A few numeric stats that are ready to be used them in your mythic skills' math formulas.
Will only count those of items a player has equipped.
You may add as many as you want by specifying MiscStatAmount: # in your GooP config.yml; Changes require server reboot though.
This page talks about the Numeric misc stats, but there are two other types of Misc Stats:
For text input, like the Display Name stat.
Also numeric, but prevents using the item if the player doesn't meet this number range.
Their purpose is to be retrieved from mythic skills using the following placeholders:
<goop.castermmostat.misca>
<goop.castermmostat.miscb>
<goop.castermmostat.miscc>
Will add up its value in all the stuff a player has equipped (and can use).
May use triggermmostat to target the trigger though.
For more detailed information see the MMOStat Placeholders page.
Add to plugins/MMOItems/language/stats.yml:
goop-misc-a: '&8■ &7Whatever you want: &f#'
goop-misc-b: '&e➸ &7Whatever you want: &f#'
goop-misc-c: '&a&l҉ &7Whatever you want: &f#'
Add to plugins/MMOItems/language/lore-format.yml:
#goop-misc-a#
#goop-misc-b#
#goop-misc-c#
Using MiscA as Magic Scaling Power - Modifies the scaling with magic damage of custom abilities:
Such a skill will have a base damage of '2', and will take into account damage bonus in the gear of the player.
Will also scale with magic damage, but the power of this scaling will be affected bu Magic Scaling boosting gear.
Then change how it displays in the lore
plugins/MMOItems/language/stats.yml
goop-misc-a: '&9&l҉ &7Magic Damage Scaling: &f<plus>#%'
It would display like this