Custom Rules (UPDATED 4/10/2023: Due to some google security issues, it was requiring login for some docs below. It has been corrected and no login is needed any longer)

Classes, Conversions and Packages

Diablo Player Characters v0.95 (Conversion from AD&D)

Frenzied Berserker Package (Conversion from 3e as package)

Golem Master Class v.93 (Based off HM Monster)

Gnomish Doom Lord Package v1.0 (Based off HM Monster)

Guildsman Class v.91 (Based off the Guild heroes in Fable)

Healer v.1.0 (Conversion from AD&D)

Psionicist v1.0 (Conversion from AD&D)

Sorcerer Class Conversion v1.0 (Conversion from 3e and Badlur's Gate)

Telekinetic Warrior v1.0 A custom psionicsit sole practitioner focused on telekinesis.

Converted Campaign Settings (includes class/race info)

HM Dark Sun v1.2 (Update 1.2: Elementalists replaced by Realm Channelers from City of Brass.  Elemental Clerics now have individual level limits based on element.)

Oriental Adventures Races and Classe v0.77 (Update 0.77: Included Hook Swords and Daisho Talent)

Planescape Factions (Updated for HM4e)

Races

Buffalo Men 1.1

Centaur/Syntaur 1.0

Dwarf, Gully 1.0

Kwarf 1.0

Irda (Nydirans) 1.0

Lupin 0.90

Minotaur 1.1

Races of Planescape 0.92

Wee Folk Races

Yakotaur (Shadow Yak) 1.1

Rules & Charts

Great Talent Reference Chart

Ultimate Spheres v1.1

HackMaster Quirks and Flaws Table Miniature v1.0

Misc Conversions

Hackablo Magic Item List v1.0 Diablo magic item generator converted over to Hackmaster from AD&D.

Spells and Magic Hacked v1.1

HM Conversion Skills and Powers Stats v1.0

Alternate Weapon Tables from GMG (Replacing Table A21 and A22 from GMG)

Non-Thac0nian Created Files Archive

Exhumed Apocrypha v1.9 Magic Items created from the Kenzerco Forum members project, here so the document doesn't disappear