X86 Androids are ancient security guards used by the palman empire during its previous era, they are usually found roaming old facilities that have fallen in disrepair, normally they are able to determine palmans from other races and are non hostile to them, however if they primary data core for the facility is offline, they will be hostile to all who enter the facility until it is repaired or rebooted (depending on the situation, if the data core is destroyed, the androids will go berserk and attempt to destroy the facility they are designed to protect, believing that it has fallen into enemy hands.
Similar to the Geth, the X86 Androids are linked together, but this link is somewhat more complicated all androids within the facility are aware of each other and their activities, Androids in the same VI Matrix, that is, one is not flat-footed or flanked unless all of them are. When in close proximity to other X86s they "share" their processing power, distributing low-level processes like motor control and visual identification to free up bandwidth for higher reasoning and complex thought.
Warren-286
Siren-386
Browren-486
Solder model
Medium-size Construct
Hit Dice: 10HD+40 (d10) (125 Hit Points)
Initiative:+5 (+4 dexterity, +1 sensors)
Speed:30 Feet
Defense: 23 (+4 dexterity, +9 natural)
Attacks: Phaser Rifle, +14/+9 Ranged (short bursts)
Slam, +10/+5 Melee
Damage: Phaser Rifle 3d10, Slam 1d6+4
Face/Reach: As humanoids
Special Qualities:
Construct, Optical Nadion Emitter, DR: 10/-
Saves: Fort 11 Ref 7 Will 4
Abilities: Str 18 Dex 18 Con 18 Int 12 Wis 10 Cha 10
Skills:Climb +8, Demolitions +5, Jump +8, Listen +5, Search +5, Spot +4, Security Protocols +3, Use Rope +4, Vehicle Operation +6
Feats:
Climate/Terrain: Found within Motherbrain-era ruins only.
Organization: Single, small group (1d4, ruins mostly), or large group (1d8+2, only in the abandoned Zelan complex and VERY specific places).
Challenge Rating: 14
Alignment: Lawful Neutral
Advancement: None
WARren units were Palma's first incursion into androids. Originally mass-produced as the backbone of Motherbrain's army in Palma, the remaining WARren are now scattered among the remnants of millennia-old palman ghostships, shipwrecks, and palman ruins in Motavia.
Commando model
Command and control model
Medium-size Construct
Hit Dice: 8HD+24 (70 Hit Points)
Initiative: +3 (+2 dexterity, +1 sensors)
Speed:30 feet
Defense: 18 (+2 dexterity, +6 natural)
Attacks: Slam, +7 Melee or by weapon, +7 Ranged
Damage: Slam 1d6+2 or by weapon
Face/Reach: As humanoids
Special Qualities: Construct, Micro-Radar, Enhanced Sensors, Micro-Computer & Microwave modem/transceiver, DR: 6/-
Saves: Fort 5 Ref 7 Will 10
Abilities: Str 14 Dex 14 Con 16 Int 16 Wis 16 Cha 14
Skills: Climb +4, Computer Science +10, Demolitions +8, Diplomacy +6, Disable Device +8, Gather Information +6, Knowledge(Military Intelligence) +10, Navigation +8, Jump +8, Listen +9, Repair +10, Search +12, Spot +8, Security Protocols +10, Treat Injury +8, Vehicle Operation +10
Feats:
Climate/Terrain: Found within Motherbrain-era ruins only.
Organization: Single
Challenge Rating: 10 (base)
(usually possesses 4 levels in a class)
Alignment:
Lawful Neutral
Advancement: None
Along with WARren units, Browren units were Palma's incursion into androids. Browren were designed as coordinators/tactical support for large units of WARren soldiers of the long-lost Motherbrain army. While comparably less armored and combative than WARren, the versatility of Browren makes them more useful and desirable for any military unit. A single Browren unit can take the functions of logistics and intelligence, pilot, communications, and tech-op. When found within ancient palman ghost ships, shipwrecks, or facilities, the Browren unit is most likely the ship's helmsman (or facility's manager). Also, there is a 35% chance that the unit has managed to keep the facilities fully operational (when such a thing is possible) or a 75% that the facility is at least at 1/3 of its operational capacity.