Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"Your damage increases after being hit. If bleeding or poisoned, you inflict those effects on hit."
Default speed: 100
HP: 900
Damage: 120
Armor penetration: 50%
Boosts: 3
Evolves from: Leopard Seal
Oxygen time: 60 seconds (Underwater)
Temperature time: 30 seconds (Out of arctic and kelp forest)
Pressure time: N/A
Salinity time: 20 seconds (In swamp and deeeep swamp)
Elephant seals can live in the arctic, kelp forest, and deeeep!
Abilities:
Boosting will make the elephant seal lunge forward and deal 150 damage, using a boost bar
When the elephant seal is injured, its attack power and speed increases.
The lower the elephant seal's HP, the higher the attack power and speed, ranging from +9% attack power to +66% attack power and +10 speed.
When the elephant seal is bleeding, any animal it hits will start bleeding.
When the elephant seal is poisoned, any animal it hits will also be poisoned, even if the animal is supposed to be immune to poison!
Elephant seals cannot damage or be damaged by animals on tier 1 (except for worm and piranha).
Strategies: The more damage you take, the more damage you do. Bleeding or getting poisoned means that you will pass that effect onto any animals you hit. Even if an animal is supposed to be immune to poison, you can still poison it! This makes you a very powerful fighter. You can even try to get the poison or bleed effect on purpose in order to deal more damage to other animals. This lowers your HP, though.