Design Thinking 2020

What

Learning Objectives

Upon completing this module you will be able to:

  • articulate the five stages of the design sprint

  • explain how each of the five stages of the design sprint uniquely contributes to the development of a fast potential solution to a problem you're trying to solve

Instructions

In this module you should / will:

  • participate as an interviewer and interviewee in a Design Project Zero application in the classroom

  • participate in part of a design sprint as part of your culminating project for the class

  • Watch the assigned videos and presentations;

  • Read the assigned readings;

  • Complete the practice quiz or other assigned practice activity

  • Complete the assessments (first two bullets of this list)

  • Complete the "Mark as Complete" checklist.

Design Thinking

Design Project Zero activity

The Design Sprint

The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.

Working together in a sprint, you can shortcut the endless-debate cycle and compress months of time into a single week. Instead of waiting to launch a minimal product to understand if an idea is any good, you’ll get clear data from a realistic prototype. The sprint gives you a superpower: You can fast-forward into the future to see your finished product and customer reactions, before making any expensive commitments (GV.com/sprint).

MGTX82 F2020 - 10-6 update

October 6 Lecture - Semester Update


Design Thinking - Lessons from IDEO and Stanford’s D School
Really quick instructions for your solution sketches

October 8 Lecture Topics

  1. Some words about your design framework / map: Treat it as a go-to repository for all your thoughts and ideas about this opportunity your team is pursuing. The map tracks the customer in the moment of need and moves through the journey (yes, a journey!) to discovering your solution, evaluating it, using it, and becoming a lifelong customer.

  2. Customer persona (google sites page)

  3. <-- Design Thinking (google slides)



  1. <-- Solution Sketches (google slides)


Questions? Bueller?

Design Sprint Organization

Armstrong on Design Sprints


Notes on creative confidence

Notes on Creative Confidence

Preface and introduction to book available here; Harvard Business Review article (2012) available here


More Thoughts on Ideas and Human-Centered Design

Practice

Assessments - Design Sprint

Design Project Zero AND Design Sprint: in teams, in class; find teammates if you are not participating in in-class lectures. Specifically? Complete the product design framework / design sprint map activity worksheet below:

Modified Product Design Framework with Design Sprint Map Activity

Modified Product Design Framework with Design Sprint Map Activity

This is a modified MAP ACTIVITY (Knapp, Zeratsky, & Kowitz, 2016) using a framework for solving product design problems (Dashinsky, 2018). Make sure you list your team member names in your filename or at least cc: team members when sending your “map” to me.


References

Armstrong, C. E. (2016). Teaching innovation through empathy: Design thinking in the undergraduate business classroom. Management Teaching Review, 1(3), 164-169.

Win, J. 2017. 2-Hour Sprint for Busy Stakeholders. Medium.com, 6/4/2017. Accessed August 24, 2020.

Mark as Complete

Design and User Experience