Assembles are extremelly common alchemical reactions.
Baccal - ball
Bacillar - rod
Cubic - cube
Conical - cone
Pyramidal - pyramid
Decahedric - 10-sided
Discic - disc
Triangular - triangle
Tristellar - 3-pointed
Oval - egg
Spicular - needle
Rhombic - octahedron
Biconical - 2 cones
Bipyramidal - 2 pyramids
Dodecahedric - 12-sided
Catinic - bowl
Quadratic - square
Cinquistellar - 5-pointed
Elliptic - ellipsis
Mollar - spring
Lateric - parallelepiped
Clepsydral - hourglass
Antirhombic - reverse bipyramidal
Icosahedric - 20-sided
Cymbalic - cymbal
Hexagonal - hexagon
Septstellar - 7-pointed
Columnar - bits lay atop each other in parallel lines
Bicrossed - bits lay on lines in 2 perpendicular axes
Tricrossed - bits lay on lines in 3 perpendicular axes
Multicrossed - bits lay on irregularly skewed axes
Trirreticular - bits lay on the edges of 3-sided imaginary net
Quadrirreticular - bits lay on the edges of a 4-sided imaginary net
Sexirreticular - bits lay on the edged of a 6-sided imaginary net
Irregular - bits lay randomly
Orthogyric - bits have the same relative rotation
Loxogyric - bits have a set number of relative rotations to each other
Eicaeogyric - bits are rotated randomly in relation to each other
Straight - bits are straight
Inclined - bits are on skewed lines; degree of inclination may be explicited
Curved - bits are on curved; radius may be explicited
Joined - bits are connected
Close - bits are almost connected
Spaced - bits are distant