Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"Charge your boost while facing the seabed to collect a rock. Charge again to throw it against another animal to stun it.
Default speed: 100
HP: 550
Damage: 100
Boosts: 2
Evolves from: Ray, Pelican, Pufferfish Lobster, Bobbit Worm, Archerfish, Goliath Bullfrog, Tier 6 Piranha, Cookiecutter Shark, Sarcastic Fringehead
Evolves into: Octopus, Mahi Mahi, Snapping Turtle, Dragonfish, Sea Lion, Barracuda
Oxygen time: 45 seconds (Underwater)
Temperature time: 10 seconds (In arctic)
Pressure time: 5 seconds (In deeeep)
Salinity time: 20 seconds (In swamp and deeeep swamp)
Sea otters can live in the kelp forest, open ocean, reef, and estuary.
Abilities:
Boosting will make the sea otter lunge forward and deal 125 damage, using a boost bar.
When facing underwater terrain, charging a boost will make the sea otter pick up a rock. This does not use a boost bar.
Charging a boost again will throw the rock. If the rock hits an animal, it will deal 80 damage and stun an animal for 1 second.
Sea otters cannot damage or be damaged by sea otters.
Strategies: Make sure to have a rock available at all times, in case of an emergency. When someone is chasing you, charge your boost, then quickly turn around and throw the rock at them. With some practice, you will be able to hit them every time. Rocks can also be used to chase prey. When they are getting away, throw the rock at them to get close to them.
Sea otter with rock
Sea otter rock