Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
Non-damageable Head
Default speed: 55
HP: 1000 (Head), 300 (Segment), 4000 (Total)
Damage: None (Head), 5% of animal's max HP
XP: Drops many pieces of meat (Head), 4 pieces of meat (Segment)
Giant siphonophores can live in the deeeep!
Mechanics:
Giant siphonophores are made of two parts, a head, and a group of 10 segments. The segments follow the head in a single-file line, tracing the head's path.
Each segment has 300 HP, and the head has 1000 HP. However, only the segment at the back end of the siphonophore can be damaged. When it is destroyed, the next segment will become damageable. Damageable segments become yellow.
If a siphonophore segment gets hit, it deals 5% of the attacker's max HP to the attacker regardless of armor, while poisoning them. The poison bypasses poison immunity. The head deals no damage.
The siphonophore will move around randomly until all of its segments are destroyed. Then it will flee from all players.
Each segment destroyed gives the siphonophore an additional +7% speed, up to a maximum of +70% speed, or 125 speed.
How to beat them: Coming soon!
Damageable Head
Non-damageable Segment
Damageable Segment