Last Updated: June 5, 2024 : : please view the page -->
The basis of this race is a few features of the Gargoyle but in a more playable way. Smaller and more Player-like so as to be able to wear armor and use weapons and classes just like any other character.
SP = Skill Points for skill
Name:
Effects:
XP Bonus Perk: +15% XP gain for) either Heavy Armor or Dual Wield
Unique Portion: 6% immunity to all damage; damage taken from a single hit cannot exceed 50% of their max health
Name: Thick Skinned or Stony Hide
Effects:
Increase physical resistance by 5280 (aka: 1760 per rank)
Increase Spell resistance by 1500 (aka: 500 per rank)
Effects increase by up to 250% based on missing health
Name: Stoneform
Effects:
While crouching and not moving, after a 3 second delay, become solid stone
While Solid Stone
Cannot Move
Cannot cast abilities
Are not recognized as real
has limitation by radius
Players
Can see your healthbar when within 15m/7m/3m
otherwise you are just a statue
NPCs
Will ignore you unless they get too close
When within 7m/4m/2m they have a chance to spot and notice you as not a real statue
You cannot be Revealed while in StoneForm
You receive 90% mitigation from AoE attacks
You receive 15% mitigation from other sources of damage
Ways to end StoneForm
1 - Break Free
2 - Get Bashed 3 times
3 - Receive a direct damage attack that deals over 5k damage to you after all mitigations
When StoneForm is ended
loud noise is made, this can alert nearby entities of your presence, so be careful
targets within 5m-9m receive physical damage and are knocked down, feared, stunned, and snared
The perk level just reduces the detection range enemies and entities can view you as real from, as shown by #/#/# being Rank1/Rank2/Rank3
Name: Winged Bonusses
Effects:
Effect Portion 1
Sprint in open areas is by flapping wings which grants 10% faster sprint speed per rank
In areas too small for their wingspan they instead run just like anyone else, meaning they get no extra sprint speed bonus, they have the same sprint speed as anyone else
Effect Portion 2
This portion is based on what role you have selected
Damage Dealer
When an enemy you are in combat with moves beside you, {ranked % chance} chance to slap the enemy with your wing dealing 3k/4k/5k physical damage costing 2k stamina
Tank
{ranked % chance} chance to parry incoming enemy attacks, 50% damage mitigation, stacks with blocking, wing parry chance increased if you are blocking
{ranked % chance} chance to auto flight dodge incoming enemy attacks, same cost and effect as dodge but with different animation
Healer/Support
When near allies, {ranked % chance} chance to surround them with your wings to protects them from an incoming enemy attack, the damage is completely negated from them and redirected to you instead at 50% mitigated