This page uses gamification to create an engaging game designed to help students understand the abstract components involved in opportunity recognition. Students who are participating in this activity will "select a card" from one of the four categories listed in the presentation below, then write responses in the accompanying google form directly below the presentation. Submitting a complete form with your best answers on time will satisfy your requirements for this assessment (if it's a graded component).
Here I build upon recognition models by Shane (2000) and Ardichvili and Cardozo (2003) to present a gamified version of Baron's (2006) "Connect the Dots" article and framework (below) from Academy of Management Perspectives.
or click on THIS LINK to open the cards in a separate tab (the grid is TINY on a smartphone)
AND THEN follow the instructions in the form below the grid
New Venture Finance, MGT 481, Fall 2020
New Venture Development, MGT X82, Fall 2020, Winter 2021-2022
Here are the slides I used for the presentation on January 6, 2021. THANK YOU for being part of the session!
Please use this link to a google form to share feedback or ask questions directly.
Here are the slides I used for the presentation on February 25, 2021. THANK YOU for being part of the session!
Please use this link to a google form to share feedback or ask questions directly.