3.3 Physical modelling

Essential Idea

A physical model is a three-dimensional, tangible representation of a design or system.

Nature and Aims of Design

Nature of design

Designers use physical models to visualize information about the context that the model represents. It is very common for physical models of large objects to be scaled down and smaller objects scaled up for ease of visualization. The primary goal of physical modelling is to test aspects of a product against user requirements. Thorough testing at the design development stage ensures that an appropriate product is developed. (1.2, 1.13, 3.2)

Aims

Aim 4: Physical modelling not only allows designers to explore and test their ideas, but to also present them to others. Engaging clients, focus groups and experts to interact with physical models of products allows designers to gain valuable feedback that enable them to improve the design and product-user interface.

Guidance

As a DP Design Technology student, you should:

In your Criterion B of your IA, physical modeling plays an important role in testing and verifying your idea.

Concepts and principles:

Designers use physical models to obtain information about various aspects of a design context. They are particularly useful in understanding how an object will be physically manipulated or used by a user. They can provide important information about:


Examples of prototype handles that were used by the designers and users to refine the handle design. Learn more in this OXO Good Grips case study and in Topic 7.1 User Centered Design

Scale models

A scale model a model that is either a smaller or larger physical copy of an object. Scale models are often used in architecture, where smaller models of a building are presented. This smaller model helps the architect communicate to the client or team members the aesthetic, form, proportion, and functional elements of a building. 

Scale models are also used in some testing situations when it is financially or practically impossible to test a full-scale model. An example of this would be a wind tunnel testing a scale model of an aircraft.

Scale models are advantageous for communicating the form, thinking, aesthetics or ideas behind a design. 

Architecture Model - Denmark Frederiksberg Courthouse, source

Aesthetic Models

An aesthetic model is a model developed to look and feel like the real product. They are used to evaluate user appeal or in ergonomic testing. These models do not actually work and are typically not intended to be handled greatly. The primary function is to communicate and test the aesthetic elements of a design. In addition to being used to communicate and evaluate how a design looks and appeals to a user, aesthetic models might also be used to evaluate the properties of a material:

Clay modeling is a techniques used in car design to visualize and communicate the form of the car.

Mock-ups

A mock-up is a scale or full-size representation of a product used to gain feedback from users. They have some functionality, meaning that they can also be used as a prototype. Mockiups  are essentially used to test ideas, and are often used to show how something works or feels. 

Successful IAs use prototyping to develop ideas, gather user feedback and test materials, processes, and function. Use the Criterion B stage of your IA inquiry to troubleshot and confirm your design specifications.

Prototypes

A prototype is a sample or model built to test a concept or process, or to act as an object to be replicated or learned from. Prototypes can be developed at a range of fidelity and for different contexts. 

Prototypes can be used to test and refine specifications. They can also be used to help learn more about the design or manufacturing context. For instance, through building a prototype, the design might discover issues and challenges related to manufacturing the product. 


Fidelity of prototypes

The fidelity of the prototype is the degree to which the prototype is exactly like the final product. Prototypes can be made at different levels of fidelity, depending on the application and context.

Prototypes are often put in the hands of users so that designers can observe how they are used. In this way, designers can gain feedback from the users, and learn more about the design context.

Examples of different prototypes for a Dyson vacuum.

Instrumented models

Prototypes that are equipped with the ability to take measurements to provide accurate quantitative feedback for analysis. Essential, they are models that equipped with sensors or other types of measuring systems that can record data. This data is then used to evaluate the performance of the product, mechanism, or material, as well as to understand better how the user might use the product.

In the examples below, you can see how car designers and manufacturers use different types of instrumented models to better understand car performance and improve driver and pedestrian safety.

Advantages and Disadvantages of Physical Models

Advantages


Disadvantages

Comparison of Types of Physical Models

Type of Physical Model

Aesthetic Model

Advantages

Use Cases

Mock-up

Prototypes

Instrumented Models

Scale Models