Dark Horizons has many characters in play, so some powers are already taken. For the sake of variety and character uniqueness, we do not allow duplications of most mutant powers. This is also true of some character skill sets / jobs. To see how your character can contribute to the community, see the Casting Calls page.
So I don't leave you guessing about mutant powers, here is a short list of powers the mods came up with that are available. You don't have to choose from this list if you don't want to, but hopefully it can offer some ideas.
Available Powers:
Acid Generation
Agility
Animal Communication / Control
Artistic Animation / Drawings to Life
Tattoos / Ink Manipulation
Bone Manipulation (ex. Marrow)
Crystallokinetic Construct Creation / Manipulation
Claw Manipulation (Elongation / Retraction / Projectiles)
Density Control
Disintegration of (non-living) Materials
Echolocation
Elasticity
Electrokinesis
Empath
Energy Drain
Energy Manipulation / Blasts (Radiation, Kinetic, ect)
Enhanced Intelligence / Eidetic Memory
Enhanced Senses
Flight
Gaseous Form
Gas / Toxic Emissions
Healing Factor
Healing (others)
Heightened / Enhances Senses
Insect Control / Communication
Insect Transmogrification
Invisibility
Kinetic Combustion
Kinetic Energy Absorption (ex. Sebastian Shaw)
Luck / Probability Manipulation
Magnetic Manipulation
Materialization (of objects)
Molecular Manipulation
Molecular Combustion / Immobilization
Neurotoxin / Poison
Omni-linguist
Pain Manipulation
Phasing / Intangibility **ON HOLD**
Physical Mutations - Check Main Cast, no duplications
Additional limbs, wings, tails
Prehensile / Elastic Tongue
Animal - Cats, Birds, Bats, Goats, Insects, ect (no reptiles)
Photokinesis / Light Control
Plant Manipulation
Power Bestowal / Enhancement
Power Negation
Prehensile / Animated Hair (ex. Medusa)
Pyrokinesis
Psionic/Energy Constructs
Psychic Medium / Ghost Communication
Reactive Adaptation
Scrying
Self Detonation
Self Duplication/"Multiple Man"
Self-Liquification
Shapeshifters
Size Manipulation
Sound Manipulation
Super Strength
Time Manipulation
Transformation (Diamond, Crystal, Steel, ect)
Vector Manipulation
Vertigo
Vision Enhancement (Night, Telescopic, X-Ray, ect)
Water Manipulation (no ice)
Weather Manipulation
When choosing your character's powers and abilities, please keep limitations and weaknesses in mind. We will not approve a character that is too powerful. Humans are also an option at this time.
Some powers in play can be changed to be different from others, such as a telepath. We would accept multiple characters with telepathic powers as long as the abilities were unique from each other. Please check Main Cast if you are unsure.
There are, however, some powers in use we will not accept any version or variation of:
Taken Abilities:
Concussive Blasts
Ice Powers
Illusions
Oracular Powers
Possession/ Mind Control
Power Mimicry
Psychometry
Pyrotechnics/Fireworks
Shadow Based Powers
Speedster
Technopathy
Telekinesis
Telepathy
Teleportation
For a more complete listing of what powers are already in the group, check out the character bios or database. If you have a question about a particular power, feel free to ask.