Using technology in schools starting from...

Where are you now? and, Where do you want to go?

It is important to know where your starting point is for your school; this includes the teaching staff, the learners, other school staff and those involved in the school community.

One of the first things to do is to look at the devices that your school has in place, as this will influence where your journey starts.

This does not mean that your journey is dictated by the current set-up which is in your school, it will simply influence the path you take.

Finally, you need to know where you want to get to. (We all know that this may be ever-changing, however knowing your goal is always important even when this changes.)

Remember that there is a difference between the digital skills being developed and the level of the content which learners should be adding. 

Where to start...

Platform- If you are making a start in using technology to enhance teaching and learning, I suggest starting with the Hwb platform this will give your learners access to a suite of apps that they can access through their education in Wales, both in school and at home. 

Devices- School will generally have access to a range of devices, which are usually: desktop computers, laptops, Chromebooks, iPads or other tables. Whatever your school has in place will initially dictate the way you can use technology within the school. However, this does not need to be your final plan, you can plan for the change of device setup throughout the following years when purchasing new equipment as older equipment reaches its end of life.

Digital Learning Platform (DLP)- On the Hwb platform there are two main DLPs, these are Office365 from Microsoft and Google Workspace for Education from Google. When choosing which platform to use it is important to consider which one will suit your school's needs best. It is advisable that if you are a primary school you discuss with other schools in your cluster which platform they use, as you will then be able to identify what progression within the skills used in the apps looks like. This will then support the secondary schools will having learners arrive from primary schools with a similar level of digital experiences.

Making a start with staff- Staff confidence will play a big part in the effective rollout of a digital change in your school. I advise starting with implementing the DLP of your choice and supporting staff in how they can make use of the devices they have in school to support this. There is training within this website to support an understanding of how to use the basic features of the apps available in the Hwb platform.  

Staff need to understand where they fit into the learning journey of the school and the learners within. They too are on the journey to improve their digital skills, and as much as many will like to 'stick to what they know', it is important they understand the transferable skills within digital applications. For example, many staff will be familiar with Microsoft Word, however, these skills are transferable to using Google Docs and J2Write in the Hwb tools and learners will need to understand this skill.

To further support staff with using technology to enhance their teaching I have included pages with specific examples of how they can integrate technology into their teaching activities. This list is by no means exhaustive, and it is hoped that as staff become more proficient in their use of technology, so too does their ability to adapt activities to integrate it.

Which apps first?- Staff should always start by understanding the DLP you have chosen, and what it allows them to do when assigning activities to their learners. 

Start with- Nursery and Reception can start to make use of the apps in the J2E suite. These are a great introduction to using digital tools to create and allow the skills within the DCF to be developed effectively. 

Further up the school staff can look at How to use Microsoft Teams or How to use Google Classrooms. (I used Google Classroom with Year 1, which is where this progression map of skills originated)

Next- Make use of the core apps within these platforms. Office365- Word, PowerPoint & Excel. Google- Docs, Slides & Sheets. this will allow staff and learners to understand the transferable skills within the platforms they are using

Which apps next?- Schools then have a choice on the apps they choose to start using. This can be done initially by selecting the apps which best suit the teaching and learning activities of the teacher. It is hoped that schools will look to implement all of the apps available on Hwb by the time they leave primary school, NB. when starting this process it may take several months before additional applications are used. Staff confidence and competence are paramount to this process working effectively. 

Also- Look to see where it is appropriate to introduce the additional applications within the chosen DLP. Which apps are relevant to a year group and to what level should they be used?

Which App do I use next? 

It depends on what you want learners to do, in no particular order, choose from...

When choosing which apps to introduce schools should look to develop a depth of understanding of these as learners progress through the school. 

It may be best to introduce one app per term/half-term to allow staff to develop an understanding of what is possible with the app you have chosen. To support staff confidence they must know they have time to develop their proficiency within the apps too. e.g. a year six teacher will only need to introduce the skills the school has identified as 'year six skills' once learners have also been through the development process. This should mean that teachers too have time to develop their understanding in line with the learners.

NB. There will always be learners who are more proficient in using some applications than the teachers, in this instance it is good practice to make use of those learners to share their skills with the class (and teacher). 

Skills will only improve through the use of the applications. Learners will only develop their skills through being allowed to make use of the applications when teachers allow them to.

