Minion Command

The command an entity a minion of a summoner = when the summoner dies or logs out, the minions die.

/goop mythicmobs minion <owner uuid> <minion uuid> [leashrange] [MM Skill] [pvpBlock]

Instead of dying, one may specify a mythic skill the minions run when their summoner is defeated.

Args Breakdown (What everything does)

<owner UUID>

  • The UUID of the entity, or the name of the player, who will be set as the "Summoner".

  • When the summoner dies or logs out, all his minions are removed.

  • There is also an MMOItem stat that affects max minion count, if a summoner exceeds their max minion count, older minions will be deleted.

<minion UUID>

  • UUID of the monster who will be set as the "Minion"

[leashrange]

  • If the minions are further away than this distance from their summoner, they will be teleported to the summoner.

  • Default is 20

[MM Skill]

  • Rather than straight up killing the minions, you may choose to write a Mythic Skill here.

  • They will run it when they would die because of this command (when the summoner dies, logs out, or exceeds minion count).

  • If this is specified, this command will not kill them, you must choose when to kill them through the MM Skill.

  • @Caster = Minion, @Trigger = Owner, @Origin = Owner Death Location

[pvpBlock]

  • If players should not be able to deal damage to this minion.

    • Allows minions friendly to the players (usually summoned by players themselves) to not be killed by other players in PvE battles.

Tips

  • Allow to more easily have summoned minions, supporting that Max Minions stat and everything.


  • This command kills the minions when the summoner dies, logs out, or exceeds their max minion count.

    • Monsters have a default max minion count of 32767.

    • Players have a default max minion count of 1.


  • You may specify a mythic skill to run when a minion would die because of this command.

    • The minion will run it instead of dying.

    • You probably should kill the minion, you must do this through the skill itself.

    • The skill will run once, and the minion (if it survives it) will be free from being considered a minion.


  • All minions have the GooP_Minion scoreboard tag.


  • An entity cannot be claimed as a minion if they already are one.

    • A minion cannot have two owners.

Simple Examples:

/goop mythicmobs minion cocopad <some-uuid>

Registers target entity as a minion of cocopad. If cocopad dies, so will the entity.


/goop mythicmobs minion atuosto <some-uuid> 50

This minion can travel up to 50 blocks from atuosto. If they go further away, they will teleport to atuosto.


/goop mythicmobs minion BreezyBread <some-uuid> 20 MMSkill_DramaticExplosion

These minions, rather than just dying when Bread dies, will go out with a dramatic explosion.



*All player names may be entity UUIDs instead