tracking play activity
11 aug 2015 11:38am
what will we want to keep track of re stories, players & communities?
internal tracked assets - all the stats we will use internally
will there be data we will want to hide from our members?
i'd like to think we can be 100% transparent
tbd
external tracked assets - all the stats we will present back to members
exploration assets - facts about your explore activity
re you:
times (overall & average)
in stories
in chapters
in subchapters
counts (overall & average)
in stories
in chapters
in subchapters
selecting links in stories
internal story
external story
definitions
interacting w/ other story objects
images
videos
polls/voting
providing feedback on stories
likes
comments
re other network members
same as above
maybe we always show your stats relative to overall network
re the story you are exploring or creating
same as above but re the particular story
maybe present as compared to average story or top percentile average
creation assets - facts about your story creations
tbd
list of all nav possibilities to possibly consider tracking
world nav
all the ways players nav the world of stories
understanding there are many paths and tools to help the user explore the world of stories:
tools:
keyword search tool
title only
plus chapter titles
plus subchapter titles
tbd
to story
from:
nav/explore screen
search bar
to community
from:
nav/explore screen
search bar
to creator/member
from:
nav/explore screen
search bar
story nav
explore mode
this is all the nav that happens once a player is within a particular story
answering the question of how the player creates the custom explore experience?
what strategies are used to nav all that is within a single story?
e.g. chrono vs. popularity vs. content with comments or likes
create mode
can we just timestamp all edit story activity
and then back out the nav steps from the timestamps?
or do we also want to capture the creator exploring their own work?