune [Death Cage - Star], the cooldown of hostile adventurers' skills will be displayed normally after the fix;

41. Fixed an issue where Instance Map Teammates' marks do not show up in the mini map after being defeated

42. Fixed an issue where the additional HP attribute from [Necklace of Oath] is abnormal

43. Fixed an issue where the red tip on the Deacon interface does not disappear after Adventurer Level increasing

44. Fixed an issue where the MVP system's description of healing is displayed wrongly

45. Fixed an issue where the crash skill of Abysmal Knight is unable to knockback adventurers

46. Fixed an issue where searching [Tahnee] does not show [Tahnee's Banana Boat] in the Exchange

47. Fixed an issue where using [Yimir's Notebook] whilst in the following status to change class, weapon rune swapping fails

48. Fixed an issue where some paired actions have display errors, temporarily suspended from using them. They will be re-released in the future;

49. Fixed an issue where the Mount [Abyssal Walker] can be put in the Enchantment interface; 

Episode 8, Seven Royals (Mar 21, 2022)

========Client Update========

1. Due to the optimization and upgrade of the development engine, you may not access the game from the original client after the maintenance. iOS/Android users must download the latest complete clients through App Store/ Google Play/TapTap to access the game.

2. Update contents:

*Game engine overhaul, more art display.

*2x Discount of the 1st Top-up has been reset: For every tier of Big Cat Coin, the first top-up of each account will be gifted with 2x Big Cat Coins after the maintenance

========New Contents========

Art Overhaul

1. A brand new world. Experience the vision upgrade at the largest scale in the history of RO. Midgards Continent has been completely overhauled in this update. A more refined scenery, more detailed characters, more gorgeous special effects, and a more diverse perspective bring forth a whole new gaming experience.

2. Major Map Updates: Scenes of Prontera South Gate, Izlude Island, Guild Territory, Guild War, etc. There are also other maps being constructed at the moment and shall be gradually updated in the upcoming updates;

*Due to the complete overhaul of the maps, some quests from the original map might be changed. The ongoing quest will be reset, thank you for your understanding.

3. Several building tweaks at Prontera South Gate;

*King Poring will be moved into Prontera city.

New Map - [Prontera Palace]

1. New Home City [Prontera Palace] and main quest stories

* Brand new main quest story [Crown, movement, and seven royals] is now officially launched. Adventurers with Base level at Lv. 150 and higher may take the quest at Prontera [Mailbox Caesar]

* After receiving the invitation to watch the king election ceremony, the adventurer made their way to Prontera Palace, while getting acquaintances with a beautiful royal girl and a handsome royal lad. However, they have also found themselves caught in a storm of mysterious cases...

2. New MVP [Dreamy Cat Sidhe] and Mini [Empress Gyps] available in Wild Map. Defeating them also has a chance to obtain new cards, headwears, and other rewards;

3. Field Map Exploration gamemode [Hunting Grounds] is unlocked

* New Field Maps [Royal Hunting Grounds] and [Soul Hunting Grounds] are added, which can be accessed through tutorial quests;

* The adventurers at base level Lv. 150 or higher may take tutorial quest [Malfunctioning Soul Hunting Grounds]. Follow the quest guide to access Royal Hunting Grounds and Soul Hunting Grounds respectively;

* After completing tutorial quest, adventurers may visit the map NPC [Sword Monument] to travel between Royal Hunting Grounds and Soul Hunting Grounds freely;

4. Hunting Grounds Adventure Quests available

* Upon entering [Royal Hunting Grounds] or [Soul Hunting Grounds], the adventurers will automatically accept several adventure quests. The daily adventure quests completion progress will be shared between the accounts, which can be checked from the mini map;

* Completing 4 Adventure Quests daily allows the adventurer to obtain common account rewards [Secret Files] and [Brand of the Ocean - Warrior];

* Brand new adventure quest gamemode available. Several adventure quests have been overhauled;

5. Brand new cultivation system [Sword Monument] has been unlocked

* After completing the Hunting Grounds's tutorial quests, the adventurer will unlock [Sword Monument] system;

* When the adventurer is on the [Royal Hunting Grounds] or [Soul Hunting Grounds] map, they may open the interface through the [Sword Monument] button on the top right corner of the main interface;

* Through throwing the map materials [Secret Files] into the [Sword Monument], the adventurer may unlock Seven Royals Clan Secret Quests and map attributes. Completion of such quests will grant Seven Royals Furniture Blueprints or Headwear Blueprints rewards;

* All quests in the [Sword Monument] are shared among the accounts. The rewards are universally applicable between the accounts;

New Class - [Occultist]

1. Occultist type class has been unlocked

* At character creation, you can choose Occultist as the starting character;

* The Novice with Base Level at 80 or higher will receive Class Transfer Quests automatically. The other adventurers with Base Level at 80 or higher can perform class transfer through multi-class system;

2. Occultist features three transferrable classes

* Advanced T2: Occultist;

* T3: Channeller;

* Origin Class Transfer: Soul Binder;

3. Occultist may equip wand-type weapon;

4. Added [Soul Beast] series mount at the Mount Shop. The adventurer who has completed Occultist T3 can purchase them at the Mount Shop;

5. Unlock Occultist Level Rush event

* Till 5:00 AM April 18th, 2022, the adventurer whose Occultist class has been transferred to Channeller (T3), Soul Binder (Origin Class Transfer) can head to Prontera to find Mysterious Person to claim rewards;

* Channeller Transfer Rewards: Limited Tail Headwear [Little Black Pigeon]*1, [Praying Crystal Self-select Pack]*10;

* Soul Binder Transfer Rewards: Limited Card [Dual Soul and Body Card]*1, [Gift of the Styx]*1;

* By opening [Gift of the Styx], you can pick one among the Occultist Class Exclusive Weapons: [Devourer of Souls [1]], [Key to the Beyond [1]];

* You must claim the rewards from the NPC manually. The overdue unclaimed rewards will be considered to be forfeited;

New Instance - [Exploring the Lost Isle]

1. Unlock 6-player Instance [Exploring the Lost Isle]

* The adventurer with Base Level at 120 or higher may go to Comodo to look for the captain [Roger Butter] to head to the instance [Exploring the Lost Isle];

* The instance only supports 2.5D and 3D perspective. Further zoom-out is available inside the instance;

2. To complete the instance, the player must travel past 3 major areas, namely Float Flame Zone, Sea Spirit Ritual, and HMS King's Glory, while defeating 3 MVPs.;

3. The exploration progress of Lost Isle will be reset weekly. The instance progress will stay in synch with the captain's progress

* The instance progress will be reset at 5:00 AM every Monday;

* For every major area the adventurer has passed in Lost Isle, it may record the instance conquer progress automatically;

* When joining the instance in the same week, the progress will start from the captain's progress. The conquered content will not be reset;

* If an adventurer skips the progress in the middle and completes the later progress on some special occasions, when this adventurer joins the instance again as a captain, the skipped progress will not be refreshed either;

* If you wish to obtain the rewards of the skipped part, you can join other parties that still needs to clear this part of the progress to clear it out;

4. Clearing Lost Isle grants ample treasures

* Lost Isle will feature [Novice] and [Warrior] difficulties. The rewards for the two difficulties will be settled individually. The adventurer may challenge the 2 difficulties and obtain equivalent rewards;

* There are three types of powerful MVP monsters. Defeat them to obtain rewards. Each MVP's drop rewards can be obtained once in one week for each account. The limit will be reset at 5:00 AM of every Monday.

