Mari

Mari is a 3D texture painting software built to handle complex assets while painting directly on the model, allowing artists to create more accurate texture maps quickly.


Mari

https://www.foundry.com/products/mari


Mari features 3D Projection Painting with support for UDIM workflows, so artists can work with hundreds of high-resolution texture maps, make edits to paint before committing, preview the render and make 2D adjustments. Mari’s non-destructive layer and node graph systems make it easy for artists to create the look they want, offering an extensive range of procedurals along with the materials system. With an extensive Python API and full OCIO color management support, technical artists can easily automate workflows and handle color transforms with support for industry-standard formats like FBX, OBJ, Alembic and OpenEXR. With the ability to scale to over one million polygons for a single topology without slowing down, Mari can support thousands of textures per model via UDIMs. Mari has a moderate learning curve and users would benefit from learning more from Mari's website or a LinkedIn Learning course before getting started.

LinkedIn Learning:

https://www.linkedin.com/learning/learning-mari/welcome?u=42573940


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