Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"Charge your boost to impulse yourself and suffocate another animal."
Default speed: 90
HP: 800
Damage: 140
Poison Resistance: 20%
Boosts: 2
Evolves from: Giant Salamander
Oxygen time: 60 seconds (Underwater)
Temperature time: 10 seconds (In arctic)
Pressure time: 5 seconds (In deeeep)
Salinity time: 20 seconds (Out of swamp, deeeep swamp, and estuary)
Anacondas can live in the swamp, deeeep swamp, and estuary!
Abilities:
Boosting will make the anaconda lunge forward and deal 175 damage, using a boost bar.
Hitting an animal with a charged boost will make the anaconda coil itself around the animal and inflict the suffocating debuff on it, using a boost bar.
The anaconda will be thrown off if the animal shakes vigorously enough.
Boosting while coiled will make the anaconda uncoil and coil another animal if it hits.
If the victim is attacked by other animals while the anaconda is coiled around it, the anaconda will take part of the damage.
When coiled around an animal, the anaconda will get some XP and regenerate part of a boost bar every time the animal eats.
Anacondas cannot damage or be damaged by animals on tier 1 (except for worm and piranha), but they can still constrict them.
Strategies: Try to constrict your target above a cluster of food. This can fill up your boost bars while you are coiled, so you can repeatedly coil. Target animals that breathe air and keep them away from the surface. This can make it easy to finish them off as they suffocate.
Icon for being damaged while coiled
Coil