* Each MVP monster will drop an Ancient Gear equivalent to one part. Based on the order of the instance, the part of the dropped items will be cloak, footgears, and accessory respectively;

* After defeating the MVP monster and obtaining rewards in [Warrior] difficulty, the player can spend [Fortune Coin] to obtain additional rewards. Each MVP's additional rewards can be obtained once in one week for each account. The limit will be reset at 5:00 AM every Monday;

* After defeating MVP monsters, there is also a chance to obtain the following rewards apart from [Zeny] rewards:

* [Military Exploit Chest]: It features three types, namely cloak, footgears, and accessory. Use it to obtain one piece of random ancient gear of the equivalent part;

* [Warrior Military Exploit Chest]: It features three types, namely cloak, footgears, and accessory. Use it to pick one piece of fine ancient gear among the three equivalent parts as reward;

* [Brand of the Ocean - Warrior]: It can be used to redeem for Fine Ancient Gear of [Cloak, Footgears, and Accessory] part;

* [Sea Spirit Remnants]: It can be used for the socketing and repairing of the ancient gear of [Cloak, Footgears, and Accessory] part

* [Golden Badge of the Seas]: It can be used to exchange for Ancient Gear Warrior Military Exploit Chest;

New Gear - [Ancient Gear]

1. Unlock ancient gear of [Cloak, Footgears, and Accessory] parts

* It includes 2 qualities: Common Ancient Gears and Fine Ancient Gears;

* Common Ancient Gears include [Fixed Attribute];

* Fine Ancient Gears include [Fixed Attribute] and [Random Attribute];

* Random Attributes can be checked through [Adventure Handbook - Exploration Tab];

* The obtain chance of the different random attribute entries varies. Only the maximum attribute one can obtain randomly will be displayed;

* Ancient gear of new parts can be obtained through crafting or redeeming at [Brand of the Ocean];

2. Common Ancient Gears

* Can be crafted through finding the NPC [Bactrosaurus] at Comodo, which doesn't come with random attributes;

* Can be crafted by spending Seven Royals Map materials;

* Unable to decompose through [Pyrolising stoves];

3. Fine Ancient Gears

* Fine Ancient Gear of new parts can be exchanged by spending [Brand of the Ocean - Warrior] in [Gods Treasury] located at Comodo. The [Brand of the Ocean - Warrior] can be obtained through [Exploring the Lost Isle] instance;

* The gear with random attributes possess additional random attributes entries and random attributes value. The attribute cannot be changed after being generated;

* The gear's random attributes entries will match with the trait of such gear;

4. Upgrading Ancient Gears

* You can spend [Elunium, Enriched Elunium, Oridecon, and Enriched Oridecon] to perform the refinement of the ancient gear;

* You can spend [Sea Spirit Remnants] to perform the perforation and repairing of the ancient gear's new part;

- [Sea Spirit Remnants] can be obtained through the dropped items of [Exploring the Lost Isle]

- [Sea Spirit Remnants] can be merged with the map materials of the current version extracted from [Gods Treasury];

- Items of various qualities come with different ratios;

5. Inheriting Ancient Gears

* Go to Comodo and look for Casting Master [Hollgrelenn] to perform the action;

* Refinement level inheriting can be performed between the ancient gear of the same part;

* Ancient Gears can inherit enchantment attributes from the other ancient gears of the same part or other gears;

* The ancient gear of a new part at a higher quality possesses more random entries, which will be unlocked in the future update.

6. Events like [Furnace Smelt] and [Refine - Furnace Smelt] will be available in [Gods Treasury] of Comodo for a limited time

1) Event will last until 5:00 AM, 1st July, 2022;

2) The cloak, footgears, and accessory perfused with Refinement +15 can be exchanged for [Ancient Gear +15 Refinement Coupon] and [Extract Light Crystal] through [Refine - Furnace Smelt];

3) The cloak, footgears, and accessory perfused with Refinement from +11 to +14 can be exchanged for [Ancient Gear +10 Refinement Coupon] and [Extract Light Crystal] through [Furnace Smelt];

4) Available attempts of [Refine - Furnace Smelt]: Cloak and Footgears - 5 attempts, Accessory - 10 attempts; Available attempts of [Furnace Smelt]: Cloak and Footgears - 1 attempt, Accessory - 2 attempts;

5) The value of the gear affects the result of the exchange from [Furnace Smelt], see below for the detailed gear tiers:

* Tier 1: Deerskin Manteau, Saint Mary's Cloth Shoes, Kraken's Eye, Dog Servant, Seventh Sense, Ring of Contract, Ring of Immortality, Lucky Star, Cat Paw Stamp, Hermit's Bundle, and Original Will Talisman;

* Tier 2: Earl's Illusion Garments, Grey Elf's Manteau, Merlin's Time-space Robe, Little Fairy's Slippers, White Gem Boots, Boar Bristle Shoes, Steel Boots, Tibbers' Hand, Flame Feather, Fading Tear, Time Manipulator;

* Tier 3: White Duke's Manteau, Divine Feather Clothes, Green Rattan Shoes, Light of Truth Shoes, Ranger Boots, Fox Teeth, Fissure Beam, Ninja's Advanced Guide, and Hunting Certificate;

* Tier 4: Cloud Undershirt, Soft Sole Hiking Boots, Ring of Loyalty, Tibbers's Redemption, Bright Moon, and Four-leaf Clover Necklace;

* Tier 5: Golden Manteau, The Emperor's Boots, Kitten's Ankle Bell, Ballet Shoes, and Mayfly Shoes;

6) See below for the exchange content of the gear tiers in [Furnace Smelt]:

* Tier 1 +15: Respective Part +15 Ancient Gear Refinement Coupon, Extract Light Crystal*200

* Tier 1 +14: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*120

* Tier 1 +13: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*90

* Tier 1 +12: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*75

* Tier 1 +11: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*30

* Tier 2 +15: Respective Part +15 Ancient Gear Refinement Coupon, Extract Light Crystal*120

* Tier 2 +14: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*90

* Tier 2 +13: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*75

* Tier 2 +12: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*54

* Tier 2 +11: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*20

* Tier 3 +15: Respective Part +15 Ancient Gear Refinement Coupon, Extract Light Crystal*60

* Tier 3 +14: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*60

* Tier 3 +13: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*45

* Tier 3 +12: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*36

* Tier 3 +11: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*15

* Tier 4 +15: Respective Part +15 Ancient Gear Refinement Coupon

* Tier 4 +14: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*24

* Tier 4 +13: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*18

* Tier 4 +12: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*15

* Tier 4 +11: Respective Part +10 Ancient Gear Refinement Coupon, Extract Light Crystal*6

* Tier 5 +15: Respective Part +15 Ancient Gear Refinement Coupon; It must cost Zeny*36000000

* Gears at Tier 5 +11 to +14 cannot be subject to [Furnace Smelt]

Ancient Relics

1. 5 new Ancient Relics

* [Dvalin's Jade]: The current refinement level of the equipped gear and headwear +1 (Only effective when equipped, the bonus refinement level from the Ancient Relics will not affect the actual level of the refinement; The costume items are not affected);

* [Lord of Vein]: Elemental Resistance Coefficient +0.15;

* [Bragi's Mead]: The buff effects from the teammate and those applied upon the teammates will not be dispersed;

* [Chaotic Blade]: Crowd control effect ATK +25%; For every one crowd control status on the target, damage against the target +8%;

* [Spiritual Blade]: HP Loss effect (From being attacked and abnormal status) is reduced by half (Effectively in PVP/GVG);

2. 2 new Purple Ancient Relic Shards

* New: Veteran Shield and Veteran Sword, which can be used to merge into a piece of brand new Ancient Relics;

* The newly added Ancient Relic Shards can be obtained randomly upon opening Ultimate Ancient Relic Shards;

New Growth

1. New pets available to catch in Seven Royals areas [Driller and Fox Fairy];

2. New pet [Detarderous] available to be merged;

3. New pet adventure map available in Seven Royals areas;

4. New MVP of the Deceased [Miss Tahnee];

5. New Advanced Customization at King Poring: Wind Resist card, Earth Resist card, Water Resist card, Fire Resist card, Flute Player ★ card, Cenia ★ card, Owl Duke ★ card, Clock ★ card, and Miss Tahnee ★ card;

