Rally All

Rally all targets onto the caster

rallyall{}

In comparison, mm skill rally requires you to specify the mythic mob types to rally, which doesnt work if you don't know what mythicmobs will be present when calling the skill.

MythicMechanic: RallyAll

Tips

  • This skill changes the aggro of the targets of the skil

    • The caster of the skill will hold the aggro.

    • Specifying rt=true will make the trigger of the skill hold the aggro.

Simple Examples:

This is an aggro-drawing slash from a friendly paladin mythicmob axe:

GD_BigSlash:

Skills:

- rallyall @EntitiesInRadius{r=6;ignore=samefaction,animals}


# Damage

- damage{a=15} @EntitiesInRadius{r=6;ignore=samefaction,animals,players}


# Sound

- sound{s=entity.player.attack.sweep;volume=1;p=2} @SelfLocation

# Particle Effects

- effect:particleslash{particle=flame;amount=5;r=2.2;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}

- effect:particleslash{particle=dripping_lava;amount=2;r=3;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}


The paladin fights alongside you, he might use his special ability that hits all enemies within 6 blocks, as well as call their attention onto himself. This will not affect other friendly troops, players, nor animals.