/goop scoreboard range <player> <objective> <range>
You may use a UUID to target something thats not a player, too
Player whose score you are checking.
Supports a few vanilla selectors.
Score you want to read
The range of score that will cause this command to succeed.
Thus you must use Chained Commands for this to do anything.
This command does nothing by itself, you must use Chained Commands syntax to make it do anything.
It is a shorthand for
/goop compare PLAYER obj 1 %player_score_OBJECTIVE% GC_=> 10 oS: goop compare @s obj 1 %player_score_OBJECTIVE% GC_<= 16
allowing you to just write /goop scoreboard range PLAYER OBJECTIVE 10..16
/goop scoreboard range cocopad myObjective 10.. oS: goop tell cocopad &a&lYou Won!
If cocopad's score myObjective is greater or equal to 10, it will tell them 'You Won!'
/goop compare atuosto damage_dealt ..50000 oS: goop tell atuosto &cYou aren't strong enough.
If atuosto has dealt less than 50k damage, it will tell them that they are not strong enough.