6. New fate combination: Bigfoot Lobster Card, Ore Spirit Card, Devil Squid Card, Tao Gunka Card;

7. New Comodo Variant Normal Monster Cards at Card Gashapon Machine;

8. [Dreamy Mysterious Chest] from Adventurer Coin Shop is changed to [Royal Mysterious Box];

Adventurer's Returning Event

1. Event Deadline: 5:00 AM, April 21st, 2022

2. Event Participation Rules

* The adventurers who have met the condition of being [All characters in the account have not logged in for more than 15 days] before 5:00 AM, March 21st, 2022

* Adventurer whose character's Base Level has reached Lv. 120;

* The adventurer who meets the condition will activate the [The Journey Continues] event upon login. The event lasts for 30 days in time, during which the player may claim ample rewards;

* The adventurer who has already completed [The Journey Continues] event may not activate the returning event this time;

3. Returning adventurers will receive special buff effects

* Quest Rewards:

- Completion of daily quests grants [Proof of Return], which can be used to exchange for ample rewards at the shop;

- Completion of daily quests grants [Encounter Present], which can be used to send red packets to the chat channel. Adventurers may tap on the red packet to claim Zeny;

* Team Bonus:

- Finding NPC [Raven - Star Guidance] after completing [Designated Instance] allows all team members to claim 1 additional order of rewards. Each account can only obtain rewards once from each designated instance every week;

- Designated Instances include: Endless Tower, Oracle Instance, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, and Ponape Museum Island;

- Returning Adventurers will receive additional rewards [Voucher Self-select Gift Box];

- (Non-returning) Members will receive additional rewards: available to obtain [Proof of Return] after activating [Reunion Appreciation Gift]. There is also a chance to get rare back headwear [The Long Night];

* EXP Bonus: Killing monsters in the wild will grant Base EXP and Job EXP +50%;

* Exclusive Tag: You will have an exclusive returning ID tag in the chat channel;

* Exclusive Skills:

- Returning Adventurers will receive the skill [Guardianship Revisited] upon entering the instance, which can be used to grant all team members with Invincible status that lasts for 5s;

- Each weekly instance can only be used once daily;

4. For detailed rules and rewards content, you may go to [New Event] - [The Journey Continues] interface to confirm.

Bounty

1. New Adventure Log version available

* [Seven Royals Adventure Log] is unlocked. Please make sure to purchase it before 5:00 AM, 23rd May, 2022.

* Adventurers can earn more EXP through completing daily quests to upgrade Adventure Log, slowly unlocking rewards respectively;

* The Adventure Log comes with Common Rewards, Advanced Rewards, and Collection Rewards. Adventurers can advance the Adventure Log in Deacon function or bounty interface;

2. Limited Special Update

* [Royal Premium Card] is available at the store. Adventurers can purchase at the discounted price of 7.99 USD for 3 times. The price will be returned to normal at 10.99 USD after the discount attempts are used up;

* Available to use and obtain limited headwear [Flowing Light Feather]*1, [Eden Coin]*1000, [Secret Files]*1000, [Royal Mysterious Box]*10, [Royal Chest]*1, and [Greedy Chest - Royal]*1;

3. Store Update

* [Seven Royals Material Supply Box] is available for sale at Gold Coin store at the price of 8 Big Cat Coins. Each account is available to purchase 60 of such item. The selling of the giftpack will be suspended at 5:00 AM, 1st May, 2022;

- Open it to obtain Seven Royals variant materials [Chatoyant Opal]*2, [Sea Spirit Remnants]*2, [Wax Seal]*500, [Cold Quartz]*500, and [Silver Wrapping Lace]*500;

* [The precious gift box of the Ancient Relics] is available for sale at Gold Coin store at the price of 25 Big Cat Coins. Each account is available to purchase 300 of such item. The selling of the giftpack will be suspended at 5:00 AM, April 7th, 2022;

- After using it, you are guaranteed to get [Ancient Relics Crystal]*1, [Svartalf Normal Dust]*6, and [Svartalf Elf Dust]*1~3;

- [Ancient Relics Crystal] is a token-type item, which can be used to exchange for rare rewards such as Ultimate Ancient Relic Shards;

* New item [Rapid Growth Gift Pack - Occultist] available at the Official Event Cute Boy - Mitt at the price of 648 Big Cat Coins. The purchase is available after unlocking [Occultist] class. Each account is limited to purchase 1 of such item. The selling of the giftpack will be suspended at 5:00 AM, April 18th, 2022;

- Open it to obtain the following contents:

- [Exclusive Job Potion - Occultist]*2100, exclusive for Occultist's rapid class transfer;

- [Grade S Rune Voucher - Occultist]*6, which can be exchanged for Occultist's Grade S Rune and Star Rune;

- [Golden Badge of the Seas]*6, which can be exchanged for a set of Fine Ancient Gear;

- [Origin Book]*5, which can raise T4 Skill Strength;

- Exclusive Weapon [Devourer of Souls [1]]*1, [Key to the Beyond [1]]*1;

========Battle for the Sanctuary========

[Battle for the Sanctuary] S5 Tournament Available

1. Tournament Time

1) The Tournament will be available for 1 week (21st March - 27th March);

2. Participation Rules

1) New [Tournament Mode] available on [Arena] - [Battle for the Sanctuary] tab;

2) The team assembly time lasts from 5:00 AM Monday to 24:00 PM Friday. The adventurer must create/join a tournament team. When the team is filled with 12 players and all members have selected confirm, the team leader can sign up as a team to join the tournament;

3) The registration time lasts from 5:00 AM Friday to 24:00 PM Friday. The ranking of the registered teams will be settled based on the 12 in-team members' total points from the 6V6 team ranked match of the previous season. The top 32 teams in the ranking are qualified to join the official match;

4) Upon the end of the registration, the 6V6 scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:

* The order is based on the 6v6 scores. The first 1/4 of teams will be seed teams (For example, 8 teams will be chosen from 32 teams)

* Among the seed teams, the first 4 teams and last 4 teams will respectively assigned in the left or right half of different groups

* The remaining teams will be randomly assigned

* In the final, all (8 teams) will be randomly assigned

3. Schedule Rules

1) The first round of the match will start at 8:00 PM Saturday. In the first 15 minutes in the match (7:45 PM - 8:00 PM), the team leader must select [Start Matchmaking] to confirm joining the match. The team who fails to select [Start Matchmaking] within the given 15 minutes is considered to have forfeited the game;

2) When there are clan members who have not registered, offline members, or there are less than 7 members in the team, the team cannot start matchmaking;

3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the two second to last matches will both be 2nd runner-up;

4) In Tournament mode, there is a no refinement +15, Aeisr Monument, Guild Blessing, and other additional bonus. Please check in the game for specific rules

4. Tournament Rewards

1) Tournament Ranking Reward:

* Champion: [Ultimate Ancient Relic Shards]*1

* 2nd Place: [Ancient Dust]*500

* 3rd-4th Place: [Ancient Dust]*200

* 5th-8th Place: [Ancient Dust]*100

* 9th-16th Place: [Ancient Dust]*50

* 17th-32nd Place: [Honor Proof]*5000

* [Ancient Dust] can be used to exchange for Blue Relic Shards. When you have accumulated a specific amount, you can exchange for [Ultimate Ancient Relic Shards]

2) The top 16 players will all receive the brand new back headwear [Daybreak Wings]

========Content Optimization========

1. Guild building upgrade optimization

* Headwear blueprint and completed headwear have been removed from donation materials;

* MVP material is changed to Slot 1 and 2, while the common material is changed to slot 3;

2. Map Perspective Optimization Selection

* [Oracle Instance] and [Guild War] is changed from fixed viewpoint to free look;

* Some maps support 3D view. Adventurers may switch the viewpoint from the viewpoint selection at the bottom left corner of the main interface;

3. Teleportation Area Tweaks: [Izlude Island]'s related map is taken out of [Prontera] category;

4. Skill description has been optimized, added display of damage type: Physical damage, magical damage, and HP loss;

"5. Monster’s loot will be adjusted after Channel merge

*Part of the outdoor map, opening additional outdoor map’s instance map as compensation for AFK Gain after the merge.

