Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"Charge your boost to grab small animals and inflict bleeding. Charge again to swallow grabbed animals.
Default speed: 110
HP: 750
Damage: 140
Armor penetration: 30%
Boosts: 3
Evolves from: Lionfish
Oxygen time: 30 seconds (Out of water)
Temperature time: 10 seconds (In arctic)
Pressure time: 5 seconds (In deeeep)
Salinity time: 20 seconds (In swamp and deeeep swamp)
Moray eels can live in the kelp forest, open ocean, reef, and estuary!
Abilities:
Boosting will make the moray eel lunge forward and deal 175 damage, using a boost bar.
Hitting an animal below tier 9 with a charged boost will make the moray eel grab it, using a boost bar.
When holding an animal, the moray eel will move backwards. It cannot damage animals, but it can be damaged.
When grabbing an animal, using another charged boost will make the moray eel swallow the animal, dealing damage over time, and inflicting bleed when the animal is released.
When an animal is swallowed, the moray eel will move backwards. It can damage and be damaged by other animals.
Boosting after swallowing an animal will spit it out and inflict bleed to it.
Hitting an animal above tier 8 with a charged boost will deal 175 damage and inflict bleed to the animal.
Moray eels cannot damage or be damaged by animals on tier 1 (except for worm and piranha).
Strategies: Moray eels are exceptional hunters. Grab an animal and drag it into a tight space to limit its escape options. Against more powerful animals, boost when the animal is vulnerable, then retreat and fill up your boost bars. Repeat until the target is dead. You can deal very high damage, but watch your HP!