Rhodhry was retired quite early in "The Ooth-Nargai Campaign" because he was woefully ineffective in combat. His player continued with a new character, Zafir Hasam.
Male human Bard 2; medium-sized humanoid; HD 2d6; hp 14; Init -3 (Dex); Spd 30 ft.; AC 12 (-3 Dex, +2 leather armor, +3 +1 large shield), touch 7 (-3 Dex), flatfooted 9 (-3 Dex, +2 leather armor); Atk +1 melee (1d8, 19-20/x2, longsword), -2 ranged (1d4, 19-20/x2, dagger, 10 ft.); SV Fort +0, Ref +0, Will +3; Str 10, Dex 4, Con 11, Int 14, Wis 11, Cha 15; AL NG.
Skills & Feats: Decipher Script +6, Gather Information +6, Knowledge (Arcana) +3, Knowledge (Geography) +3, Knowledge (Nature) +4, Knowledge (Religion) +3, Listen +6, Perform +7 (story, poetry, badhran, singing, [1 other]), Ride -2, Search +4, Spot +5; Alertness, Toughness.
Languages: Common, Aklo, Draconic, Gnomish.
Bard Abilities: Fascinate, Countersong, Inspire Courage, Bardic Knowledge.
Bard Spells Known (5/2): 0-level--dancing lights, detect magic, flare, ghost sound, prestidigitation; 1st--cure light wounds, identify.
Bard Spells/Day (3/1, DC = 12 + spell level).
Possessions: +1 large wooden shield of arrow deflection, leather armor, longsword, dagger, spell component pouch, adventuring gear.
[Player: Dan Pierkowski.]