- Instance map remains the same as the original outdoor map, the same appearance, the same spawn location and NPCs.

- Includes outdoor version of instance maps: Sweet Dream Field, Frosting Gully, Kokomo Beach, Royal Hunting Grounds, Soul Hunting Grounds.

- Kafra Teleport Service adds instance map, for example Soul Hunting Grounds now added [Soul Hunting Grounds - Outdoor] teleport button.

- Different servers will have a different number of instances added, the details can be seen at the Kafra Teleport Instance

* Increase Apocalypse MVP reward drop

- Participation reward has been changed from [1 Random MVP purple material] to [1 Random MVP Drop], it can be the corresponding Material, Blueprint, Gear, Card or Relic Shard."

========Fixed Bugs========

1. Fixed the issue that Adventurers may still summon Ryuoumaru through [Ryujinmaru] after the [Ryuoumaru] has already been reset

2. Fixed the issue that the second attempt of Fallen Angel will not trigger Desperado when Gunman casts [Carnage Capoeira] after having cast [Fallen Angel]

3. Fixed the issue that there is a chance to cause skill CD display error when Gunman casts [Fallen Angel]

4. Fixed the issue that the skill direction might change when Gunman casts [Crossfire] and moves at the same time

5. Fixed the issue of invalid Choir skill effect when Bard's and Dancer's attributes are recalculated

6. Fixed the issue that there is no new poison being stacked from the slow effect of Assassin's [Soul Paralysis] rune

7. Fixed the mismatched skill effect and duration of [Command of Charge]

8. Fixed the issue that Rogue's Astrolabe [Intimidate -Oppress] will be ineffective

9. Fixed the issue of abnormal scores result when Assassin defeats other adventurers at Desert Wolf Arena

10. Fixed the issue that [Emerald Heart] doesn't take effect when the character is under the influence of skill effect triggered passively

11. Fixed the issue that the pet sent out by the opponent team's player who has just joined the opponent team at the arena still remains in red name status

12. Fixed the issue that DmgRedu. will not drop after picking up Snake Skin at Poi Tata in Guild War

13. Fixed the missing information prompt issues at the world channel when Apocalypse Boss emerges

14. Fixed the issue that Rogue's Intimidate allows the player to fly to the boss level map from Floor 1 of Endless Tower

15. Fixed the display error at the Thanatos Tower instance interface

16. Fixed the issue that the hidden pet will be revealed after switching map

17. Fixed the display error of the obtain method of Tornado Model

18. Fixed the issue that the pet Flute Player's skill [Requiem] will not trigger its stun effect

19. Fixed the display error of the wheel of the cart after zooming out at the camera mode

20. Fixed the issue that the player cannot be revived from the instance after being defeated in MVP Battle

21. Fixed the display error of the furniture [Sail with the Wind]

22. Fixed the issue that Maple Leaf Merchant doesn't offer Ninja's Shuriken for exchange

23. Fixed the issue that the skill sound effect of the Bard's [Shield Resonance] cannot be turned off

24. Fixed the issue that the description text of [Joy of Autumn Gift Box] doesn't match with the name of the actual Cosmetic Contact Lenses unlocked from the gift box 

Episode 8, Patch 11 (Feb 21, 2022)

This maintenance will bring some new contents. After the maintenance, we will credit items as compensation rewards into your accounts. (20 Feb, 2300 HRS - 21 Feb 0700 HRS, GMT -6)

The details of this update are as follows:

========Holy Ground War========

1. Holy Ground War Season Mode Season 5 Commences

- [Arena] - [Holy Ground War] Season Mode will commence. After forming a 12-person team at level 100 and above, the leader can perform begin matchmaking. When the team member is insufficient, the system will randomly match other players to form a 12-person team

- The 5th season of [Holy Ground War] will commence on 26 Feb and will last for 4 weeks. Season Mode matchmaking will be available every Saturday from 2000 HRS to 0000 HRS.

2. Morroc Boss Adjustments

- Morroc respawn rate adjusted to once every 4 minutes, which meant once each on the 4th, 8th, and 12th minute after the match commences.

- Morroc can inflict damage upon non-invincible defense towers while not having siege machine around, i.e. can only inflict damage upon the outer turret before the middle turret is sieged.

3. MVPs and Minions Adjustment

- Raised minions' damage reduction slightly

- Raised the initial Refined P.DMG Reduction and Refined M.DMG Reduction of MVPs (including Morroc's) by 30%, and the reductions will no longer increase over time.

========Content Update========

Seven Royals Version Warmup Event

Event 1: The Next King

- Quest Period: 7 Mar, 0500 HRS - 21 Mar, 0500 HRS (Quest initiable latest by 16 Mar, 0500 HRS)

- During the event, Adventurers with Base Level ≥ 12 may look for the chief newspaper editor Karlith at Prontera Square to obtain The Next King quest series for a total of 5 consecutive quests.

- Complete daily quest to obtain:

- Day 1: Seven Royals Giftbox x1, Oracle Dust x8

- Day 2: Seven Royals Giftbox x1, Oracle Crystal x12

- Day 3: Seven Royals Giftbox x1, Adventurer Coin x5

- Day 3: Seven Royals Giftbox x1, Glittering Rune Stone x1

- Day 3: Seven Royals Giftbox x1, Glittering Rune Stone - Star x1

- Tips: Seven Royals Giftboxes can be used once the Intrigue of Seven Royals version is online.

Event 2: Daily Q&A

- Event Period: 12 Mar, 0500 HRS - 21 Mar, 0500 HRS

- During the event, Adventurers with Base Level ≥ 12 may approach Cecil beside the Pronteran mailbox to initiate the Q&A event. Complete the daily Q&A to obtain Seven Royal Giftbox x1.

Event 3: The Royal Gift

- Event Period: 7 Mar, 0500 HRS - 21 Mar, 0500 HRS

- During the event, Adventurers with Base Level ≥ 12 can obtain Seven Royal Giftbox x1 the first time they completed the Board Mission daily.

Item Crafting Optimization

- Increased elemental arrows batch crafting limit

========Time Wish Machine========

1. Time Wish Machine Content Update

- The Time Wish Machine will be appearing beside Fantasy Generator III from 10 Mar 2022, 0500 HRS to 10 Jun 2022, 0500 HRS.

- Headwears and costumes still yet to be unlocked can be obtained!

2. Gacha Rules

1) You can obtain yet-to-be-unlocked headwear and costumes in the Adventure Handbook from the Time Wish Machine (you can check the list of acquired headgear in the Time Wish Machine), and the Reunion Proof special item. 

- When any headwear/costume is acquired, it will no longer be acquirable from the Time Wish Machine. Details can be found through the Time Wish Machine's display function.

- You can purchase all the items in Time Wish Machine with Reunion Proof.

2) Items acquired from the Time Wish Machine will be divided into multiple groups according to the quality of the headwear/costume. After acquiring all items in any group, the chance of acquiring Reunion Proof increases.

3) The Time Wish Machine will continue to update its headwear/costume index in the future, so stay tuned!

========Bug Fixes========

Fixed the issue where the text was incorrectly displayed when changing channels.

Episode 8, Patch 10 (Jan 17, 2022)

6V6

S9 Season of 6V6 will commence on 22 Jan.

1. Each match will run on Saturday 1800 HRS - Sunday 0000 HRS, lasting 4 weeks.

 

Apocalypse Boss

The cataclysmic star hangs among the stars, foretelling the coming of an apocalypse. The bizarre position of the star caused periodic disturbance in the elements of Midgard. Under the influence of such chaotic energy, MVPs much stronger than the usual ones were born.

1. MVPs and Revenant MVPs spawned daily at 1200 HRS and 2200 HRS will become Apocalypse Bosses, a powered up version of their usual counterparts.

