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I modelled a large curved window prop for use in Poser. I intended it mainly for my own scenes.
I modelled a large flat window prop for use in Poser. I intended it mainly for my own scenes.
I had a hard disk failure during this project, and I never got to release the character set. The figure itself has faded into the sands of time, so I won't bother re-doing the Poser files.
I will just show all the renders I made using my own texture images and settings.
I created fantasy iris textures using Pattern Artist iOS app, and some other fractal image generator, I forget which. I will not show these, as I make revive them for use with more modern figures.
I also created fantasy makeup textures, which I will not show here. I will not distribute them since they are specific to the Koji 2 figure, which is now gone in the sands of time. I can show the rendered images of the various makeup, though.
My favourite character set for the Michael 3 figure is the Breathtaking Bishounen product. Here is what it looks like in Poser software.
I threw together a Japanese-inspired scene and tried to render it like a woodblock print in Poser. The hair is by me.
I changed his hairstyle and he looks a bit more contemporary.
The Michael 4 figure is Daz3D's last natively-compatible figure for Poser software. The technology changed with their next figure called Genesis.
I used various characters for these renders: Ash, Will, Woo Hyun, Yu and Zowie.
My records show this was done in 2015.
This is a bit technical. It means the UV template for Victoria 4 has been mapped onto Michael 4, so that he can use her character textures. Which is why I can apply her makeup to his features, in the tradition of Visual Kei rockstars. Here, I used the Michael 4 Tomo character morphs with V4 makeup.The hair and the large collar were modelled by me. Clothes are 3rd-party.