Attention: If anyone knows advanced strategies for specific tier 10s, please let me know! I am making a separate guide for more advanced players! :D
"You give back a part of the damage you recieve."
Default speed: 50
HP: 150
Damage: 50
Armor: 50%
Armor Penetration: 30%
Damage Reflection: 30%
Boost bars: 1
Evolves into: Flying fish, Jellyfish, Horseshoe Crab, Olm, Frog
Oxygen time: N/A
Temperature time: 10 seconds (When not in arctic and kelp forest)
Pressure time: N/A
Salinity time: 20 seconds (In swamp and deeeep swamp)
King crabs can live in the arctic, kelp forest, and deeeep.
Abilities:
King crabs sink when they are underwater.
Boosting will make the king crab lunge forward, dealing 56-75 damage and using a boost bar.
King crabs cannot damage or be damaged by king crabs, oarfish, and coconut crabs.
Strategies: Because the king crab has damage reflection, it is more suited for hunting than crab, but not by much. Use the same strategy for king crab as crab, but do not go for open ocean islands as you will lose temperature time. Islands with food on them are uncommon in the arctic and kelp forest, so focus more on eating algae off the ground, as algae is plentiful. Watch out for seals, penguins, and leopard seals as they are MUCH faster than you. Try swimming down if you are being chased, as your normal speed combined with your sinking speed will give you a speed advantage. If you are being chased in the arctic, try to make your way to the deeeep, then find volcanoes or tube worms to hide in.