Ball of Light Technique - Utility, creates a ball of light, ongoing
Echo Technique - Utility, makes a voice louder
Silent Fist - Combat, makes attack / Punch silent
Object Extraction Technique - Utility, cannot locate tags, simply remove them
Needle Hell - 1 NIN, Combat, 3M Radius, + 5 POW
Chakra Threads - 1 NIN, Utility, 4M Long, is used as a basis for puppetry
Chakra Hair Trap Technique - 1 NIN, Combat, Trap, Restraining Rules, Must be set the turn before with an action. Serves as an extra action on the next turn that traps a target.
Chakra Transfer - 3 NIN, 1 MED, Can transfer up to 20% of your total pool. However, the cost is 5% higher than the chakra transferred to the target on-top of the Jutsu cost.
Wild Lion’s Mane Technique - 3 NIN, Combat, Restraining Rules, + 10 POW
Shadow Clone Technique - 3 NIN, Utility, the most basic, standard clones. Go to familiars page for more info.
Needle Jizo - 2 NIN, Combat, 15 POW ( Defensive )
Hair Needle Senbon - 3 NIN, Combat, 6M Radius, + 10 AGL, + 5 POW
Fierce Dragon Palm - 3 NIN, Combat, 15M, + 10 POW, + 10 AGL
Chakra Armour - 4 NIN, 3 DETECT, Combat, Sensory, Ongoing, + 10 POW ( DEFENSIVE ONLY ), + 5 Against Genjutsu SOUL checks
Hair-Binding Technique - 4 NIN, Combat, Restraining Rules, + 20 POW
Body Elimination Technique - 4 NIN, Utility, once a Shinobi is dead, you can spend two turns ton incinerate the corpse. ANBU
Heart Acceleration Technique - 4 NIN, Combat, Ongoing, + 5 POW, + 5 AGL to all attacks
Sharp Hair Spear: Might - 4 NIN, Combat, 6M Range, + 15 POW, + 5 AGL
Rasengan - 4 NIN, Combat, + 20 POW, AGL scales with Taijutsu
Clone Great Explosion - 4 NIN, Combat, Clone must have at least 50 Chakra, 1M Radius.
Big Ball Rasengan - Rasengan, 5 NIN, Combat, + 40 POW
Ultra-Big Ball Rasengan - Rasengan, 5 NIN, Combat, increases cost by + 10 and cooldown by + 1 action, + 50 POW
KYOKU NO JUTSU
Pressure Points of Harm and Death
6 NIN, 120 Chakra a turn
Whenever you take injuries during this Jutsu, your Injury cap is lowered for a month OOC before recovering.
+ 20 POW to all attacks
+ 20 AGL to all attacks
+ All Ninjutsu techniques no longer cost chakra ( Unless they have a chakra-increasing drawback, in which the difference in chakra created by the drawback is incurred. )