Chance
Runs a command if an RNG roll succeeds
/goop chance <chance> <command...>
One may specify the chance as a fraction (0.32) or a percent (32%)
Args Breakdown (What everything does)
<Chance>
Probability of the <command...> running
It may be in fraction form (0.25)
Anything above or equal to 1 will always succeed
Or it may be in percentage form (25%)
Anything equal or above 100% will always succeed
<Command...>
The command that will be run
Tips
The exact procedure is the following:
Get the number (ex 0.0432)
If it doesnt end with a %, multiply it by 100 (ex 4.32)
Multiply it by 100 (ex 432)
Draw random integer between 0 and 10k (ex 2500)
If the number is greater, run the next command.
Thus, this RNG Roll Chance has accuracy up to 0.01%
Simple Examples:
/goop chance 10% goop tell cocopad &aYou dropped something...
Might tell the player cocopad that he dropped something, only one tenth of the times this command runs.
/goop chance 10 goop tell cocopad &aYou dropped something...
Might tell the player cocopad that he dropped something, absolutely every time this command runs
/goop chance 0.1 goop tell cocopad &aYou dropped something...
Might tell the player cocopad that he dropped something, only one tenth of the times this command runs.