Draconic

The fate of the draconic in the Sundered Age is still being played out in the Age of Ash campaign.

Draconic Traits

Ability Score Increase - Your Strength score increases by 2 and your Constitution increases by 1.

Age - The Draconic grow quickly after hatching, within 8 years' time they have reached maturity and live near 200 years.

Alignment - The Draconic tend to fall into extremes, but both have function within their society much to their own detriment.

Death - The ancient ancestry of the draconic, bind their souls to return to the Elemental Planes once more, unless devoted in service to another power. Since the sundering of their people and the drawing nearer of the those planes, there is little certainty of this.

Size - The Draconic stand over 6 feet tall and have a solid build.

Speed - A walking speed of 30 feet

Darkvision - Your reptilian nature grants you the ability to see in dim light as if it were bright light up to 60 feet.

Draconic Ancestry - You have Draconic Ancestry. Choose one type of dragon from the table below. Your Breath Weapon and damage resistance are determined by dragon type.

Breath Weapon - You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or Long Rest.

Damage Resistance - You have resistance to the damage type associated with your Draconic ancestry.

Ancestral Lair - When you complete a long rest in the terrain associated with your Draconic Ancestry you gain a number of temporary hit points equal to your level.

Dragon's Greed - Whenever you make an ability check related to locating or acquiring wealth, you are considered proficient in the related skill and double your proficiency bonus to the check, instead of your normal proficiency bonus.

Languages - You can speak, read, and write Common and Draconic.

Subrace - There are two subraces of Draconic the chromatic and metallic with different traits and abilities among them.

Chromatic

Ability Score Increase - Your Charisma increases by 1.

Marks of Ego - You gain proficiency in Deception and Intimidation.

Metallic

Ability Score Increase - Your Wisdom Increases by 1.

Marks of Intuition - You gain proficiency in Insight and Perception.