2. Apocalypse Bosses have in their disposal, stronger skills and unique DMG Reductions. Adventurers will be able to thin out this DMG Reduction over time in a battle. If an Apocalypse Boss is not defeated in the specific period, a new regular MVP boss will be spawned in the next spawn period.

3. The drop rate of Apocalypse Bosses are 3 times their regular counterpart. All Adventurers who had taken part in the defeat of an Apocalypse Boss will be able to obtain participation rewards.

4. All drop rates of Mini Bosses will be doubled.

5. Channel switching penalty period will be shortened to 30 minutes.

 

Content Update

1、Added channel switching function on the minimap

* On the minimap, tap the channel icon on the top-left corner to access the channel switching function.

* This function can only be used in cities and wilderness maps.

2. Added account-wide universal currency to Coin Purse

* Mora Coin, Oracle Dust, Oracle Crystal

* Colorful Shell, Mentor Medal, Great Mentor's License, Kitty Coin

* Creste's Royal Medal, Tattered Time Pointer, Edelweiss, Ancient Relic Coin, Scary Pumpkins, Mechanical Gears, Sacred Book Pages, Heartbeat Donut

3. Item shop adjustments

* Adjusted potions and strengthened their effects, as below:

- Red Potion: "Recovers 65 to 80 HP" adjusted to "Recovers 135 to 165 HP".

- Orange Potion: "Recovers 150 to 180 HP" adjusted to "Recovers 450 to 550 HP".

- Yellow Potion: "Recovers 245 to 300 HP" adjusted to "Recovers 1350 to 1650 HP".

- White Potion: "Recovers 385 to 400 HP" adjusted to "Recovers 3600 to 4400 HP".

- Blue Potion: "Recovers 30 to 45 SP" adjusted to "Recovers 45 to 55 SP".

* Added potions

- Red Potion II: Recovers 9000 to 11000 HP

- Blue Potion II: Recovers 90 to 110 SP

- Red Potion III: Recovers 180 to 220 SP

4. The elemental arrow crafting function in Payon moved to Prontera's Fusing Elder.

5. Item Fusion Optimization

* Item fusion will now support batch fusion (i.e. for elemental arrows etc)

 

Bug Fixes

1. Fixed the issue where after choosing [Party] and [Self Only] in the [Damage Dealt and Received] settings, the game would still display the heals of all units.

2. Fixed an issue where the gunslinger skill Fallen Angel may cause the cooldown time to stop when it was used by players.

3. Fixed an issue where the fusion of Cuisine Essence did not display consumed items.

4. Fixed an issue with the incorrect display for limited discounted items.

5. Fixed an issue where Ninja's T4 job advancement has a chance to be stuck.

6. Fixed an issue where the skill description for Comodo's Legend Difficulty Boss was incorrect in the Traveler's Notes.

7. Fixed an issue where auto accept did not work in the party interface.

8. Fixed an issue where the pet bag interface did not close after the adventurer died in battle.

9. Fixed the issue where the crusader's marriage proposal animation was abnormal.

10. Fixed the issue where increasing gunslingers' STR when the [Damage %] is high would cause skill damage to be lowered.

11. Fixed an issue where adventurers who is attempting to follow their party members on a different channel in the same server would encounter error notification.

12. Fixed an issue where some monster-dropped headwear are sorted incorrectly in the Exchange.

13. Fixed an issue where the team details interface was displayed incorrectly under the dungeon matchmaking interface.

14. Fixed an issue where some adventurers were stuck in the Betrayer of God quest.

15. Fixed an issue where past quest items were shown on the guild map.

16. Fixed an issue where Cheese Hamster's skill description for Cheese ATK is incongruent with its actual effect.

Episode 8, Patch 9 (Anniversary) (Dec 20, 2021)

========3rd Anniversary========

New Event - Anniversary

1. On 9 Jan, Global Server’s 3rd Anniversary celebration themed events will commence.

2. From 9 Jan - 24 Jan, 0500 HRS, the Event Puzzle button will appear under the New Event button, which would bring the players to the Event Puzzle interface. The puzzle is comprised of 9 pieces corresponding to the 9 event quests. Participate in the quests and collect the puzzle pieces, and after reaching a certain progress, there will be a special rewards!

3. From 9 Jan - 24 Jan, 0500 HRS, Adventurers will be able to receive event-specific rewards from Unskillful Hunter in Prontera Square: Royal Celebration Dreamy Chest, limited pet egg Wilderness Explorer, Sunburst Wing Crown[1], Shimmering Golden Leaf x20

4. From 9 Jan - 24 Jan, 0500 HRS, Adventurers can find Unskillful Hunter at Prontera Square. He will review your Adventure Handbook and you will receive rewards based on your unlocks.

5. During the event from 9 - 16 Jan, 0500 HRS, special Popopoporings will spawn on the Poring Island. Popopoporings will drop Popoporing Commemorative Vouchers or Royal Celebration Dreamy Chest when defeated. Collect Popoporing Commemorative Vouchers and redeem generous rewards! Tips: Popoporing Commemorative Vouchers and Royal Celebration Dreamy Chest are both account-limited items with a daily obtain limit of 100 and 1 respectively. Both items will continue to drop after Combat Time is exhausted. Popoporing Commemorative Vouchers will expire by 24 Jan, 0500 HRS.

6. From 17 Jan - 24 Jan, 0500 HRS, during the event, Adventurers with Base Level ≥12 can receive the quest, A Cringe Joke A Day. Head to Prontera Square and speak with Happy Creator to be given your cringe joke. Share the joke at the World channel and obtain the reward Celebration Happiness Giftbox x1. Sharing it for the first time, you will receive the extra reward Surprising Poring x1. ※During the event, any character under the same account can complete the quest once daily.

7. From 10 Jan - 17 Jan, 0500 HRS, Adventurers can receive Fortune Coin x5 each day by completing 3 Board Missions. This can be received 1 time per day. Adventurers will receive double rewards from Oracle Dungeon.

8. From 17 Jan - 24 Jan, 0500 HRS, Adventurers can receive Adventurer Coin x2 each day by fixing Dimensional Rift 4 times. This can be received 1 time per day. Adventurers will receive double rewards from Guild.

9. From 24 Jan - 31 Jan, 0500 HRS, Adventurers will receive double rewards from Oracle Dungeon and Comodo Island Instance.

10. From 31 Jan - 7 Feb, 0500 HRS, Adventurers will receive double rewards from Endless Tower and the first 3 Board Missions each day.

========Apocalypse Boss======== 

We will be further optimizing this feature. As such, this feature will not be available in this patch.

The cataclysmic star hangs among the stars, foretelling the coming of an apocalypse. The bizarre position of the star caused periodic disturbance in the elements of Midgard. Under the influence of such chaotic energy, MVPs much stronger than the usual ones were born.

1. MVPs and Revenant MVPs spawned daily at 1200 HRS and 2200 HRS will become Apocalypse Bosses, a powered up version of their usual counterparts.

2. Apocalypse Bosses have in their disposal, stronger skills and unique DMG Reductions. Adventurers will be able to thin out this DMG Reduction over time in a battle. If an Apocalypse Boss is not defeated in the specific period, a new regular MVP boss will be spawned in the next spawn period.

3. The drop rate of Apocalypse Bosses are 3 times their regular counterpart. All Adventurers who had taken part in the defeat of an Apocalypse Boss will be able to obtain participation rewards.

4. All drop rates of Mini Bosses will be doubled.

5. Channel switching penalty period will be shortened to 30 minutes.

========Content Update========

1. Prontera will be decorated with Christmas designs.

2. Added a function to lock-on enemies, below are the rules:

a. Added a Lock-on button at the right of the main interface, player will automatically search for enemy within a certain range to lock-on upon clicking the button.

b. Clicking the button in a row will switch the lock-on target to whichever enemy that is nearer.

3. The Lock-on function will not affect the auto combat function.

3. Added new Drift Bottle quest in Assistant Daily Quest.

4. Integrated the pop-up information when using Ancient Tower Catapult, the pop-up information will no longer show up frequently, only the total number will be displayed, player can view the detailed information in the system information.

