Add Lore
Adds a line of text to the item in the target slot.
/goop nbt addLore <index> <player> <slot> [force vanilla] <lore line>
If used on MMOItems, automatically targets the MMOItems Lore Stat
Args Breakdown (What everything does)
<index>
Index that the newly appended lore line will hold
May be the top or bottom keyword.
<Player>
Player whose inventory items' NBT will be edited.
Supports a few vanilla selectors.
[1.6.5] May be an Entity (dropped item) UUID
<Slot>
The slot in the player's inventory in which items will be renamed. To read on slots see Inventory Slots.
Examples: mainhand, offhand, chest, feet, any, 0-8, ec*
[force vanilla]
Stands 'Force Vanilla,' which means that it wont register the lore into the MMOItem lore stat data if applied onto a MMOItem.
<lore line>
Text to add to the item. Supports colour codes.
(1.16+) For Hex color codes: <#rrggbb>
Tips
You can use the following keywords instead of an integer number:
bottom will add the text to the bottom of the existing lore
top will add the text at the top of the existing lore
By default, if the target item is a MMOItem, this command will target the MMOItems lore stat, adding lore to the section you defined in MMOItem's lore-format.yml file
For example, if using the top keyword, will add the lore at the beginning of MMOItems lore rather than at the beginning of the vanilla lore.
This behaviour can be overriden by forcing the operation to be 'vanilla'
Simple Examples:
/goop nbt addLore top cocopad head &aLorem Ispum
Will add some text to cocopad's helmet
/goop nbt removeLore top cln89 offhand true oS: goop nbt addLore top @s offhand true &cNot a Shield
Replaces the MMOItem Type lore of cln89's offhand by 'Not a Shield.' Without those force-vanilla trues, the changes would be reflected in the MMOItems lore section and just wouldnt work the way it is supposed to.