Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"If you hit an animal while boosting, you will grab it. To release it, click again."
Default speed: 100
HP: 900
Damage: 160
Boosts: 3
Evolves from: Dolphin
Oxygen time: 60 seconds (Underwater)
Temperature time: N/A
Pressure time: 5 seconds (In deeeep)
Salinity time: 20 seconds (In swamp and deeeep swamp)
Orcas can live in the arctic, kelp forest, open ocean, reef, and estuary!
Abilities:
Boosting will make the orca lunge forward and deal 200 damage, using a boost bar.
Hitting a grabbable animal with a charged boost will make the orca grab the animal and push the animal with its head, using a boost bar. Boosting again will release the animal. The animal can be repeatedly released and grabbed for 0.7 seconds after boosting. The larger the animal grabbed, the less time the grab will last.
When an orca grabs a shark, the shark's oxygen will instantly deplete, and will start taking damage.
Orcas cannot damage or be damaged by animals on tier 1 (except for worm and piranha).
Strategies: Orcas have good stats, and are very good in tight spaces or in groups. Grabbing an animal and throwing it into another animal is an easy way to deal damage. You can also throw animals don't belong in the arctic, open ocean, or reef into those biomes and they will die of pressure/salinity/temperature. For animals that breathe air, try to keep them below the surface. They will eventually die of oxygen loss.