5. Optimized the Dungeon searching tool, supported customizable information including party name and party description.

6. Expanded the capacity of Skill Rune Bag and Attribute Rune Bag to 600.

7. Optimized the chat box at bottom left, added a button to hide the chat box.

8. Adjusted the GVG Summit MVP

* Added new MVP type, the MVP will now be selected randomly.

* Increased the MVP attributes.

9. Optimized the Rune Box function, added a filter box for Star Rune.

10. Optimized item synthesis function.

* Player will be directed to Shop/Exchange when the number of synthesis materials is insufficient.

11. Optimized the Music Box function.

* Supported using disc to play music in batch.

* Added a function to make purchase directly.

* Most of the CDs can now be purchased using zeny.

* Increased the Phonograph catalog limit to 50 in Home/Guild/Wilderness Map.

12. Optimized the Leave and Revive function, added a second confirmation box to prevent player from exiting the Dungeon by mistake.

13. Optimizied the description of Card/Headwear/Equipment.

* “Damage taken from other players in PVP(GVG)” changed to “Damage taken from other players in PVP/GVG”.

* “Damage dealt to other players in PVP(GVG)” changed to “Damage dealt to other players in PVP/GVG”.

14. Rathgricy - Fallen Feather can be restored using Exquisite Repairing Shard.

15. Some of the Headwear obtained from BCC gift packs can be recycled as Gashapon Ticket at Fantasy Generator I.

========Ponape Museum Island Adjustment========

- Adjusted Ponape Museum Island Dungeon Legend Difficulty, we will pay close attention to the clearance condition for making adjustment in the future.

1. Decreased Damage to Demi-Human of Legend Difficulty MVP by 20%.

2. Decreased Damage reduction of Demi-Human race of Legend Difficulty MVP by 30%.

3. Decreased Skill and Auto ATK damage reduction of Legend Difficulty MVP by 10%.

4. Decreased Pen. and M.Pen. of Legend Difficulty MVP by 30%.

5. Changed the effect of Safety Wall by Pocarani to permanent.

6. Changed the effect of Pneuma by Nuka to permanent.

========Bug Fixes========

1. Fixed an issue where the special effect was missing when super Novice used Blizzard Thunderstorm - Star Rune to cast Thunderbolt.

2. Fixed an issue where the skill Fallen Angel had a recovery lag, players will be able to use other skills directly after using Fallen Angel.

3. Fixed an issue where using Fallen Angel would cause Desperado to remove the Hiding effect.

4. Fixed an issue where Begetter would continue to use Health Link during auto combat after using Homunculus Merge.

5. Fixed an issue where critical hit special effects were displayed incorrectly when landing a critical hit using Tarou Trauma.

6. Fixed an issue where the skill animations of Life Concentric were displayed when Dorams use the Offline Autofight feature.

7. Fixed a description error in the skill Death Infection Rune, changed the description from “cast a Threaten effect on enemy” to “cast a Threaten effect on enemy for 4 seconds”.

8. Fixed an issue where Ymir's Notebook was unable to store Assassin’s skill Poison Cast.

9. Fixed an issue where Ymir's Notebook was unable to store the effect of Light and Shadow Rune to grant the skill Shadow Wave.

10. Fixed an issue where the special effect probability was not displayed when Slayer used a skill.

11. Fixed an issue where Mini Cask Beer was missing in the Pets Material Shop.

12. Fixed an issue where repeatedly clicking the minimap to navigate would cause lag in game.

13. Fixed an issue where Praying Crystal Self-select Pack had a limit when used one at a time.

14. Fixed a dialogue issue of the Appearance Shop NPC in Comodo.

15. Fixed an issue where Monster HP decreased abnormally when the damage overflowed.

16. Fixed an issue where the wings of Arc Angeling were displayed wrongly in Oracle Dungeon.

17. Fixed an issue with the navigation went wrong after clicking on the Music Box in World Map from Wasteland.

18. Fixed an issue where the reset Aesir Monument function cannot be used after activating the Aesir Monument with the Aesir Monument Unlocking Ticket.

19. Fixed an issue where the strengthening level of Gear was not displayed in the Gear Bar.

20. Fixed an issue where the actions Attacked, Celebrate and Kissing was missing in the Action Bar.

21. Fixed an issue where the sheath of Back Headwear Sakura Blossom - Namonaki was not displayed when transmogrified using Weapon Transmog

22. Fixed an issue where the Face Headwear Atroce’s Mouth was displayed abnormally.

23. Fixed an issue the method to exchange Epic Spirit Ancient Gear is lacking.

24. Fixed an issue where the Profile Hairstyle was displayed abnomally in the Team information interface.

25. Fixed an issue where the character models were missing in some of the Stage Play songs.

26. Fixed an issue where mounting or dismouting would cause camera to jitter.

27. Fixed an issue where the models of Gunslinger Appearance, Saint's Weapon Series and Royal Armory Series, were displayed abnomally.

28. Fixed an issue where the Headwear was missing when Dorams equipped a Gypsy Headwear.

29. Fixed an issue where using Sky Breaking Dragon Fist when equipping Sky Piercer - Star Rune cannot deal damage to moving targets.

30. Fixed an issue where the added Normal Attack did not refresh immediately when Alchemy Homunculus Eleanor was present.

31. Fixed an issue where the Gryphon Boss in Echoing Corridor LV1 - 40 did not have the anti-hidden effect.

32. Fixed an issue where the Frenzy value icon would remain after leaving Thanatos Tower Dungeon map.

33. Fixed an issue where the sub-quest name of achievement Dream Fulfiller in Adventure Handbook was displayed wrongly.

34. Fixed an issue where the trial mecha did not automatically recycle.

35. Fixed an issue where using multiple Meteoric Chain in a single row did not unlock the achievement Half the work, twice the reward.

36. Fixed an issue where the achievement Half the work, twice the reward cannot be unlocked using Meteoric Chain.

37. Fixed an issue where the skill attribute assigning button in the Skill interface was missing when opening Ymir's Notebook.

38. Fixed an issue where the pet Mini Morroc would automatically use attack skill.

39. Fixed an issue where opening the summit GVG reward interface would cause the icon to display abnormally.

40. Fixed an issue where using the Equipment Slotting interface multiple times would cause the interface unable to be used.

41. Fixed an issue where there’s a chance that the Guild Dungeon, Valhalla Ruins cannot be entered.

42. Fixed an issue where repeatedly clicking the fast purchase button in a short while would cause lag in the client. Added 2 seconds interval between each clicking.


Episode 8, Patch 7 (Comodo, Part 3) (Oct 25, 2021)

========Holy Ground War========

Holy Ground War Season Mode Season 4 Commences

1. Method of Participation

- [Arena] - [Holy Ground War] Season Mode will commence. After forming a 12-person team at level 100 and above, the leader can perform matching operations. When the team member is insufficient, the system will randomly match other players to form a 12-person team

- The 4th season of [Holy Ground War] will commence on 13 Nov and will last for 3 weeks until 27 Nov. Season Mode matchmaking will be available every Saturday from 1800 HRS to 2200 HRS.

2. Obtain [Bishop's Emblem] by achieving the corresponding mission objective in the dungeon, each account can obtain a weekly limit of 80, which can be redeemed for the following:

- Costumes [Robe Series Costume Voucher], [Beast Doll Series Costume Voucher]

- Back Headwear [March of the Saints]

- Tail Headwear [Moral Shorthand Spirit]

- Headwear [Pope’s Crown [1]]

- Extract Light Crystal, Glittering Rune Stone - Star, Glittering Rune Stone, Praying Card Pack, Mora Coin

3. The [Casual Mode] is permanently open to be used for practice and familiarization. The rules and rewards of the [Tournament Mode] will be announced separately before it commences.

