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(0SP)(Given) "??"
(3SP) "??"
(3SP) "??"
(3SP) "??"
Ultimate: "??"
Ability: "Mist Escape"
Become a Shadowy Mist and move 8-12 meters in the direction you were moving, at double or triple speed of your normal movement
When in this form, you take 75% less damage
This ability costs more with each consecutive use within 3 seconds, like Dodge or Bolt Escape
Based off one of the Grievous Twilight NPC Abilities
Ability: "Shadow Strike"
Disappear, then reappear behind your target and hit them in the back
If they turn around quickly, you will auto-teleport behind them again
If they wait a moment, then turn to face you, it will be a frontal strike
Based off one of the Grievous Twilight NPC Abilities
Ability: "Shadow Bolt"
Fire a blue fireball at your foe, masked by shadows {works well with the "Shade" or "Shadowmancer" class}
Based off one of the Grievous Twilight NPC Abilities
Tail Swipe
Tail Slap
Tail Spin
Wing Buffet
AoE
no target needed
Near/Close-range ability
Hover
Duration Ability
Can auto-cast wing buffet when on ground
Ground Slam
If done on ground, little effect
If done while Hovering, Flying, Gliding, or Midair, There's where the real power is, also ends flight or hover due to hitting ground and ignores fall damage, instead causes a portion of ignored fall damage to boost the damage of ground slam. Perks that reduce your fall damage taken do NOT reduce the bonus this ability receives.
Dive & Grab / Grab & Launch
Grab & Launch
Ground Variant of this ability
Grab your opponent and then fly up and throw them. Normally deals low fall damage, unless you angle it off a ledge in which you throw them over the ledge, most likely to their death.
The launch can cast Wing Buffet
Dive & Grab
Airborne Variant of this ability
Dive down and grab opponent, then go back up and throw the target.
Glide
Use while Midair. Can allow you to survive great falls by gliding down instead. Cost is that of Sprinting.
Gliding Controls
Forward: Dive Down
Reverse: Keep greater altitude, reduce the rate at which you descend
Left/Right: Bank Left/Right
Morph Ideas
A) Acrobatic Glide
Allows you to roll dodge while gliding, allowing you to
Barrel Roll Left
Barrel Roll Right
Upward Loop (Reverse Dodge)
Downward Loop (Forward Dodge)
B) Razor Glide
While Gliding, Opponents you run into or through take damage
Chomp
Swipe
Maul
Use wings to leap to target - leap grants bonus impact damage
Close Range or after leap, jump on target and knock them to the ground, biting and swiping dealing great DPS
During Maul, the target is
immobilized
stunned
silenced
other effects that say they can't move, attack, cast, or whatever
also, they are constantly being interrupted
While they are disabled:
you have double Crit chance against them and increased damage
If Boss Class:
repeatedly jump on them, you cannot be interrupted
You ignore 2 interruptions, but a third (3rd) interrupts you and knocks you prone
Minor Evasion allows to ignore 1 more interruption
Major Evasion allows to ignore 2 more interruptions
With both on, totals ignore 5 interruptions, a sixth (6th) would interrupt you and knock you prone
IF they cannot be disabled, you jump on them over and over and cannot be interrupted
If Ultimate Class
You cannot be interrupted
Casts Swipe and Chomp repeatedly for free
target cannot do anything during duration
If boss class, you keep jumping on them because these disabling effects normally don't apply to them