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LEFT: My notes are on the image.
Honestly, I do not like using DSON. I prefer to just export the FBX from DAz Studio, and import the FBX into Poser software.
THIS IS SUCH A BAD RENDER, but I wanted to show that DSON technology works with Poser Pro 2012.
Have not used DSON with Poser Pro 11, and do not intend to.
I made a fan art of Yachiro using 3rd party assets, my own adjustments and my own posing.
for use in Poser...
I am using 3rd-party assets.
Kenpachi and Yachiru fan art
Risty - a character, using my original collar.
Actually, I did not intend her to be Sakura, but folks mentioned she looked like her, so yeah, I accept.
I used a mishmash of 3rd-part clothing items and created my own shaders and textures to create the Orihime outfit. For Orihime, I used the Akiha character set by IronStar at Renderosity, and made some of my own adjustments to her face.
The Tsuyuko indie figure - kind of creepy ?
My early attempts at using Sketchup 3rd-party content inside Poser. A lot of material zones to update. After Sketchup left Google and went to Trillium, I gave up using Sketchup and their content Warehouse.
More of my early attempts at rendering pre-Trillium SketchUp content in Poser
After I visited Morocco, I decided to model a targine cooking pot which is what they use in that country. I added some ingredients as well. I distributed it as a freebie at my ShareCG account. Please excuse the creepy human in the render.
I should perhaps increase the subdivision on the geometry ! I suggest you do that in Poser.