========Content Update========

1. Recharge Store Item Adjustment

* Gift pack adjustment: Daily Special Offer Adventure Gift Box (Monthly), Combined Fate Supply Box (Monthly)

* Content adjustment: Mysterious Box V2.0 x3 adjusted to Oracle Supply Box x3 in the gift pack

* After opening Oracle Supply Box, players may choose between Oracle Crystal x1 and Oracle Dust x1

* Adventurers who had purchased Daily Special Offer Adventure Gift Box (Monthly) and Combined Fate Supply Box (Monthly) before the update will continue to receive the existing monthly content in their daily mail.

* Adventurers who had purchased the monthly gift pack before the update will be able to purchase the newly added gift pack immediately.

2. A new chapter is unlocked in Comodo's main quest, Fantasy Glow.

* Adventurers who had completed the Indecisive Heart quest may experience the Scattered Memories story in Comodo.

* Adventurer, the inhabitants of Dream City have decided to give up their homes and flee to avoid the Witch's oppression...

3. Added new wilderness map, Calamity Realm. Adventurers with Base Level 150 and above may travel there through the top-left corner of Sweet Dream Field.

4. Comodo's Elite Side Quest unlocked. Adventurers with Base Level 150 and above can start the Warrior and Witch quest from Comodo's Inn Owner.

5. Ponape Museum Island - Novice Difficulty is now open.

* Clear to obtain Common Ancient Armor (not including Random Attribute)

* Rewards from Novice Difficulty are calculated independently from Brave and Legend Difficulties.

6. Comodo announced its new annual commemoration items, the Fantasy Eden weapon series and the Island Story accessory series!

* Head toward Celeste in Comodo to purchase them. Island Story accessory series requires Dreamy Starfish to redeem!

* Completing Isle of Dreams's main quest, Fantasy Glow, will score you Fantasy Eden Weapon Voucher x1 and a large number of Dreamy Starfish.

7. Adjusted BOSS monster attributes in the Legend Difficulty of Ponape Museum Island.

* Damage reduction from Demi-Human -40%

* Physical/Magic DEF -50%

* HP +25%

8. Star Rune optimized

* [Excellent State - Star Rune]'s effect description, "Exceed Break's preparation time changed to 6~0 seconds" adjusted to "Exceed Break's Variable Cast Time changed to 16-10 seconds."

* [Excellent State - Star Rune]'s effect description, "Exceed Break's duration +10 seconds" changed to "After casting Exceed Break, auto-attacking within 10 seconds would trigger Blitz Beat."

* Pilfer from [Perfect Recurrence - Star Rune] will no longer determine skills' casting prerequisite and consumption, and can now cast copied skills that could not be used.

* [Doomsday Fire Rain - Star Rune]'s effect description, "Fire Rain has a %s chance of removing one buff from enemy units within range", is adjusted to "Fire Rain has a %s chance of removing three buffs from enemy units within range."

9. Optimized drop display: The wilderness map only displays the items dropped by common monsters defeated by the adventurer and their party members. Dungeon/Mini/MVP/Revenant/World BOSS will not be affected.

10. Added collaboration job type to the Rune Replacement interface's job selection tab

11. The single upper limit of Gods Treasury's material refining is increased to 99999 times.

12. Pistol and Rifle Gun skins added to the Scientific Redemption weapon series appearance

13. The item Adventure: From Beginner to Master adjusted to not depositable in storage (including personal/shared/home)

14. Mora Coins are now sold at Cat Friend with Zeny.

15. Updated all class-build gear recommendation at Assistant.

16. Added [Novice Eggshell Blueprint] and [Novice Poring Hat Blueprint] in Eden Coin store.

17. Optimized the usage of Eternal Rock and adjusted it to usable directly.

18. Optimized Damage Data Display: When adventurer is hit with multi-hit attacks (like Fire Bolt), the color of the total damage displayed is adjusted to red color.

19. Sending emoji is now available on World Channel.

20. Removed the Action function from Guild and Party channels

21. Optimized the portal map after leaving from GVG; adjusted from Return to Save Point to Return to current GVG Wilderness Map.

22. Optimized the quest experience of Cloudsea Archipelago; Adventurers will receive the new quest immediately after completing the quests in Cloudsea Archipelago.

23. Optimized the frequent pop-up notice to change lag settings.

========Bug Fixes========

1. Fixed an issue with Dragon Fists being unable to use the Sky Breaking Dragon Fist skill even under the Imperishable Dragon's ignoring casting prerequisite status.

2. Fixed an issue with Dragon Fists' Sky Breaking Dragon Fist can be dodged after equipping the Sky Piercer - Star Rune.

3. Fixed an issue with Sky Piercer - Star Rune's second entry malfunctioning when the SP recovery block time was reduced to 0 after Asura Strike.

4. Fixed an issue with the duration in which using skill is impossible after using Sky Breaking Dragon Fist behaving abnormally. Adjusted the duration from 3 seconds to 1.5 seconds.

5. Fixed an issue with the Fixed Cast Time of Summoning - Windsoul Flash not being reduced after equipping Ninjutsu Arcane Card.

6. Fixed an issue where other adventurers were not able to see a continuous AoE skill's effect upon returning after wandering too far away from it.

7. Fixed an issue where the instant activation could not activate cooked food.

8. Fixed an issue with Dragon Fists' Sky Breaking Dragon Fist can be dodged after equipping the Sky Piercer - Star Rune.

9. Fixed an issue with the character model having a chance to move when using Lightbringer's Photon Cannon while turning around.

10. Fixed the issue where Windsoul Lightning - Star Rune doesn't receive the bonus damage from Thunder Wolf’s Protection Rune.

11. Fixed an issue with abnormal Fixed Cast Time and bonus M.Dmg triggered by Blizzard Thunderstorm - Star Rune

12. Fixed an issue with Thorny Vine Armor - Star Rune's effect not taking effect on Fire Pillar.

13. Fixed an issue where there's a chance of Photon Cannon not doing damage on the third consecutive casting.

14. Fixed an issue with Meow Hunter Rune's skill cooldown refresh effect not affecting Tuna Steak.

15. Fixed an issue where there's a chance that Hunters' Twinkling Stars can trigger twice at the same time.

16. Fixed the issue of Revenant Owl Baron Card sometimes not triggering Lex Aeterna.

17. Fixed the issue of High Priest continuing to use Suffragium while auto-attacking if there are Mercenary Cat in the party.

18. Fixed the issue of Rogue being unable to snatch Zeny from Isle of Dreams monsters when fighting them.

19. Fixed the abnormal display issue with the furniture piece Blooming Ice Fountain.

20. Fixed the issue where Eagle Flute's bonus Ranged Physical Damage was not affecting Fortune Sword +15's attribute bonus on Soul Breaker.

21. Fixed an issue where furniture could not be dragged out under the Blueprint mode.

22. Fixed an issue where Eclage teleportation portals was incorrect.

23. Fixed an issue where the prerequisite Base Level determination for Rune’s Power was incorrect.

24. Fixed an issue where the special effects of the Hammer of Blessings skill was displaying abnormally.

25. Fixed the issue where Mercenary Cats were still shown to have full HP in their avatar after being beaten.

26. Fixed an issue where the maximum number of deaths triggered after consuming multiple death protection food was displayed incorrectly

27. Fixed an issue where Begetter were not able to use their homunculus skills after using Homunculus Merge.

28. Fixed an issue with the special effects of back headwear Green Field Encounter displaying abnormally.

29. Fixed an issue with the nightvision icon's duration of Doram's skill Formidable Meow being displayed too long.

30. Fixed an issue where there's a chance of getting stuck at the Warrior and Witch quest. The dungeon will be reset after fixing.

31. Fixed an issue where the Ghost damage of Heart Vortex - Star Rune could not damage White Barrier.

32. Fixed an issue where after triggering Gunslinger's rune, Doomsday Fire Rain - Star Rune, Fire Rain could not trigger Homing Missile.

