Unlockable Condition

Checks if an entity has a specific GooP Unlockable in the correct unlock state.

GooPUnlockable{}

Unlockables are persistent (remembered across server reboots) variables, more information in their manual page.

MythicCondition: GooP Unlockable

Tips


Simple Examples:

  Conditions:  - GooPUnlockable{unlockable=SandwichPerk;value=TRUE}

The ability will only continue after the command /goop unlockables unlock %player% SandwichPerk true has been ran for this player.


  Conditions:  - GooPUnlockable{unlockable=SandwichPerk;value=3..8}

Having unlocked the unlockable is not enough, must have unlocked it with the specific value