These fae spirits are drawn into being to serve the Faeweald as protectors and interlopers on the Prime. Often slight in stature, faerie attend to the interactions of mortals with places, objects, or emotions. A pixie is as likely to help a child lost in the forest, as it is to lure a child away so it might never leave the forest. A careless traveler might spill a barrel of tar off her wagon, forever befouling the ground, causing a bogle to form so every traveler hence is made to be more wary. A bruni amused by a family's garden plot may choose to stay and secretly help the garden grow each night.
Fae born from the forces of nature and the primality of beasts, with the influence of the spiriting magics of the Faeweald. Fae creatures such as this are the most secretive and fearsome of the fae. A dryad will lay dormant in a tree for centuries awaiting the day they must defend it from the forester's axe. The hunted beast, struck by spear and arrow, yet able to escape may become a hollower, a fae of bestial vengeance. As winds whip across the trees a sylph will float along collecting seeds to they might plant them atop the highest peaks of the Faeweald.
The humanoid-like folk of the fae, these beings pursue dealings and meddle in the affairs of mortals. Fae such as these have profoundly shaped Kyme, namely the elves whose fae ancestry still mark them as apart from the other peoples of the world. A troupe of satyrs might lace a town's well with fae imbibements, causing its residents to fall into maddening revelry. Most grievous of fae, hags will ensnare mortals in their foul bargains as they wander the Prime sowing misery and evoking scorn in all those they cross. The ardorasti seek the frenzied adoration of mortals, disguising themselves as the most enchanting of suitors.
Fae of wild beauty and fervid urges an ardorasti wishes only to be the all-consuming object of a mortal's desire. Ardorasti will appear in whatever form their chosen mark yearns for, as with each glance they can read the thoughts of those whose eyes they meet.
Born from the stone, wood, and soils of a mortal's home. These fae are imbued with a hospitable spirit and will secretly care for a their residence until they feel they are no longer needed. With the spiriting magics of the fae, these diminutive beings can be brought forth the day a child is born, seeking to care for the child in secret. Or when a family's garden needs tending these fae might appear to aid until the harvest. Many mortals choose to honor these "house spirits" by leaving small tokens or favors around the house to entreat the bruni to stay longer.
A catlpukk is a fae of artful cunning that will lure travelers with intoxicating scents and mesmerizing phosphorescence. Holding court as petty tyrants of forest groves, catlpukks are often sought for their wisdom in the bewildering dealings of the fae. If they are displeased with a visitor these fae will metamorphose their victims, turning them into mindless servants to carry on their feuds with other catlpukk.
Feared by fae and mortal alike, these beings are said to be the most powerful of the faerie, if not of all the fae. With a grin of golden teeth, cháun clad themselves in fine clothing to disguise their crooked bodies and maniacal nature. Using wild magics, a cháun can manifest their madcap schemes at a whim, yet are just as likely to be confounded by the inane nature of their magic. The cháun are believed to impose rules upon themselves, thereby granting them greater magical power. It is said, that if a cháun's rule is found out, they can be rendered powerless by its knower.
Dumnlocks are fae that gather the fur and hair of other creature to hide themselves from mortal's eyes. They begin their lives small, wrapping up with a single hair, but flit about gathering more and more until they become a massed amalgam of hair and fur. These fae take great care and will spend much of their lives grooming themselves and the beasts of the lands they call home. Yet, when a dumnlock covets a mortal's hair, they can be consumed by this and will then begin to steal the hair and fur of all around them. Dumnlocks will even go so far as to abduct or strangle those whose hair they wish to possess.
The faun are of the elvaerie, fae of deep wisdom and a wistful nature. Faun are the guides in the realms of the Faeweald. Every moss covered stone and hidden path in the forest is known to them. Yet, to share this knowledge the faun will require an exchange. Faun are tall and lithe, sharing elk and elven features with opalescent skin that shift colors with their moods.
Mischievous fae creatures born from the scorn of vermin and pests by mortals. These tiny faerie-folk will collect what has been cast off by mortals as refuse and through odd fae ingenuity turn it to their use. Gremiun thrive on the ignorance of mortals to their presence, relishing their place as voyeurs and will often take vengeance upon "tall-folk" who mistreat the small creatures who live in their shadows like rats, weevils, sparrows, and the like.
The hunters of the hunters. Any who would dare stalk a creature into a forest where the hollower hunts, they will find themselves prey.
The assassins of the archfae, sent to stalk any creature commanded to die. The huntree are seekers of cavorting fae who would betray the secrets of the fae. Birthed by the killing desire invoked within a tree of the Faeweald.
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Hidden in the branches of the great trees they call home, a kapre will idly amuse themselves by duping passersby. Standing near twenty feet in height and are incredible leapers, these fae can prove imposing to any that encounter them. Kapre are thought to be formed by campfire antics and dull tales, as smoke dances around a tree and the hours while away this fae spirt might manifest. With a large pipe they use the smoke to create illusions or as an intoxicating haze to mislead the unwary. Kapre are of a surly nature, but would only cause harm if their tree is threatened, using their pipe as a mighty cudgel.
Fae spirits associated with the night's light. They are whisperers of wishes. They love to listen to children pray, and feed off that emotion of hope and innocence.
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Hidden
Fae spirit
A faerie that comes to those in dire need of coin while they slumber and will take a bone from within the body, often teeth. They leave coin as payment for what they have taken, the larger the bone, the larger the amount of coin.
Hidden
One of the alyph, these mighty fae spirits will appear to those who need them. Whether a young hedge mage upon a quest to prove their mettle in a darkened forest. Or an elderly knight seeking their end in glorious battle against a worthy foe. These are the types of mortals that a questing beast will manifest before. Taking on the most ferocious aspects that their quarry may fear, these fae venerate the challenge of combat and guardianship. It is said that a questing beast lives to be defeated so that mortals might prove unto themselves they can take on the greater threats in the world. Yet, when a questing beast is set to protect the fae realms there is no more dire a creature among the fae.
One of the elvaerie mired in malcontent for mortal beings. They choose to appear in a variety of alluring or eerie forms near their watery domains. Taking on the form of a dark horse that will invite riders to mount them before leading them to a watery grave. They might also appear as a child in distress to lure any would be rescuer to their doom. Yet a rusalki that finds themselves infatuated with a mortal visitor to their waters, they may choose to shed their marine-hued skin and live as mortal for a time with their beloved. Though these pairings often end in the tragic drownings of any children born from the union, as the rusalki once again yearns for the waters they call home.
Among the most vile of the fae, a satyr's spirit is marred by maddened lust and an insidious mirthfulness. Satyrs delight in corrupting mortals and will use their charms and concoctions to coerce their victims into acting upon their darkest compulsions. Myriad in stature, the oldest and most powerful satyr can swell to a size forcing the other satyr to carry their corpulent bodies around their realms.
Fae spirit