Last Updated: June 5, 2024 : : please view the page -->
08/29/2024 3:00 PM CT
Redesigned for two bars.
Ult of course remains the same, Transformation.
Ability List
Current: (Out of order)
Piercing Howl
Fear/Stun howl
Heal/Stam boost
Leap then claw
Cone
New
Piercing Howl
Fear/Stun howl
Heal/Stam boost
Cone
Claw
Makes it a separate ability from Pounce.
It's their execute.
Pounce
It's pounce, but applies knockdown as well.
Feast
Separate from Pounce.
Can cast vs immobilized and knocked-down targets.
Knockdown and Stun the target while channeling.
Immobilize self while channeling.
Deal dps and costs stamina each second.
Similar to the duration of the Feast passive.
Similar animation as well.
Similar healing. May even increase duration like the passive does.
Cannot be cast against those immune to CCI.
Might be able to be cast against anything, just for ease of use, but they must be able to be knocked down and be stunned while the channel is in effect. If they can move, the channel must end.
Could also say similar to Clanfear.
Original was Pounce+Feast, but I had to separate it because I needed to fill 10 abilities.
Original was Very much like Clanfear's ability, where they leap to a target, knock them down, detain them, and feast on them, dealing dps and healing.
Detect Prey
Reveal Skill, like Expert Hunter or Magelight. May grant threat vision. Possibly even see/sense targets through walls. May allow for seeing trails up to a certain age.
Speed Booster (needs a name)
Gain Minor Expedition while slotted. Cast to grant Major Expedition to yourself and nearby allies, at least if they are werewolves. Similar to the Assault Skill rapid maneuver.
Preferably has the ability to use while sprinting.
Ground Ability (needs a name)
Slam the ground and create rough terrain around the point of impact for a period of time.
Deals dps and snares/slows targets.
Similar ground effect design as Two-Handed's Stampede or Dragonknight's Stone Fist / Stone Giant.