Jungle Stalker

JUNGLE STALKER (CR 7)

XP 3,200

Male kech ranger 4 (Bestiary 3 167)

NE Medium monstrous humanoid

Init +4 (+6 in jungle); Senses darkvision 60 ft., low-light vision; Perception +15

Defense

AC 18, touch 15, flat-footed 13 (+4 Dex, +1 dodge, +3 natural)

hp 52 (8d10+16)

Fort +7, Ref +12, Will +7

Offense

Speed 40 ft., climb 20 ft.

Melee bite +11 (1d6+3) and 2 claws +11 (1d6+3)

Ranged composite longbow +12/+7 (1d8+3/x3)

Special Attacks favored enemy (vanara +2), hunter's bond (companions), rend (2 claws, 1d6+3)

Spell-Like Abilities (CL 8th; concentration +8)

Constant--pass without trace

Ranger Spells Prepared (CL 1st; concentration +3)

1st--entangle (DC 13)

Statistics

Str 17, Dex 19, Con 14, Int 8, Wis 14, Cha 11

Base Atk +8; CMB +11; CMD 26

Feats Combat Reflexes, Dodge, Endurance[B], Improved Natural Weapon (claws)[B], Mobility, Wind Stance

Skills Acrobatics +11 (+15 jumping), Climb +18, Perception +15, Stealth +19 (+25 in forests and jungles), Survival +13 (+15 tracking); Racial Modifiers +2 Perception, +4 Stealth (+10 in forests and jungles)

Languages Kech

SQ combat style (natural weapons), favored terrain (jungle +2), track, wild empathy (+4)

Combat Gear potion of cure moderate wounds; Other Gear composite longbow (+3 Str) and 20 arrows, bag of holding (holds 250 lbs.; currently contains 3 vanara skins), stone of alarm