Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"You can walk on islands! But beware of seagulls! When on an island, click to jump."
Default speed: 50
HP: 150
Damage: 50
Armor: 50%
Armor Penetration: 30%
Boost bars: 1
Evolves from: Clownfish
Oxygen time: N/A
Temperature time: 10 seconds (In arctic)
Pressure time: 5 seconds (In deeeep and deeeep swamp)
Salinity time: 20 seconds (In swamp and deeeep swamp)
Crabs can live in the open ocean, reef, kelp forest, and estuary.
Abilities:
Crabs sink when they are underwater.
Boosting will make the crab lunge forward, dealing 56-75 damage and using a boost bar.
Crabs cannot damage or be damaged by crabs, oarfish, and coconut crabs.
Strategies: Even though crabs have armor, it does not offer much protection due to crabs’ low HP. Avoid animals on tier 3 or above. Animals on tier 1 are faster than crabs, so do not focus on hunting unless the said tier 1 is on low HP. Focus more on eating food from islands, as you can walk on them and can breathe above water. However, when you do this, watch out for flying animals as they can damage you faster than you can damage them.