Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
Default speed: 100
HP: 800
Damage: 140
Armor: 15%
Boosts: 3
Evolves from: Sea Turtle
Oxygen time: 15 seconds (Out of water)
Temperature time: 10 seconds (In arctic)
Pressure time: 5 seconds (In deeeep)
Salinity time: 30 seconds (In swamp and deeeep swamp)
Napoleon wrasses can live in the kelp forest, open ocean, reef, and estuary!
Abilities:
Boosting will make the napoleon wrasse charge up its rush. The bar for the rush's power will show on the left of the wrasse and slowly increase. Boosting again will make the wrasse rush forward at triple the speed (+200), using a boost bar. The longer the rush charged, the more damage, up to a maximum of +60% damage.
Using a charged boost against terrain will make the napoleon wrasse grab a sand block, using half a boost bar. Using a charged boost again will place the block, making it a solid breakable wall.
While the block sinks, it has 120 HP. When the block stops moving, it has 650 HP.
You can only place up to 8 blocks.
Using a charged boost against a sand block will let you grab it and move it, using a boost bar.
Napoleon wrasses cannot damage or be damaged by animals on tier 1 (except for worm and piranha).
Strategies: Coming soon!
Sinking Sand Block
Hardened Sand Block