Set Material
Solely changes the material of the target item
/goop nbt setMaterial <player> <slot> <material>
Materials are the vanilla name of items - STONE, DIAMOND_SWORD, STICK, etc...
Args Breakdown (What everything does)
<Player>
Player whose inventory items' NBT will be edited.
Supports a few vanilla selectors.
[1.6.5] May be an Entity (dropped item) UUID
<Slot>
The slot in the player's inventory in which items will be transmutated. To read on slots see Inventory Slots.
Examples: mainhand, offhand, chest, feet, any, 0-8, ec*
<Material>
The material to transform this item to
Tips
Changing the material of an item keeps all NBT data except durability.
Funny for april fools jokes.
Simple Examples:
/goop nbt setMaterial cocopad head ACACIA_BOAT
Changes cocopad's helmet material to an Acacia Boat. Will retain all its original attributes and NBT data.
/goop nbt setMaterial %player% c<FLASH> RED_STAINED_GLASS_PANE
Changes the material of all the GooP Container slots labeled 'FLASH' into red stained glass panes