Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
Default speed: 100
HP: 700
Damage: 140
Armor penetration: 30%
Boosts: 2
Evolves from: Dragonfish
Evolves into: Halibut, Coelacanth
Oxygen time: 20 seconds (Out of water)
Temperature time: 30 seconds (In arctic)
Pressure time: N/A
Salinity time: 20 seconds (In swamp and deeeep swamp)
Wolf eels can live in the kelp forest, ocean, reef, estuary, and deeeep!
Abilities:
Boosting will make the wolf eel lunge forward and deal 175 damage, using a boost bar.
Using a charged boost will make the wolf eel lunge forward and grab an animal you hit, using a boost bar.
Hitting an animal between tier 3 and tier 7 will make the wolf eel grab them and deal 175 damage. Shaking the animal will make them bleed for 2 seconds.
Hitting an animal above tier 8 will make the wolf eel latch onto the animal for 5 seconds. Using a charged boost while latched will deal 100 damage and make the animal bleed for 2 seconds, using half a boost bar. While latched, the wolf eel will deal 2% of the animal's maximum HP every second, up to 10% maximum. However, animals can shake the wolf eel off before the 5 seconds are up.
Using a charged boost while grabbed will make the wolf eel break out of the grab, using a boost bar.
Wolf eels cannot damage or be damaged by wolf eels.
Strategies: Wolf eels are powerful hunters. You can deal high damage to smaller animals. You can also grab animals from the deeeep and pull them out, and vice versa.
Biting an animal while latched