Made from the corpses of Strength focused Criminals, commoners and/or Genin these zombies primarily attempt to close to melee to deal as much damage as possible.
Melee: Battle Axe +9 1d8 x3
Melee: Slam +9 1d6 x2
Melee: Hand to Hand +9 1d6 x2
Toughness, Combat Martial Arts
Power Attack
DR/Armor
5
Check Penalty
-4
Technique Fail
25%
DR 5/Slashing, Cold Resistance 4 [water/wind],
undead traits, darkvision 60 ft. Asha Uses All
Fire Weakness, Staggered (Ex)
Fire -2 | Wind: +4 | Water: +4 | Yin +4 | Yang -4
Acrobatics(Balance and Jump only) +0, Climb +0, Perception +0 Taijutsu +4
Binomial Classification: Mortuus vivens
Race: Undead
Alignment Path: Neutral Evil
Size Category: Medium
Base Speed - 30 ft.
Challenge Rating: 1
Environment: any
Organization: any
Treasure: none
Archaic Weapons Proficiency
L,M,H Armor Proficiency and Shields
Taijutsu: Todome (Hand-to-Hand: Finishing Blow)
Tadayou (Water Strider)
Yukigutsu (Snow Walking)
Zombies have poor reflexes and can only perform a single move action or standard action each round (it has the staggered condition.)
A zombie can move up to its speed and attack in the same round as a charge action.
Level: Tier 1 Undead/1 Squire