"Every light carries a shadow." - Obelisk inscription found on Z'ha'dum
NPC ONLY:
The Shadow race is NPC only because of two reasons. The race is very powerful and due to their motivation is virtually impossible to be played correctly. Their motivations and actions are truly alien, and very hard to describe, let alone play on a regular basis, without the player becoming to "Human" in his actions and motivations
What do you want?"
– The Shadow Question
The Shadows is the name given to an ancient race who were among the oldest of the First Ones. The name "Shadows" was given to them by the younger races as their actual name is unknown, though it is said to be over 10,000 letters long and unpronounceable by any of the younger races.
TECHNOLOGY: Ultratech
Psychology:
The Shadows have chosen to not pass beyond the veil and remain on this side of the Rim to shepherd the new races into their ultimate form. Their method is to create chaos and war. The Shadows fear telepaths of any species, since they could disrupt or damage their technology
Territory:
Za`Ha Dum is not their homeworld, but it is their Primary base of operations, because it was the previous homeworld of Lorien's race and he was still present. They came there to honor him, but they had forgotten the true meaning of his teachings. So it can be said that they worshipped Lorien, or the race that he belonged to. There is more than one place of power for the Shadows and their minions. One such area was located near Minbari and Human space.
Life-form Type:
Insectoid Hexaped
Homeworld:
Unknown
Lifespan:
Unknown
Dawn of Civilization:
Billions of years ago
Achieved Interstellar Travel:
Billions of years ago
Achieved Transcendance:
Yes (Billions of years ago)
Extinct:
Unknown
Language:
The spoken language of the Shadows is a rapid series of high-frequency bursts.
HISTORY:
The Shadows are the second race in the Milky Way galaxy to gain sentience.. They were one of the first sentient races to discover and manipulate hyperspace. With the emergence of the First Ones, the Shadows perhaps perceived a threat to their dominance and warred with them over the course of the last million years. The last Great War occurred ten-thousand years ago, leaving the Shadows defeated, not destroyed. For a thousand years they waited, then Shadows began to prepare for another war.
During their Uprising the Shadows used the Narn homeworld briefly as a resupply post. They slaughtered almost all the Narn telepaths. G'Quon and the remaining telepaths (all of whom were past childbearing age), forced the Shadows off their world. This was one defeat of many for the Shadows. They gathered their forces too quickly and were stopped before they were ready. An alliance of worlds, including the Minbari and the remaining First Ones put them down.
Around the time of the Uprising, the Shadows stored some of their vessels in the Sol System for future use. Humans have not found the two yet, one on Mars, the other on Ganymede.
BIOLOGY:
The Shadows are insectoid hexapeds that resemble a cross between an Earth spider and praying mantis with a small triangular head and seven pairs of pinpoint eyes in two stacked rows (3 above, 4 below.) Externally, they're colored in shades of dark purple and black and possess the ability to cloak themselves from most visible wavelengths. They can however sometimes be seen as figures of static in the upper end of the infrared spectrum
GOVERNMENT: The Shadows have agents of many races working for them. They also use Soldiers of Darkness of varying forms and abilities: Shadow Warriors, Drakh, Zener, and Goblyns, which are only a few of the many races used (and presumably altered) by the Shadows.
MILITARY: In the period following their awakening, the Shadows had only used token forces so as to not attract attention. The forces they committed to the Centauri for their brief war with the Narn were but a fraction of their total war machine. According to legends they are an almost invincible military force. However, Shadow vessels can be easily disrupted by a telepath of sufficient strength.