Jungle Stalker
JUNGLE STALKER (CR 7)
XP 3,200
Male kech ranger 4 (Bestiary 3 167)
NE Medium monstrous humanoid
Init +4 (+6 in jungle); Senses darkvision 60 ft., low-light vision; Perception +15
Defense
AC 18, touch 15, flat-footed 13 (+4 Dex, +1 dodge, +3 natural)
hp 52 (8d10+16)
Fort +7, Ref +12, Will +7
Offense
Speed 40 ft., climb 20 ft.
Melee bite +11 (1d6+3) and 2 claws +11 (1d6+3)
Ranged composite longbow +12/+7 (1d8+3/x3)
Special Attacks favored enemy (vanara +2), hunter's bond (companions), rend (2 claws, 1d6+3)
Spell-Like Abilities (CL 8th; concentration +8)
Constant--pass without trace
Ranger Spells Prepared (CL 1st; concentration +3)
1st--entangle (DC 13)
Statistics
Str 17, Dex 19, Con 14, Int 8, Wis 14, Cha 11
Base Atk +8; CMB +11; CMD 26
Feats Combat Reflexes, Dodge, Endurance[B], Improved Natural Weapon (claws)[B], Mobility, Wind Stance
Skills Acrobatics +11 (+15 jumping), Climb +18, Perception +15, Stealth +19 (+25 in forests and jungles), Survival +13 (+15 tracking); Racial Modifiers +2 Perception, +4 Stealth (+10 in forests and jungles)
Languages Kech
SQ combat style (natural weapons), favored terrain (jungle +2), track, wild empathy (+4)
Combat Gear potion of cure moderate wounds; Other Gear composite longbow (+3 Str) and 20 arrows, bag of holding (holds 250 lbs.; currently contains 3 vanara skins), stone of alarm