The Faemark

A sliver of land in the northern hemisphere where wild nature abounds, trees roam and fae spirits dwell in all things.

Geography

The Crone Hills. The karst filled highlands that act as the northern border, separating the Faemark and the Vespered Timberlands. A billowing fog pervades the landscape, where mystery and terrors fill the night.

The Glimmerpeak. A lone mount in the easterlands of the Faemark. The exterior glittering with precious gems, yet any who dare venture to the peak speak only of their never having drawn any nearer to it.

The Jabberglade. A swath of grasses that echo any sound uttered within, amplifying it such that deafness soon follows.

The Lakes of Tears. The brilliantly hued and shaped lakes spotted throughout the center of the region. Elvish legend tell of their waters to be the tears shed by the Weald Elves as they took their kingdoms in fleeing the dragons' fire, weeping for those they left behind.

The Terror Glens. The western border of the Faemark is marked by maddeningly repetitious forest glens. To test one's mind against this echoing border of reality is to give oneself over to it.

The Wyrmscar. A gaping wound upon the region when the dragons obliterated what once stood upon its ground. The fires still burning, a poisonous fume still hanging heavy in the air, shards of ice still cascaded across the grasses, arcs of lightning still coursing between trees, and the acid still eating away the stone. A place frozen in time so all might bear witness to what terror the dragons wrought.

The Wanderwood. The forests of the Eastern border where it meets the Ryme River. Here the trees shift in an impossible rhythm of their own making. It is here that the races have staked out what they can in combating the region's denizens.

Roads and Landmarks

The Cottage of Norn. A massive structure cobbled from the most wretched of materials, built of bone and skins, with blood and bile being the mortar. This palace of hags is said to wander the Faemark and Crone Hills, that any unfortunate enough to gaze upon it, their doom already spelled.

Settlements

Arrcurpath. A minor settlement at the northeastern edge of the Faemark. Centered around a grove within the deep forested basin, said to have been created by an ageless druid, still thought to dwell within the trees.

Malanh Ven. A closely guarded settlement of the elves accorded to them by treaty at the end of the War of Extinction. Little is known of the settlement, much to the ire of Synstasia and Dymkrag. Widely believed to be seeking their lost kin in the region or to use it as a pretense in establishing a new dominion of the Malanhi Empire.

Olandyn's Mill. The great milltown of the Ryme River that feeds lumber to all the settlements down the river. At constant war with the treants of the Faemark, but have mastered this warfare through the centuries of the War of Extinction.

Srophshire. An Arkyme outpost and the regional Officium nestled within a meadow cave, the azure light of Saph-Luna shining into it each night. Here the members of the Arkyme seek to understand the nature of the Fae and to preserve the realm from intrusion.

Ruins and Subterrane

The Faemark lies above a convergence of the Gaunt Vaults, the Chaos Bleed and the Heimal in the Depths. No passage has yet been taken that would lead to the heart of the Faemark, as even the most fervent of dwarven delvers see no value in these once elven lands.

Countless ruins of the Elves remain within the Faemark. Though nearly all are missing the most important centers of the settlements, as the elves when they fled took their kingdoms with them to the Faeweald. The fae spirits proved hostile to the dragons, and so no dragon was able to create a lasting lair within the region.