Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
Default speed: 100
HP: 800
Damage: 140
Boosts: 3
Evolves from: Wolf Eel
Oxygen time: 20 seconds (Out of water)
Temperature time: 10 seconds (Out of deeeep and arctic)
Pressure time: N/A
Salinity time: 20 seconds (In swamp and deeeep swamp)
Halibut can only live in the deeeep and arctic!
Abilities:
Halibut get +7% speed near terrain.
Boosting will make the halibut lunge forward and deal 175 damage, using a boost bar.
Using a charged boost will make the halibut slowly increase its speed to +150% speed for 2 seconds, leaving mud clouds behind. The mud clouds will slow any animal that passes through them by -25%.
Hitting any animal while rushing at full speed will stop the rush and spawn a large yellow mud cloud. The large cloud will deal 100 damage and apply the weakness debuff to any animal that passes through it for 3 seconds. Additionally, this will set off a chain reaction, blowing up the smaller clouds from the large one and turning them yellow, giving them the same effect.
Halibut cannot damage or be damaged by animals on tier 1 (except for worm and piranha).
Strategies: Coming soon!
Mud Cloud
Yellow Mud Cloud