Last Updated: June 5, 2024 : : please view the page -->
Ultimate abilities
Consuming Darkness
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
As Passive
Reduces max Ultimate
Grants you Major Protection at all times
Has a reduced Radius
Allies within the small radius receive Major Protection
Allies within the radius can activate the Hidden Refresh Synergy once every 30-60 seconds.
Enemies within the small radius are slowed by 70%
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Ultimate Generation by 2, Reduces Max Ultimate by 200
May even reduce other recoveries by a percentage.
May reduce Ultimate generation by a percentage to more heavily reduce higher potency generations without negating natural generation.
You have a 7 meter radius around you that slows enemies by 70% and allows allies to use the Hidden Refresh Synergy once per minute.
You have Major Protection at all times and grant it to allies within the radius.
Veil of Blades
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
Enemies in the area take damage over time.
As Passive
Reduces max Ultimate
Grants you Major Protection at all times
Has a reduced Radius
Allies within the small radius receive Major Protection
Allies within the radius can activate the Hidden Refresh Synergy once every 30-60 seconds.
Enemies within the small radius are slowed by 70%
Enemies also take damage every second, reduced from normal Ultimate.
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Ultimate Generation by 2, Reduces Max Ultimate by 200
May even reduce other recoveries by a percentage.
May reduce Ultimate generation by a percentage to more heavily reduce higher potency generations without negating natural generation.
You have a 7 meter radius around you that slows enemies by 70% and allows allies to use the Hidden Refresh Synergy once per minute.
You have Major Protection at all times and grant it to allies within the radius.
Enemies also take a little DoT within the radius.
Bolstering Darkness
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds.
Major Protection persists after leaving the area.
As Passive
Reduces max Ultimate
Grants you Major Protection at all times
Has a reduced Radius
Allies within the small radius receive Major Protection. After leaving you their Major Protection persists for 10 seconds.
Allies within the radius can activate the Hidden Refresh Synergy once every 30-60 seconds.
Enemies within the small radius are slowed by 70%
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Ultimate Generation by 2, Reduces Max Ultimate by 200
May even reduce other recoveries by a percentage.
May reduce Ultimate generation by a percentage to more heavily reduce higher potency generations without negating natural generation.
You have a 7 meter radius around you that slows enemies by 70% and allows allies to use the Hidden Refresh Synergy once per minute.
You have Major Protection at all times and grant it to allies within the radius.
The Major Protection on your allies persists for 3 seconds after they leave your radius.
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Active abilities
Veiled Strike
Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance.
As Passive
Heavy attacks from the flank set enemies off balance
June 4, 2024
Free:
Procs Passives
Booster
Unknown, probably unavailable.
Mk1:
Procs Passives
Reduce max Magicka
flank strikes with Nightblade Abilities or Fully Charged Heavy Attacks set enemies off balanced. If it would stun them from sneak it will stun them then set them off balanced. It won't knock them over immediately, that would be a bug.
Surprise Attack
Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds.
Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy.
As Passive
Heavy attacks from the flank set enemies off balance and applies Sundered to them. Once every 3 seconds this is guaranteed to be a critical strike.
June 4, 2024
Free:
Procs Passives
Booster
Unknown, probably unavailable.
Mk1:
Procs Passives
Reduce max Magicka
flank strikes with Nightblade Abilities or Fully Charged Heavy Attacks set enemies off balanced. If it would stun them from sneak it will stun them then set them off balanced. It won't knock them over immediately, that would be a bug.
Once every three seconds, a Flank Strike as defined above is guaranteed to be a critical strike.
Concealed Weapon
Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak, invisibility, or cast Concealed Weapon while under the effects of Major Expedition while in combat, gain Major Berserk for 10 seconds, increasing your damage done by 10%. While slotted, you gain Minor Expedition, increasing your Movement Speed by 15%.
While slotted you gain Minor Expedition. Leaving Sneak, invisibility, or casting the ability while Major Expedition is active increases your damage done.
As Passive
Heavy attacks from the flank set enemies off balance
Gain Minor Expedition at all times
When you leave Sneak or invisibility, gain Major Berserk for 10 seconds, increasing your damage done by 10%.
June 4, 2024
Free:
Procs Passives
Gain Minor Expedition at all times, even if you bar swap
When you leave Sneak or invisibility while in combat, gain Major Berserk for 10 seconds.
Booster
Unknown, probably unavailable.
Mk1:
Free Effects
Reduce max Magicka
flank strikes with Nightblade Abilities or Fully Charged Heavy Attacks set enemies off balanced. If it would stun them from sneak it will stun them then set them off balanced. It won't knock them over immediately, that would be a bug.
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Shadow Cloak
Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
As Passive
Gain Major Prophecy and Savagery at all times
Roll dodge turns you invisible for the duration of the dodge
June 4, 2024
Free:
While slotted on either bar, you gain Major Prophecy and Major Savagery.
Procs Passives
Booster
Reduce Max Magicka
When you roll dodge, you become invisible for 3 seconds. Is not affected by Dark Veil.
Dark Cloak
Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%.
No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery.
As Passive
Gain Minor Protection at all times
Increases Health Recovery, especially when not moving
June 4, 2024
Free:
While slotted on either bar, you gain Minor Protection.