33. Fixed an issue where Taunt from Sacrifice can still be applied even when under a status that disallows buffing.

34. Fixed an issue where Solar Slate's Max HP +5% attribute did not take effect.

35. Fixed an issue where the movement animation of the Wave Dancer costume displays abnormally.

36. Fixed an issue where some boxes in the Palace of Beauty could not be pushed.

37. Fixed a description error in the skill Summoning - Serpent, added "There's a chance of causing fear for 5 seconds" to the description

38. Fixed an issue where there's a chance that the defensive effect of Tao Gunka's Fallen Stone skill does not take effect

39. Fixed an issue where there's a chance of getting stuck at the Warrior and Witch quest again. The dungeon will be reset after fixing.

40. Fixed an issue with the minimap display on Palace of Beauty level 2.

41. Fixed an issue where criticals are abnormal after equipping and de-equipping the Artifact, All In Peace. Also edited the description of the Artifact without changing the attribute boost.

42. Fixed an issue where after leaving the Legend Difficulty instance dungeon, the effect of Thanatos Tower - Rathgricy's skill Cage was not canceled.

43. Fixed an issue with abnormal display on the mount when Hunters used Warg Rider followed by Rapid Riding.

44. Fixed an issue where the second piece of music played on the Home music player would turn into Home's BGM.

45. Fixed an issue where Rachel's rift—Mammon—and the quest progress did not appear simultaneously.

46. Fixed an issue where there's a chance of the avatar displays abnormally.

47. Fixed an issue where some headwears were shown in the wrong place when equipped by Dorams.

48. Fixed the issue where the party leader icon did not refresh in real time after the previous leader left the party.

49. Fixed an issue where Rachel's weapon appearance, Divine Revelation - Fox Grass, was displayed wrongly in preview.

50. Fixed an issue where there's a chance the character model is invisible when attacking with Styx Monster mount appearance.

51. Fixed an issue where Moon Hugging Pup's pet skill, Moonlight Healing, displays abnormally.

52. Fixed the issue where the Marvelous Pet Bag was obtained repeatedly.

53. Fixed the issue where the Big Cat Credit Card could not be opened by tapping on it.

54. Fixed an issue where some skills' cooldown and duration was displayed abnormally.

55. Fixed the issue of Dragon Fist's Sky Breaking Dragon Fist skill cooldown was displayed abnormally and did not deal damage after casting.

56. Fixed the issue where Fire on Full Power does not take effect on the cooldown time reduction of Fire Rain

in Doomsday Fire Rain - Star Rune.

57. Fixed the issue that bullets will still be consumed after equipping the Doomsday Fire Rain - Star Rune and using Fire on Full Power to cast Fire Rain.

58. Fixed the issue where the character equipping Horn of the Watcher cannot see the Gunslinger's character model when attack by their passive skill Scarlet Curtain.

59. Fixed the issue that the cooldown of Fallen Angel is abnormally displayed

60. Fixed an issue that may cause client to crash after High Priest and Super Novice completed their T4 advancement.

61. Fixed the issue of High Priest continuing to use Suffragium when a party member has Mercenary Cat in the party.

62. Fixed the inaccurate description of Horn of the Watcher to "Permanently obtain screen-wide True Sight (that is visible on minimap) for user. (Not shared with party members)"

63. Fixed the issue where the opponent can still use the Platinum Era effect when buffs are disabled due to Remove Buff being in effect.

64. Fixed the issue where the skill Photosynthesis cannot be used after using Homunculus Merge.

65. Fixed the issue where using Saint's Hammer of Blessings will immediately reset Badr’s Crown.

66. Fixed the issue where Flowing Shadow Heart's hit count was abnormal, causing lower damage.

67. Fixed the issue that mixed fire damage from Tetra Vortex, Magic Dragon Breath etc. would not trigger Flame Armor's effect from Thorny Vine Armor - Star Rune.

68. Fixed the issue where the auto-attack option disappears when under the effect of Hammer of Blessings.

69. Fixed the issue of auto-attacks under the effect of Sacrifice not dealing damage after equipping Gold Foil Fox Mask.

70. Fixed an issue where the cooldown and cast delay for Soul Stabbing Gun and Magic Dragon Breath are displayed abnormally.

71. Fixed the issue of overlapping NPCs for some adventurers in the Garden Party quest.

72. Fixed an issue where the Skyfire Shard - Sharp is unable to repair Golden Law Enforcer and Assault Terminator.

73. Fixed an issue where the Guild Chest interface was displayed incorrectly after remaining on it for a while.

74. Fixed the issue of missing tutorial quest for Doram if the adventurers left the Instant T3 quest half-way.

75. Fixed the issue of Unknown Ancient Relic Shards were classified as consumables in the backpack and were unable to be seen.

76. Fixed the issue of the Time Gachapon headwear, Lord of Prestige - Sympathy, cannot be redeemed with Reunion Proof.

77. Fixed an issue where there's a chance that Pineapple Red Bean Ice does not come into effect after being used.

78. Fixed an issue where the flame in Palace of Beauty 2F does not change direction.

79. Fixed an issue where the Equipment Enhance quest cannot be completed if the Gear Bar is fully enhanced.

80. Fixed the issue of incorrect number display in Adventure Handbook - NPC Album - Eclage and Time Garden

81. Fixed an issue where the gift icon was displayed abnormally on the Pet Labor interface after changing a working place.

82. Fixed an issue where Priest would use Shadow Wave even without setting the skill to activate in Offline Autofight.

83. Fixed an issue where furniture location is displayed abnormally after switching to the furniture blueprint page repeatedly.

84. Fixed the issue of abnormal safe zone area in the 6v6 map, Black and White Chess.

85. Fixed the issue of abnormal score after using Dead Soul Card in Wolf Arena.

86. Fixed the issue of transparent character model when Dorams wear the Misfortune Flame Dragon series costume.

87. Fixed the issue of abnormal hairstyle display in the Colored Contacts and Barber Shop after switching tabs.

88. Fixed an issue where the currently remaining mail count is displayed incorrectly.

89. Fixed the issue of missing red dot in the Mentor interface after Student Reward was completed.

90. Fixed an issue where the NPC's Japanese voice is missing from the first stage of Comodo's Main Quest.

91. Fixed an issue where some skills have abnormal cooldown and duration.

92. Fixed an issue where equipping Sky Piercer - Star Rune will cause Sky Breaking Dragon Fist to be cast continuously.


Episode 8, Patch 6 (Comodo, Part 2) (Sept 27, 2021)

6v6 Season 8 will officially commence on 16 Oct


Ponape Museum Island


Function Adjustment

Adjusted the Enhance / Reinforce functions


Cloudsea Archipelago

The Ikubiko Workshop building opens on Cloudsea Archipelago

 

Content Update


Content Optimization


Bug Fixes

Episode 8, Patch 5 (Comodo, Part 1) (Aug 25, 2021)

Client Update


Events Update


Holy Ground War - Season 3 Commences


Time Wish Gachapon


Content Update

New Map - Comodo


New Job Class - Gunslinger


New Dungeon - Ponape Museum Island


New Equipment - Ancient Gear


New Growth System - Cloudsea Archipelago


Account Data Sharing - Basic Currencies, Combat Time


New Content


Recharge-related

3. Store Refresh


Content Optimization


Bug Fixes

Episode 8, Patch 4 (July 27, 2021)

Holy Ground War

Content Update

Episode 8, Patch 3 (May 24, 2021)

Client Update

Adjustment to Web Top-up

Time Wish Machine

Holy Ground War - Tournament Mode S2

Content Update

Pet Gift Box

Bug Fixes

Episode 8, Patch 2 (Apr 26, 2021)

Holy Ground War

 

Adventure Log

 

Content Update


Episode 8, Patch 1 (Mar 22, 2021)

Echoing Corridor Adjustments


Meteor Chain & Lightning Chain Optimization


Content Update


Bug Fixes

Episode 8 (ROM 2.0)

New Map: Glorious Field


New Criatura Academy


New Job: Ninja


New Mechanic - Ancient Relic


New Map: Palace of Beauty


New Growth Development


More Content


Other Changes


Content Changes