Cost: -3
Mutation Score: no
Type: Mental, Plant (Defect)
Activation: Constant
Range: Self
Duration: Permanent
Modifier: n/a
Use: Constant
Area of Effect: 10 mile radius.
Effect: Attract predators
Description: your character emits pheromones that makes them easily tracked by the scent ability, also predatory creatures are up to six times more likely to random encounter in the wilderness.
Cost: -3
Mutation Score: none
Type: Physical, Plant (Defect)
Activation: Constant
Range: Self
Duration: Permanent
Modifier: n/a
Use: Constant
Area of Effect: Self
Effect: Easily drugged
Description: The character has a ā5 to all fort saves against poisons, drugs, or other toxic chemicals. He gets drunk twice as fast from alcohol.
Cost: -3
Mutation Score: no
Type: Defect (Physical)
Activation: Automatic
Range: Self
Duration: Permanent
Modifier: N/A
Use: Permanent
Area of Effect: Self
Effect: Saves vs. Poison -6
Description: The character suffers a -6 penalty to saves versus poison.