Adobe Creative Cloud Express- Learners have access to applications which allow them to create digital posters, videos and web-pages. 

The depth of skill can be developed as learners go through the school.

Britannica Education- This app allows learners to research from safe, reliable and cited information. 

There are three levels of text to support learners at any stage of the time in education in Wales. 

Flip- This app allows learners to create videos

The additional creative features can be progressive through their time in the school.

Just2Easy- Learners have access to an array of tools which allow learners access to entry-level applications in J2E's JIT tools, and progress to make use of the more advanced apps in J2Office.

J2E also has applications to support more specific digital development, specifically those in J2data to support the understanding of spreadsheets and databases. J2code, to introduce coding skills from basic to more advanced is excellent.

J2e also has a number of games which can support learners in spelling and timestables in j2blast. 

Minecraft for Education- Minecraft for education allows learners to develop their understanding of a topic through 'playing' Minecraft. 

There are several worlds created for teachers to use to introduce learners to new concepts. 

Minecraft also allows learners to show what they understand. From a basic introduction of asking learners to build something they have learnt about in class, to then adding text to give a deeper understanding.

Learners can develop their understanding of coding while using Minecraft to complete challenges and further understand the messages from the worlds which teachers have asked them to build in.

While this process is going on- schools can begin to transition to 'paperless' by supporting their admin and SLT teams with making more effective use of the digital tools at their disposal. 

Schools can make use of Cloud storage and begin to transition away from using the school server, the additional benefit of this is documents can be accessed away from the school. e.g. a school trip 'form B' can be sent digitally, all responses return digitally and teachers on the trip have access to these responses through a password-protected device. Alternatively, teachers attend the trip with paper copies of the 'form B' and panic about losing them until they get back to school.

Admin teams can also restrict editing access to people who access documents when using OneDrive or Google Drive, meaning those with access can see documents but may not have access to edit those documents if they do not need it.

Example Timeline-

Autum Term yr1

Introduce the DLP the school will begin to adopt and make use of the core tools within the DLP. Early years may choose to start making use of the J2E tools initially.

Make use of Britannica Education as the primary resource for initial research activities.

NB. The apps introduced to different year groups can differ according to their previous knowledge, what the teacher wants to introduce and the ability of the learners. 

Spring Term yr1

Introduce the use of Flip as an application to allow learners to record videos explaining their understanding of what they have learnt. Develop these skills until learners are using the functionality of Flip to enhance their videos and begin to write scripts of what they want to say.

Summer Term yr1

Introduce the use of Adobe begin with using Adobe Video to add pictures and audio to explain a concept or reflect on an activity that has taken place. Again, make use of planning skills to identify what learners will add to their video.

Make use of Adobe Post to create posters/infographics/digital canvases, allowing learners to express an understanding of what they have learned in many guises.

Finally, Adobe Page this app allows learners to create a webpage to share their understanding or knowledge on a particular topic. Learners can create a single webpage which shares the story of their understanding.

NB. These tools should be introduced where appropriate in a learner's journey. 

Autum Term yr2

Reinforce and make use of all the tools introduced to date. Refine their use and build staff confidence in how they make use of the applications so far.

Spring Term yr2

Begin to make use of the J2E tools to support the activities taking place in the classroom. Learners can publish their work and export and share a link via their DLP. This process reinforces the DCF skills in the sharing and collaboration elements. 

Summer Term yr2

Minecraft for Education, Learners start to make use of Minecraft to support their understanding of different topics, or to create elements which show their understanding of a subject.

Autum Term yr3

Reinforce and make use of all the tools introduced to date. Refine their use and build staff confidence in how they make use of the applications so far.

Spring Term yr3

Learners can make use of apps together to create and show their understanding of what they have covered in class.

e.g. Learners build in Minecraft, write a script to support a tour of the build using a wordprocessing tool and then use Flip to record the tour.

e.g. Learners use Britannica Education for research and add to a shared class document of facts and relevant information. Learners then take this information to create an Adobe Video to explain what has been understood from the research.

Learners should get to a stage where they have a level of proficiency with the apps at their disposal to choose which app best allows them to create a digital piece of work that fulfils success criteria. 

It will be important that learners continue to refine their digital skills across apps, and when allowed to start to choose which to use they don't keep using the same app each time and stay in their comfort zone.