Procs Passives
Booster
Reduce Max Magicka
Gain a permanent heal over time that increases in potency by 150% when not moving.
Probably half as effective as the actual skill. (50% penalty for passive use)
Dark Veil improves the healing it does.
Shadowy Disguise
Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up.
As Passive
Gain Major Prophecy and Savagery at all times
Roll dodge turns you invisible for the duration of the dodge
Your next direct damage attack used within 3 seconds of the roll dodge will always be a Critical Strike
June 4, 2024
Free:
While slotted on either bar, you gain Major Prophecy and Major Savagery.
Procs Passives
Booster
Reduce Max Magicka
When you roll dodge, you become invisible for 3 seconds. Is not affected by Dark Veil.
When you roll dodge, your next direct damage attack used within 3 seconds will always be a Critical Strike. I think this effect is improved by Dark Veil passive?
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Path of Darkness
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path.
As Passive
Procs Passives
Reduces Max Magicka
You gain a 3-7 meter aura
You gain Major Expedition at all times
Allies within your Aura are granted Major Expedition while near you and for 4 seconds after leaving your Aura
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduce Max Magicka
Gain Major Expedition at all times.
Gain a 5-8 meter radius where allies can benefit from your Major Expedition. The effect persists for 4 seconds after leaving you and is extended if you have Dark Veil passive.
Twisting Path
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second.
Reduces the cost and the path affects a larger conal area and deals damage.
As Passive
Procs Passives
Reduces Max Magicka
You gain a 3-7 meter aura
You gain Major Expedition at all times
Allies within your Aura are granted Major Expedition while near you and for 4 seconds after leaving your Aura
Enemies within your aura take light dps
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduce Max Magicka
Gain Major Expedition at all times.
Gain a 6-9 meter radius where allies can benefit from your Major Expedition. The effect persists for 4 seconds after leaving you and is extended if you have Dark Veil passive.
This radius also deals light damage to enemies every second.
Refreshing Path
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second.
Path also heals you and your allies and increases their Magicka and Stamina Recovery.
As Passive
Procs Passives
Reduces Max Magicka
You gain a 3-7 meter aura
You gain Major Expedition at all times
Allies within your Aura are granted Major Expedition while near you and for 4 seconds after leaving your Aura
You also Gain Minor Endurance and Minor Intellect, increasing your Mag and Stamina Recoveries by 15%
Allies within your Aura also gain Minor Endurance and Intellect while near you and for 4 seconds after leacing your Aura
You also gain a permanent heal over time, and allies within your Aura are also healed.
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduce Max Magicka
Gain Major Expedition at all times.
Gain a 5-8 meter radius where allies can benefit from your Major Expedition. The effect persists for 4 seconds after leaving you and is extended if you have Dark Veil passive.
You and affected allies also gain Minor Intellect and Minor Endurance while you have Major Expedition.
You and allies in the radius are healed lightly every second.
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Aspect of Terror
Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.
As Passive
Procs Passives
Reduces Max Magicka
Gain an Aura of Terror, causing nearby targets to Cower in Fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds.
Each target can be afflicted with Fear once every 10 seconds as long as they are not under the effects of CCI.
Targets near you receive the Cowardice while near you and for 10 seconds after leaving you.
Up to 3-6 targets can be afflicted with Fear at one time.
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
(Select Cast Condition)
Manifestation of Terror
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered.
As Passive
Procs Passives
Reduces Max Magicka
Roll Dodge leaves behind a trap that takes 2 seconds to arm then lasts for 20 seconds
When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
(Select Cast Condition) (Probably Roll Dodge)
Roll Dodge Variant: Reduce Max Magicka. Places freely when you roll dodge.
Mass Hysteria
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430.
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up.
As Passive
Procs Passives
Reduces Max Magicka
Gain an Aura of Terror, causing nearby targets to Cower in Fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds.
Each target can be afflicted with Fear once every 10 seconds as long as they are not under the effects of CCI.
Targets near you receive the Cowardice while near you and for 10 seconds after leaving you.
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
(Select Cast Condition)
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Summon Shade
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%.
As Passive
Reduces max magicka at a reduced price
Targets you damage are afflicted with Minor Maim for 4 seconds
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Max Magicka
A Shade follows you around while you live, and attacks your enemies.
Dark Shade
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds.
Shade deals increased damage, and occasionally casts an area of effect attack.
As Passive
Reduces max magicka at a reduced price
Targets you damage are afflicted with Minor Maim for 4 seconds
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Max Magicka
A Dark Shade follows you around while you live, and attacks your enemies.
Shadow Image
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position.
As Passive
Reduces max magicka at a reduced price
Targets you damage are afflicted with Minor Maim for 4 seconds
June 4, 2024
Free:
Procs Passives
Booster
Procs Passives
Reduces Max Magicka
When you roll dodge, you place a Shadow Image for 20 seconds. While the Shadow Image is active, roll dodge will instead teleport you to the Image's location.
You can select a different cast type if Roll Dodge doesn't suit you.
As normal, the teleport can only occur once per Image, and roll dodging again will replace the Shadow Image.